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Comparing deliantra/server/common/init.C (file contents):
Revision 1.49 by root, Mon Oct 12 14:00:57 2009 UTC vs.
Revision 1.55 by root, Fri Mar 26 01:04:44 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
72 NULL, /* argv */ 72 NULL, /* argv */
73 CONFDIR, 73 CONFDIR,
74 DATADIR, 74 DATADIR,
75 LOCALDIR, 75 LOCALDIR,
76 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, 76 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
77 UNIQUE_DIR, TEMPLATE_DIR, 77 UNIQUE_DIR, "",
78 TMPDIR, 78 TMPDIR,
79 PK_LUCK_PENALTY, 79 PK_LUCK_PENALTY,
80 STAT_LOSS_ON_DEATH, 80 STAT_LOSS_ON_DEATH,
81 PERMANENT_EXPERIENCE_RATIO, 81 PERMANENT_EXPERIENCE_RATIO,
82 DEATH_PENALTY_RATIO, 82 DEATH_PENALTY_RATIO,
92 SET_FRIENDLY_FIRE, 92 SET_FRIENDLY_FIRE,
93 0, 93 0,
94 0, 94 0,
95 EXPLORE_MODE, 95 EXPLORE_MODE,
96 SPELLPOINT_LEVEL_DEPEND, 96 SPELLPOINT_LEVEL_DEPEND,
97 MOTD,
98 "rules",
99 "news",
100 "", /* DM_MAIL */
101 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
102 0, 97 0,
103 1.0, 98 1.0,
104 99
105/* Armor enchantment stuff */ 100/* Armor enchantment stuff */
106 ARMOR_MAX_ENCHANT, 101 ARMOR_MAX_ENCHANT,
140/* init_environ initialises values from the environmental variables. 135/* init_environ initialises values from the environmental variables.
141 * it needs to be called very early, since command line options should 136 * it needs to be called very early, since command line options should
142 * overwrite these if specified. 137 * overwrite these if specified.
143 */ 138 */
144void 139void
145init_environ (void) 140init_environ ()
146{ 141{
147 const char *cp; 142 const char *cp;
148 143
149 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp; 144 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
150 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; 145 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
163/* 158/*
164 * Initialises all global variables. 159 * Initialises all global variables.
165 * Might use environment-variables as default for some of them. 160 * Might use environment-variables as default for some of them.
166 */ 161 */
167void 162void
168init_globals (void) 163init_globals ()
169{ 164{
170 if (settings.logfilename[0] == 0) 165 if (settings.logfilename[0] == 0)
171 set_logfd (-1); 166 set_logfd (-1);
172 else 167 else
173 { 168 {
182 } 177 }
183 } 178 }
184} 179}
185 180
186void 181void
187init_dynamic (void) 182init_dynamic ()
188{ 183{
189 first_map_ext_path = "/start/HallsOfSelection"; 184 first_map_ext_path = "/start/HallsOfSelection";
190 first_map_path = "/HallOfSelection"; 185 first_map_path = "/HallOfSelection";
191} 186}
192 187
196 */ 191 */
197 192
198//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; 193//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
199 194
200void 195void
201init_attackmess (void) 196init_attackmess ()
202{ 197{
203 char buf[MAX_BUF]; 198 char buf[MAX_BUF];
204 char filename[MAX_BUF]; 199 char filename[MAX_BUF];
205 char *cp, *p; 200 char *cp, *p;
206 FILE *fp; 201 FILE *fp;
207 static int has_been_done = 0; 202 static int has_been_done = 0;
208 int mess, level, comp; 203 int msgnum, level, comp;
209 int mode = 0, total = 0; 204 int mode = 0, total = 0;
210 205
211 if (has_been_done) 206 if (has_been_done)
212 return; 207 return;
213 else 208 else
236 231
237 if (strncmp (cp, "TYPE:", 5) == 0) 232 if (strncmp (cp, "TYPE:", 5) == 0)
238 { 233 {
239 p = strtok (buf, ":"); 234 p = strtok (buf, ":");
240 p = strtok (NULL, ":"); 235 p = strtok (NULL, ":");
236
241 if (mode == 1) 237 if (mode == 1)
242 { 238 {
243 attack_mess[mess][level].level = -1; 239 attack_mess[msgnum][level].level = -1;
244 attack_mess[mess][level].buf1 = NULL; 240 attack_mess[msgnum][level].buf1 = NULL;
245 attack_mess[mess][level].buf2 = NULL; 241 attack_mess[msgnum][level].buf2 = NULL;
246 attack_mess[mess][level].buf3 = NULL; 242 attack_mess[msgnum][level].buf3 = NULL;
247 } 243 }
248 244
249 level = 0; 245 level = 0;
250 mess = atoi (p); 246 msgnum = atoi (p);
251 mode = 1; 247 mode = 1;
252 continue;
253 } 248 }
254
255 if (mode == 1) 249 else if (mode == 1)
256 { 250 {
257 p = strtok (buf, "="); 251 p = strtok (buf, "=");
258 attack_mess[mess][level].level = atoi (buf); 252 attack_mess[msgnum][level].level = atoi (buf);
259 p = strtok (NULL, "="); 253 p = strtok (NULL, "=");
254
260 if (p != NULL) 255 if (p != NULL)
261 attack_mess[mess][level].buf1 = strdup (p); 256 attack_mess[msgnum][level].buf1 = strdup (p);
262 else 257 else
263 attack_mess[mess][level].buf1 = strdup (""); 258 attack_mess[msgnum][level].buf1 = strdup ("");
259
264 mode = 2; 260 mode = 2;
265 continue;
266 } 261 }
267 else if (mode == 2) 262 else if (mode == 2)
268 { 263 {
269 p = strtok (buf, "="); 264 p = strtok (buf, "=");
270 attack_mess[mess][level].level = atoi (buf); 265 attack_mess[msgnum][level].level = atoi (buf);
271 p = strtok (NULL, "="); 266 p = strtok (NULL, "=");
267
272 if (p != NULL) 268 if (p != NULL)
273 attack_mess[mess][level].buf2 = strdup (p); 269 attack_mess[msgnum][level].buf2 = strdup (p);
274 else 270 else
275 attack_mess[mess][level].buf2 = strdup (""); 271 attack_mess[msgnum][level].buf2 = strdup ("");
272
276 mode = 3; 273 mode = 3;
277 continue;
278 } 274 }
279 else if (mode == 3) 275 else if (mode == 3)
280 { 276 {
281 p = strtok (buf, "="); 277 p = strtok (buf, "=");
282 attack_mess[mess][level].level = atoi (buf); 278 attack_mess[msgnum][level].level = atoi (buf);
283 p = strtok (NULL, "="); 279 p = strtok (NULL, "=");
280
284 if (p != NULL) 281 if (p != NULL)
285 attack_mess[mess][level].buf3 = strdup (p); 282 attack_mess[msgnum][level].buf3 = strdup (p);
286 else 283 else
287 attack_mess[mess][level].buf3 = strdup (""); 284 attack_mess[msgnum][level].buf3 = strdup ("");
285
288 mode = 1; 286 mode = 1;
289 level++; 287 level++;
290 total++; 288 total++;
291 continue;
292 } 289 }
293 } 290 }
294 291
295 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); 292 LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
296 close_and_delete (fp, comp); 293 close_and_delete (fp, comp);
297} 294}
298 295

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