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Comparing deliantra/server/common/init.C (file contents):
Revision 1.20 by pippijn, Tue Jan 2 23:39:21 2007 UTC vs.
Revision 1.61 by root, Mon Oct 11 18:40:43 2010 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 11 * option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22*/ 23 */
23 24
24#define EXTERN // horrible hack 25#define EXTERN // horrible hack
25 26
26#include <global.h> 27#include <global.h>
27#include <object.h> 28#include <object.h>
28 29
30dynbuf_text msg_dynbuf (65536, 65536);
31
32extern const char *const attacktype_name[NROFATTACKS] = {
33# define def(uc, lc, desc, plus, change) # lc,
34# include "attackinc.h"
35# undef def
36};
37
29extern const char *const attacktype_desc[NROFATTACKS] = { 38extern const char *const attacktype_desc[NROFATTACKS] = {
30# define def(uc, lc, name, plus, change) # name, 39# define def(uc, lc, desc, plus, change) # desc,
31# include "attackinc.h" 40# include "attackinc.h"
32# undef def 41# undef def
33}; 42};
34 43
35extern const char *const resist_plus[NROFATTACKS] = { 44extern const char *const resist_plus[NROFATTACKS] = {
36# define def(uc, lc, name, plus, change) # plus, 45# define def(uc, lc, desc, plus, change) # plus,
37# include "attackinc.h" 46# include "attackinc.h"
38# undef def 47# undef def
39}; 48};
40 49
41extern const char *const change_resist_msg[NROFATTACKS] = { 50extern const char *const change_resist_msg[NROFATTACKS] = {
42# define def(uc, lc, name, plus, change) # change, 51# define def(uc, lc, desc, plus, change) # change,
43# include "attackinc.h" 52# include "attackinc.h"
44# undef def 53# undef def
45}; 54};
46 55
47int resist_table[NROFATTACKS] = { 56int resist_table[NROFATTACKS] = {
48# define def(uc, lc, name, plus, change) ATNR_ ## uc, 57# define def(uc, lc, desc, plus, change) ATNR_ ## uc,
49# include "attackinc.h" 58# include "attackinc.h"
50# undef def 59# undef def
51}; 60};
52 61
53/* You unforunately need to looking in include/global.h to see what these 62/* You unforunately need to looking in include/global.h to see what these
54 * correspond to. 63 * correspond to.
55 */ 64 */
56struct Settings settings = { 65struct Settings settings = {
57 LOGFILE, /* Logfile */ 66 LOGFILE, /* Logfile */
58 CSPORT, /* Client/server port */ 67 CSPORT, /* Client/server port */
59 68 llevTrace, /* Log level */
60/* Debug level */
61#ifdef DEBUG
62 llevDebug,
63#else
64 llevInfo,
65#endif
66
67 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ 69 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */
68 0, /* argc */ 70 0, /* argc */
69 NULL, /* argv */ 71 NULL, /* argv */
70 CONFDIR, 72 CONFDIR,
71 DATADIR, 73 DATADIR,
72 LOCALDIR, 74 LOCALDIR,
73 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, 75 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
74 UNIQUE_DIR, TEMPLATE_DIR, 76 UNIQUE_DIR, "",
75 TMPDIR, 77 TMPDIR,
78 PK_LUCK_PENALTY,
76 STAT_LOSS_ON_DEATH, 79 STAT_LOSS_ON_DEATH,
77 PK_LUCK_PENALTY,
78 PERMANENT_EXPERIENCE_RATIO, 80 PERMANENT_EXPERIENCE_RATIO,
79 DEATH_PENALTY_RATIO, 81 DEATH_PENALTY_RATIO,
80 DEATH_PENALTY_LEVEL, 82 DEATH_PENALTY_LEVEL,
81 BALANCED_STAT_LOSS, 83 BALANCED_STAT_LOSS,
82 NOT_PERMADETH, 84 NOT_PERMADETH,
83 SIMPLE_EXP, 85 SIMPLE_EXP,
84 RESET_LOCATION_TIME,
85 SET_TITLE, 86 SET_TITLE,
86 RESURRECTION, 87 RESURRECTION,
87 SEARCH_ITEMS, 88 SEARCH_ITEMS,
88 SPELL_ENCUMBRANCE, 89 SPELL_ENCUMBRANCE,
89 SPELL_FAILURE_EFFECTS, 90 SPELL_FAILURE_EFFECTS,
90 CASTING_TIME, 91 SET_FRIENDLY_FIRE,
91 REAL_WIZ, 92 0,
93 0,
92 EXPLORE_MODE, 94 EXPLORE_MODE,
93 SPELLPOINT_LEVEL_DEPEND, 95 SPELLPOINT_LEVEL_DEPEND,
94 SET_FRIENDLY_FIRE,
95 MOTD,
96 "rules",
97 "news",
