1 | /* |
1 | /* |
2 | * static char *rcsid_init_c = |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * "$Id: init.C,v 1.6 2006/09/07 09:37:11 pippijn Exp $"; |
3 | * |
4 | */ |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | |
|
|
6 | /* |
|
|
7 | CrossFire, A Multiplayer game for X-windows |
|
|
8 | |
|
|
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
11 | |
7 | * |
12 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
13 | it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
14 | the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
15 | (at your option) any later version. |
11 | * option) any later version. |
16 | |
12 | * |
17 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
20 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
21 | |
17 | * |
22 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
23 | along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
25 | |
21 | * |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
27 | */ |
23 | */ |
28 | |
24 | |
29 | #define EXTERN |
25 | #define EXTERN // horrible hack |
30 | #define INIT_C |
26 | |
31 | #include <global.h> |
27 | #include <global.h> |
32 | #include <object.h> |
28 | #include <object.h> |
33 | |
29 | |
|
|
30 | dynbuf_text msg_dynbuf (65536, 65536); |
|
|
31 | |
|
|
32 | extern const char *const attacktype_desc[NROFATTACKS] = { |
|
|
33 | # define def(uc, lc, name, plus, change) # name, |
|
|
34 | # include "attackinc.h" |
|
|
35 | # undef def |
|
|
36 | }; |
|
|
37 | |
|
|
38 | extern const char *const resist_plus[NROFATTACKS] = { |
|
|
39 | # define def(uc, lc, name, plus, change) # plus, |
|
|
40 | # include "attackinc.h" |
|
|
41 | # undef def |
|
|
42 | }; |
|
|
43 | |
|
|
44 | extern const char *const change_resist_msg[NROFATTACKS] = { |
|
|
45 | # define def(uc, lc, name, plus, change) # change, |
|
|
46 | # include "attackinc.h" |
|
|
47 | # undef def |
|
|
48 | }; |
|
|
49 | |
|
|
50 | int resist_table[NROFATTACKS] = { |
|
|
51 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
|
|
52 | # include "attackinc.h" |
|
|
53 | # undef def |
|
|
54 | }; |
|
|
55 | |
34 | /* You unforunately need to looking in include/global.h to see what these |
56 | /* You unforunately need to looking in include/global.h to see what these |
35 | * correspond to. |
57 | * correspond to. |
36 | */ |
58 | */ |
37 | struct Settings settings = { |
59 | struct Settings settings = { |
38 | LOGFILE, /* Logfile */ |
60 | LOGFILE, /* Logfile */ |
39 | CSPORT, /* Client/server port */ |
61 | CSPORT, /* Client/server port */ |
40 | |
62 | |
41 | /* Debug level */ |
63 | /* Debug level */ |
42 | #ifdef DEBUG |
64 | #ifdef DEBUG |
43 | llevDebug, |
65 | llevDebug, |
44 | #else |
66 | #else |
45 | llevInfo, |
67 | llevInfo, |
46 | #endif |
68 | #endif |
47 | |
69 | |
48 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
70 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
49 | 0, /* argc */ |
71 | 0, /* argc */ |
50 | NULL, /* argv */ |
72 | NULL, /* argv */ |
51 | CONFDIR, |
73 | CONFDIR, |
52 | DATADIR, |
74 | DATADIR, |
53 | LOCALDIR, |
75 | LOCALDIR, |
54 | PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES, |
76 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
55 | UNIQUE_DIR, TEMPLATE_DIR, |
77 | UNIQUE_DIR, "", |
56 | TMPDIR, |
78 | TMPDIR, |
|
|
79 | PK_LUCK_PENALTY, |
57 | STAT_LOSS_ON_DEATH, |
80 | STAT_LOSS_ON_DEATH, |
58 | PK_LUCK_PENALTY, |
|
|
59 | PERMANENT_EXPERIENCE_RATIO, |
