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Comparing deliantra/server/common/init.C (file contents):
Revision 1.34 by root, Thu May 17 13:24:54 2007 UTC vs.
Revision 1.46 by root, Tue Sep 23 04:29:11 2008 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25#define EXTERN // horrible hack 24#define EXTERN // horrible hack
26 25
27#include <global.h> 26#include <global.h>
86 RESURRECTION, 85 RESURRECTION,
87 SEARCH_ITEMS, 86 SEARCH_ITEMS,
88 SPELL_ENCUMBRANCE, 87 SPELL_ENCUMBRANCE,
89 SPELL_FAILURE_EFFECTS, 88 SPELL_FAILURE_EFFECTS,
90 SET_FRIENDLY_FIRE, 89 SET_FRIENDLY_FIRE,
91 CASTING_TIME, 90 0,
92 REAL_WIZ, 91 0,
93 EXPLORE_MODE, 92 EXPLORE_MODE,
94 SPELLPOINT_LEVEL_DEPEND, 93 SPELLPOINT_LEVEL_DEPEND,
95 MOTD, 94 MOTD,
96 "rules", 95 "rules",
97 "news", 96 "news",
104 ARMOR_MAX_ENCHANT, 103 ARMOR_MAX_ENCHANT,
105 ARMOR_WEIGHT_REDUCTION, 104 ARMOR_WEIGHT_REDUCTION,
106 ARMOR_WEIGHT_LINEAR, 105 ARMOR_WEIGHT_LINEAR,
107 ARMOR_SPEED_IMPROVEMENT, 106 ARMOR_SPEED_IMPROVEMENT,
108 ARMOR_SPEED_LINEAR, 107 ARMOR_SPEED_LINEAR,
109 1, /* no_player_stealing */
110 1, /* create_home_portals */
111}; 108};
112 109
113/* perhaps not the best place for this, but needs to be 110/* perhaps not the best place for this, but needs to be
114 * in some file in the common area so that standalone 111 * in some file in the common area so that standalone
115 * programs, like the random map generator, can be built. 112 * programs, like the random map generator, can be built.
135 "Wounding", 132 "Wounding",
136 "Death", 133 "Death",
137 "Light" 134 "Light"
138}; 135};
139 136
140/*
141 * It is vital that init_library() is called by any functions
142 * using this library.
143 * If you want to lessen the size of the program using the library,
144 * you can replace the call to init_library() with init_globals() and
145 * init_function_pointers(). Good idea to also call init_vars and
146 * init_hash_table if you are doing any object loading.
147 */
148void
149init_library (void)
150{
151 init_globals ();
152 init_block ();
153 init_dynamic ();
154 init_attackmess ();
155 init_experience ();
156}
157
158/* init_environ initialises values from the environmental variables. 137/* init_environ initialises values from the environmental variables.
159 * it needs to be called very early, since command line options should 138 * it needs to be called very early, since command line options should
160 * overwrite these if specified. 139 * overwrite these if specified.
161 */ 140 */
162void 141void
163init_environ (void) 142init_environ (void)
164{ 143{
165 char *cp; 144 const char *cp;
166 145
167 cp = getenv ("CROSSFIRE_LIBDIR"); 146 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.datadir = cp;
168 if (cp) 147 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
169 settings.datadir = cp; 148 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
149 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
150 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
151 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
152 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
153 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
154 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
155 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
170 156
171 cp = getenv ("CROSSFIRE_LOCALDIR"); 157 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
172 if (cp)
173 settings.localdir = cp;
174
175 cp = getenv ("CROSSFIRE_PLAYERDIR");
176 if (cp)
177 settings.playerdir = cp;
178
179 cp = getenv ("CROSSFIRE_MAPDIR");
180 if (cp)
181 settings.mapdir = cp;
182
183 cp = getenv ("CROSSFIRE_ARCHETYPES");
184 if (cp)
185 settings.archetypes = cp;
186
187 cp = getenv ("CROSSFIRE_TREASURES");
188 if (cp)
189 settings.treasures = cp;
190
191 cp = getenv ("CROSSFIRE_UNIQUEDIR");
192 if (cp)
193 settings.uniquedir = cp;
194
195 cp = getenv ("CROSSFIRE_TEMPLATEDIR");
196 if (cp)
197 settings.templatedir = cp;
198
199 cp = getenv ("CROSSFIRE_TMPDIR");
200 if (cp)
201 settings.tmpdir = cp;
202} 158}
203 159
204/* 160/*
205 * Initialises all global variables. 161 * Initialises all global variables.
