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Comparing deliantra/server/common/init.C (file contents):
Revision 1.39 by root, Mon Jul 16 09:07:12 2007 UTC vs.
Revision 1.54 by root, Fri Mar 26 00:59:20 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#define EXTERN // horrible hack 25#define EXTERN // horrible hack
25 26
26#include <global.h> 27#include <global.h>
27#include <object.h> 28#include <object.h>
29
30dynbuf_text msg_dynbuf (65536, 65536);
28 31
29extern const char *const attacktype_desc[NROFATTACKS] = { 32extern const char *const attacktype_desc[NROFATTACKS] = {
30# define def(uc, lc, name, plus, change) # name, 33# define def(uc, lc, name, plus, change) # name,
31# include "attackinc.h" 34# include "attackinc.h"
32# undef def 35# undef def
69 NULL, /* argv */ 72 NULL, /* argv */
70 CONFDIR, 73 CONFDIR,
71 DATADIR, 74 DATADIR,
72 LOCALDIR, 75 LOCALDIR,
73 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, 76 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
74 UNIQUE_DIR, TEMPLATE_DIR, 77 UNIQUE_DIR, "",
75 TMPDIR, 78 TMPDIR,
76 PK_LUCK_PENALTY, 79 PK_LUCK_PENALTY,
77 STAT_LOSS_ON_DEATH, 80 STAT_LOSS_ON_DEATH,
78 PERMANENT_EXPERIENCE_RATIO, 81 PERMANENT_EXPERIENCE_RATIO,
79 DEATH_PENALTY_RATIO, 82 DEATH_PENALTY_RATIO,
89 SET_FRIENDLY_FIRE, 92 SET_FRIENDLY_FIRE,
90 0, 93 0,
91 0, 94 0,
92 EXPLORE_MODE, 95 EXPLORE_MODE,
93 SPELLPOINT_LEVEL_DEPEND, 96 SPELLPOINT_LEVEL_DEPEND,
94 MOTD,
95 "rules",
96 "news",
97 "", /* DM_MAIL */
98 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
99 0, 97 0,
100 1.0, 98 1.0,
101 99
102/* Armor enchantment stuff */ 100/* Armor enchantment stuff */
103 ARMOR_MAX_ENCHANT, 101 ARMOR_MAX_ENCHANT,
132 "Wounding", 130 "Wounding",
133 "Death", 131 "Death",
134 "Light" 132 "Light"
135}; 133};
136 134
137/*
138 * It is vital that init_library() is called by any functions
139 * using this library.
140 * If you want to lessen the size of the program using the library,
141 * you can replace the call to init_library() with init_globals() and
142 * init_function_pointers(). Good idea to also call init_vars and
143 * init_hash_table if you are doing any object loading.
144 */
145void
146init_library (void)
147{
148 init_globals ();
149 init_block ();
150 init_dynamic ();
151 init_attackmess ();
152 init_experience ();
153}
154
155/* init_environ initialises values from the environmental variables. 135/* init_environ initialises values from the environmental variables.
156 * it needs to be called very early, since command line options should 136 * it needs to be called very early, since command line options should
157 * overwrite these if specified. 137 * overwrite these if specified.
158 */ 138 */
159void 139void
160init_environ (void) 140init_environ ()
161{ 141{
162 char *cp; 142 const char *cp;
163 143
164 cp = getenv ("CROSSFIRE_LIBDIR"); 144 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
165 if (cp) 145 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
166 settings.datadir = cp; 146 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
147 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
148 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
149 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
150 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
151 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
152 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
153 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
167 154
168 cp = getenv ("CROSSFIRE_LOCALDIR"); 155 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
169 if (cp)
170 settings.localdir = cp;
171
172 cp = getenv ("CROSSFIRE_PLAYERDIR");
173 if (cp)
174 settings.playerdir = cp;
175
176 cp = getenv ("CROSSFIRE_MAPDIR");
177 if (cp)
178 settings.mapdir = cp;
179
180 cp = getenv ("CROSSFIRE_ARCHETYPES");
181 if (cp)
182 settings.archetypes = cp;
183
184 cp = getenv ("CROSSFIRE_TREASURES");
185 if (cp)
186 settings.treasures = cp;
187
188 cp = getenv ("CROSSFIRE_UNIQUEDIR");
189 if (cp)
190 settings.uniquedir = cp;
191
192 cp = getenv ("CROSSFIRE_TEMPLATEDIR");
193 if (cp)
194 settings.templatedir = cp;
195
196 cp = getenv ("CROSSFIRE_TMPDIR");
197 if (cp)
198 settings.tmpdir = cp;
199} 156}
200 157
201/* 158/*
202 * Initialises all global variables. 159 * Initialises all global variables.
203 * Might use environment-variables as default for some of them. 160 * Might use environment-variables as default for some of them.