81 | PERMANENT_EXPERIENCE_RATIO, |
60 | DEATH_PENALTY_RATIO, |
82 | DEATH_PENALTY_RATIO, |
61 | DEATH_PENALTY_LEVEL, |
83 | DEATH_PENALTY_LEVEL, |
62 | BALANCED_STAT_LOSS, |
84 | BALANCED_STAT_LOSS, |
63 | NOT_PERMADETH, |
85 | NOT_PERMADETH, |
64 | SIMPLE_EXP, |
86 | SIMPLE_EXP, |
65 | RESET_LOCATION_TIME, |
|
|
66 | SET_TITLE, |
87 | SET_TITLE, |
67 | RESURRECTION, |
88 | RESURRECTION, |
68 | SEARCH_ITEMS, |
89 | SEARCH_ITEMS, |
69 | SPELL_ENCUMBRANCE, |
90 | SPELL_ENCUMBRANCE, |
70 | SPELL_FAILURE_EFFECTS, |
91 | SPELL_FAILURE_EFFECTS, |
71 | CASTING_TIME, |
92 | SET_FRIENDLY_FIRE, |
72 | REAL_WIZ, |
93 | 0, |
73 | RECYCLE_TMP_MAPS, |
94 | 0, |
74 | EXPLORE_MODE, |
95 | EXPLORE_MODE, |
75 | SPELLPOINT_LEVEL_DEPEND, |
96 | SPELLPOINT_LEVEL_DEPEND, |
76 | SET_FRIENDLY_FIRE, |
97 | 0, |
77 | "", /* Who format specifier */ |
|
|
78 | "", /* who wiz format specifier */ |
|
|
79 | MOTD, |
|
|
80 | "rules", |
|
|
81 | "news", |
|
|
82 | "", /* DM_MAIL */ |
|
|
83 | 0, /* This and the next 3 values are metaserver values */ |
|
|
84 | "", |
|
|
85 | "", |
|
|
86 | 0, |
|
|
87 | "", |
|
|
88 | 0,0,0,0,0,0,0,0, /* worldmap settings*/ |
|
|
89 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
|
|
90 | 0, |
|
|
91 | 1.0, |
98 | 1.0, |
|
|
99 | |
92 | /* Armor enchantment stuff */ |
100 | /* Armor enchantment stuff */ |
93 | ARMOR_MAX_ENCHANT, |
101 | ARMOR_MAX_ENCHANT, |
94 | ARMOR_WEIGHT_REDUCTION, |
102 | ARMOR_WEIGHT_REDUCTION, |
95 | ARMOR_WEIGHT_LINEAR, |
103 | ARMOR_WEIGHT_LINEAR, |
96 | ARMOR_SPEED_IMPROVEMENT, |
104 | ARMOR_SPEED_IMPROVEMENT, |
97 | ARMOR_SPEED_LINEAR, |
105 | ARMOR_SPEED_LINEAR, |
98 | 1, /* no_player_stealing */ |
|
|
99 | 1, /* create_home_portals */ |
|
|
100 | }; |
106 | }; |
101 | |
107 | |
102 | /* perhaps not the best place for this, but needs to be |
108 | /* perhaps not the best place for this, but needs to be |
103 | * in some file in the common area so that standalone |
109 | * in some file in the common area so that standalone |
104 | * programs, like the random map generator, can be built. |
110 | * programs, like the random map generator, can be built. |
105 | */ |
111 | */ |
106 | const char* const spellpathnames[NRSPELLPATHS] = { |
112 | const char *const spellpathnames[NRSPELLPATHS] = { |
107 | "Protection", |
113 | "Protection", |
108 | "Fire", |
114 | "Fire", |
109 | "Frost", |
115 | "Frost", |
110 | "Electricity", |
116 | "Electricity", |
111 | "Missiles", |
117 | "Missiles", |
112 | "Self", |
118 | "Self", |
113 | "Summoning", |
119 | "Summoning", |
114 | "Abjuration", |
120 | "Abjuration", |
115 | "Restoration", |
121 | "Restoration", |
116 | "Detonation", |
122 | "Detonation", |
117 | "Mind", |
123 | "Mind", |
118 | "Creation", |
124 | "Creation", |
119 | "Teleportation", |
125 | "Teleportation", |
120 | "Information", |
126 | "Information", |
121 | "Transmutation", |
127 | "Transmutation", |
122 | "Transferrence", |
128 | "Transferrence", |
123 | "Turning", |
129 | "Turning", |
124 | "Wounding", |
130 | "Wounding", |
125 | "Death", |
131 | "Death", |
126 | "Light" |
132 | "Light" |
127 | }; |
133 | }; |
128 | |
134 | |
129 | |
|
|
130 | /* This loads the emergency map information from a |
|
|
131 | * .emergency file in the map directory. Doing this makes |
|
|
132 | * it easier to switch between map distributions (don't need |
|
|
133 | * to recompile. Note that there is no reason I see that |
|
|
134 | * this could not be re-loaded during play, but it seems |
|
|