206 * Might use environment-variables as default for some of them. 162 * Might use environment-variables as default for some of them.
207 */ 163 */
208void 164void
209init_globals (void) 165init_globals (void)
210{ 166{
211 if (settings.logfilename[0] == 0) 167 if (settings.logfilename[0] == 0)
212 logfile = stderr; 168 set_logfd (-1);
213 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 169 else
214 { 170 {
171 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
172
173 if (logfd >= 0)
174 set_logfd (logfd);
175 else
176 {
177 set_logfd (-1);
215 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 178 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
216 logfile = stderr; 179 }
217 } 180 }
218 else
219 setvbuf (logfile, NULL, _IOLBF, 0);
220} 181}
221 182
222void 183void
223init_dynamic (void) 184init_dynamic (void)
224{ 185{
225 archetype *at = first_archetype; 186 first_map_ext_path = "/start/HallsOfSelection";
226 187 first_map_path = "/HallOfSelection";
227 while (at)
228 {
229 if (at->clone.type == MAP)
230 {
231 if (at->clone.race)
232 first_map_ext_path = at->clone.race;
233
234 if (EXIT_PATH (&at->clone))
235 {
236 first_map_path = EXIT_PATH (&at->clone);
237 return;
238 }
239 }
240
241 at = at->next;
242 }
243
244 LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n");
245 exit (-1);
246} 188}
247 189
248/* 190/*
249 * initialises the attack messages. 191 * initialises the attack messages.
250 * Called by init_library(). 192 * Called by init_library().
279 level = 0; 221 level = 0;
280 while (fgets (buf, MAX_BUF, fp) != NULL) 222 while (fgets (buf, MAX_BUF, fp) != NULL)
281 { 223 {
282 if (*buf == '#') 224 if (*buf == '#')
283 continue; 225 continue;
226
284 if ((cp = strchr (buf, '\n')) != NULL) 227 if ((cp = strchr (buf, '\n')) != NULL)
285 *cp = '\0'; 228 *cp = '\0';
229
286 cp = buf; 230 cp = buf;
287 while (*cp == ' ') /* Skip blanks */ 231 while (*cp == ' ') /* Skip blanks */
288 cp++; 232 cp++;
289 233
290 if (strncmp (cp, "TYPE:", 5) == 0) 234 if (strncmp (cp, "TYPE:", 5) == 0)
296 attack_mess[mess][level].level = -1; 240 attack_mess[mess][level].level = -1;
297 attack_mess[mess][level].buf1 = NULL; 241 attack_mess[mess][level].buf1 = NULL;
298 attack_mess[mess][level].buf2 = NULL; 242 attack_mess[mess][level].buf2 = NULL;
299 attack_mess[mess][level].buf3 = NULL; 243 attack_mess[mess][level].buf3 = NULL;
300 } 244 }
245
301 level = 0; 246 level = 0;
302 mess = atoi (p); 247 mess = atoi (p);
303 mode = 1; 248 mode = 1;
304 continue; 249 continue;
305 } 250 }
251
306 if (mode == 1) 252 if (mode == 1)
307 { 253 {
308 p = strtok (buf, "="); 254 p = strtok (buf, "=");
309 attack_mess[mess][level].level = atoi (buf); 255 attack_mess[mess][level].level = atoi (buf);
310 p = strtok (NULL, "="); 256 p = strtok (NULL, "=");
340 level++; 286 level++;
341 total++; 287 total++;
342 continue; 288 continue;
343 } 289 }
344 } 290 }
291
345 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); 292 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1);
346 close_and_delete (fp, comp); 293 close_and_delete (fp, comp);
347} 294}
295

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