98 "", /* DM_MAIL */
99 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
100 0, 96 0,
101 1.0, 97 1.25,
102 98
103/* Armor enchantment stuff */ 99/* Armor enchantment stuff */
104 ARMOR_MAX_ENCHANT, 100 ARMOR_MAX_ENCHANT,
105 ARMOR_WEIGHT_REDUCTION, 101 ARMOR_WEIGHT_REDUCTION,
106 ARMOR_WEIGHT_LINEAR, 102 ARMOR_WEIGHT_LINEAR,
107 ARMOR_SPEED_IMPROVEMENT, 103 ARMOR_SPEED_IMPROVEMENT,
108 ARMOR_SPEED_LINEAR, 104 ARMOR_SPEED_LINEAR,
109 1, /* no_player_stealing */
110 1, /* create_home_portals */
111}; 105};
112 106
113/* perhaps not the best place for this, but needs to be 107/* perhaps not the best place for this, but needs to be
114 * in some file in the common area so that standalone 108 * in some file in the common area so that standalone
115 * programs, like the random map generator, can be built. 109 * programs, like the random map generator, can be built.
135 "Wounding", 129 "Wounding",
136 "Death", 130 "Death",
137 "Light" 131 "Light"
138}; 132};
139 133
140/*
141 * It is vital that init_library() is called by any functions
142 * using this library.
143 * If you want to lessen the size of the program using the library,
144 * you can replace the call to init_library() with init_globals() and
145 * init_function_pointers(). Good idea to also call init_vars and
146 * init_hash_table if you are doing any object loading.
147 */
148void
149init_library (void)
150{
151 init_environ ();
152 init_globals ();
153 init_vars ();
154 init_block ();
155 ReadBmapNames ();
156 ReadSmooth ();
157 init_anim (); /* Must be after we read in the bitmaps */
158 init_archetypes (); /* Reads all archetypes from file */
159 init_dynamic ();
160 init_attackmess ();
161 init_clocks ();
162 init_experience ();
163}
164
165
166/* init_environ initializes values from the environmental variables. 134/* init_environ initialises values from the environmental variables.
167 * it needs to be called very early, since command line options should 135 * it needs to be called very early, since command line options should
168 * overwrite these if specified. 136 * overwrite these if specified.
169 */ 137 */
170void 138void
171init_environ (void) 139init_environ ()
172{ 140{
173 char *cp; 141 const char *cp;
174 142
175 cp = getenv ("CROSSFIRE_LIBDIR"); 143 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
176 if (cp) 144 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
177 settings.datadir = cp; 145 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
178 cp = getenv ("CROSSFIRE_LOCALDIR"); 146 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
179 if (cp) 147 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
180 settings.localdir = cp; 148 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
181 cp = getenv ("CROSSFIRE_PLAYERDIR"); 149 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
182 if (cp) 150 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
183 settings.playerdir = cp; 151 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
184 cp = getenv ("CROSSFIRE_MAPDIR"); 152 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
185 if (cp)
186 settings.mapdir = cp;
187 cp = getenv ("CROSSFIRE_ARCHETYPES");
188 if (cp)
189 settings.archetypes = cp;
190 cp = getenv ("CROSSFIRE_TREASURES");
191 if (cp)
192 settings.treasures = cp;
193 cp = getenv ("CROSSFIRE_UNIQUEDIR");
194 if (cp)
195 settings.uniquedir = cp;
196 cp = getenv ("CROSSFIRE_TEMPLATEDIR");
197 if (cp)
198 settings.templatedir = cp;
199 cp = getenv ("CROSSFIRE_TMPDIR");
200 if (cp)
201 settings.tmpdir = cp;
202}
203 153
154 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
155}
204 156
205/* 157/*
206 * Initialises all global variables. 158 * Initialises all global variables.