135 | * like there should be little reason to do that. |
|
|
136 | */ |
|
|
137 | static void init_emergency_mappath(void) |
|
|
138 | { |
|
|
139 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
|
|
140 | FILE *fp; |
|
|
141 | int online=0; |
|
|
142 | |
|
|
143 | /* If this file doesn't exist, not a big deal */ |
|
|
144 | sprintf(filename,"%s/%s/.emergency",settings.datadir, settings.mapdir); |
|
|
145 | if ((fp = fopen(filename, "r"))!=NULL) { |
|
|
146 | while (fgets(tmpbuf, MAX_BUF-1, fp)) { |
|
|
147 | if (tmpbuf[0] == '#') continue; /* ignore comments */ |
|
|
148 | |
|
|
149 | if (online == 0) { |
|
|
150 | tmpbuf[strlen(tmpbuf)-1] = 0; /* kill newline */ |
|
|
151 | settings.emergency_mapname = strdup_local(tmpbuf); |
|
|
152 | } |
|
|
153 | else if (online == 1) { |
|
|
154 | settings.emergency_x = atoi(tmpbuf); |
|
|
155 | } |
|
|
156 | |
|
|
157 | else if (online == 2) { |
|
|
158 | settings.emergency_y = atoi(tmpbuf); |
|
|
159 | } |
|
|
160 | online++; |
|
|
161 | if (online>2) break; |
|
|
162 | } |
|
|
163 | fclose(fp); |
|
|
164 | if (online<=2) |
|
|
165 | LOG(llevError,"Online read partial data from %s\n", filename); |
|
|
166 | LOG(llevDebug,"Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, |
|
|
167 | settings.emergency_x, settings.emergency_y); |
|
|
168 | } |
|
|
169 | } |
|
|
170 | |
|
|
171 | |
|
|
172 | /* |
|
|
173 | * It is vital that init_library() is called by any functions |
|
|
174 | * using this library. |
|
|
175 | * If you want to lessen the size of the program using the library, |
|
|
176 | * you can replace the call to init_library() with init_globals() and |
|
|
177 | * init_function_pointers(). Good idea to also call init_vars and |
|
|
178 | * init_hash_table if you are doing any object loading. |
|
|
179 | */ |
|
|
180 | |
|
|
181 | void init_library(void) { |
|
|
182 | init_environ(); |
|
|
183 | init_globals(); |
|
|
184 | init_objects(); |
|
|
185 | init_vars(); |
|
|
186 | init_block(); |
|
|
187 | ReadBmapNames (); |
|
|
188 | ReadSmooth(); |
|
|
189 | init_anim(); /* Must be after we read in the bitmaps */ |
|
|
190 | init_archetypes(); /* Reads all archetypes from file */ |
|
|
191 | init_dynamic (); |
|
|
192 | init_attackmess(); |
|
|
193 | init_clocks(); |
|
|
194 | init_emergency_mappath(); |
|
|
195 | init_experience(); |
|
|
196 | } |
|
|
197 | |
|
|
198 | |
|
|
199 | /* init_environ initializes values from the environmental variables. |
135 | /* init_environ initialises values from the environmental variables. |
200 | * it needs to be called very early, since command line options should |
136 | * it needs to be called very early, since command line options should |
201 | * overwrite these if specified. |
137 | * overwrite these if specified. |
202 | */ |
138 | */ |
203 | void init_environ(void) { |
139 | void |
|
|
140 | init_environ () |
|
|
141 | { |
204 | char *cp; |
142 | const char *cp; |
205 | |
143 | |
206 | cp=getenv("CROSSFIRE_LIBDIR"); |
144 | if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp; |
207 | if (cp) settings.datadir=cp; |
145 | if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; |
208 | cp=getenv("CROSSFIRE_LOCALDIR"); |
146 | if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp; |
209 | if (cp) settings.localdir=cp; |
147 | if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp; |
210 | cp=getenv("CROSSFIRE_PLAYERDIR"); |
148 | if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp; |
