1 | /* |
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2 | * static char *rcsid_init_c = |
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3 | * "$Id: init.C,v 1.2 2006/08/29 08:01:35 root Exp $"; |
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4 | */ |
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5 | |
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6 | /* |
1 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
8 | |
3 | |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
21 | |
16 | |
22 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
20 | |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
27 | */ |
22 | */ |
28 | |
23 | |
29 | #define EXTERN |
24 | #define EXTERN // horrible hack |
30 | #define INIT_C |
25 | |
31 | #include <global.h> |
26 | #include <global.h> |
32 | #include <object.h> |
27 | #include <object.h> |
33 | |
28 | |
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29 | extern const char *const attacktype_desc[NROFATTACKS] = { |
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30 | # define def(uc, lc, name, plus, change) # name, |
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31 | # include "attackinc.h" |
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32 | # undef def |
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33 | }; |
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34 | |
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35 | extern const char *const resist_plus[NROFATTACKS] = { |
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36 | # define def(uc, lc, name, plus, change) # plus, |
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37 | # include "attackinc.h" |
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38 | # undef def |
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39 | }; |
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40 | |
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41 | extern const char *const change_resist_msg[NROFATTACKS] = { |
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42 | # define def(uc, lc, name, plus, change) # change, |
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43 | # include "attackinc.h" |
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44 | # undef def |
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45 | }; |
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46 | |
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47 | int resist_table[NROFATTACKS] = { |
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48 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
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49 | # include "attackinc.h" |
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50 | # undef def |
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51 | }; |
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52 | |
34 | /* You unforunately need to looking in include/global.h to see what these |
53 | /* You unforunately need to looking in include/global.h to see what these |
35 | * correspond to. |
54 | * correspond to. |
36 | */ |
55 | */ |
37 | struct Settings settings = { |
56 | struct Settings settings = { |
38 | LOGFILE, /* Logfile */ |
57 | LOGFILE, /* Logfile */ |
39 | CSPORT, /* Client/server port */ |
58 | CSPORT, /* Client/server port */ |
40 | |
59 | |
41 | /* Debug level */ |
60 | /* Debug level */ |
42 | #ifdef DEBUG |
61 | #ifdef DEBUG |
43 | llevDebug, |
62 | llevDebug, |
44 | #else |
63 | #else |
45 | llevInfo, |
64 | llevInfo, |
46 | #endif |
65 | #endif |
47 | |
66 | |
48 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
67 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
49 | 0, /* argc */ |
68 | 0, /* argc */ |
50 | NULL, /* argv */ |
69 | NULL, /* argv */ |
51 | CONFDIR, |
70 | CONFDIR, |
52 | DATADIR, |
71 | DATADIR, |
53 | LOCALDIR, |
72 | LOCALDIR, |
54 | PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES, |
73 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
55 | UNIQUE_DIR, TEMPLATE_DIR, |
74 | UNIQUE_DIR, TEMPLATE_DIR, |
56 | TMPDIR, |
75 | TMPDIR, |
57 | STAT_LOSS_ON_DEATH, |
76 | STAT_LOSS_ON_DEATH, |
58 | PK_LUCK_PENALTY, |
77 | PK_LUCK_PENALTY, |
59 | PERMANENT_EXPERIENCE_RATIO, |
78 | PERMANENT_EXPERIENCE_RATIO, |
60 | DEATH_PENALTY_RATIO, |
79 | DEATH_PENALTY_RATIO, |
61 | DEATH_PENALTY_LEVEL, |
80 | DEATH_PENALTY_LEVEL, |
62 | BALANCED_STAT_LOSS, |
81 | BALANCED_STAT_LOSS, |
63 | NOT_PERMADETH, |
82 | NOT_PERMADETH, |
64 | SIMPLE_EXP, |
83 | SIMPLE_EXP, |
65 | RESET_LOCATION_TIME, |
84 | RESET_LOCATION_TIME, |
66 | SET_TITLE, |
85 | SET_TITLE, |
67 | RESURRECTION, |
86 | RESURRECTION, |
68 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
69 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