207 * Might use environment-variables as default for some of them. 159 * Might use environment-variables as default for some of them.
208 */ 160 */
209
210void 161void
211init_globals (void) 162init_globals ()
212{ 163{
213 if (settings.logfilename[0] == 0) 164 if (settings.logfilename[0] == 0)
214 logfile = stderr; 165 log_setfd (-1);
215 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 166 else
216 { 167 {
168 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
169
170 if (logfd >= 0)
171 log_setfd (logfd);
172 else
173 {
174 log_setfd (-1);
217 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 175 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
218 logfile = stderr; 176 }
219 } 177 }
220 else
221 setvbuf (logfile, NULL, _IOLBF, 0);
222} 178}
223 179
224void 180void
225init_dynamic (void) 181init_dynamic ()
226{ 182{
227 archetype *at = first_archetype; 183 first_map_ext_path = "/start/HallsOfSelection";
184 first_map_path = "/HallOfSelection";
185}
228 186
229 while (at) 187/*
188 * initialises the attack messages.
189 * Called by init_library().
190 */
191
192//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
193
194void
195init_attackmess ()
196{
197 object_thawer thawer (settings.datadir, "attackmess");
198
199 if (!thawer)
230 { 200 {
231 if (at->clone.type == MAP)
232 {
233 if (at->clone.race)
234 first_map_ext_path = at->clone.race;
235
236 if (EXIT_PATH (&at->clone))
237 {
238 first_map_path = EXIT_PATH (&at->clone);
239 return;
240 }
241 }
242
243 at = at->next;
244 }
245
246 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
247 exit (-1);
248}
249
250unsigned long todtick;
251
252/*
253 * Write out the current time to the file so time does not
254 * reset every time the server reboots.
255 */
256
257void
258write_todclock (void)
259{
260 char filename[MAX_BUF];
261 FILE *fp;
262
263 sprintf (filename, "%s/clockdata", settings.localdir);
264 if ((fp = fopen (filename, "w")) == NULL)
265 {
266 LOG (llevError, "Cannot open %s for writing\n", filename); 201 LOG (llevError, "Can't open %s.\n", thawer.name);
267 return; 202 return;
268 } 203 }
269 fprintf (fp, "%lu", todtick);
270 fclose (fp);
271}
272 204
273/* 205 int msgnum = -1;
274 * Initializes the gametime and TOD counters 206 int total = 0;
275 * Called by init_library().
