1 | /* |
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2 | * static char *rcsid_init_c = |
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3 | * "$Id: init.C,v 1.5 2006/09/04 11:07:59 root Exp $"; |
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4 | */ |
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5 | |
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6 | /* |
1 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
8 | |
3 | |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
21 | |
16 | |
22 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
20 | |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
27 | */ |
22 | */ |
28 | |
23 | |
29 | #define EXTERN |
24 | #define EXTERN // horrible hack |
30 | #define INIT_C |
25 | |
31 | #include <global.h> |
26 | #include <global.h> |
32 | #include <object.h> |
27 | #include <object.h> |
33 | |
28 | |
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29 | extern const char *const attacktype_desc[NROFATTACKS] = { |
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30 | # define def(uc, lc, name, plus, change) # name, |
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31 | # include "attackinc.h" |
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32 | # undef def |
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33 | }; |
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34 | |
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35 | extern const char *const resist_plus[NROFATTACKS] = { |
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36 | # define def(uc, lc, name, plus, change) # plus, |
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37 | # include "attackinc.h" |
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38 | # undef def |
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39 | }; |
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40 | |
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41 | extern const char *const change_resist_msg[NROFATTACKS] = { |
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42 | # define def(uc, lc, name, plus, change) # change, |
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43 | # include "attackinc.h" |
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44 | # undef def |
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45 | }; |
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46 | |
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47 | int resist_table[NROFATTACKS] = { |
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48 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
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49 | # include "attackinc.h" |
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50 | # undef def |
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51 | }; |
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52 | |
34 | /* You unforunately need to looking in include/global.h to see what these |
53 | /* You unforunately need to looking in include/global.h to see what these |
35 | * correspond to. |
54 | * correspond to. |
36 | */ |
55 | */ |
37 | struct Settings settings = { |
56 | struct Settings settings = { |
38 | LOGFILE, /* Logfile */ |
57 | LOGFILE, /* Logfile */ |
39 | CSPORT, /* Client/server port */ |
58 | CSPORT, /* Client/server port */ |
40 | |
59 | |
41 | /* Debug level */ |
60 | /* Debug level */ |
42 | #ifdef DEBUG |
61 | #ifdef DEBUG |
43 | llevDebug, |
62 | llevDebug, |
44 | #else |
63 | #else |
45 | llevInfo, |
64 | llevInfo, |
46 | #endif |
65 | #endif |
47 | |
66 | |
48 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
67 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
49 | 0, /* argc */ |
68 | 0, /* argc */ |
50 | NULL, /* argv */ |
69 | NULL, /* argv */ |
51 | CONFDIR, |
70 | CONFDIR, |
52 | DATADIR, |
71 | DATADIR, |
53 | LOCALDIR, |
72 | LOCALDIR, |
54 | PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES, |
73 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
55 | UNIQUE_DIR, TEMPLATE_DIR, |
74 | UNIQUE_DIR, TEMPLATE_DIR, |
56 | TMPDIR, |
75 | TMPDIR, |
57 | STAT_LOSS_ON_DEATH, |
76 | STAT_LOSS_ON_DEATH, |
58 | PK_LUCK_PENALTY, |
77 | PK_LUCK_PENALTY, |
59 | PERMANENT_EXPERIENCE_RATIO, |
78 | PERMANENT_EXPERIENCE_RATIO, |
60 | DEATH_PENALTY_RATIO, |
79 | DEATH_PENALTY_RATIO, |
61 | DEATH_PENALTY_LEVEL, |
80 | DEATH_PENALTY_LEVEL, |
62 | BALANCED_STAT_LOSS, |
81 | BALANCED_STAT_LOSS, |
63 | NOT_PERMADETH, |
82 | NOT_PERMADETH, |
64 | SIMPLE_EXP, |
83 | SIMPLE_EXP, |
65 | RESET_LOCATION_TIME, |