70 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
71 | CASTING_TIME, |
90 | CASTING_TIME, |
72 | REAL_WIZ, |
91 | REAL_WIZ, |
73 | RECYCLE_TMP_MAPS, |
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74 | EXPLORE_MODE, |
92 | EXPLORE_MODE, |
75 | SPELLPOINT_LEVEL_DEPEND, |
93 | SPELLPOINT_LEVEL_DEPEND, |
76 | SET_FRIENDLY_FIRE, |
94 | SET_FRIENDLY_FIRE, |
77 | "", /* Who format specifier */ |
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78 | "", /* who wiz format specifier */ |
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79 | MOTD, |
95 | MOTD, |
80 | "rules", |
96 | "rules", |
81 | "news", |
97 | "news", |
82 | "", /* DM_MAIL */ |
98 | "", /* DM_MAIL */ |
83 | 0, /* This and the next 3 values are metaserver values */ |
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84 | "", |
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85 | "", |
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86 | 0, |
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87 | "", |
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88 | 0,0,0,0,0,0,0,0, /* worldmap settings*/ |
99 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
89 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
100 | 0, |
90 | 0, |
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91 | 1.0, |
101 | 1.0, |
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102 | |
92 | /* Armor enchantment stuff */ |
103 | /* Armor enchantment stuff */ |
93 | ARMOR_MAX_ENCHANT, |
104 | ARMOR_MAX_ENCHANT, |
94 | ARMOR_WEIGHT_REDUCTION, |
105 | ARMOR_WEIGHT_REDUCTION, |
95 | ARMOR_WEIGHT_LINEAR, |
106 | ARMOR_WEIGHT_LINEAR, |
96 | ARMOR_SPEED_IMPROVEMENT, |
107 | ARMOR_SPEED_IMPROVEMENT, |
97 | ARMOR_SPEED_LINEAR, |
108 | ARMOR_SPEED_LINEAR, |
98 | 1, /* no_player_stealing */ |
109 | 1, /* no_player_stealing */ |
99 | 1, /* create_home_portals */ |
110 | 1, /* create_home_portals */ |
100 | }; |
111 | }; |
101 | |
112 | |
102 | /* perhaps not the best place for this, but needs to be |
113 | /* perhaps not the best place for this, but needs to be |
103 | * in some file in the common area so that standalone |
114 | * in some file in the common area so that standalone |
104 | * programs, like the random map generator, can be built. |
115 | * programs, like the random map generator, can be built. |
105 | */ |
116 | */ |
106 | const char* const spellpathnames[NRSPELLPATHS] = { |
117 | const char *const spellpathnames[NRSPELLPATHS] = { |
107 | "Protection", |
118 | "Protection", |
108 | "Fire", |
119 | "Fire", |
109 | "Frost", |
120 | "Frost", |
110 | "Electricity", |
121 | "Electricity", |
111 | "Missiles", |
122 | "Missiles", |
112 | "Self", |
123 | "Self", |
113 | "Summoning", |
124 | "Summoning", |
114 | "Abjuration", |
125 | "Abjuration", |
115 | "Restoration", |
126 | "Restoration", |
116 | "Detonation", |
127 | "Detonation", |
117 | "Mind", |
128 | "Mind", |
118 | "Creation", |
129 | "Creation", |
119 | "Teleportation", |
130 | "Teleportation", |
120 | "Information", |
131 | "Information", |
121 | "Transmutation", |
132 | "Transmutation", |
122 | "Transferrence", |
133 | "Transferrence", |
123 | "Turning", |
134 | "Turning", |
124 | "Wounding", |
135 | "Wounding", |
125 | "Death", |
136 | "Death", |
126 | "Light" |
137 | "Light" |
127 | }; |
138 | }; |
128 | |
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129 | |
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130 | /* This loads the emergency map information from a |
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131 | * .emergency file in the map directory. Doing this makes |
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132 | * it easier to switch between map distributions (don't need |
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133 | * to recompile. Note that there is no reason I see that |
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134 | * this could not be re-loaded during play, but it seems |
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135 | * like there should be little reason to do that. |
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136 | */ |
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137 | static void init_emergency_mappath(void) |
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138 | { |
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139 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
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140 | FILE *fp; |
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141 | int online=0; |
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142 | |
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143 | /* If this file doesn't exist, not a big deal */ |
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144 | sprintf(filename,"%s/%s/.emergency",settings.datadir, settings.mapdir); |