276 */
277 207
278void 208 while (thawer.kw)
279init_clocks (void)
280{
281 char filename[MAX_BUF];
282 FILE *fp;
283 static int has_been_done = 0;
284
285 if (has_been_done)
286 return;
287 else
288 has_been_done = 1;
289
290 sprintf (filename, "%s/clockdata", settings.localdir);
291 LOG (llevDebug, "Reading clockdata from %s...\n", filename);
292 if ((fp = fopen (filename, "r")) == NULL)
293 { 209 {
294 LOG (llevError, "Can't open %s.\n", filename); 210 if (thawer.kw != KW_type)
295 todtick = 0; 211 if (!thawer.parse_error ("attackmess file"))
296 write_todclock (); 212 break;
297 return; 213
214 thawer.get (msgnum);
215 thawer.next ();
216
217 int level = 0;
218
219 while (thawer.kw == KW_hp)
220 {
221 // our old friend, dog-slow sscanf
222 int hp;
223 char buf1[1024];
224 char buf2[1024];
225 char buf3[1024];
226
227 if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]",
228 &hp, buf1, buf2, buf3))
229 thawer.parse_error ("attackmess file");
230 else
231 {
232 if (*buf2 == '-')
233 *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker
234
235 attack_mess[msgnum][level].level = hp;
236 attack_mess[msgnum][level].buf1 = strdup (buf1);
237 attack_mess[msgnum][level].buf2 = strdup (buf2);
238 attack_mess[msgnum][level].buf3 = strdup (buf3);
239
240 ++level;
241 ++total;
242 }
243
244 thawer.next ();
245 }
246
247 attack_mess[msgnum][level].level = -1;
248 attack_mess[msgnum][level].buf1 = 0;
249 attack_mess[msgnum][level].buf2 = 0;
250 attack_mess[msgnum][level].buf3 = 0;
298 } 251 }
299 fscanf (fp, "%lu", &todtick);
300 LOG (llevDebug, "todtick=%lu\n", todtick);
301 fclose (fp);
302}
303 252
304/*
305 * Initializes the attack messages.
306 * Called by init_library().
307 */
308
309//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
310
311void
312init_attackmess (void)
313{
314 char buf[MAX_BUF];
315 char filename[MAX_BUF];
316 char *cp, *p;
317 FILE *fp;
318 static int has_been_done = 0;
319 int mess, level, comp;
320 int mode = 0, total = 0;
321
322 if (has_been_done)
323 return;
324 else
325 has_been_done = 1;
326
327 sprintf (filename, "%s/attackmess", settings.datadir);
328 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
329 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
330 {
331 LOG (llevError, "Can't open %s.\n", filename);
332 return;
333 }
334
335 level = 0;
336 while (fgets (buf, MAX_BUF, fp) != NULL)
337 {
338 if (*buf == '#')
339 continue;
340 if ((cp = strchr (buf, '\n')) != NULL)
341 *cp = '\0';
342 cp = buf;
343 while (*cp == ' ') /* Skip blanks */
344 cp++;
345
346 if (strncmp (cp, "TYPE:", 5) == 0)
347 {
348 p = strtok (buf, ":");
349 p = strtok (NULL, ":");
350 if (mode == 1)
351 {
352 attack_mess[mess][level].level = -1;
353 attack_mess[mess][level].buf1 = NULL;
354 attack_mess[mess][level].buf2 = NULL;
355 attack_mess[mess][level].buf3 = NULL;
356 }
357 level = 0;
358 mess = atoi (p);
359 mode = 1;
360 continue;
361 }
362 if (mode == 1)
363 {
364 p = strtok (buf, "=");
365 attack_mess[mess][level].level = atoi (buf);
366 p = strtok (NULL, "=");
367 if (p != NULL)
368 attack_mess[mess][level].buf1 = strdup (p);
369 else
370 attack_mess[mess][level].buf1 = strdup ("");
371 mode = 2;
372 continue;
373 }
374 else if (mode == 2)
375 {
376 p = strtok (buf, "=");
377 attack_mess[mess][level].level = atoi (buf);
378 p = strtok (NULL, "=");
379 if (p != NULL)
380 attack_mess[mess][level].buf2 = strdup (p);
381 else
382 attack_mess[mess][level].buf2 = strdup ("");
383 mode = 3;
384 continue;
385 }
386 else if (mode == 3)
387 {
388 p = strtok (buf, "=");
389 attack_mess[mess][level].level = atoi (buf);
390 p = strtok (NULL, "=");
391 if (p != NULL)
392 attack_mess[mess][level].buf3 = strdup (p);
393 else
394 attack_mess[mess][level].buf3 = strdup ("");
395 mode = 1;
396 level++;
397 total++;
398 continue;
399 }
400 }
401 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); 253 LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
402 close_and_delete (fp, comp);
403} 254}
255

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