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Comparing deliantra/server/common/init.C (file contents):
Revision 1.9 by root, Sat Sep 9 23:49:06 2006 UTC vs.
Revision 1.23 by pippijn, Mon Jan 15 21:06:18 2007 UTC

1/* 1/*
2 * static char *rcsid_init_c =
3 * "$Id: init.C,v 1.9 2006/09/09 23:49:06 root Exp $";
4 */
5
6/*
7 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
8 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
11 7 *
12 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version. 11 * (at your option) any later version.
16 12 *
17 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details. 16 * GNU General Public License for more details.
21 17 *
22 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 21 *
26 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
27*/ 23 */
28 24
29#define EXTERN // horrible hack 25#define EXTERN // horrible hack
30 26
31#include <global.h> 27#include <global.h>
32#include <object.h> 28#include <object.h>
33 29
34extern const char* const attacktype_desc[NROFATTACKS] = { 30extern const char *const attacktype_desc[NROFATTACKS] = {
35# define def(uc, lc, name, plus, change) # name, 31# define def(uc, lc, name, plus, change) # name,
36# include "attackinc.h" 32# include "attackinc.h"
37# undef def 33# undef def
38}; 34};
39 35
40extern const keyword resist_save[NROFATTACKS] = {
41# define def(uc, lc, name, plus, change) KW_resist_ ## lc,
42# include "attackinc.h"
43# undef def
44};
45
46extern const char* const resist_plus[NROFATTACKS] = { 36extern const char *const resist_plus[NROFATTACKS] = {
47# define def(uc, lc, name, plus, change) # plus, 37# define def(uc, lc, name, plus, change) # plus,
48# include "attackinc.h" 38# include "attackinc.h"
49# undef def 39# undef def
50}; 40};
51 41
52extern const char* const change_resist_msg[NROFATTACKS] = { 42extern const char *const change_resist_msg[NROFATTACKS] = {
53# define def(uc, lc, name, plus, change) # change, 43# define def(uc, lc, name, plus, change) # change,
54# include "attackinc.h" 44# include "attackinc.h"
55# undef def 45# undef def
56}; 46};
57 47
63 53
64/* You unforunately need to looking in include/global.h to see what these 54/* You unforunately need to looking in include/global.h to see what these
65 * correspond to. 55 * correspond to.
66 */ 56 */
67struct Settings settings = { 57struct Settings settings = {
68LOGFILE, /* Logfile */ 58 LOGFILE, /* Logfile */
69CSPORT, /* Client/server port */ 59 CSPORT, /* Client/server port */
70 60
71/* Debug level */ 61/* Debug level */
72#ifdef DEBUG 62#ifdef DEBUG
73 llevDebug, 63 llevDebug,
74#else 64#else
75 llevInfo, 65 llevInfo,
76#endif 66#endif
77 67
780, NULL, 0, /* dumpvalues, dumparg, daemonmode */ 68 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */
790, /* argc */ 69 0, /* argc */
80NULL, /* argv */ 70 NULL, /* argv */
81CONFDIR, 71 CONFDIR,
82DATADIR, 72 DATADIR,
83LOCALDIR, 73 LOCALDIR,
84PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES, 74 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
85UNIQUE_DIR, TEMPLATE_DIR, 75 UNIQUE_DIR, TEMPLATE_DIR,
86TMPDIR, 76 TMPDIR,
87STAT_LOSS_ON_DEATH, 77 STAT_LOSS_ON_DEATH,
