1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #define EXTERN // horrible hack |
25 | #define EXTERN // horrible hack |
26 | |
26 | |
27 | #include <global.h> |
27 | #include <global.h> |
28 | #include <object.h> |
28 | #include <object.h> |
29 | |
29 | |
|
|
30 | dynbuf_text msg_dynbuf (65536, 65536); |
|
|
31 | |
|
|
32 | extern const char *const attacktype_name[NROFATTACKS] = { |
|
|
33 | # define def(uc, lc, desc, plus, change) # lc, |
|
|
34 | # include "attackinc.h" |
|
|
35 | # undef def |
|
|
36 | }; |
|
|
37 | |
30 | extern const char *const attacktype_desc[NROFATTACKS] = { |
38 | extern const char *const attacktype_desc[NROFATTACKS] = { |
31 | # define def(uc, lc, name, plus, change) # name, |
39 | # define def(uc, lc, desc, plus, change) # desc, |
32 | # include "attackinc.h" |
40 | # include "attackinc.h" |
33 | # undef def |
41 | # undef def |
34 | }; |
42 | }; |
35 | |
43 | |
36 | extern const char *const resist_plus[NROFATTACKS] = { |
44 | extern const char *const resist_plus[NROFATTACKS] = { |
37 | # define def(uc, lc, name, plus, change) # plus, |
45 | # define def(uc, lc, desc, plus, change) # plus, |
38 | # include "attackinc.h" |
46 | # include "attackinc.h" |
39 | # undef def |
47 | # undef def |
40 | }; |
48 | }; |
41 | |
49 | |
42 | extern const char *const change_resist_msg[NROFATTACKS] = { |
50 | extern const char *const change_resist_msg[NROFATTACKS] = { |
43 | # define def(uc, lc, name, plus, change) # change, |
51 | # define def(uc, lc, desc, plus, change) # change, |
44 | # include "attackinc.h" |
52 | # include "attackinc.h" |
45 | # undef def |
53 | # undef def |
46 | }; |
54 | }; |
47 | |
55 | |
48 | int resist_table[NROFATTACKS] = { |
56 | int resist_table[NROFATTACKS] = { |
49 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
57 | # define def(uc, lc, desc, plus, change) ATNR_ ## uc, |
50 | # include "attackinc.h" |
58 | # include "attackinc.h" |
51 | # undef def |
59 | # undef def |
52 | }; |
60 | }; |
53 | |
61 | |
54 | /* You unforunately need to looking in include/global.h to see what these |
62 | /* You unforunately need to looking in include/global.h to see what these |
55 | * correspond to. |
63 | * correspond to. |
56 | */ |
64 | */ |
57 | struct Settings settings = { |
65 | struct Settings settings = { |
58 | LOGFILE, /* Logfile */ |
66 | LOGFILE, /* Logfile */ |
59 | CSPORT, /* Client/server port */ |
67 | CSPORT, /* Client/server port */ |
60 | |
68 | llevTrace, /* Log level */ |
61 | /* Debug level */ |
|
|
62 | #ifdef DEBUG |
|
|
63 | llevDebug, |
|
|
64 | #else |
|
|
65 | llevInfo, |
|
|
66 | #endif |
|
|
67 | |
|
|
68 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
69 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
69 | 0, /* argc */ |
70 | 0, /* argc */ |
70 | NULL, /* argv */ |
71 | NULL, /* argv */ |
71 | CONFDIR, |
72 | CONFDIR, |
72 | DATADIR, |
73 | DATADIR, |
73 | LOCALDIR, |
74 | LOCALDIR, |
74 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
75 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
75 | UNIQUE_DIR, TEMPLATE_DIR, |
76 | UNIQUE_DIR, "", |
76 | TMPDIR, |
77 | TMPDIR, |
|
|
78 | PK_LUCK_PENALTY, |
77 | STAT_LOSS_ON_DEATH, |
79 | STAT_LOSS_ON_DEATH, |
78 | PK_LUCK_PENALTY, |
|
|
79 | PERMANENT_EXPERIENCE_RATIO, |
80 | PERMANENT_EXPERIENCE_RATIO, |
80 | DEATH_PENALTY_RATIO, |
81 | DEATH_PENALTY_RATIO, |
81 | DEATH_PENALTY_LEVEL, |
82 | DEATH_PENALTY_LEVEL, |
82 | BALANCED_STAT_LOSS, |
83 | BALANCED_STAT_LOSS, |
83 | NOT_PERMADETH, |
84 | NOT_PERMADETH, |
84 | SIMPLE_EXP, |
85 | SIMPLE_EXP, |
85 | RESET_LOCATION_TIME, |
|
|
86 | SET_TITLE, |
86 | SET_TITLE, |
87 | RESURRECTION, |
87 | RESURRECTION, |
88 | SEARCH_ITEMS, |
88 | SEARCH_ITEMS, |
89 | SPELL_ENCUMBRANCE, |
89 | SPELL_ENCUMBRANCE, |
90 | SPELL_FAILURE_EFFECTS, |
90 | SPELL_FAILURE_EFFECTS, |
91 | CASTING_TIME, |
91 | SET_FRIENDLY_FIRE, |
92 | REAL_WIZ, |
92 | 0, |
|
|
93 | 0, |
93 | EXPLORE_MODE, |
94 | EXPLORE_MODE, |
94 | SPELLPOINT_LEVEL_DEPEND, |
95 | SPELLPOINT_LEVEL_DEPEND, |
95 | SET_FRIENDLY_FIRE, |
|
|
96 | MOTD, |
|
|
97 | "rules", |
|
|
98 | "news", |
|
|
99 | "", /* DM_MAIL */ |
|
|
100 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
|
|
101 | 0, |
96 | 0, |
102 | 1.0, |
97 | 1.25, |
103 | |
98 | |
104 | /* Armor enchantment stuff */ |
99 | /* Armor enchantment stuff */ |
105 | ARMOR_MAX_ENCHANT, |
100 | ARMOR_MAX_ENCHANT, |
106 | ARMOR_WEIGHT_REDUCTION, |
101 | ARMOR_WEIGHT_REDUCTION, |
107 | ARMOR_WEIGHT_LINEAR, |
102 | ARMOR_WEIGHT_LINEAR, |
108 | ARMOR_SPEED_IMPROVEMENT, |
103 | ARMOR_SPEED_IMPROVEMENT, |
109 | ARMOR_SPEED_LINEAR, |
104 | ARMOR_SPEED_LINEAR, |
110 | 1, /* no_player_stealing */ |
|
|
111 | 1, /* create_home_portals */ |
|
|
112 | }; |
105 | }; |
113 | |
106 | |
