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Comparing deliantra/server/common/init.C (file contents):
Revision 1.35 by root, Thu May 17 14:14:54 2007 UTC vs.
Revision 1.47 by root, Tue Sep 23 04:51:11 2008 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25#define EXTERN // horrible hack 24#define EXTERN // horrible hack
26 25
27#include <global.h> 26#include <global.h>
133 "Wounding", 132 "Wounding",
134 "Death", 133 "Death",
135 "Light" 134 "Light"
136}; 135};
137 136
138/*
139 * It is vital that init_library() is called by any functions
140 * using this library.
141 * If you want to lessen the size of the program using the library,
142 * you can replace the call to init_library() with init_globals() and
143 * init_function_pointers(). Good idea to also call init_vars and
144 * init_hash_table if you are doing any object loading.
145 */
146void
147init_library (void)
148{
149 init_globals ();
150 init_block ();
151 init_dynamic ();
152 init_attackmess ();
153 init_experience ();
154}
155
156/* init_environ initialises values from the environmental variables. 137/* init_environ initialises values from the environmental variables.
157 * it needs to be called very early, since command line options should 138 * it needs to be called very early, since command line options should
158 * overwrite these if specified. 139 * overwrite these if specified.
159 */ 140 */
160void 141void
161init_environ (void) 142init_environ (void)
162{ 143{
163 char *cp; 144 const char *cp;
164 145
165 cp = getenv ("CROSSFIRE_LIBDIR"); 146 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
166 if (cp) 147 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
167 settings.datadir = cp; 148 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
149 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
150 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
151 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
152 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
153 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
154 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
155 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
168 156
169 cp = getenv ("CROSSFIRE_LOCALDIR"); 157 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
170 if (cp)
171 settings.localdir = cp;
172
173 cp = getenv ("CROSSFIRE_PLAYERDIR");
174 if (cp)
175 settings.playerdir = cp;
176
177 cp = getenv ("CROSSFIRE_MAPDIR");
178 if (cp)
179 settings.mapdir = cp;
180
181 cp = getenv ("CROSSFIRE_ARCHETYPES");
182 if (cp)
183 settings.archetypes = cp;
184
185 cp = getenv ("CROSSFIRE_TREASURES");
186 if (cp)
187 settings.treasures = cp;
188
189 cp = getenv ("CROSSFIRE_UNIQUEDIR");
190 if (cp)
191 settings.uniquedir = cp;
192
193 cp = getenv ("CROSSFIRE_TEMPLATEDIR");
194 if (cp)
195 settings.templatedir = cp;
196
197 cp = getenv ("CROSSFIRE_TMPDIR");
198 if (cp)
199 settings.tmpdir = cp;
200} 158}
201 159
202/* 160/*
203 * Initialises all global variables. 161 * Initialises all global variables.
204 * Might use environment-variables as default for some of them. 162 * Might use environment-variables as default for some of them.
205 */ 163 */
206void 164void
207init_globals (void) 165init_globals (void)
208{ 166{
209 if (settings.logfilename[0] == 0) 167 if (settings.logfilename[0] == 0)
210 logfile = stderr; 168 set_logfd (-1);
211 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 169 else
212 { 170 {
171 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
172
173 if (logfd >= 0)
174 set_logfd (logfd);
175 else
176 {
177 set_logfd (-1);
213 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 178 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
214 logfile = stderr; 179 }
215 } 180 }
216 else
217 setvbuf (logfile, NULL, _IOLBF, 0);
218} 181}
219 182
220void 183void
221init_dynamic (void) 184init_dynamic (void)
222{ 185{
223 archetype *at = first_archetype; 186 first_map_ext_path = "/start/HallsOfSelection";
224 187 first_map_path = "/HallOfSelection";
225 while (at)
226 {
227 if (at->clone.type == MAP)
228 {
229 if (at->clone.race)
230 first_map_ext_path = at->clone.race;
231
232 if (EXIT_PATH (&at->clone))
233 {
234 first_map_path = EXIT_PATH (&at->clone);
235 return;
236 }
237 }
238
239 at = at->next;
240 }
241
242 LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n");
243 exit (-1);
244} 188}
245 189
246/* 190/*
247 * initialises the attack messages. 191 * initialises the attack messages.
248 * Called by init_library(). 192 * Called by init_library().
277 level = 0; 221 level = 0;
278 while (fgets (buf, MAX_BUF, fp) != NULL) 222 while (fgets (buf, MAX_BUF, fp) != NULL)
279 { 223 {
280 if (*buf == '#') 224 if (*buf == '#')
281 continue; 225 continue;
226
282 if ((cp = strchr (buf, '\n')) != NULL) 227 if ((cp = strchr (buf, '\n')) != NULL)
283 *cp = '\0'; 228 *cp = '\0';
229
284 cp = buf; 230 cp = buf;
285 while (*cp == ' ') /* Skip blanks */ 231 while (*cp == ' ') /* Skip blanks */
286 cp++; 232 cp++;
287 233
288 if (strncmp (cp, "TYPE:", 5) == 0) 234 if (strncmp (cp, "TYPE:", 5) == 0)
294 attack_mess[mess][level].level = -1; 240 attack_mess[mess][level].level = -1;
295 attack_mess[mess][level].buf1 = NULL; 241 attack_mess[mess][level].buf1 = NULL;
296 attack_mess[mess][level].buf2 = NULL; 242 attack_mess[mess][level].buf2 = NULL;
297 attack_mess[mess][level].buf3 = NULL; 243 attack_mess[mess][level].buf3 = NULL;
298 } 244 }
245
299 level = 0; 246 level = 0;
300 mess = atoi (p); 247 mess = atoi (p);
301 mode = 1; 248 mode = 1;
302 continue; 249 continue;
303 } 250 }
251
304 if (mode == 1) 252 if (mode == 1)
305 { 253 {
306 p = strtok (buf, "="); 254 p = strtok (buf, "=");
307 attack_mess[mess][level].level = atoi (buf); 255 attack_mess[mess][level].level = atoi (buf);
308 p = strtok (NULL, "="); 256 p = strtok (NULL, "=");
338 level++; 286 level++;
339 total++; 287 total++;
340 continue; 288 continue;
341 } 289 }
342 } 290 }
291
343 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); 292 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1);
344 close_and_delete (fp, comp); 293 close_and_delete (fp, comp);
345} 294}
295

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