88PK_LUCK_PENALTY, 78 PK_LUCK_PENALTY,
89PERMANENT_EXPERIENCE_RATIO, 79 PERMANENT_EXPERIENCE_RATIO,
90DEATH_PENALTY_RATIO, 80 DEATH_PENALTY_RATIO,
91DEATH_PENALTY_LEVEL, 81 DEATH_PENALTY_LEVEL,
92BALANCED_STAT_LOSS, 82 BALANCED_STAT_LOSS,
93NOT_PERMADETH, 83 NOT_PERMADETH,
94SIMPLE_EXP, 84 SIMPLE_EXP,
95RESET_LOCATION_TIME, 85 RESET_LOCATION_TIME,
96SET_TITLE, 86 SET_TITLE,
97RESURRECTION, 87 RESURRECTION,
98SEARCH_ITEMS, 88 SEARCH_ITEMS,
99SPELL_ENCUMBRANCE, 89 SPELL_ENCUMBRANCE,
100SPELL_FAILURE_EFFECTS, 90 SPELL_FAILURE_EFFECTS,
101CASTING_TIME, 91 CASTING_TIME,
102REAL_WIZ, 92 REAL_WIZ,
103RECYCLE_TMP_MAPS,
104EXPLORE_MODE, 93 EXPLORE_MODE,
105SPELLPOINT_LEVEL_DEPEND, 94 SPELLPOINT_LEVEL_DEPEND,
106SET_FRIENDLY_FIRE, 95 SET_FRIENDLY_FIRE,
107"", /* Who format specifier */
108"", /* who wiz format specifier */
109MOTD, 96 MOTD,
110"rules", 97 "rules",
111"news", 98 "news",
112"", /* DM_MAIL */ 99 "", /* DM_MAIL */
1130, /* This and the next 3 values are metaserver values */
114"",
115"",
1160,
117"",
1180,0,0,0,0,0,0,0, /* worldmap settings*/ 100 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
119EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, 101 0,
1200,
1211.0, 102 1.0,
103
122/* Armor enchantment stuff */ 104/* Armor enchantment stuff */
123ARMOR_MAX_ENCHANT, 105 ARMOR_MAX_ENCHANT,
124ARMOR_WEIGHT_REDUCTION, 106 ARMOR_WEIGHT_REDUCTION,
125ARMOR_WEIGHT_LINEAR, 107 ARMOR_WEIGHT_LINEAR,
126ARMOR_SPEED_IMPROVEMENT, 108 ARMOR_SPEED_IMPROVEMENT,
127ARMOR_SPEED_LINEAR, 109 ARMOR_SPEED_LINEAR,
1281, /* no_player_stealing */ 110 1, /* no_player_stealing */
1291, /* create_home_portals */ 111 1, /* create_home_portals */
130}; 112};
131 113
132/* perhaps not the best place for this, but needs to be 114/* perhaps not the best place for this, but needs to be
133 * in some file in the common area so that standalone 115 * in some file in the common area so that standalone
134 * programs, like the random map generator, can be built. 116 * programs, like the random map generator, can be built.
135 */ 117 */
136const char* const spellpathnames[NRSPELLPATHS] = { 118const char *const spellpathnames[NRSPELLPATHS] = {
137 "Protection", 119 "Protection",
138 "Fire", 120 "Fire",
139 "Frost", 121 "Frost",
140 "Electricity", 122 "Electricity",
141 "Missiles", 123 "Missiles",
142 "Self", 124 "Self",
143 "Summoning", 125 "Summoning",
144 "Abjuration", 126 "Abjuration",
145 "Restoration", 127 "Restoration",
146 "Detonation", 128 "Detonation",
147 "Mind", 129 "Mind",
148 "Creation", 130 "Creation",
149 "Teleportation", 131 "Teleportation",
150 "Information", 132 "Information",
151 "Transmutation", 133 "Transmutation",
152 "Transferrence", 134 "Transferrence",
153 "Turning", 135 "Turning",
154 "Wounding", 136 "Wounding",
155 "Death", 137 "Death",
156 "Light" 138 "Light"
157}; 139};
158
159
160/* This loads the emergency map information from a
161 * .emergency file in the map directory. Doing this makes
162 * it easier to switch between map distributions (don't need
163 * to recompile. Note that there is no reason I see that
164 * this could not be re-loaded during play, but it seems
165 * like there should be little reason to do that.
