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80 | DEATH_PENALTY_RATIO, |
80 | DEATH_PENALTY_RATIO, |
81 | DEATH_PENALTY_LEVEL, |
81 | DEATH_PENALTY_LEVEL, |
82 | BALANCED_STAT_LOSS, |
82 | BALANCED_STAT_LOSS, |
83 | NOT_PERMADETH, |
83 | NOT_PERMADETH, |
84 | SIMPLE_EXP, |
84 | SIMPLE_EXP, |
85 | RESET_LOCATION_TIME, |
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86 | SET_TITLE, |
85 | SET_TITLE, |
87 | RESURRECTION, |
86 | RESURRECTION, |
88 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
89 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
90 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
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149 | void |
148 | void |
150 | init_library (void) |
149 | init_library (void) |
151 | { |
150 | { |
152 | init_globals (); |
151 | init_globals (); |
153 | init_block (); |
152 | init_block (); |
154 | ReadBmapNames (); |
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155 | ReadSmooth (); |
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156 | init_anim (); /* Must be after we read in the bitmaps */ |
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157 | init_archetypes (); /* Reads all archetypes from file */ |
153 | init_archetypes (); /* Reads all archetypes from file */ |
158 | init_dynamic (); |
154 | init_dynamic (); |
159 | init_attackmess (); |
155 | init_attackmess (); |
160 | init_clocks (); |
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161 | init_experience (); |
156 | init_experience (); |
162 | } |
157 | } |
163 | |
158 | |
164 | |
159 | |
165 | /* init_environ initialises values from the environmental variables. |
160 | /* init_environ initialises values from the environmental variables. |
… | |
… | |
238 | } |
233 | } |
239 | |
234 | |
240 | at = at->next; |
235 | at = at->next; |
241 | } |
236 | } |
242 | |
237 | |
243 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
238 | LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n"); |
244 | exit (-1); |
239 | exit (-1); |
245 | } |
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246 | |
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247 | unsigned long todtick; |
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248 | |
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249 | /* |
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250 | * Write out the current time to the file so time does not |
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251 | * reset every time the server reboots. |
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252 | */ |
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253 | void |
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254 | write_todclock (void) |
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255 | { |
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256 | char filename[MAX_BUF]; |
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257 | FILE *fp; |
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258 | |
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259 | sprintf (filename, "%s/clockdata", settings.localdir); |
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260 | if ((fp = fopen (filename, "w")) == NULL) |
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261 | { |
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262 | LOG (llevError, "Cannot open %s for writing\n", filename); |
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263 | return; |
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264 | } |
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265 | fprintf (fp, "%lu", todtick); |
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266 | fclose (fp); |
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267 | } |
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268 | |
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269 | /* |
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270 | * initialises the gametime and TOD counters |
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271 | * Called by init_library(). |
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272 | */ |
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273 | void |
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274 | init_clocks (void) |
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275 | { |
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276 | char filename[MAX_BUF]; |
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277 | FILE *fp; |
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278 | static int has_been_done = 0; |
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279 | |
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280 | if (has_been_done) |
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281 | return; |
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282 | else |
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283 | has_been_done = 1; |
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284 | |
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285 | sprintf (filename, "%s/clockdata", settings.localdir); |
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286 | LOG (llevDebug, "Reading clockdata from %s...\n", filename); |
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287 | if ((fp = fopen (filename, "r")) == NULL) |
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288 | { |
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289 | LOG (llevError, "Can't open %s.\n", filename); |
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290 | todtick = 0; |
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291 | write_todclock (); |
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292 | return; |
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293 | } |
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294 | |
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295 | fscanf (fp, "%lu", &todtick); |
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296 | LOG (llevDebug, "todtick=%lu\n", todtick); |
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297 | fclose (fp); |
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298 | } |
240 | } |
299 | |
241 | |
300 | /* |
242 | /* |
301 | * initialises the attack messages. |
243 | * initialises the attack messages. |
302 | * Called by init_library(). |
244 | * Called by init_library(). |