84 | RESET_LOCATION_TIME, |
66 | SET_TITLE, |
85 | SET_TITLE, |
67 | RESURRECTION, |
86 | RESURRECTION, |
68 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
69 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
70 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
71 | CASTING_TIME, |
90 | CASTING_TIME, |
72 | REAL_WIZ, |
91 | REAL_WIZ, |
73 | RECYCLE_TMP_MAPS, |
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74 | EXPLORE_MODE, |
92 | EXPLORE_MODE, |
75 | SPELLPOINT_LEVEL_DEPEND, |
93 | SPELLPOINT_LEVEL_DEPEND, |
76 | SET_FRIENDLY_FIRE, |
94 | SET_FRIENDLY_FIRE, |
77 | "", /* Who format specifier */ |
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78 | "", /* who wiz format specifier */ |
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79 | MOTD, |
95 | MOTD, |
80 | "rules", |
96 | "rules", |
81 | "news", |
97 | "news", |
82 | "", /* DM_MAIL */ |
98 | "", /* DM_MAIL */ |
83 | 0, /* This and the next 3 values are metaserver values */ |
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84 | "", |
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85 | "", |
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86 | 0, |
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87 | "", |
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88 | 0,0,0,0,0,0,0,0, /* worldmap settings*/ |
99 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
89 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
100 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
90 | 0, |
101 | 0, |
91 | 1.0, |
102 | 1.0, |
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103 | |
92 | /* Armor enchantment stuff */ |
104 | /* Armor enchantment stuff */ |
93 | ARMOR_MAX_ENCHANT, |
105 | ARMOR_MAX_ENCHANT, |
94 | ARMOR_WEIGHT_REDUCTION, |
106 | ARMOR_WEIGHT_REDUCTION, |
95 | ARMOR_WEIGHT_LINEAR, |
107 | ARMOR_WEIGHT_LINEAR, |
96 | ARMOR_SPEED_IMPROVEMENT, |
108 | ARMOR_SPEED_IMPROVEMENT, |
97 | ARMOR_SPEED_LINEAR, |
109 | ARMOR_SPEED_LINEAR, |
98 | 1, /* no_player_stealing */ |
110 | 1, /* no_player_stealing */ |
99 | 1, /* create_home_portals */ |
111 | 1, /* create_home_portals */ |
100 | }; |
112 | }; |
101 | |
113 | |
102 | /* perhaps not the best place for this, but needs to be |
114 | /* perhaps not the best place for this, but needs to be |
103 | * in some file in the common area so that standalone |
115 | * in some file in the common area so that standalone |
104 | * programs, like the random map generator, can be built. |
116 | * programs, like the random map generator, can be built. |
105 | */ |
117 | */ |
106 | const char* const spellpathnames[NRSPELLPATHS] = { |
118 | const char *const spellpathnames[NRSPELLPATHS] = { |
107 | "Protection", |
119 | "Protection", |
108 | "Fire", |
120 | "Fire", |
109 | "Frost", |
121 | "Frost", |
110 | "Electricity", |
122 | "Electricity", |
111 | "Missiles", |
123 | "Missiles", |
112 | "Self", |
124 | "Self", |
113 | "Summoning", |
125 | "Summoning", |
114 | "Abjuration", |
126 | "Abjuration", |
115 | "Restoration", |
127 | "Restoration", |
116 | "Detonation", |
128 | "Detonation", |
117 | "Mind", |
129 | "Mind", |
118 | "Creation", |
130 | "Creation", |
119 | "Teleportation", |
131 | "Teleportation", |
120 | "Information", |
132 | "Information", |
121 | "Transmutation", |
133 | "Transmutation", |
122 | "Transferrence", |
134 | "Transferrence", |
123 | "Turning", |
135 | "Turning", |
124 | "Wounding", |
136 | "Wounding", |
125 | "Death", |
137 | "Death", |
126 | "Light" |
138 | "Light" |
127 | }; |
139 | }; |
128 | |
140 | |
129 | |
141 | |
130 | /* This loads the emergency map information from a |
142 | /* This loads the emergency map information from a |
131 | * .emergency file in the map directory. Doing this makes |
143 | * .emergency file in the map directory. Doing this makes |
132 | * it easier to switch between map distributions (don't need |
144 | * it easier to switch between map distributions (don't need |
133 | * to recompile. Note that there is no reason I see that |
145 | * to recompile. Note that there is no reason I see that |
134 | * this could not be re-loaded during play, but it seems |
146 | * this could not be re-loaded during play, but it seems |
135 | * like there should be little reason to do that. |
147 | * like there should be little reason to do that. |
136 | */ |
148 | */ |
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149 | static void |
137 | static void init_emergency_mappath(void) |
150 | init_emergency_mappath (void) |
138 | { |
151 | { |