166 */
167static void init_emergency_mappath(void)
168{
169 char filename[MAX_BUF], tmpbuf[MAX_BUF];
170 FILE *fp;
171 int online=0;
172
173 /* If this file doesn't exist, not a big deal */
174 sprintf(filename,"%s/%s/.emergency",settings.datadir, settings.mapdir);
175 if ((fp = fopen(filename, "r"))!=NULL) {
176 while (fgets(tmpbuf, MAX_BUF-1, fp)) {
177 if (tmpbuf[0] == '#') continue; /* ignore comments */
178
179 if (online == 0) {
180 tmpbuf[strlen(tmpbuf)-1] = 0; /* kill newline */
181 settings.emergency_mapname = strdup_local(tmpbuf);
182 }
183 else if (online == 1) {
184 settings.emergency_x = atoi(tmpbuf);
185 }
186
187 else if (online == 2) {
188 settings.emergency_y = atoi(tmpbuf);
189 }
190 online++;
191 if (online>2) break;
192 }
193 fclose(fp);
194 if (online<=2)
195 LOG(llevError,"Online read partial data from %s\n", filename);
196 LOG(llevDebug,"Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname,
197 settings.emergency_x, settings.emergency_y);
198 }
199}
200
201 140
202/* 141/*
203 * It is vital that init_library() is called by any functions 142 * It is vital that init_library() is called by any functions
204 * using this library. 143 * using this library.
205 * If you want to lessen the size of the program using the library, 144 * If you want to lessen the size of the program using the library,
206 * you can replace the call to init_library() with init_globals() and 145 * you can replace the call to init_library() with init_globals() and
207 * init_function_pointers(). Good idea to also call init_vars and 146 * init_function_pointers(). Good idea to also call init_vars and
208 * init_hash_table if you are doing any object loading. 147 * init_hash_table if you are doing any object loading.
209 */ 148 */
210 149void
211void init_library(void) { 150init_library (void)
151{
212 init_environ(); 152 init_environ ();
213 init_globals(); 153 init_globals ();
214 init_objects();
215 init_vars(); 154 init_vars ();
216 init_block(); 155 init_block ();
217 ReadBmapNames (); 156 ReadBmapNames ();
218 ReadSmooth(); 157 ReadSmooth ();
219 init_anim(); /* Must be after we read in the bitmaps */ 158 init_anim (); /* Must be after we read in the bitmaps */
220 init_archetypes(); /* Reads all archetypes from file */ 159 init_archetypes (); /* Reads all archetypes from file */
221 init_dynamic (); 160 init_dynamic ();
222 init_attackmess(); 161 init_attackmess ();
223 init_clocks(); 162 init_clocks ();
224 init_emergency_mappath();
225 init_experience(); 163 init_experience ();
226} 164}
227 165
228 166
229/* init_environ initializes values from the environmental variables. 167/* init_environ initialises values from the environmental variables.
230 * it needs to be called very early, since command line options should 168 * it needs to be called very early, since command line options should
231 * overwrite these if specified. 169 * overwrite these if specified.
232 */ 170 */
171void
233void init_environ(void) { 172init_environ (void)
173{
234 char *cp; 174 char *cp;
235 175
236 cp=getenv("CROSSFIRE_LIBDIR"); 176 cp = getenv ("CROSSFIRE_LIBDIR");
177 if (cp)
237 if (cp) settings.datadir=cp; 178 settings.datadir = cp;
238 cp=getenv("CROSSFIRE_LOCALDIR"); 179 cp = getenv ("CROSSFIRE_LOCALDIR");
180 if (cp)
239 if (cp) settings.localdir=cp; 181 settings.localdir = cp;
240 cp=getenv("CROSSFIRE_PLAYERDIR"); 182 cp = getenv ("CROSSFIRE_PLAYERDIR");
183 if (cp)
241 if (cp) settings.playerdir=cp; 184 settings.playerdir = cp;
242 cp=getenv("CROSSFIRE_MAPDIR"); 185 cp = getenv ("CROSSFIRE_MAPDIR");
186 if (cp)
243 if (cp) settings.mapdir=cp; 187 settings.mapdir = cp;
244 cp=getenv("CROSSFIRE_ARCHETYPES"); 188 cp = getenv ("CROSSFIRE_ARCHETYPES");
189 if (cp)
245 if (cp) settings.archetypes=cp; 190 settings.archetypes = cp;
246 cp=getenv("CROSSFIRE_TREASURES"); 191 cp = getenv ("CROSSFIRE_TREASURES");
192 if (cp)
247 if (cp) settings.treasures=cp; 193 settings.treasures = cp;
248 cp=getenv("CROSSFIRE_UNIQUEDIR"); 194 cp = getenv ("CROSSFIRE_UNIQUEDIR");
195 if (cp)
249 if (cp) settings.uniquedir=cp; 196 settings.uniquedir = cp;
250 cp=getenv("CROSSFIRE_TEMPLATEDIR"); 197 cp = getenv ("CROSSFIRE_TEMPLATEDIR");
198 if (cp)
251 if (cp) settings.templatedir=cp; 199 settings.templatedir = cp;
252 cp=getenv("CROSSFIRE_TMPDIR"); 200 cp = getenv ("CROSSFIRE_TMPDIR");
201 if (cp)
253 if (cp) settings.tmpdir=cp; 202 settings.tmpdir = cp;
254} 203}
255 204
256 205
257/* 206/*
258 * Initialises all global variables. 207 * Initialises all global variables.