211 | if (cp) settings.playerdir=cp; |
149 | if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp; |
212 | cp=getenv("CROSSFIRE_MAPDIR"); |
150 | if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp; |
213 | if (cp) settings.mapdir=cp; |
151 | if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp; |
214 | cp=getenv("CROSSFIRE_ARCHETYPES"); |
152 | if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp; |
215 | if (cp) settings.archetypes=cp; |
153 | if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp; |
216 | cp=getenv("CROSSFIRE_TREASURES"); |
154 | |
217 | if (cp) settings.treasures=cp; |
155 | if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp; |
218 | cp=getenv("CROSSFIRE_UNIQUEDIR"); |
|
|
219 | if (cp) settings.uniquedir=cp; |
|
|
220 | cp=getenv("CROSSFIRE_TEMPLATEDIR"); |
|
|
221 | if (cp) settings.templatedir=cp; |
|
|
222 | cp=getenv("CROSSFIRE_TMPDIR"); |
|
|
223 | if (cp) settings.tmpdir=cp; |
|
|
224 | } |
156 | } |
225 | |
|
|
226 | |
157 | |
227 | /* |
158 | /* |
228 | * Initialises all global variables. |
159 | * Initialises all global variables. |
229 | * Might use environment-variables as default for some of them. |
160 | * Might use environment-variables as default for some of them. |
230 | */ |
161 | */ |
231 | |
162 | void |
232 | void init_globals(void) { |
163 | init_globals () |
|
|
164 | { |
233 | if (settings.logfilename[0] == 0) { |
165 | if (settings.logfilename[0] == 0) |
234 | logfile = stderr; |
166 | set_logfd (-1); |
|
|
167 | else |
|
|
168 | { |
|
|
169 | int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666); |
|
|
170 | |
|
|
171 | if (logfd >= 0) |
|
|
172 | set_logfd (logfd); |
|
|
173 | else |
|
|
174 | { |
|
|
175 | set_logfd (-1); |
|
|
176 | LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename); |
|
|
177 | } |
235 | } |
178 | } |
236 | else if ((logfile=fopen(settings.logfilename, "a"))==NULL) { |
179 | } |
237 | fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n", |
180 | |
238 | settings.logfilename); |
181 | void |
239 | logfile = stderr; |
182 | init_dynamic () |
|
|
183 | { |
|
|
184 | first_map_ext_path = "/start/HallsOfSelection"; |
|
|
185 | first_map_path = "/HallOfSelection"; |
|
|
186 | } |
|
|
187 | |
|
|
188 | /* |
|
|
189 | * initialises the attack messages. |
|
|
190 | * Called by init_library(). |
|
|
191 | */ |
|
|
192 | |
|
|
193 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
|
|
194 | |
|
|
195 | void |
|
|
196 | init_attackmess () |
|
|
197 | { |
|
|
198 | char buf[MAX_BUF]; |
|
|
199 | char filename[MAX_BUF]; |
|
|
200 | char *cp, *p; |
|
|
201 | FILE *fp; |
|
|
202 | static int has_been_done = 0; |
|
|
203 | int msgnum, level, comp; |
|
|
204 | int mode = 0, total = 0; |
|
|
205 | |
|
|
206 | if (has_been_done) |
|
|
207 | return; |
|
|
208 | else |
|
|
209 | has_been_done = 1; |
|
|
210 | |
|
|
211 | sprintf (filename, "%s/attackmess", settings.datadir); |
|
|
212 | LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
|
|
213 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
|
|
214 | { |
|
|
215 | LOG (llevError, "Can't open %s.\n", filename); |
|
|
216 | return; |
240 | } |
217 | } |
241 | else { |
218 | |
242 | setvbuf(logfile, NULL, _IOLBF, 0); |
219 | level = 0; |
|
|
220 | while (fgets (buf, MAX_BUF, fp) != NULL) |
|
|
221 | { |
|
|
222 | if (*buf == '#') |
|
|
223 | continue; |
|
|
224 | |
|
|
225 | if ((cp = strchr (buf, '\n')) != NULL) |
|
|
226 | *cp = '\0'; |
|
|
227 | |
|
|
228 | cp = buf; |