204 */ 161 */
205void 162void
206init_globals (void) 163init_globals ()
207{ 164{
208 if (settings.logfilename[0] == 0) 165 if (settings.logfilename[0] == 0)
209 logfile = stderr; 166 set_logfd (-1);
210 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 167 else
211 { 168 {
169 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
170
171 if (logfd >= 0)
172 set_logfd (logfd);
173 else
174 {
175 set_logfd (-1);
212 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 176 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
213 logfile = stderr; 177 }
214 } 178 }
215 else
216 setvbuf (logfile, NULL, _IOLBF, 0);
217} 179}
218 180
219void 181void
220init_dynamic (void) 182init_dynamic ()
221{ 183{
222 first_map_ext_path = "/start/HallsOfSelection"; 184 first_map_ext_path = "/start/HallsOfSelection";
223 first_map_path = "/HallOfSelection"; 185 first_map_path = "/HallOfSelection";
224} 186}
225 187
229 */ 191 */
230 192
231//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; 193//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
232 194
233void 195void
234init_attackmess (void) 196init_attackmess ()
235{ 197{
236 char buf[MAX_BUF]; 198 char buf[MAX_BUF];
237 char filename[MAX_BUF]; 199 char filename[MAX_BUF];
238 char *cp, *p; 200 char *cp, *p;
239 FILE *fp; 201 FILE *fp;
240 static int has_been_done = 0; 202 static int has_been_done = 0;
241 int mess, level, comp; 203 int msgnum, level, comp;
242 int mode = 0, total = 0; 204 int mode = 0, total = 0;
243 205
244 if (has_been_done) 206 if (has_been_done)
245 return; 207 return;
246 else 208 else
257 level = 0; 219 level = 0;
258 while (fgets (buf, MAX_BUF, fp) != NULL) 220 while (fgets (buf, MAX_BUF, fp) != NULL)
259 { 221 {
260 if (*buf == '#') 222 if (*buf == '#')
261 continue; 223 continue;
224
262 if ((cp = strchr (buf, '\n')) != NULL) 225 if ((cp = strchr (buf, '\n')) != NULL)
263 *cp = '\0'; 226 *cp = '\0';
227
264 cp = buf; 228 cp = buf;
265 while (*cp == ' ') /* Skip blanks */ 229 while (*cp == ' ') /* Skip blanks */
266 cp++; 230 cp++;
267 231
268 if (strncmp (cp, "TYPE:", 5) == 0) 232 if (strncmp (cp, "TYPE:", 5) == 0)
269 { 233 {
270 p = strtok (buf, ":"); 234 p = strtok (buf, ":");
271 p = strtok (NULL, ":"); 235 p = strtok (NULL, ":");
236
272 if (mode == 1) 237 if (mode == 1)
273 { 238 {
274 attack_mess[mess][level].level = -1; 239 attack_mess[msgnum][level].level = -1;
275 attack_mess[mess][level].buf1 = NULL; 240 attack_mess[msgnum][level].buf1 = NULL;
276 attack_mess[mess][level].buf2 = NULL; 241 attack_mess[msgnum][level].buf2 = NULL;
277 attack_mess[mess][level].buf3 = NULL; 242 attack_mess[msgnum][level].buf3 = NULL;
278 } 243 }
244
279 level = 0; 245 level = 0;
280 mess = atoi (p); 246 msgnum = atoi (p);
281 mode = 1; 247 mode = 1;
282 continue;
283 } 248 }
284 if (mode == 1) 249 else if (mode == 1)
285 { 250 {
286 p = strtok (buf, "="); 251 p = strtok (buf, "=");
287 attack_mess[mess][level].level = atoi (buf); 252 attack_mess[msgnum][level].level = atoi (buf);
288 p = strtok (NULL, "="); 253 p = strtok (NULL, "=");
254
289 if (p != NULL) 255 if (p != NULL)
290 attack_mess[mess][level].buf1 = strdup (p); 256 attack_mess[msgnum][level].buf1 = strdup (p);
291 else 257 else
292 attack_mess[mess][level].buf1 = strdup (""); 258 attack_mess[msgnum][level].buf1 = strdup ("");
259
293 mode = 2; 260 mode = 2;
294 continue;
295 } 261 }
296 else if (mode == 2) 262 else if (mode == 2)
297 { 263 {
298 p = strtok (buf, "="); 264 p = strtok (buf, "=");
299 attack_mess[mess][level].level = atoi (buf); 265 attack_mess[msgnum][level].level = atoi (buf);
300 p = strtok (NULL, "="); 266 p = strtok (NULL, "=");
267
301 if (p != NULL) 268 if (p != NULL)
302 attack_mess[mess][level].buf2 = strdup (p); 269 attack_mess[msgnum][level].buf2 = strdup (p);
303 else 270 else
304 attack_mess[mess][level].buf2 = strdup (""); 271 attack_mess[msgnum][level].buf2 = strdup ("");
272
305 mode = 3; 273 mode = 3;
306 continue;
307 } 274 }
308 else if (mode == 3) 275 else if (mode == 3)
309 { 276 {
310 p = strtok (buf, "="); 277 p = strtok (buf, "=");
311 attack_mess[mess][level].level = atoi (buf); 278 attack_mess[msgnum][level].level = atoi (buf);
312 p = strtok (NULL, "="); 279 p = strtok (NULL, "=");
280
313 if (p != NULL) 281 if (p != NULL)
314 attack_mess[mess][level].buf3 = strdup (p); 282 attack_mess[msgnum][level].buf3 = strdup (p);
315 else 283 else
316 attack_mess[mess][level].buf3 = strdup (""); 284 attack_mess[msgnum][level].buf3 = strdup ("");
285
317 mode = 1; 286 mode = 1;
318 level++; 287 level++;
319 total++; 288 total++;
320 continue;
321 } 289 }
322 } 290 }
291
323 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); 292 LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
324 close_and_delete (fp, comp); 293 close_and_delete (fp, comp);
325} 294}
295

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