259 * Might use environment-variables as default for some of them. 208 * Might use environment-variables as default for some of them.
260 */ 209 */
261 210
211void
262void init_globals(void) { 212init_globals (void)
213{
263 if (settings.logfilename[0] == 0) { 214 if (settings.logfilename[0] == 0)
215 logfile = stderr;
216 else if ((logfile = fopen (settings.logfilename, "a")) == NULL)
217 {
218 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename);
264 logfile = stderr; 219 logfile = stderr;
265 } 220 }
266 else if ((logfile=fopen(settings.logfilename, "a"))==NULL) {
267 fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n",
268 settings.logfilename);
269 logfile = stderr;
270 }
271 else { 221 else
272 setvbuf(logfile, NULL, _IOLBF, 0); 222 setvbuf (logfile, NULL, _IOLBF, 0);
273 }
274 exiting = 0;
275 first_player=NULL;
276 first_friendly_object=NULL;
277 first_map=NULL;
278 first_treasurelist=NULL;
279 first_artifactlist=NULL;
280 first_archetype=NULL;
281 *first_map_ext_path=0;
282 warn_archetypes=0;
283 nroftreasures = 0;
284 nrofartifacts = 0;
285 nrofallowedstr=0;
286 ring_arch = NULL;
287 amulet_arch = NULL;
288 staff_arch = NULL;
289 trying_emergency_save = 0;
290 num_animations=0;
291 animations_allocated=0;
292 init_defaults();
293} 223}
294 224
295/*
296 * Sets up and initialises the linked list of free and used objects.
297 * Allocates a certain chunk of objects and puts them on the free list.
298 * Called by init_library();
299 */
300
301void 225void
302init_objects(void)
303{
304 /* Initialize all objects: */
305 objects = NULL;
306 active_objects = NULL;
307}
308
309/*
310 * Initialises global variables which can be changed by options.
311 * Called by init_library().
312 */
313
314void init_defaults(void) {
315 editor=0;
316 nroferrors=0;
317}
318
319
320void init_dynamic (void) { 226init_dynamic (void)
227{
321 archetype *at = first_archetype; 228 archetype *at = first_archetype;
229
322 while (at) { 230 while (at)
231 {
323 if (at->clone.type == MAP) { 232 if (at->clone.type == MAP)
233 {
324 if (at->clone.race) { 234 if (at->clone.race)
325 strcpy (first_map_ext_path, at->clone.race); 235 first_map_ext_path = at->clone.race;
326 } 236
327 if (EXIT_PATH (&at->clone)) { 237 if (EXIT_PATH (&at->clone))
238 {
328 strcpy (first_map_path, EXIT_PATH (&at->clone)); 239 first_map_path = EXIT_PATH (&at->clone);
329 return; 240 return;
330 } 241 }
331 } 242 }
243
332 at = at->next; 244 at = at->next;
333 } 245 }
246
334 LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n"); 247 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
335 exit (-1); 248 exit (-1);
336} 249}
337 250
338unsigned long todtick; 251unsigned long todtick;
339 252
340/* 253/*
341 * Write out the current time to the file so time does not 254 * Write out the current time to the file so time does not
342 * reset every time the server reboots. 255 * reset every time the server reboots.