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145 | if ((fp = fopen(filename, "r"))!=NULL) { |
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146 | while (fgets(tmpbuf, MAX_BUF-1, fp)) { |
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147 | if (tmpbuf[0] == '#') continue; /* ignore comments */ |
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148 | |
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149 | if (online == 0) { |
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150 | tmpbuf[strlen(tmpbuf)-1] = 0; /* kill newline */ |
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151 | settings.emergency_mapname = strdup_local(tmpbuf); |
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152 | } |
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153 | else if (online == 1) { |
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154 | settings.emergency_x = atoi(tmpbuf); |
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155 | } |
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156 | |
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157 | else if (online == 2) { |
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158 | settings.emergency_y = atoi(tmpbuf); |
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159 | } |
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160 | online++; |
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161 | if (online>2) break; |
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162 | } |
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163 | fclose(fp); |
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164 | if (online<=2) |
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165 | LOG(llevError,"Online read partial data from %s\n", filename); |
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166 | LOG(llevDebug,"Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, |
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167 | settings.emergency_x, settings.emergency_y); |
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168 | } |
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169 | } |
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170 | |
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171 | |
139 | |
172 | /* |
140 | /* |
173 | * It is vital that init_library() is called by any functions |
141 | * It is vital that init_library() is called by any functions |
174 | * using this library. |
142 | * using this library. |
175 | * If you want to lessen the size of the program using the library, |
143 | * If you want to lessen the size of the program using the library, |
176 | * you can replace the call to init_library() with init_globals() and |
144 | * you can replace the call to init_library() with init_globals() and |
177 | * init_function_pointers(). Good idea to also call init_vars and |
145 | * init_function_pointers(). Good idea to also call init_vars and |
178 | * init_hash_table if you are doing any object loading. |
146 | * init_hash_table if you are doing any object loading. |
179 | */ |
147 | */ |
180 | |
148 | void |
181 | void init_library(void) { |
149 | init_library (void) |
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150 | { |
182 | init_environ(); |
151 | init_environ (); |
183 | init_globals(); |
152 | init_globals (); |
184 | init_hash_table(); |
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185 | init_objects(); |
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186 | init_vars(); |
153 | init_vars (); |
187 | init_block(); |
154 | init_block (); |
188 | ReadBmapNames (); |
155 | ReadBmapNames (); |
189 | ReadSmooth(); |
156 | ReadSmooth (); |
190 | init_anim(); /* Must be after we read in the bitmaps */ |
157 | init_anim (); /* Must be after we read in the bitmaps */ |
191 | init_archetypes(); /* Reads all archetypes from file */ |
158 | init_archetypes (); /* Reads all archetypes from file */ |
192 | init_dynamic (); |
159 | init_dynamic (); |
193 | init_attackmess(); |
160 | init_attackmess (); |
194 | init_clocks(); |
161 | init_clocks (); |
195 | init_emergency_mappath(); |
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196 | init_experience(); |
162 | init_experience (); |
197 | } |
163 | } |
198 | |
164 | |
199 | |
165 | |
200 | /* init_environ initializes values from the environmental variables. |
166 | /* init_environ initializes values from the environmental variables. |
201 | * it needs to be called very early, since command line options should |
167 | * it needs to be called very early, since command line options should |
202 | * overwrite these if specified. |
168 | * overwrite these if specified. |
203 | */ |
169 | */ |
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170 | void |
