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Comparing deliantra/server/common/init.C (file contents):
Revision 1.26 by root, Tue Mar 6 14:01:10 2007 UTC vs.
Revision 1.58 by root, Wed Apr 28 19:49:50 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25#define EXTERN // horrible hack 25#define EXTERN // horrible hack
26 26
27#include <global.h> 27#include <global.h>
28#include <object.h> 28#include <object.h>
29
30dynbuf_text msg_dynbuf (65536, 65536);
29 31
30extern const char *const attacktype_desc[NROFATTACKS] = { 32extern const char *const attacktype_desc[NROFATTACKS] = {
31# define def(uc, lc, name, plus, change) # name, 33# define def(uc, lc, name, plus, change) # name,
32# include "attackinc.h" 34# include "attackinc.h"
33# undef def 35# undef def
70 NULL, /* argv */ 72 NULL, /* argv */
71 CONFDIR, 73 CONFDIR,
72 DATADIR, 74 DATADIR,
73 LOCALDIR, 75 LOCALDIR,
74 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, 76 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
75 UNIQUE_DIR, TEMPLATE_DIR, 77 UNIQUE_DIR, "",
76 TMPDIR, 78 TMPDIR,
79 PK_LUCK_PENALTY,
77 STAT_LOSS_ON_DEATH, 80 STAT_LOSS_ON_DEATH,
78 PK_LUCK_PENALTY,
79 PERMANENT_EXPERIENCE_RATIO, 81 PERMANENT_EXPERIENCE_RATIO,
80 DEATH_PENALTY_RATIO, 82 DEATH_PENALTY_RATIO,
81 DEATH_PENALTY_LEVEL, 83 DEATH_PENALTY_LEVEL,
82 BALANCED_STAT_LOSS, 84 BALANCED_STAT_LOSS,
83 NOT_PERMADETH, 85 NOT_PERMADETH,
84 SIMPLE_EXP, 86 SIMPLE_EXP,
85 RESET_LOCATION_TIME,
86 SET_TITLE, 87 SET_TITLE,
87 RESURRECTION, 88 RESURRECTION,
88 SEARCH_ITEMS, 89 SEARCH_ITEMS,
89 SPELL_ENCUMBRANCE, 90 SPELL_ENCUMBRANCE,
90 SPELL_FAILURE_EFFECTS, 91 SPELL_FAILURE_EFFECTS,
91 CASTING_TIME, 92 SET_FRIENDLY_FIRE,
92 REAL_WIZ, 93 0,
94 0,
93 EXPLORE_MODE, 95 EXPLORE_MODE,
94 SPELLPOINT_LEVEL_DEPEND, 96 SPELLPOINT_LEVEL_DEPEND,
95 SET_FRIENDLY_FIRE,
96 MOTD,
97 "rules",
98 "news",
99 "", /* DM_MAIL */
100 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
101 0, 97 0,
102 1.0, 98 1.0,
103 99
104/* Armor enchantment stuff */ 100/* Armor enchantment stuff */
105 ARMOR_MAX_ENCHANT, 101 ARMOR_MAX_ENCHANT,
106 ARMOR_WEIGHT_REDUCTION, 102 ARMOR_WEIGHT_REDUCTION,
107 ARMOR_WEIGHT_LINEAR, 103 ARMOR_WEIGHT_LINEAR,
108 ARMOR_SPEED_IMPROVEMENT, 104 ARMOR_SPEED_IMPROVEMENT,
109 ARMOR_SPEED_LINEAR, 105 ARMOR_SPEED_LINEAR,
110 1, /* no_player_stealing */
111 1, /* create_home_portals */
112}; 106};
113 107
114/* perhaps not the best place for this, but needs to be 108/* perhaps not the best place for this, but needs to be
115 * in some file in the common area so that standalone 109 * in some file in the common area so that standalone
116 * programs, like the random map generator, can be built. 110 * programs, like the random map generator, can be built.
136 "Wounding", 130 "Wounding",
137 "Death", 131 "Death",
138 "Light" 132 "Light"
139}; 133};
140 134
141/*
142 * It is vital that init_library() is called by any functions
143 * using this library.
144 * If you want to lessen the size of the program using the library,
145 * you can replace the call to init_library() with init_globals() and
146 * init_function_pointers(). Good idea to also call init_vars and
147 * init_hash_table if you are doing any object loading.