343 */ 256 */
344 257
258void
345void write_todclock(void) 259write_todclock (void)
346{ 260{
347 char filename[MAX_BUF]; 261 char filename[MAX_BUF];
348 FILE *fp; 262 FILE *fp;
349 263
350 sprintf(filename, "%s/clockdata", settings.localdir); 264 sprintf (filename, "%s/clockdata", settings.localdir);
351 if ((fp = fopen(filename, "w")) == NULL) { 265 if ((fp = fopen (filename, "w")) == NULL)
266 {
352 LOG(llevError, "Cannot open %s for writing\n", filename); 267 LOG (llevError, "Cannot open %s for writing\n", filename);
353 return; 268 return;
354 } 269 }
355 fprintf(fp, "%lu", todtick); 270 fprintf (fp, "%lu", todtick);
356 fclose(fp); 271 fclose (fp);
357} 272}
358 273
359/* 274/*
360 * Initializes the gametime and TOD counters 275 * initialises the gametime and TOD counters
361 * Called by init_library(). 276 * Called by init_library().
362 */ 277 */
363 278
279void
364void init_clocks(void) 280init_clocks (void)
365{ 281{
366 char filename[MAX_BUF]; 282 char filename[MAX_BUF];
367 FILE *fp; 283 FILE *fp;
368 static int has_been_done=0; 284 static int has_been_done = 0;
369 285
370 if (has_been_done) 286 if (has_been_done)
371 return; 287 return;
372 else 288 else
373 has_been_done = 1; 289 has_been_done = 1;
374 290
375 sprintf(filename, "%s/clockdata", settings.localdir); 291 sprintf (filename, "%s/clockdata", settings.localdir);
376 LOG(llevDebug, "Reading clockdata from %s...", filename); 292 LOG (llevDebug, "Reading clockdata from %s...\n", filename);
377 if ((fp = fopen(filename, "r")) == NULL) { 293 if ((fp = fopen (filename, "r")) == NULL)
294 {
378 LOG(llevError, "Can't open %s.\n", filename); 295 LOG (llevError, "Can't open %s.\n", filename);
379 todtick = 0; 296 todtick = 0;
380 write_todclock(); 297 write_todclock ();
381 return; 298 return;
382 } 299 }
383 fscanf(fp, "%lu", &todtick); 300 fscanf (fp, "%lu", &todtick);
384 LOG(llevDebug, "todtick=%lu\n", todtick); 301 LOG (llevDebug, "todtick=%lu\n", todtick);
385 fclose(fp); 302 fclose (fp);
386} 303}
387 304
388/* 305/*
389 * Initializes the attack messages. 306 * initialises the attack messages.
390 * Called by init_library(). 307 * Called by init_library().
391 */ 308 */
392 309
393//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; 310//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
394 311
312void
395void init_attackmess(void){ 313init_attackmess (void)
314{
396 char buf[MAX_BUF]; 315 char buf[MAX_BUF];
397 char filename[MAX_BUF]; 316 char filename[MAX_BUF];
398 char *cp, *p; 317 char *cp, *p;
399 FILE *fp; 318 FILE *fp;
400 static int has_been_done=0; 319 static int has_been_done = 0;
401 int mess, level, comp; 320 int mess, level, comp;
402 int mode=0, total=0; 321 int mode = 0, total = 0;
403 322
404 if (has_been_done) 323 if (has_been_done)
405 return; 324 return;
406 else 325 else
407 has_been_done = 1; 326 has_been_done = 1;
408 327
409 sprintf(filename, "%s/attackmess", settings.datadir); 328 sprintf (filename, "%s/attackmess", settings.datadir);
410 LOG(llevDebug, "Reading attack messages from %s...", filename); 329 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
411 if ((fp = open_and_uncompress(filename, 0, &comp)) == NULL) { 330 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
331 {
412 LOG(llevError, "Can't open %s.\n", filename); 332 LOG (llevError, "Can't open %s.\n", filename);