204 | void init_environ(void) { |
171 | init_environ (void) |
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172 | { |
205 | char *cp; |
173 | char *cp; |
206 | |
174 | |
207 | cp=getenv("CROSSFIRE_LIBDIR"); |
175 | cp = getenv ("CROSSFIRE_LIBDIR"); |
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176 | if (cp) |
208 | if (cp) settings.datadir=cp; |
177 | settings.datadir = cp; |
209 | cp=getenv("CROSSFIRE_LOCALDIR"); |
178 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
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179 | if (cp) |
210 | if (cp) settings.localdir=cp; |
180 | settings.localdir = cp; |
211 | cp=getenv("CROSSFIRE_PLAYERDIR"); |
181 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
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182 | if (cp) |
212 | if (cp) settings.playerdir=cp; |
183 | settings.playerdir = cp; |
213 | cp=getenv("CROSSFIRE_MAPDIR"); |
184 | cp = getenv ("CROSSFIRE_MAPDIR"); |
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185 | if (cp) |
214 | if (cp) settings.mapdir=cp; |
186 | settings.mapdir = cp; |
215 | cp=getenv("CROSSFIRE_ARCHETYPES"); |
187 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
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188 | if (cp) |
216 | if (cp) settings.archetypes=cp; |
189 | settings.archetypes = cp; |
217 | cp=getenv("CROSSFIRE_TREASURES"); |
190 | cp = getenv ("CROSSFIRE_TREASURES"); |
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191 | if (cp) |
218 | if (cp) settings.treasures=cp; |
192 | settings.treasures = cp; |
219 | cp=getenv("CROSSFIRE_UNIQUEDIR"); |
193 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
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194 | if (cp) |
220 | if (cp) settings.uniquedir=cp; |
195 | settings.uniquedir = cp; |
221 | cp=getenv("CROSSFIRE_TEMPLATEDIR"); |
196 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
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197 | if (cp) |
222 | if (cp) settings.templatedir=cp; |
198 | settings.templatedir = cp; |
223 | cp=getenv("CROSSFIRE_TMPDIR"); |
199 | cp = getenv ("CROSSFIRE_TMPDIR"); |
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200 | if (cp) |
224 | if (cp) settings.tmpdir=cp; |
201 | settings.tmpdir = cp; |
225 | } |
202 | } |
226 | |
203 | |
227 | |
204 | |
228 | /* |
205 | /* |
229 | * Initialises all global variables. |
206 | * Initialises all global variables. |
230 | * Might use environment-variables as default for some of them. |
207 | * Might use environment-variables as default for some of them. |
231 | */ |
208 | */ |
232 | |
209 | |
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210 | void |
233 | void init_globals(void) { |
211 | init_globals (void) |
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212 | { |
234 | if (settings.logfilename[0] == 0) { |
213 | if (settings.logfilename[0] == 0) |
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214 | logfile = stderr; |
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215 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
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216 | { |
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217 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
235 | logfile = stderr; |
218 | logfile = stderr; |
236 | } |
219 | } |
237 | else if ((logfile=fopen(settings.logfilename, "a"))==NULL) { |
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238 | fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n", |
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239 | settings.logfilename); |
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240 | logfile = stderr; |
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241 | } |
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242 | else { |
220 | else |
243 | setvbuf(logfile, NULL, _IOLBF, 0); |
221 | setvbuf (logfile, NULL, _IOLBF, 0); |
244 | } |
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245 | exiting = 0; |
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246 | first_player=NULL; |
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247 | first_friendly_object=NULL; |
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248 | first_map=NULL; |
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249 | first_treasurelist=NULL; |
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250 | first_artifactlist=NULL; |
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251 | first_archetype=NULL; |
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252 | *first_map_ext_path=0; |
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253 | warn_archetypes=0; |
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254 | nroftreasures = 0; |