139 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
152 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
140 | FILE *fp; |
153 | FILE *fp; |
141 | int online=0; |
154 | int online = 0; |
142 | |
155 | |
143 | /* If this file doesn't exist, not a big deal */ |
156 | /* If this file doesn't exist, not a big deal */ |
144 | sprintf(filename,"%s/%s/.emergency",settings.datadir, settings.mapdir); |
157 | sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
145 | if ((fp = fopen(filename, "r"))!=NULL) { |
158 | if ((fp = fopen (filename, "r")) != NULL) |
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159 | { |
146 | while (fgets(tmpbuf, MAX_BUF-1, fp)) { |
160 | while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
147 | if (tmpbuf[0] == '#') continue; /* ignore comments */ |
161 | { |
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162 | if (tmpbuf[0] == '#') |
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163 | continue; /* ignore comments */ |
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164 | |
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165 | if (online == 0) |
148 | |
166 | { |
149 | if (online == 0) { |
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150 | tmpbuf[strlen(tmpbuf)-1] = 0; /* kill newline */ |
167 | tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
151 | settings.emergency_mapname = strdup_local(tmpbuf); |
168 | settings.emergency_mapname = strdup (tmpbuf); |
152 | } |
169 | } |
153 | else if (online == 1) { |
170 | else if (online == 1) |
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171 | { |
154 | settings.emergency_x = atoi(tmpbuf); |
172 | settings.emergency_x = atoi (tmpbuf); |
155 | } |
173 | } |
156 | |
174 | |
157 | else if (online == 2) { |
175 | else if (online == 2) |
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176 | { |
158 | settings.emergency_y = atoi(tmpbuf); |
177 | settings.emergency_y = atoi (tmpbuf); |
159 | } |
178 | } |
160 | online++; |
179 | online++; |
161 | if (online>2) break; |
180 | if (online > 2) |
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181 | break; |
162 | } |
182 | } |
163 | fclose(fp); |
183 | fclose (fp); |
164 | if (online<=2) |
184 | if (online <= 2) |
165 | LOG(llevError,"Online read partial data from %s\n", filename); |
185 | LOG (llevError, "Online read partial data from %s\n", filename); |
166 | LOG(llevDebug,"Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, |
186 | LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
167 | settings.emergency_x, settings.emergency_y); |
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168 | } |
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169 | } |
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170 | |
187 | } |
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188 | } |
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189 | |
171 | |
190 | |
172 | /* |
191 | /* |
173 | * It is vital that init_library() is called by any functions |
192 | * It is vital that init_library() is called by any functions |
174 | * using this library. |
193 | * using this library. |
175 | * If you want to lessen the size of the program using the library, |
194 | * If you want to lessen the size of the program using the library, |
176 | * you can replace the call to init_library() with init_globals() and |
195 | * you can replace the call to init_library() with init_globals() and |
177 | * init_function_pointers(). Good idea to also call init_vars and |
196 | * init_function_pointers(). Good idea to also call init_vars and |
178 | * init_hash_table if you are doing any object loading. |
197 | * init_hash_table if you are doing any object loading. |
179 | */ |
198 | */ |
180 | |
199 | |
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200 | void |
181 | void init_library(void) { |
201 | init_library (void) |
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202 | { |
182 | init_environ(); |
203 | init_environ (); |
183 | init_globals(); |
204 | init_globals (); |
184 | init_objects(); |
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185 | init_vars(); |
205 | init_vars (); |
186 | init_block(); |
206 | init_block (); |
187 | ReadBmapNames (); |
207 | ReadBmapNames (); |
188 | ReadSmooth(); |
208 | ReadSmooth (); |
189 | init_anim(); /* Must be after we read in the bitmaps */ |
209 | init_anim (); /* Must be after we read in the bitmaps */ |
190 | init_archetypes(); /* Reads all archetypes from file */ |
210 | init_archetypes (); /* Reads all archetypes from file */ |