148 */
149void
150init_library (void)
151{
152 init_globals ();
153 init_block ();
154 ReadBmapNames ();
155 ReadSmooth ();
156 init_anim (); /* Must be after we read in the bitmaps */
157 init_archetypes (); /* Reads all archetypes from file */
158 init_dynamic ();
159 init_attackmess ();
160 init_clocks ();
161 init_experience ();
162}
163
164
165/* init_environ initialises values from the environmental variables. 135/* init_environ initialises values from the environmental variables.
166 * it needs to be called very early, since command line options should 136 * it needs to be called very early, since command line options should
167 * overwrite these if specified. 137 * overwrite these if specified.
168 */ 138 */
169void 139void
170init_environ (void) 140init_environ ()
171{ 141{
172 char *cp; 142 const char *cp;
173 143
174 cp = getenv ("CROSSFIRE_LIBDIR"); 144 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
175 if (cp) 145 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
176 settings.datadir = cp; 146 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
177 cp = getenv ("CROSSFIRE_LOCALDIR"); 147 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
178 if (cp) 148 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
179 settings.localdir = cp; 149 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
180 cp = getenv ("CROSSFIRE_PLAYERDIR"); 150 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
181 if (cp) 151 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
182 settings.playerdir = cp; 152 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
183 cp = getenv ("CROSSFIRE_MAPDIR"); 153 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
184 if (cp) 154
185 settings.mapdir = cp; 155 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
186 cp = getenv ("CROSSFIRE_ARCHETYPES");
187 if (cp)
188 settings.archetypes = cp;
189 cp = getenv ("CROSSFIRE_TREASURES");
190 if (cp)
191 settings.treasures = cp;
192 cp = getenv ("CROSSFIRE_UNIQUEDIR");
193 if (cp)
194 settings.uniquedir = cp;
195 cp = getenv ("CROSSFIRE_TEMPLATEDIR");
196 if (cp)
197 settings.templatedir = cp;
198 cp = getenv ("CROSSFIRE_TMPDIR");
199 if (cp)
200 settings.tmpdir = cp;
201} 156}
202 157
203/* 158/*
204 * Initialises all global variables. 159 * Initialises all global variables.
205 * Might use environment-variables as default for some of them. 160 * Might use environment-variables as default for some of them.
206 */ 161 */
207void 162void
208init_globals (void) 163init_globals ()
209{ 164{
210 if (settings.logfilename[0] == 0) 165 if (settings.logfilename[0] == 0)
211 logfile = stderr; 166 log_setfd (-1);
212 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 167 else
213 { 168 {
169 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
170
171 if (logfd >= 0)
172 log_setfd (logfd);
173 else
174 {
175 log_setfd (-1);
214 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 176 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
215 logfile = stderr; 177 }
216 } 178 }
217 else
218 setvbuf (logfile, NULL, _IOLBF, 0);
219} 179}
220 180
221void 181void
222init_dynamic (void) 182init_dynamic ()
223{ 183{
224 archetype *at = first_archetype; 184 first_map_ext_path = "/start/HallsOfSelection";
225 185 first_map_path = "/HallOfSelection";
226 while (at)
227 {
228 if (at->clone.type == MAP)
229 {
230 if (at->clone.race)
231 first_map_ext_path = at->clone.race;
232
233 if (EXIT_PATH (&at->clone))
234 {
235 first_map_path = EXIT_PATH (&at->clone);
236 return;
237 }
238 }
239
240 at = at->next;
241 }
242
243 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
244 exit (-1);
245}
246
247unsigned long todtick;
248
249/*
250 * Write out the current time to the file so time does not
251 * reset every time the server reboots.
252 */
253void
254write_todclock (void)
255{
256 char filename[MAX_BUF];
257 FILE *fp;
258
259 sprintf (filename, "%s/clockdata", settings.localdir);
260 if ((fp = fopen (filename, "w")) == NULL)
261 {
262 LOG (llevError, "Cannot open %s for writing\n", filename);
263 return;
264 }
265 fprintf (fp, "%lu", todtick);
266 fclose (fp);
267}
268
269/*
270 * initialises the gametime and TOD counters
271 * Called by init_library().
272 */
273void
274init_clocks (void)
275{
276 char filename[MAX_BUF];
277 FILE *fp;
278 static int has_been_done = 0;
279
280 if (has_been_done)
281 return;
282 else
283 has_been_done = 1;
284
285 sprintf (filename, "%s/clockdata", settings.localdir);
286 LOG (llevDebug, "Reading clockdata from %s...\n", filename);
287 if ((fp = fopen (filename, "r")) == NULL)
288 {
289 LOG (llevError, "Can't open %s.\n", filename);
290 todtick = 0;
291 write_todclock ();
292 return;
293 }
294
295 fscanf (fp, "%lu", &todtick);
296 LOG (llevDebug, "todtick=%lu\n", todtick);
297 fclose (fp);
298} 186}
299 187
300/* 188/*
301 * initialises the attack messages. 189 * initialises the attack messages.