|
|
229 | while (*cp == ' ') /* Skip blanks */ |
|
|
230 | cp++; |
|
|
231 | |
|
|
232 | if (strncmp (cp, "TYPE:", 5) == 0) |
|
|
233 | { |
|
|
234 | p = strtok (buf, ":"); |
|
|
235 | p = strtok (NULL, ":"); |
|
|
236 | |
|
|
237 | if (mode == 1) |
|
|
238 | { |
|
|
239 | attack_mess[msgnum][level].level = -1; |
|
|
240 | attack_mess[msgnum][level].buf1 = NULL; |
|
|
241 | attack_mess[msgnum][level].buf2 = NULL; |
|
|
242 | attack_mess[msgnum][level].buf3 = NULL; |
|
|
243 | } |
|
|
244 | |
|
|
245 | level = 0; |
|
|
246 | msgnum = atoi (p); |
|
|
247 | mode = 1; |
|
|
248 | } |
|
|
249 | else if (mode == 1) |
|
|
250 | { |
|
|
251 | p = strtok (buf, "="); |
|
|
252 | attack_mess[msgnum][level].level = atoi (buf); |
|
|
253 | p = strtok (NULL, "="); |
|
|
254 | |
|
|
255 | if (p != NULL) |
|
|
256 | attack_mess[msgnum][level].buf1 = strdup (p); |
|
|
257 | else |
|
|
258 | attack_mess[msgnum][level].buf1 = strdup (""); |
|
|
259 | |
|
|
260 | mode = 2; |
|
|
261 | } |
|
|
262 | else if (mode == 2) |
|
|
263 | { |
|
|
264 | p = strtok (buf, "="); |
|
|
265 | attack_mess[msgnum][level].level = atoi (buf); |
|
|
266 | p = strtok (NULL, "="); |
|
|
267 | |
|
|
268 | if (p != NULL) |
|
|
269 | attack_mess[msgnum][level].buf2 = strdup (p); |
|
|
270 | else |
|
|
271 | attack_mess[msgnum][level].buf2 = strdup (""); |
|
|
272 | |
|
|
273 | mode = 3; |
|
|
274 | } |
|
|
275 | else if (mode == 3) |
|
|
276 | { |
|
|
277 | p = strtok (buf, "="); |
|
|
278 | attack_mess[msgnum][level].level = atoi (buf); |
|
|
279 | p = strtok (NULL, "="); |
|
|
280 | |
|
|
281 | if (p != NULL) |
|
|
282 | attack_mess[msgnum][level].buf3 = strdup (p); |
|
|
283 | else |
|
|
284 | attack_mess[msgnum][level].buf3 = strdup (""); |
|
|
285 | |
|
|
286 | mode = 1; |
|
|
287 | level++; |
|
|
288 | total++; |
|
|
289 | } |
243 | } |
290 | } |
244 | exiting = 0; |
|
|
245 | first_player=NULL; |
|
|
246 | first_friendly_object=NULL; |
|
|
247 | first_map=NULL; |
|
|
248 | first_treasurelist=NULL; |
|
|
249 | first_artifactlist=NULL; |
|
|
250 | first_archetype=NULL; |
|
|
251 | *first_map_ext_path=0; |
|
|
252 | warn_archetypes=0; |
|
|
253 | nroftreasures = 0; |
|
|
254 | nrofartifacts = 0; |
|
|
255 | nrofallowedstr=0; |
|
|
256 | ring_arch = NULL; |
|
|
257 | amulet_arch = NULL; |
|
|
258 | staff_arch = NULL; |
|
|
259 | trying_emergency_save = 0; |
|
|
260 | num_animations=0; |
|
|
261 | animations_allocated=0; |
|
|
262 | init_defaults(); |
|
|
263 | } |
|
|
264 | |
291 | |
265 | /* |
|
|
266 | * Sets up and initialises the linked list of free and used objects. |
|
|
267 | * Allocates a certain chunk of objects and puts them on the free list. |
|
|
268 | * Called by init_library(); |
|
|
269 | */ |
|
|
270 | |
|
|
271 | void |
|
|
272 | init_objects(void) |
|
|
273 | { |
|
|
274 | /* Initialize all objects: */ |
|
|
275 | objects = NULL; |
|
|
276 | active_objects = NULL; |
|
|
277 | } |
|
|
278 | |
|
|
279 | /* |
|
|
280 | * Initialises global variables which can be changed by options. |
|
|
281 | * Called by init_library(). |
|
|
282 | */ |
|
|
283 | |
|
|
284 | void init_defaults(void) { |
|
|
285 | editor=0; |
|
|
286 | nroferrors=0; |
|
|
287 | } |
|
|
288 | |
|
|
289 | |
|
|
290 | void init_dynamic (void) { |
|
|
291 | archetype *at = first_archetype; |
|
|
292 | while (at) { |
|
|
293 | if (at->clone.type == MAP) { |
|
|
294 | if (at->clone.race) { |
|
|
295 | strcpy (first_map_ext_path, at->clone.race); |
|
|
296 | } |
|