191 | init_dynamic (); |
211 | init_dynamic (); |
192 | init_attackmess(); |
212 | init_attackmess (); |
193 | init_clocks(); |
213 | init_clocks (); |
194 | init_emergency_mappath(); |
214 | init_emergency_mappath (); |
195 | init_experience(); |
215 | init_experience (); |
196 | } |
216 | } |
197 | |
217 | |
198 | |
218 | |
199 | /* init_environ initializes values from the environmental variables. |
219 | /* init_environ initializes values from the environmental variables. |
200 | * it needs to be called very early, since command line options should |
220 | * it needs to be called very early, since command line options should |
201 | * overwrite these if specified. |
221 | * overwrite these if specified. |
202 | */ |
222 | */ |
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223 | void |
203 | void init_environ(void) { |
224 | init_environ (void) |
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225 | { |
204 | char *cp; |
226 | char *cp; |
205 | |
227 | |
206 | cp=getenv("CROSSFIRE_LIBDIR"); |
228 | cp = getenv ("CROSSFIRE_LIBDIR"); |
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229 | if (cp) |
207 | if (cp) settings.datadir=cp; |
230 | settings.datadir = cp; |
208 | cp=getenv("CROSSFIRE_LOCALDIR"); |
231 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
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232 | if (cp) |
209 | if (cp) settings.localdir=cp; |
233 | settings.localdir = cp; |
210 | cp=getenv("CROSSFIRE_PLAYERDIR"); |
234 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
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235 | if (cp) |
211 | if (cp) settings.playerdir=cp; |
236 | settings.playerdir = cp; |
212 | cp=getenv("CROSSFIRE_MAPDIR"); |
237 | cp = getenv ("CROSSFIRE_MAPDIR"); |
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238 | if (cp) |
213 | if (cp) settings.mapdir=cp; |
239 | settings.mapdir = cp; |
214 | cp=getenv("CROSSFIRE_ARCHETYPES"); |
240 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
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241 | if (cp) |
215 | if (cp) settings.archetypes=cp; |
242 | settings.archetypes = cp; |
216 | cp=getenv("CROSSFIRE_TREASURES"); |
243 | cp = getenv ("CROSSFIRE_TREASURES"); |
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244 | if (cp) |
217 | if (cp) settings.treasures=cp; |
245 | settings.treasures = cp; |
218 | cp=getenv("CROSSFIRE_UNIQUEDIR"); |
246 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
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247 | if (cp) |
219 | if (cp) settings.uniquedir=cp; |
248 | settings.uniquedir = cp; |
220 | cp=getenv("CROSSFIRE_TEMPLATEDIR"); |
249 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
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250 | if (cp) |
221 | if (cp) settings.templatedir=cp; |
251 | settings.templatedir = cp; |
222 | cp=getenv("CROSSFIRE_TMPDIR"); |
252 | cp = getenv ("CROSSFIRE_TMPDIR"); |
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253 | if (cp) |
223 | if (cp) settings.tmpdir=cp; |
254 | settings.tmpdir = cp; |
224 | } |
255 | } |
225 | |
256 | |
226 | |
257 | |
227 | /* |
258 | /* |
228 | * Initialises all global variables. |
259 | * Initialises all global variables. |
229 | * Might use environment-variables as default for some of them. |
260 | * Might use environment-variables as default for some of them. |
230 | */ |
261 | */ |
231 | |
262 | |
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263 | void |
232 | void init_globals(void) { |
264 | init_globals (void) |
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265 | { |
233 | if (settings.logfilename[0] == 0) { |
266 | if (settings.logfilename[0] == 0) |
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267 | logfile = stderr; |
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268 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
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269 | { |
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270 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
234 | logfile = stderr; |
271 | logfile = stderr; |
235 | } |
272 | } |
236 | else if ((logfile=fopen(settings.logfilename, "a"))==NULL) { |
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237 | fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n", |
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238 | settings.logfilename); |
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239 | logfile = stderr; |
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240 | } |