413 return; 333 return;
414 } 334 }
415 335
416 level = 0; 336 level = 0;
417 while (fgets(buf, MAX_BUF, fp)!=NULL) { 337 while (fgets (buf, MAX_BUF, fp) != NULL)
418 if (*buf=='#') continue; 338 {
339 if (*buf == '#')
340 continue;
419 if((cp=strchr(buf,'\n'))!=NULL) 341 if ((cp = strchr (buf, '\n')) != NULL)
420 *cp='\0'; 342 *cp = '\0';
421 cp=buf; 343 cp = buf;
422 while(*cp==' ') /* Skip blanks */ 344 while (*cp == ' ') /* Skip blanks */
423 cp++; 345 cp++;
424 346
425 if (strncmp(cp, "TYPE:", 5)==0) { 347 if (strncmp (cp, "TYPE:", 5) == 0)
348 {
426 p = strtok(buf, ":"); 349 p = strtok (buf, ":");
427 p = strtok(NULL, ":"); 350 p = strtok (NULL, ":");
428 if (mode == 1) { 351 if (mode == 1)
352 {
429 attack_mess[mess][level].level = -1; 353 attack_mess[mess][level].level = -1;
430 attack_mess[mess][level].buf1 = NULL; 354 attack_mess[mess][level].buf1 = NULL;
431 attack_mess[mess][level].buf2 = NULL; 355 attack_mess[mess][level].buf2 = NULL;
432 attack_mess[mess][level].buf3 = NULL; 356 attack_mess[mess][level].buf3 = NULL;
433 } 357 }
434 level = 0; 358 level = 0;
435 mess = atoi(p); 359 mess = atoi (p);
436 mode = 1; 360 mode = 1;
437 continue; 361 continue;
438 } 362 }
439 if (mode==1) { 363 if (mode == 1)
364 {
440 p = strtok(buf, "="); 365 p = strtok (buf, "=");
441 attack_mess[mess][level].level = atoi(buf); 366 attack_mess[mess][level].level = atoi (buf);
442 p = strtok(NULL, "="); 367 p = strtok (NULL, "=");
443 if (p != NULL) 368 if (p != NULL)
444 attack_mess[mess][level].buf1 = strdup_local(p); 369 attack_mess[mess][level].buf1 = strdup (p);
445 else 370 else
446 attack_mess[mess][level].buf1 = strdup_local(""); 371 attack_mess[mess][level].buf1 = strdup ("");
447 mode = 2; 372 mode = 2;
448 continue; 373 continue;
449 } else if (mode==2) {
450 p = strtok(buf, "=");
451 attack_mess[mess][level].level = atoi(buf);
452 p = strtok(NULL, "=");
453 if (p != NULL)
454 attack_mess[mess][level].buf2 = strdup_local(p);
455 else
456 attack_mess[mess][level].buf2 = strdup_local("");
457 mode = 3;
458 continue;
459 } else if (mode==3) {
460 p = strtok(buf, "=");
461 attack_mess[mess][level].level = atoi(buf);
462 p = strtok(NULL, "=");
463 if (p != NULL)
464 attack_mess[mess][level].buf3 = strdup_local(p);
465 else
466 attack_mess[mess][level].buf3 = strdup_local("");
467 mode = 1;
468 level++;
469 total++;
470 continue;
471 } 374 }
375 else if (mode == 2)
376 {
377 p = strtok (buf, "=");
378 attack_mess[mess][level].level = atoi (buf);
379 p = strtok (NULL, "=");
380 if (p != NULL)
381 attack_mess[mess][level].buf2 = strdup (p);
382 else
383 attack_mess[mess][level].buf2 = strdup ("");
384 mode = 3;
385 continue;
386 }
387 else if (mode == 3)
388 {
389 p = strtok (buf, "=");
390 attack_mess[mess][level].level = atoi (buf);
391 p = strtok (NULL, "=");
392 if (p != NULL)
393 attack_mess[mess][level].buf3 = strdup (p);
394 else
395 attack_mess[mess][level].buf3 = strdup ("");
396 mode = 1;
397 level++;
398 total++;
399 continue;
400 }
472 } 401 }
473 LOG(llevDebug, "got %d messages in %d categories.\n", total, mess+1); 402 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1);
474 close_and_delete(fp, comp); 403 close_and_delete (fp, comp);
475} 404}

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