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/cvs/deliantra/server/common/init.C
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Comparing deliantra/server/common/init.C (file contents):
Revision 1.14 by root, Thu Sep 21 00:05:24 2006 UTC vs.
Revision 1.21 by pippijn, Wed Jan 3 00:21:35 2007 UTC

87 SEARCH_ITEMS, 87 SEARCH_ITEMS,
88 SPELL_ENCUMBRANCE, 88 SPELL_ENCUMBRANCE,
89 SPELL_FAILURE_EFFECTS, 89 SPELL_FAILURE_EFFECTS,
90 CASTING_TIME, 90 CASTING_TIME,
91 REAL_WIZ, 91 REAL_WIZ,
92 RECYCLE_TMP_MAPS,
93 EXPLORE_MODE, 92 EXPLORE_MODE,
94 SPELLPOINT_LEVEL_DEPEND, 93 SPELLPOINT_LEVEL_DEPEND,
95 SET_FRIENDLY_FIRE, 94 SET_FRIENDLY_FIRE,
96 "", /* Who format specifier */
97 "", /* who wiz format specifier */
98 MOTD, 95 MOTD,
99 "rules", 96 "rules",
100 "news", 97 "news",
101 "", /* DM_MAIL */ 98 "", /* DM_MAIL */
102 0, /* This and the next 3 values are metaserver values */
103 "",
104 "",
105 0,
106 "",
107 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ 99 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
108 EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y,
109 0, 100 0,
110 1.0, 101 1.0,
111 102
112/* Armor enchantment stuff */ 103/* Armor enchantment stuff */
113 ARMOR_MAX_ENCHANT, 104 ARMOR_MAX_ENCHANT,
144 "Wounding", 135 "Wounding",
145 "Death", 136 "Death",
146 "Light" 137 "Light"
147}; 138};
148 139
149
150/* This loads the emergency map information from a
151 * .emergency file in the map directory. Doing this makes
152 * it easier to switch between map distributions (don't need
153 * to recompile. Note that there is no reason I see that
154 * this could not be re-loaded during play, but it seems
155 * like there should be little reason to do that.
156 */
157static void
158init_emergency_mappath (void)
159{
160 char filename[MAX_BUF], tmpbuf[MAX_BUF];
161 FILE *fp;
162 int online = 0;
163
164 /* If this file doesn't exist, not a big deal */
165 sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir);
166 if ((fp = fopen (filename, "r")) != NULL)
167 {
168 while (fgets (tmpbuf, MAX_BUF - 1, fp))
169 {
170 if (tmpbuf[0] == '#')
171 continue; /* ignore comments */
172
173 if (online == 0)
174 {
175 tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */
176 settings.emergency_mapname = strdup_local (tmpbuf);
177 }
178 else if (online == 1)
179 {
180 settings.emergency_x = atoi (tmpbuf);
181 }
182
183 else if (online == 2)
184 {
185 settings.emergency_y = atoi (tmpbuf);
186 }
187 online++;
188 if (online > 2)
189 break;
190 }
191 fclose (fp);
192 if (online <= 2)
193 LOG (llevError, "Online read partial data from %s\n", filename);
194 LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y);
195 }
196}
197
198
199/* 140/*
200 * It is vital that init_library() is called by any functions 141 * It is vital that init_library() is called by any functions
201 * using this library. 142 * using this library.
202 * If you want to lessen the size of the program using the library, 143 * If you want to lessen the size of the program using the library,
203 * you can replace the call to init_library() with init_globals() and 144 * you can replace the call to init_library() with init_globals() and
204 * init_function_pointers(). Good idea to also call init_vars and 145 * init_function_pointers(). Good idea to also call init_vars and
205 * init_hash_table if you are doing any object loading. 146 * init_hash_table if you are doing any object loading.
206 */ 147 */
207
208void 148void
209init_library (void) 149init_library (void)
210{ 150{
211 init_environ (); 151 init_environ ();
212 init_globals (); 152 init_globals ();
217 init_anim (); /* Must be after we read in the bitmaps */ 157 init_anim (); /* Must be after we read in the bitmaps */
218 init_archetypes (); /* Reads all archetypes from file */ 158 init_archetypes (); /* Reads all archetypes from file */
219 init_dynamic (); 159 init_dynamic ();
220 init_attackmess (); 160 init_attackmess ();
221 init_clocks (); 161 init_clocks ();
222 init_emergency_mappath ();
223 init_experience (); 162 init_experience ();
224} 163}
225 164
226 165
227/* init_environ initializes values from the environmental variables. 166/* init_environ initialises values from the environmental variables.
228 * it needs to be called very early, since command line options should 167 * it needs to be called very early, since command line options should
229 * overwrite these if specified. 168 * overwrite these if specified.