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241 | else { |
273 | else |
242 | setvbuf(logfile, NULL, _IOLBF, 0); |
274 | setvbuf (logfile, NULL, _IOLBF, 0); |
243 | } |
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244 | exiting = 0; |
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245 | first_player=NULL; |
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246 | first_friendly_object=NULL; |
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247 | first_map=NULL; |
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248 | first_treasurelist=NULL; |
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249 | first_artifactlist=NULL; |
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250 | first_archetype=NULL; |
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251 | *first_map_ext_path=0; |
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252 | warn_archetypes=0; |
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253 | nroftreasures = 0; |
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254 | nrofartifacts = 0; |
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255 | nrofallowedstr=0; |
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256 | ring_arch = NULL; |
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257 | amulet_arch = NULL; |
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258 | staff_arch = NULL; |
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259 | trying_emergency_save = 0; |
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260 | num_animations=0; |
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261 | animations_allocated=0; |
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262 | init_defaults(); |
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263 | } |
275 | } |
264 | |
276 | |
265 | /* |
277 | void |
266 | * Sets up and initialises the linked list of free and used objects. |
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267 | * Allocates a certain chunk of objects and puts them on the free list. |
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268 | * Called by init_library(); |
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269 | */ |
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270 | |
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271 | void init_objects(void) { |
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272 | int i; |
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273 | /* Initialize all objects: */ |
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274 | objects=NULL; |
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275 | active_objects = NULL; |
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276 | } |
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277 | |
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278 | /* |
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279 | * Initialises global variables which can be changed by options. |
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280 | * Called by init_library(). |
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281 | */ |
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282 | |
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283 | void init_defaults(void) { |
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284 | editor=0; |
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285 | nroferrors=0; |
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286 | } |
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287 | |
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288 | |
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289 | void init_dynamic (void) { |
278 | init_dynamic (void) |
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279 | { |
290 | archetype *at = first_archetype; |
280 | archetype *at = first_archetype; |
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281 | |
291 | while (at) { |
282 | while (at) |
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283 | { |
292 | if (at->clone.type == MAP) { |
284 | if (at->clone.type == MAP) |
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285 | { |
293 | if (at->clone.race) { |
286 | if (at->clone.race) |
294 | strcpy (first_map_ext_path, at->clone.race); |
287 | strcpy (first_map_ext_path, at->clone.race); |
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288 | |
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289 | if (EXIT_PATH (&at->clone)) |
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290 | { |