114 | /* perhaps not the best place for this, but needs to be |
107 | /* perhaps not the best place for this, but needs to be |
115 | * in some file in the common area so that standalone |
108 | * in some file in the common area so that standalone |
116 | * programs, like the random map generator, can be built. |
109 | * programs, like the random map generator, can be built. |
… | |
… | |
136 | "Wounding", |
129 | "Wounding", |
137 | "Death", |
130 | "Death", |
138 | "Light" |
131 | "Light" |
139 | }; |
132 | }; |
140 | |
133 | |
141 | /* |
|
|
142 | * It is vital that init_library() is called by any functions |
|
|
143 | * using this library. |
|
|
144 | * If you want to lessen the size of the program using the library, |
|
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145 | * you can replace the call to init_library() with init_globals() and |
|
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146 | * init_function_pointers(). Good idea to also call init_vars and |
|
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147 | * init_hash_table if you are doing any object loading. |
|
|
148 | */ |
|
|
149 | void |
|
|
150 | init_library (void) |
|
|
151 | { |
|
|
152 | init_environ (); |
|
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153 | init_globals (); |
|
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154 | init_block (); |
|
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155 | ReadBmapNames (); |
|
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156 | ReadSmooth (); |
|
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157 | init_anim (); /* Must be after we read in the bitmaps */ |
|
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158 | init_archetypes (); /* Reads all archetypes from file */ |
|
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159 | init_dynamic (); |
|
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160 | init_attackmess (); |
|
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161 | init_clocks (); |
|
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162 | init_experience (); |
|
|
163 | } |
|
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164 | |
|
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165 | |
|
|
166 | /* init_environ initialises values from the environmental variables. |
134 | /* init_environ initialises values from the environmental variables. |
167 | * it needs to be called very early, since command line options should |
135 | * it needs to be called very early, since command line options should |
168 | * overwrite these if specified. |
136 | * overwrite these if specified. |
169 | */ |
137 | */ |
170 | void |
138 | void |
171 | init_environ (void) |
139 | init_environ () |
172 | { |
140 | { |
173 | char *cp; |
141 | const char *cp; |
174 | |
142 | |
175 | cp = getenv ("CROSSFIRE_LIBDIR"); |
143 | if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp; |
176 | if (cp) |
144 | if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; |
177 | settings.datadir = cp; |
145 | if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp; |
178 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
146 | if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp; |
179 | if (cp) |
147 | if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp; |
180 | settings.localdir = cp; |
148 | if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp; |
181 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
149 | if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp; |
182 | if (cp) |
150 | if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp; |
183 | settings.playerdir = cp; |
151 | if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp; |
184 | cp = getenv ("CROSSFIRE_MAPDIR"); |
152 | if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp; |
185 | if (cp) |
|
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186 | settings.mapdir = cp; |
|
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187 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
|
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188 | if (cp) |
|
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189 | settings.archetypes = cp; |
|
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190 | cp = getenv ("CROSSFIRE_TREASURES"); |
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191 | if (cp) |
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192 | settings.treasures = cp; |
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193 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
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194 | if (cp) |
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195 | settings.uniquedir = cp; |
|