230 */ 169 */
231void 170void
232init_environ (void) 171init_environ (void)
290 while (at) 229 while (at)
291 { 230 {
292 if (at->clone.type == MAP) 231 if (at->clone.type == MAP)
293 { 232 {
294 if (at->clone.race) 233 if (at->clone.race)
295 strcpy (first_map_ext_path, at->clone.race); 234 first_map_ext_path = at->clone.race;
296 235
297 if (EXIT_PATH (&at->clone)) 236 if (EXIT_PATH (&at->clone))
298 { 237 {
299 strcpy (first_map_path, EXIT_PATH (&at->clone)); 238 first_map_path = EXIT_PATH (&at->clone);
300 return; 239 return;
301 } 240 }
302 } 241 }
303 242
304 at = at->next; 243 at = at->next;
330 fprintf (fp, "%lu", todtick); 269 fprintf (fp, "%lu", todtick);
331 fclose (fp); 270 fclose (fp);
332} 271}
333 272
334/* 273/*
335 * Initializes the gametime and TOD counters 274 * initialises the gametime and TOD counters
336 * Called by init_library(). 275 * Called by init_library().
337 */ 276 */
338 277
339void 278void
340init_clocks (void) 279init_clocks (void)
347 return; 286 return;
348 else 287 else
349 has_been_done = 1; 288 has_been_done = 1;
350 289
351 sprintf (filename, "%s/clockdata", settings.localdir); 290 sprintf (filename, "%s/clockdata", settings.localdir);
352 LOG (llevDebug, "Reading clockdata from %s...", filename); 291 LOG (llevDebug, "Reading clockdata from %s...\n", filename);
353 if ((fp = fopen (filename, "r")) == NULL) 292 if ((fp = fopen (filename, "r")) == NULL)
354 { 293 {
355 LOG (llevError, "Can't open %s.\n", filename); 294 LOG (llevError, "Can't open %s.\n", filename);
356 todtick = 0; 295 todtick = 0;
357 write_todclock (); 296 write_todclock ();
361 LOG (llevDebug, "todtick=%lu\n", todtick); 300 LOG (llevDebug, "todtick=%lu\n", todtick);
362 fclose (fp); 301 fclose (fp);
363} 302}
364 303
365/* 304/*
366 * Initializes the attack messages. 305 * initialises the attack messages.
367 * Called by init_library(). 306 * Called by init_library().
368 */ 307 */
369 308
370//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; 309//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
371 310
384 return; 323 return;
385 else 324 else
386 has_been_done = 1; 325 has_been_done = 1;
387 326
388 sprintf (filename, "%s/attackmess", settings.datadir); 327 sprintf (filename, "%s/attackmess", settings.datadir);
389 LOG (llevDebug, "Reading attack messages from %s...", filename); 328 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
390 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) 329 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
391 { 330 {
392 LOG (llevError, "Can't open %s.\n", filename); 331 LOG (llevError, "Can't open %s.\n", filename);
393 return; 332 return;
394 } 333 }
424 { 363 {
425 p = strtok (buf, "="); 364 p = strtok (buf, "=");
426 attack_mess[mess][level].level = atoi (buf); 365 attack_mess[mess][level].level = atoi (buf);
427 p = strtok (NULL, "="); 366 p = strtok (NULL, "=");
428 if (p != NULL) 367 if (p != NULL)
429 attack_mess[mess][level].buf1 = strdup_local (p); 368 attack_mess[mess][level].buf1 = strdup (p);
430 else 369 else
431 attack_mess[mess][level].buf1 = strdup_local (""); 370 attack_mess[mess][level].buf1 = strdup ("");
432 mode = 2; 371 mode = 2;
433 continue; 372 continue;
434 } 373 }
435 else if (mode == 2) 374 else if (mode == 2)
436 { 375 {
437 p = strtok (buf, "="); 376 p = strtok (buf, "=");
438 attack_mess[mess][level].level = atoi (buf); 377 attack_mess[mess][level].level = atoi (buf);
439 p = strtok (NULL, "="); 378 p = strtok (NULL, "=");
440 if (p != NULL) 379 if (p != NULL)
441 attack_mess[mess][level].buf2 = strdup_local (p); 380 attack_mess[mess][level].buf2 = strdup (p);
442 else 381 else
443 attack_mess[mess][level].buf2 = strdup_local (""); 382 attack_mess[mess][level].buf2 = strdup ("");
444 mode = 3; 383 mode = 3;
445 continue; 384 continue;
446 } 385 }
447 else if (mode == 3) 386 else if (mode == 3)
448 { 387 {
449 p = strtok (buf, "="); 388 p = strtok (buf, "=");
450 attack_mess[mess][level].level = atoi (buf); 389 attack_mess[mess][level].level = atoi (buf);
451 p = strtok (NULL, "="); 390 p = strtok (NULL, "=");
452 if (p != NULL) 391 if (p != NULL)
453 attack_mess[mess][level].buf3 = strdup_local (p); 392 attack_mess[mess][level].buf3 = strdup (p);
454 else 393 else
455 attack_mess[mess][level].buf3 = strdup_local (""); 394 attack_mess[mess][level].buf3 = strdup ("");
456 mode = 1; 395 mode = 1;
457 level++; 396 level++;
458 total++; 397 total++;
459 continue; 398 continue;
460 } 399 }

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