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255 | nrofartifacts = 0; |
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256 | nrofallowedstr=0; |
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257 | ring_arch = NULL; |
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258 | amulet_arch = NULL; |
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259 | staff_arch = NULL; |
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260 | undead_name = add_string("undead"); |
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261 | trying_emergency_save = 0; |
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262 | num_animations=0; |
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263 | animations=NULL; |
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264 | animations_allocated=0; |
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265 | init_defaults(); |
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266 | } |
222 | } |
267 | |
223 | |
268 | /* |
224 | void |
269 | * Sets up and initialises the linked list of free and used objects. |
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270 | * Allocates a certain chunk of objects and puts them on the free list. |
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271 | * Called by init_library(); |
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272 | */ |
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273 | |
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274 | void init_objects(void) { |
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275 | int i; |
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276 | /* Initialize all objects: */ |
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277 | objects=NULL; |
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278 | active_objects = NULL; |
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279 | |
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280 | #ifdef MEMORY_DEBUG |
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281 | free_objects=NULL; |
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282 | #else |
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283 | free_objects=objarray; |
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284 | objarray[0].prev=NULL, |
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285 | objarray[0].next= &objarray[1], |
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286 | SET_FLAG(&objarray[0], FLAG_REMOVED); |
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287 | SET_FLAG(&objarray[0], FLAG_FREED); |
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288 | for(i=1;i<STARTMAX-1;i++) { |
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289 | objarray[i].next= &objarray[i+1]; |
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290 | objarray[i].prev= &objarray[i-1]; |
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291 | SET_FLAG(&objarray[i], FLAG_REMOVED); |
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292 | SET_FLAG(&objarray[i], FLAG_FREED); |
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293 | } |
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294 | objarray[STARTMAX-1].next=NULL; |
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295 | objarray[STARTMAX-1].prev= &objarray[STARTMAX-2]; |
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296 | SET_FLAG(&objarray[STARTMAX-1], FLAG_REMOVED); |
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297 | SET_FLAG(&objarray[STARTMAX-1], FLAG_FREED); |
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298 | #endif |
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299 | } |
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300 | |
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301 | /* |
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302 | * Initialises global variables which can be changed by options. |
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303 | * Called by init_library(). |
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304 | */ |
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305 | |
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306 | void init_defaults(void) { |
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307 | editor=0; |
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308 | nroferrors=0; |
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309 | } |
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310 | |
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311 | |
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312 | void init_dynamic (void) { |
225 | init_dynamic (void) |
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226 | { |
313 | archetype *at = first_archetype; |
227 | archetype *at = first_archetype; |