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196 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
|
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197 | if (cp) |
|
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198 | settings.templatedir = cp; |
|
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199 | cp = getenv ("CROSSFIRE_TMPDIR"); |
|
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200 | if (cp) |
|
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201 | settings.tmpdir = cp; |
|
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202 | } |
|
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203 | |
153 | |
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154 | if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp; |
|
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155 | } |
204 | |
156 | |
205 | /* |
157 | /* |
206 | * Initialises all global variables. |
158 | * Initialises all global variables. |
207 | * Might use environment-variables as default for some of them. |
159 | * Might use environment-variables as default for some of them. |
208 | */ |
160 | */ |
209 | |
|
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210 | void |
161 | void |
211 | init_globals (void) |
162 | init_globals () |
212 | { |
163 | { |
213 | if (settings.logfilename[0] == 0) |
164 | if (settings.logfilename[0] == 0) |
214 | logfile = stderr; |
165 | log_setfd (-1); |
215 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
166 | else |
216 | { |
167 | { |
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168 | int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666); |
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169 | |
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170 | if (logfd >= 0) |
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171 | log_setfd (logfd); |
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172 | else |
|
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173 | { |
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174 | log_setfd (-1); |
217 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
175 | LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename); |
218 | logfile = stderr; |
176 | } |
219 | } |
177 | } |
220 | else |
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221 | setvbuf (logfile, NULL, _IOLBF, 0); |
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222 | } |
178 | } |
223 | |
179 | |
224 | void |
180 | void |
225 | init_dynamic (void) |
181 | init_dynamic () |
226 | { |
182 | { |
227 | archetype *at = first_archetype; |
183 | first_map_ext_path = "/start/HallsOfSelection"; |
228 | |
184 | first_map_path = "/HallOfSelection"; |
229 | while (at) |
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230 | { |
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231 | if (at->clone.type == MAP) |
|
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232 | { |
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233 | if (at->clone.race) |
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234 | first_map_ext_path = at->clone.race; |
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235 | |
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236 | if (EXIT_PATH (&at->clone)) |
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237 | { |
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238 | first_map_path = EXIT_PATH (&at->clone); |
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239 | return; |
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240 | } |
|
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241 | } |
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242 | |
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243 | at = at->next; |
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244 | } |
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245 | |
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246 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
|
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247 | exit (-1); |
|
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248 | } |
|
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249 | |
|
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250 | unsigned long todtick; |
|
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251 | |
|
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252 | /* |
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253 | * Write out the current time to the file so time does not |
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254 | * reset every time the server reboots. |
|
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255 | */ |
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256 | |