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291 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
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292 | return; |
295 | } |
293 | } |
296 | if (EXIT_PATH (&at->clone)) { |
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297 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
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298 | return; |
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299 | } |
294 | } |
300 | } |
295 | |
301 | at = at->next; |
296 | at = at->next; |
302 | } |
297 | } |
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298 | |
303 | LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n"); |
299 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
304 | exit (-1); |
300 | exit (-1); |
305 | } |
301 | } |
306 | |
302 | |
307 | unsigned long todtick; |
303 | unsigned long todtick; |
308 | |
304 | |
309 | /* |
305 | /* |
310 | * Write out the current time to the file so time does not |
306 | * Write out the current time to the file so time does not |
311 | * reset every time the server reboots. |
307 | * reset every time the server reboots. |
312 | */ |
308 | */ |
313 | |
309 | |
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310 | void |
314 | void write_todclock(void) |
311 | write_todclock (void) |
315 | { |
312 | { |
316 | char filename[MAX_BUF]; |
313 | char filename[MAX_BUF]; |
317 | FILE *fp; |
314 | FILE *fp; |
318 | |
315 | |
319 | sprintf(filename, "%s/clockdata", settings.localdir); |
316 | sprintf (filename, "%s/clockdata", settings.localdir); |
320 | if ((fp = fopen(filename, "w")) == NULL) { |
317 | if ((fp = fopen (filename, "w")) == NULL) |
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|
318 | { |
321 | LOG(llevError, "Cannot open %s for writing\n", filename); |
319 | LOG (llevError, "Cannot open %s for writing\n", filename); |
322 | return; |
320 | return; |
323 | } |
321 | } |
324 | fprintf(fp, "%lu", todtick); |
322 | fprintf (fp, "%lu", todtick); |
325 | fclose(fp); |
323 | fclose (fp); |
326 | } |
324 | } |
327 | |
325 | |
328 | /* |
326 | /* |
329 | * Initializes the gametime and TOD counters |
327 | * Initializes the gametime and TOD counters |
330 | * Called by init_library(). |
328 | * Called by init_library(). |
331 | */ |
329 | */ |
332 | |
330 | |
|
|
331 | void |
333 | void init_clocks(void) |
332 | init_clocks (void) |
334 | { |
333 | { |
335 | char filename[MAX_BUF]; |
334 | char filename[MAX_BUF]; |
336 | FILE *fp; |
335 | FILE *fp; |
337 | static int has_been_done=0; |
336 | static int has_been_done = 0; |
338 | |
337 | |
339 | if (has_been_done) |
338 | if (has_been_done) |
340 | return; |
339 | return; |
341 | else |
340 | else |
342 | has_been_done = 1; |
341 | has_been_done = 1; |
343 | |
342 | |
344 | sprintf(filename, "%s/clockdata", settings.localdir); |
343 | sprintf (filename, "%s/clockdata", settings.localdir); |
345 | LOG(llevDebug, "Reading clockdata from %s...", filename); |
344 | LOG (llevDebug, "Reading clockdata from %s...", filename); |
346 | if ((fp = fopen(filename, "r")) == NULL) { |
345 | if ((fp = fopen (filename, "r")) == NULL) |
|
|
346 | { |
347 | LOG(llevError, "Can't open %s.\n", filename); |
347 | LOG (llevError, "Can't open %s.\n", filename); |
348 | todtick = 0; |
348 | todtick = 0; |
349 | write_todclock(); |
349 | write_todclock (); |
350 | return; |
350 | return; |
351 | } |
351 | } |
352 | fscanf(fp, "%lu", &todtick); |
352 | fscanf (fp, "%lu", &todtick); |
353 | LOG(llevDebug, "todtick=%lu\n", todtick); |
353 | LOG (llevDebug, "todtick=%lu\n", todtick); |
354 | fclose(fp); |
354 | fclose (fp); |
355 | } |
355 | } |
356 | |
356 | |
357 | /* |
357 | /* |
358 | * Initializes the attack messages. |
358 | * Initializes the attack messages. |
359 | * Called by init_library(). |
359 | * Called by init_library(). |
360 | */ |
360 | */ |
361 | |
361 | |
362 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
362 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
363 | |
363 | |
|
|
364 | void |
364 | void init_attackmess(void){ |
365 | init_attackmess (void) |
|
|
366 | { |
365 | char buf[MAX_BUF]; |
367 | char buf[MAX_BUF]; |
366 | char filename[MAX_BUF]; |
368 | char filename[MAX_BUF]; |
367 | char *cp, *p; |
369 | char *cp, *p; |
368 | FILE *fp; |
370 | FILE *fp; |
369 | static int has_been_done=0; |
371 | static int has_been_done = 0; |
370 | int mess, level, comp; |
372 | int mess, level, comp; |
371 | int mode=0, total=0; |