302 * Called by init_library(). 190 * Called by init_library().
303 */ 191 */
304 192
305//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; 193//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
306 194
307void 195void
308init_attackmess (void) 196init_attackmess ()
309{ 197{
310 char buf[MAX_BUF]; 198 object_thawer thawer (settings.datadir, "attackmess");
311 char filename[MAX_BUF];
312 char *cp, *p;
313 FILE *fp;
314 static int has_been_done = 0;
315 int mess, level, comp;
316 int mode = 0, total = 0;
317 199
318 if (has_been_done) 200 if (!thawer)
319 return;
320 else
321 has_been_done = 1;
322
323 sprintf (filename, "%s/attackmess", settings.datadir);
324 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
325 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
326 { 201 {
327 LOG (llevError, "Can't open %s.\n", filename); 202 LOG (llevError, "Can't open %s.\n", thawer.name);
328 return; 203 return;
329 } 204 }
330 205
331 level = 0; 206 int msgnum = -1;
332 while (fgets (buf, MAX_BUF, fp) != NULL) 207 int total = 0;
208
209 while (thawer.kw)
333 { 210 {
334 if (*buf == '#') 211 if (thawer.kw != KW_type)
335 continue; 212 if (!thawer.parse_error ("attackmess file"))
336 if ((cp = strchr (buf, '\n')) != NULL) 213 break;
337 *cp = '\0';
338 cp = buf;
339 while (*cp == ' ') /* Skip blanks */
340 cp++;
341 214
342 if (strncmp (cp, "TYPE:", 5) == 0) 215 thawer.get (msgnum);
216 thawer.next ();
217
218 int level = 0;
219
220 while (thawer.kw == KW_hp)
343 { 221 {
344 p = strtok (buf, ":"); 222 // our old friend, dog-slow sscanf
345 p = strtok (NULL, ":"); 223 int hp;
346 if (mode == 1) 224 char buf1[1024];
225 char buf2[1024];
226 char buf3[1024];
227
228 if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]",
229 &hp, buf1, buf2, buf3))
230 thawer.parse_error ("attackmess file");
231 else
347 { 232 {
233 if (*buf2 == '-')
234 *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker
235
348 attack_mess[mess][level].level = -1; 236 attack_mess[msgnum][level].level = hp;
349 attack_mess[mess][level].buf1 = NULL; 237 attack_mess[msgnum][level].buf1 = strdup (buf1);
350 attack_mess[mess][level].buf2 = NULL; 238 attack_mess[msgnum][level].buf2 = strdup (buf2);
351 attack_mess[mess][level].buf3 = NULL; 239 attack_mess[msgnum][level].buf3 = strdup (buf3);
240
241 ++level;
242 ++total;
352 } 243 }
353 level = 0; 244
354 mess = atoi (p); 245 thawer.next ();
355 mode = 1;
356 continue;
357 } 246 }
358 if (mode == 1) 247
359 {
360 p = strtok (buf, "=");
361 attack_mess[mess][level].level = atoi (buf); 248 attack_mess[msgnum][level].level = -1;
362 p = strtok (NULL, "=");
363 if (p != NULL)
364 attack_mess[mess][level].buf1 = strdup (p); 249 attack_mess[msgnum][level].buf1 = 0;
365 else
366 attack_mess[mess][level].buf1 = strdup ("");
367 mode = 2;
368 continue;
369 }
370 else if (mode == 2)
371 {
372 p = strtok (buf, "=");
373 attack_mess[mess][level].level = atoi (buf);
374 p = strtok (NULL, "=");
375 if (p != NULL)
376 attack_mess[mess][level].buf2 = strdup (p); 250 attack_mess[msgnum][level].buf2 = 0;
377 else
378 attack_mess[mess][level].buf2 = strdup ("");
379 mode = 3;
380 continue;
381 }
382 else if (mode == 3)
383 {
384 p = strtok (buf, "=");
385 attack_mess[mess][level].level = atoi (buf);
386 p = strtok (NULL, "=");
387 if (p != NULL)
388 attack_mess[mess][level].buf3 = strdup (p); 251 attack_mess[msgnum][level].buf3 = 0;
389 else
390 attack_mess[mess][level].buf3 = strdup ("");
391 mode = 1;
392 level++;
393 total++;
394 continue;
395 }
396 } 252 }
253
397 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); 254 LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
398 close_and_delete (fp, comp);
399} 255}
256

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