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257 | void |
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258 | write_todclock (void) |
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259 | { |
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260 | char filename[MAX_BUF]; |
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261 | FILE *fp; |
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262 | |
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263 | sprintf (filename, "%s/clockdata", settings.localdir); |
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264 | if ((fp = fopen (filename, "w")) == NULL) |
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265 | { |
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266 | LOG (llevError, "Cannot open %s for writing\n", filename); |
|
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267 | return; |
|
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268 | } |
|
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269 | fprintf (fp, "%lu", todtick); |
|
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270 | fclose (fp); |
|
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271 | } |
|
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272 | |
|
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273 | /* |
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274 | * initialises the gametime and TOD counters |
|
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275 | * Called by init_library(). |
|
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276 | */ |
|
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277 | |
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278 | void |
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279 | init_clocks (void) |
|
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280 | { |
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281 | char filename[MAX_BUF]; |
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282 | FILE *fp; |
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283 | static int has_been_done = 0; |
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284 | |
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285 | if (has_been_done) |
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286 | return; |
|
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287 | else |
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288 | has_been_done = 1; |
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289 | |
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290 | sprintf (filename, "%s/clockdata", settings.localdir); |
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291 | LOG (llevDebug, "Reading clockdata from %s...\n", filename); |
|
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292 | if ((fp = fopen (filename, "r")) == NULL) |
|
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293 | { |
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294 | LOG (llevError, "Can't open %s.\n", filename); |
|
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295 | todtick = 0; |
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296 | write_todclock (); |
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297 | return; |
|
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298 | } |
|
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299 | fscanf (fp, "%lu", &todtick); |
|
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300 | LOG (llevDebug, "todtick=%lu\n", todtick); |
|
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301 | fclose (fp); |
|
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302 | } |
185 | } |
303 | |
186 | |
304 | /* |
187 | /* |
305 | * initialises the attack messages. |
188 | * initialises the attack messages. |
306 | * Called by init_library(). |
189 | * Called by init_library(). |
307 | */ |
190 | */ |
308 | |
191 | |
309 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
192 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
310 | |
193 | |
311 | void |
194 | void |
312 | init_attackmess (void) |
195 | init_attackmess () |
313 | { |
196 | { |
314 | char buf[MAX_BUF]; |
197 | object_thawer thawer (settings.datadir, "attackmess"); |
315 | char filename[MAX_BUF]; |
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316 | char *cp, *p; |
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317 | FILE *fp; |
|
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318 | static int has_been_done = 0; |
|
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319 | int mess, level, comp; |
|
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320 | int mode = 0, total = 0; |
|
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321 | |