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228 | |
314 | while (at) { |
229 | while (at) |
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230 | { |
315 | if (at->clone.type == MAP) { |
231 | if (at->clone.type == MAP) |
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232 | { |
316 | if (at->clone.race) { |
233 | if (at->clone.race) |
317 | strcpy (first_map_ext_path, at->clone.race); |
234 | strcpy (first_map_ext_path, at->clone.race); |
318 | } |
235 | |
319 | if (EXIT_PATH (&at->clone)) { |
236 | if (EXIT_PATH (&at->clone)) |
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237 | { |
320 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
238 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
321 | return; |
239 | return; |
322 | } |
240 | } |
323 | } |
241 | } |
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242 | |
324 | at = at->next; |
243 | at = at->next; |
325 | } |
244 | } |
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245 | |
326 | LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n"); |
246 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
327 | exit (-1); |
247 | exit (-1); |
328 | } |
248 | } |
329 | |
249 | |
330 | unsigned long todtick; |
250 | unsigned long todtick; |
331 | |
251 | |
332 | /* |
252 | /* |
333 | * Write out the current time to the file so time does not |
253 | * Write out the current time to the file so time does not |
334 | * reset every time the server reboots. |
254 | * reset every time the server reboots. |
335 | */ |
255 | */ |
336 | |
256 | |
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257 | void |
337 | void write_todclock(void) |
258 | write_todclock (void) |
338 | { |
259 | { |
339 | char filename[MAX_BUF]; |
260 | char filename[MAX_BUF]; |
340 | FILE *fp; |
261 | FILE *fp; |
341 | |
262 | |
342 | sprintf(filename, "%s/clockdata", settings.localdir); |
263 | sprintf (filename, "%s/clockdata", settings.localdir); |
343 | if ((fp = fopen(filename, "w")) == NULL) { |
264 | if ((fp = fopen (filename, "w")) == NULL) |
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265 | { |
344 | LOG(llevError, "Cannot open %s for writing\n", filename); |
266 | LOG (llevError, "Cannot open %s for writing\n", filename); |
345 | return; |
267 | return; |
346 | } |
268 | } |
347 | fprintf(fp, "%lu", todtick); |
269 | fprintf (fp, "%lu", todtick); |
348 | fclose(fp); |
270 | fclose (fp); |
349 | } |
271 | } |
350 | |
272 | |
351 | /* |
273 | /* |
352 | * Initializes the gametime and TOD counters |
274 | * Initializes the gametime and TOD counters |
353 | * Called by init_library(). |
275 | * Called by init_library(). |
354 | */ |
276 | */ |
355 | |
277 | |
|
|
278 | void |
356 | void init_clocks(void) |
279 | init_clocks (void) |
357 | { |
280 | { |
358 | char filename[MAX_BUF]; |
281 | char filename[MAX_BUF]; |
359 | FILE *fp; |
282 | FILE *fp; |
360 | static int has_been_done=0; |
283 | static int has_been_done = 0; |
361 | |
284 | |
362 | if (has_been_done) |
285 | if (has_been_done) |
363 | return; |
286 | return; |
364 | else |
287 | else |
365 | has_been_done = 1; |
288 | has_been_done = 1; |
366 | |
289 | |
367 | sprintf(filename, "%s/clockdata", settings.localdir); |
290 | sprintf (filename, "%s/clockdata", settings.localdir); |
368 | LOG(llevDebug, "Reading clockdata from %s...", filename); |
291 | LOG (llevDebug, "Reading clockdata from %s...", filename); |
369 | if ((fp = fopen(filename, "r")) == NULL) { |
292 | if ((fp = fopen (filename, "r")) == NULL) |
|
|
293 | { |
370 | LOG(llevError, "Can't open %s.\n", filename); |
294 | LOG (llevError, "Can't open %s.\n", filename); |
371 | todtick = 0; |
295 | todtick = 0; |
372 | write_todclock(); |
296 | write_todclock (); |
373 | return; |
297 | return; |
374 | } |
298 | } |
375 | fscanf(fp, "%lu", &todtick); |
299 | fscanf (fp, "%lu", &todtick); |
376 | LOG(llevDebug, "todtick=%lu\n", todtick); |
300 | LOG (llevDebug, "todtick=%lu\n", todtick); |
377 | fclose(fp); |
301 | fclose (fp); |
378 | } |
302 | } |
379 | |
303 | |
380 | /* |
304 | /* |
381 | * Initializes the attack messages. |
305 | * Initializes the attack messages. |
382 | * Called by init_library(). |
306 | * Called by init_library(). |
383 | */ |
307 | */ |
384 | |
308 | |
385 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
309 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
386 | |
310 | |
|
|
311 | void |
387 | void init_attackmess(void){ |
312 | init_attackmess (void) |
|
|
313 | { |
388 | char buf[MAX_BUF]; |
314 | char buf[MAX_BUF]; |
389 | char filename[MAX_BUF]; |
315 | char filename[MAX_BUF]; |
390 | char *cp, *p; |
316 | char *cp, *p; |
391 | FILE *fp; |
317 | FILE *fp; |
392 | static int has_been_done=0; |
318 | static int has_been_done = 0; |
393 | int mess, level, comp; |
