1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #define EXTERN // horrible hack |
25 | #define EXTERN // horrible hack |
25 | |
26 | |
26 | #include <global.h> |
27 | #include <global.h> |
27 | #include <object.h> |
28 | #include <object.h> |
… | |
… | |
146 | * init_hash_table if you are doing any object loading. |
147 | * init_hash_table if you are doing any object loading. |
147 | */ |
148 | */ |
148 | void |
149 | void |
149 | init_library (void) |
150 | init_library (void) |
150 | { |
151 | { |
151 | init_environ (); |
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152 | init_globals (); |
152 | init_globals (); |
153 | init_vars (); |
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154 | init_block (); |
153 | init_block (); |
155 | ReadBmapNames (); |
154 | ReadBmapNames (); |
156 | ReadSmooth (); |
155 | ReadSmooth (); |
157 | init_anim (); /* Must be after we read in the bitmaps */ |
156 | init_anim (); /* Must be after we read in the bitmaps */ |
158 | init_archetypes (); /* Reads all archetypes from file */ |
157 | init_archetypes (); /* Reads all archetypes from file */ |
… | |
… | |
199 | cp = getenv ("CROSSFIRE_TMPDIR"); |
198 | cp = getenv ("CROSSFIRE_TMPDIR"); |
200 | if (cp) |
199 | if (cp) |
201 | settings.tmpdir = cp; |
200 | settings.tmpdir = cp; |
202 | } |
201 | } |
203 | |
202 | |
204 | |
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205 | /* |
203 | /* |
206 | * Initialises all global variables. |
204 | * Initialises all global variables. |
207 | * Might use environment-variables as default for some of them. |
205 | * Might use environment-variables as default for some of them. |
208 | */ |
206 | */ |
209 | |
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210 | void |
207 | void |
211 | init_globals (void) |
208 | init_globals (void) |
212 | { |
209 | { |
213 | if (settings.logfilename[0] == 0) |
210 | if (settings.logfilename[0] == 0) |
214 | logfile = stderr; |
211 | logfile = stderr; |
… | |
… | |
251 | |
248 | |
252 | /* |
249 | /* |
253 | * Write out the current time to the file so time does not |
250 | * Write out the current time to the file so time does not |
254 | * reset every time the server reboots. |
251 | * reset every time the server reboots. |
255 | */ |
252 | */ |
256 | |
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257 | void |
253 | void |
258 | write_todclock (void) |
254 | write_todclock (void) |
259 | { |
255 | { |
260 | char filename[MAX_BUF]; |
256 | char filename[MAX_BUF]; |
261 | FILE *fp; |
257 | FILE *fp; |
… | |
… | |
272 | |
268 | |
273 | /* |
269 | /* |
274 | * initialises the gametime and TOD counters |
270 | * initialises the gametime and TOD counters |
275 | * Called by init_library(). |
271 | * Called by init_library(). |
276 | */ |
272 | */ |
277 | |
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278 | void |
273 | void |
279 | init_clocks (void) |
274 | init_clocks (void) |
280 | { |
275 | { |
281 | char filename[MAX_BUF]; |
276 | char filename[MAX_BUF]; |
282 | FILE *fp; |
277 | FILE *fp; |
… | |
… | |
294 | LOG (llevError, "Can't open %s.\n", filename); |
289 | LOG (llevError, "Can't open %s.\n", filename); |
295 | todtick = 0; |
290 | todtick = 0; |
296 | write_todclock (); |
291 | write_todclock (); |
297 | return; |
292 | return; |
298 | } |
293 | } |
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294 | |
299 | fscanf (fp, "%lu", &todtick); |
295 | fscanf (fp, "%lu", &todtick); |
300 | LOG (llevDebug, "todtick=%lu\n", todtick); |
296 | LOG (llevDebug, "todtick=%lu\n", todtick); |
301 | fclose (fp); |
297 | fclose (fp); |
302 | } |
298 | } |
303 | |
299 | |