198 | |
322 | if (has_been_done) |
199 | if (!thawer) |
323 | return; |
|
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324 | else |
|
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325 | has_been_done = 1; |
|
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326 | |
|
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327 | sprintf (filename, "%s/attackmess", settings.datadir); |
|
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328 | LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
|
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329 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
|
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330 | { |
200 | { |
331 | LOG (llevError, "Can't open %s.\n", filename); |
201 | LOG (llevError, "Can't open %s.\n", thawer.name); |
332 | return; |
202 | return; |
333 | } |
203 | } |
334 | |
204 | |
335 | level = 0; |
205 | int msgnum = -1; |
336 | while (fgets (buf, MAX_BUF, fp) != NULL) |
206 | int total = 0; |
|
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207 | |
|
|
208 | while (thawer.kw) |
337 | { |
209 | { |
338 | if (*buf == '#') |
210 | if (thawer.kw != KW_type) |
339 | continue; |
211 | if (!thawer.parse_error ("attackmess file")) |
340 | if ((cp = strchr (buf, '\n')) != NULL) |
212 | break; |
341 | *cp = '\0'; |
|
|
342 | cp = buf; |
|
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343 | while (*cp == ' ') /* Skip blanks */ |
|
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344 | cp++; |
|
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345 | |
213 | |
346 | if (strncmp (cp, "TYPE:", 5) == 0) |
214 | thawer.get (msgnum); |
|
|
215 | thawer.next (); |
|
|
216 | |
|
|
217 | int level = 0; |
|
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218 | |
|
|
219 | while (thawer.kw == KW_hp) |
347 | { |
220 | { |
348 | p = strtok (buf, ":"); |
221 | // our old friend, dog-slow sscanf |
349 | p = strtok (NULL, ":"); |
222 | int hp; |
350 | if (mode == 1) |
223 | char buf1[1024]; |
|
|
224 | char buf2[1024]; |
|
|
225 | char buf3[1024]; |
|
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226 | |
|
|
227 | if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]", |
|
|
228 | &hp, buf1, buf2, buf3)) |
|
|
229 | thawer.parse_error ("attackmess file"); |
|
|
230 | else |
351 | { |
231 | { |
|
|
232 | if (*buf2 == '-') |
|
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233 | *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker |
|
|
234 | |
352 | attack_mess[mess][level].level = -1; |
235 | attack_mess[msgnum][level].level = hp; |
353 | attack_mess[mess][level].buf1 = NULL; |
236 | attack_mess[msgnum][level].buf1 = strdup (buf1); |
354 | attack_mess[mess][level].buf2 = NULL; |
237 | attack_mess[msgnum][level].buf2 = strdup (buf2); |
355 | attack_mess[mess][level].buf3 = NULL; |
238 | attack_mess[msgnum][level].buf3 = strdup (buf3); |
|
|
239 | |
|
|
240 | ++level; |
|
|
241 | ++total; |
356 | } |
242 | } |
357 | level = 0; |
243 | |
358 | mess = atoi (p); |
244 | thawer.next (); |
359 | mode = 1; |
|
|
360 | continue; |
|
|
361 | } |
245 | } |
362 | if (mode == 1) |
246 | |
363 | { |
|
|
364 | p = strtok (buf, "="); |
|
|
365 | attack_mess[mess][level].level = atoi (buf); |
247 | attack_mess[msgnum][level].level = -1; |
366 | p = strtok (NULL, "="); |
|
|
367 | if (p != NULL) |
|
|
368 | attack_mess[mess][level].buf1 = strdup (p); |
248 | attack_mess[msgnum][level].buf1 = 0; |
369 | else |
|
|
370 | attack_mess[mess][level].buf1 = strdup (""); |
|
|
371 | mode = 2; |
|
|
372 | continue; |
|
|
373 | } |
|
|
374 | else if (mode == 2) |
|
|
375 | { |
|
|
376 | p = strtok (buf, "="); |
|
|
377 | attack_mess[mess][level].level = atoi (buf); |
|
|
378 | p = strtok (NULL, "="); |
|
|
379 | if (p != NULL) |
|
|
380 | attack_mess[mess][level].buf2 = strdup (p); |
249 | attack_mess[msgnum][level].buf2 = 0; |
381 | else |
|
|
382 | attack_mess[mess][level].buf2 = strdup (""); |
|
|
383 | mode = 3; |
|
|
384 | continue; |
|
|
385 | } |
|
|
386 | else if (mode == 3) |
|
|
387 | { |
|
|
388 | p = strtok (buf, "="); |
|
|
389 | attack_mess[mess][level].level = atoi (buf); |
|
|
390 | p = strtok (NULL, "="); |
|
|
391 | if (p != NULL) |
|
|
392 | attack_mess[mess][level].buf3 = strdup (p); |
250 | attack_mess[msgnum][level].buf3 = 0; |
393 | else |
|
|
394 | attack_mess[mess][level].buf3 = strdup (""); |
|
|
395 | mode = 1; |
|
|
396 | level++; |
|
|
397 | total++; |
|
|
398 | continue; |
|
|
399 | } |
|
|
400 | } |
251 | } |
|
|
252 | |
401 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
253 | LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1); |
402 | close_and_delete (fp, comp); |
|
|
403 | } |
254 | } |
|
|
255 | |