319 | int mess, level, comp; |
394 | int mode=0, total=0; |
320 | int mode = 0, total = 0; |
395 | |
321 | |
396 | if (has_been_done) |
322 | if (has_been_done) |
397 | return; |
323 | return; |
398 | else |
324 | else |
399 | has_been_done = 1; |
325 | has_been_done = 1; |
400 | |
326 | |
401 | sprintf(filename, "%s/attackmess", settings.datadir); |
327 | sprintf (filename, "%s/attackmess", settings.datadir); |
402 | LOG(llevDebug, "Reading attack messages from %s...", filename); |
328 | LOG (llevDebug, "Reading attack messages from %s...", filename); |
403 | if ((fp = open_and_uncompress(filename, 0, &comp)) == NULL) { |
329 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
|
|
330 | { |
404 | LOG(llevError, "Can't open %s.\n", filename); |
331 | LOG (llevError, "Can't open %s.\n", filename); |
405 | return; |
332 | return; |
406 | } |
333 | } |
407 | |
334 | |
408 | level = 0; |
335 | level = 0; |
409 | while (fgets(buf, MAX_BUF, fp)!=NULL) { |
336 | while (fgets (buf, MAX_BUF, fp) != NULL) |
410 | if (*buf=='#') continue; |
337 | { |
|
|
338 | if (*buf == '#') |
|
|
339 | continue; |
411 | if((cp=strchr(buf,'\n'))!=NULL) |
340 | if ((cp = strchr (buf, '\n')) != NULL) |
412 | *cp='\0'; |
341 | *cp = '\0'; |
413 | cp=buf; |
342 | cp = buf; |
414 | while(*cp==' ') /* Skip blanks */ |
343 | while (*cp == ' ') /* Skip blanks */ |
415 | cp++; |
344 | cp++; |
416 | |
345 | |
417 | if (strncmp(cp, "TYPE:", 5)==0) { |
346 | if (strncmp (cp, "TYPE:", 5) == 0) |
|
|
347 | { |
418 | p = strtok(buf, ":"); |
348 | p = strtok (buf, ":"); |
419 | p = strtok(NULL, ":"); |
349 | p = strtok (NULL, ":"); |
420 | if (mode == 1) { |
350 | if (mode == 1) |
|
|
351 | { |
421 | attack_mess[mess][level].level = -1; |
352 | attack_mess[mess][level].level = -1; |
422 | attack_mess[mess][level].buf1 = NULL; |
353 | attack_mess[mess][level].buf1 = NULL; |
423 | attack_mess[mess][level].buf2 = NULL; |
354 | attack_mess[mess][level].buf2 = NULL; |
424 | attack_mess[mess][level].buf3 = NULL; |
355 | attack_mess[mess][level].buf3 = NULL; |
425 | } |
356 | } |
426 | level = 0; |
357 | level = 0; |
427 | mess = atoi(p); |
358 | mess = atoi (p); |
428 | mode = 1; |
359 | mode = 1; |
429 | continue; |
360 | continue; |
430 | } |
361 | } |
431 | if (mode==1) { |
362 | if (mode == 1) |
|
|
363 | { |
432 | p = strtok(buf, "="); |
364 | p = strtok (buf, "="); |
433 | attack_mess[mess][level].level = atoi(buf); |
365 | attack_mess[mess][level].level = atoi (buf); |
434 | p = strtok(NULL, "="); |
366 | p = strtok (NULL, "="); |
435 | if (p != NULL) |
367 | if (p != NULL) |
436 | attack_mess[mess][level].buf1 = strdup_local(p); |
368 | attack_mess[mess][level].buf1 = strdup (p); |
437 | else |
369 | else |
438 | attack_mess[mess][level].buf1 = strdup_local(""); |
370 | attack_mess[mess][level].buf1 = strdup (""); |
439 | mode = 2; |
371 | mode = 2; |
440 | continue; |
372 | continue; |
441 | } else if (mode==2) { |
|
|
442 | p = strtok(buf, "="); |
|
|
443 | attack_mess[mess][level].level = atoi(buf); |
|
|
444 | p = strtok(NULL, "="); |
|
|
445 | if (p != NULL) |
|
|
446 | attack_mess[mess][level].buf2 = strdup_local(p); |
|
|
447 | else |
|
|
448 | attack_mess[mess][level].buf2 = strdup_local(""); |
|
|
449 | mode = 3; |
|
|
450 | continue; |
|
|
451 | } else if (mode==3) { |
|
|
452 | p = strtok(buf, "="); |
|
|
453 | attack_mess[mess][level].level = atoi(buf); |
|
|
454 | p = strtok(NULL, "="); |
|
|
455 | if (p != NULL) |
|
|
456 | attack_mess[mess][level].buf3 = strdup_local(p); |
|
|
457 | else |
|
|
458 | attack_mess[mess][level].buf3 = strdup_local(""); |
|
|
459 | mode = 1; |
|
|
460 | level++; |
|
|
461 | total++; |
|
|
462 | continue; |
|
|
463 | } |
373 | } |
|
|
374 | else if (mode == 2) |
|
|
375 | { |
|
|
376 | p = strtok (buf, "="); |
|
|
377 | attack_mess[mess][level].level = atoi (buf); |
|
|
378 | p = strtok (NULL, "="); |
|
|
379 | if (p != NULL) |
|
|
380 | attack_mess[mess][level].buf2 = strdup (p); |
|
|
381 | else |
|
|
382 | attack_mess[mess][level].buf2 = strdup (""); |
|
|
383 | mode = 3; |
|
|
384 | continue; |
|
|
385 | } |
|
|
386 | else if (mode == 3) |
|
|
387 | { |
|
|
388 | p = strtok (buf, "="); |
|
|
389 | attack_mess[mess][level].level = atoi (buf); |
|
|
390 | p = strtok (NULL, "="); |
|
|
391 | if (p != NULL) |
|
|
392 | attack_mess[mess][level].buf3 = strdup (p); |
|
|
393 | else |
|
|
394 | attack_mess[mess][level].buf3 = strdup (""); |
|
|
395 | mode = 1; |
|
|
396 | level++; |
|
|
397 | total++; |
|
|
398 | continue; |
|
|
399 | } |
464 | } |
400 | } |
465 | LOG(llevDebug, "got %d messages in %d categories.\n", total, mess+1); |
401 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
466 | close_and_delete(fp, comp); |
402 | close_and_delete (fp, comp); |
467 | } |
403 | } |