373 | int mode = 0, total = 0; |
372 | |
374 | |
373 | if (has_been_done) |
375 | if (has_been_done) |
374 | return; |
376 | return; |
375 | else |
377 | else |
376 | has_been_done = 1; |
378 | has_been_done = 1; |
377 | |
379 | |
378 | sprintf(filename, "%s/attackmess", settings.datadir); |
380 | sprintf (filename, "%s/attackmess", settings.datadir); |
379 | LOG(llevDebug, "Reading attack messages from %s...", filename); |
381 | LOG (llevDebug, "Reading attack messages from %s...", filename); |
380 | if ((fp = open_and_uncompress(filename, 0, &comp)) == NULL) { |
382 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
|
|
383 | { |
381 | LOG(llevError, "Can't open %s.\n", filename); |
384 | LOG (llevError, "Can't open %s.\n", filename); |
382 | return; |
385 | return; |
383 | } |
386 | } |
384 | |
387 | |
385 | level = 0; |
388 | level = 0; |
386 | while (fgets(buf, MAX_BUF, fp)!=NULL) { |
389 | while (fgets (buf, MAX_BUF, fp) != NULL) |
387 | if (*buf=='#') continue; |
390 | { |
|
|
391 | if (*buf == '#') |
|
|
392 | continue; |
388 | if((cp=strchr(buf,'\n'))!=NULL) |
393 | if ((cp = strchr (buf, '\n')) != NULL) |
389 | *cp='\0'; |
394 | *cp = '\0'; |
390 | cp=buf; |
395 | cp = buf; |
391 | while(*cp==' ') /* Skip blanks */ |
396 | while (*cp == ' ') /* Skip blanks */ |
392 | cp++; |
397 | cp++; |
393 | |
398 | |
394 | if (strncmp(cp, "TYPE:", 5)==0) { |
399 | if (strncmp (cp, "TYPE:", 5) == 0) |
|
|
400 | { |
395 | p = strtok(buf, ":"); |
401 | p = strtok (buf, ":"); |
396 | p = strtok(NULL, ":"); |
402 | p = strtok (NULL, ":"); |
397 | if (mode == 1) { |
403 | if (mode == 1) |
|
|
404 | { |
398 | attack_mess[mess][level].level = -1; |
405 | attack_mess[mess][level].level = -1; |
399 | attack_mess[mess][level].buf1 = NULL; |
406 | attack_mess[mess][level].buf1 = NULL; |
400 | attack_mess[mess][level].buf2 = NULL; |
407 | attack_mess[mess][level].buf2 = NULL; |
401 | attack_mess[mess][level].buf3 = NULL; |
408 | attack_mess[mess][level].buf3 = NULL; |
402 | } |
409 | } |
403 | level = 0; |
410 | level = 0; |
404 | mess = atoi(p); |
411 | mess = atoi (p); |
405 | mode = 1; |
412 | mode = 1; |
406 | continue; |
413 | continue; |
|
|
414 | } |
|
|
415 | if (mode == 1) |
407 | } |
416 | { |
408 | if (mode==1) { |
|
|
409 | p = strtok(buf, "="); |
417 | p = strtok (buf, "="); |
410 | attack_mess[mess][level].level = atoi(buf); |
418 | attack_mess[mess][level].level = atoi (buf); |
411 | p = strtok(NULL, "="); |
419 | p = strtok (NULL, "="); |
412 | if (p != NULL) |
420 | if (p != NULL) |
413 | attack_mess[mess][level].buf1 = strdup_local(p); |
421 | attack_mess[mess][level].buf1 = strdup (p); |
414 | else |
422 | else |
415 | attack_mess[mess][level].buf1 = strdup_local(""); |
423 | attack_mess[mess][level].buf1 = strdup (""); |
416 | mode = 2; |
424 | mode = 2; |
417 | continue; |
425 | continue; |
|
|
426 | } |
418 | } else if (mode==2) { |
427 | else if (mode == 2) |
|
|
428 | { |
419 | p = strtok(buf, "="); |
429 | p = strtok (buf, "="); |
420 | attack_mess[mess][level].level = atoi(buf); |
430 | attack_mess[mess][level].level = atoi (buf); |
421 | p = strtok(NULL, "="); |
431 | p = strtok (NULL, "="); |
422 | if (p != NULL) |
432 | if (p != NULL) |
423 | attack_mess[mess][level].buf2 = strdup_local(p); |
433 | attack_mess[mess][level].buf2 = strdup (p); |
424 | else |
434 | else |
425 | attack_mess[mess][level].buf2 = strdup_local(""); |
435 | attack_mess[mess][level].buf2 = strdup (""); |
426 | mode = 3; |
436 | mode = 3; |
427 | continue; |
437 | continue; |
|
|
438 | } |
428 | } else if (mode==3) { |
439 | else if (mode == 3) |
|
|
440 | { |
429 | p = strtok(buf, "="); |
441 | p = strtok (buf, "="); |
430 | attack_mess[mess][level].level = atoi(buf); |
442 | attack_mess[mess][level].level = atoi (buf); |
431 | p = strtok(NULL, "="); |
443 | p = strtok (NULL, "="); |
432 | if (p != NULL) |
444 | if (p != NULL) |
433 | attack_mess[mess][level].buf3 = strdup_local(p); |
445 | attack_mess[mess][level].buf3 = strdup (p); |
434 | else |
446 | else |
435 | attack_mess[mess][level].buf3 = strdup_local(""); |
447 | attack_mess[mess][level].buf3 = strdup (""); |
436 | mode = 1; |
448 | mode = 1; |
437 | level++; |
449 | level++; |
438 | total++; |
450 | total++; |
439 | continue; |
451 | continue; |
440 | } |
452 | } |
441 | } |
453 | } |
442 | LOG(llevDebug, "got %d messages in %d categories.\n", total, mess+1); |
454 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
443 | close_and_delete(fp, comp); |
455 | close_and_delete (fp, comp); |
444 | } |
456 | } |