|
297 | if (EXIT_PATH (&at->clone)) { |
|
|
298 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
|
|
299 | return; |
|
|
300 | } |
|
|
301 | } |
|
|
302 | at = at->next; |
|
|
303 | } |
|
|
304 | LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n"); |
|
|
305 | exit (-1); |
|
|
306 | } |
|
|
307 | |
|
|
308 | unsigned long todtick; |
|
|
309 | |
|
|
310 | /* |
|
|
311 | * Write out the current time to the file so time does not |
|
|
312 | * reset every time the server reboots. |
|
|
313 | */ |
|
|
314 | |
|
|
315 | void write_todclock(void) |
|
|
316 | { |
|
|
317 | char filename[MAX_BUF]; |
|
|
318 | FILE *fp; |
|
|
319 | |
|
|
320 | sprintf(filename, "%s/clockdata", settings.localdir); |
|
|
321 | if ((fp = fopen(filename, "w")) == NULL) { |
|
|
322 | LOG(llevError, "Cannot open %s for writing\n", filename); |
|
|
323 | return; |
|
|
324 | } |
|
|
325 | fprintf(fp, "%lu", todtick); |
|
|
326 | fclose(fp); |
|
|
327 | } |
|
|
328 | |
|
|
329 | /* |
|
|
330 | * Initializes the gametime and TOD counters |
|
|
331 | * Called by init_library(). |
|
|
332 | */ |
|
|
333 | |
|
|
334 | void init_clocks(void) |
|
|
335 | { |
|
|
336 | char filename[MAX_BUF]; |
|
|
337 | FILE *fp; |
|
|
338 | static int has_been_done=0; |
|
|
339 | |
|
|
340 | if (has_been_done) |
|
|
341 | return; |
|
|
342 | else |
|
|
343 | has_been_done = 1; |
|
|
344 | |
|
|
345 | sprintf(filename, "%s/clockdata", settings.localdir); |
|
|
346 | LOG(llevDebug, "Reading clockdata from %s...", filename); |
|
|
347 | if ((fp = fopen(filename, "r")) == NULL) { |
|
|
348 | LOG(llevError, "Can't open %s.\n", filename); |
|
|
349 | todtick = 0; |
|
|
350 | write_todclock(); |
|
|
351 | return; |
|
|
352 | } |
|
|
353 | fscanf(fp, "%lu", &todtick); |
|
|
354 | LOG(llevDebug, "todtick=%lu\n", todtick); |
|
|
355 | fclose(fp); |
|
|
356 | } |
|
|
357 | |
|
|
358 | /* |
|
|
359 | * Initializes the attack messages. |
|
|
360 | * Called by init_library(). |
|
|
361 | */ |
|
|
362 | |
|
|
363 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
|
|
364 | |
|
|
365 | void init_attackmess(void){ |
|
|
366 | char buf[MAX_BUF]; |
|
|
367 | char filename[MAX_BUF]; |
|
|
368 | char *cp, *p; |
|
|
369 | FILE *fp; |
|
|
370 | static int has_been_done=0; |
|
|
371 | int mess, level, comp; |
|
|
372 | int mode=0, total=0; |
|
|
373 | |
|
|
374 | if (has_been_done) |
|
|
375 | return; |
|
|
376 | else |
|
|
377 | has_been_done = 1; |
|
|
378 | |
|
|
379 | sprintf(filename, "%s/attackmess", settings.datadir); |
|
|
380 | LOG(llevDebug, "Reading attack messages from %s...", filename); |
|
|
381 | if ((fp = open_and_uncompress(filename, 0, &comp)) == NULL) { |
|
|
382 | LOG(llevError, "Can't open %s.\n", filename); |
|
|
383 | return; |
|
|
384 | } |
|
|
385 | |
|
|
386 | level = 0; |
|
|
387 | while (fgets(buf, MAX_BUF, fp)!=NULL) { |
|
|
388 | if (*buf=='#') continue; |
|
|
389 | if((cp=strchr(buf,'\n'))!=NULL) |
|
|
390 | *cp='\0'; |
|
|
391 | cp=buf; |
|
|
392 | while(*cp==' ') /* Skip blanks */ |
|
|
393 | cp++; |
|
|
394 | |
|
|
395 | if (strncmp(cp, "TYPE:", 5)==0) { |
|
|
396 | p = strtok(buf, ":"); |
|
|
397 | p = strtok(NULL, ":"); |
|
|
398 | if (mode == 1) { |
|
|
399 | attack_mess[mess][level].level = -1; |
|
|
400 | attack_mess[mess][level].buf1 = NULL; |
|
|
401 | attack_mess[mess][level].buf2 = NULL; |
|
|
402 | attack_mess[mess][level].buf3 = NULL; |
|
|
403 | } |
|
|
404 | level = 0; |
|
|
405 | mess = atoi(p); |
|
|
406 | mode = 1; |
|
|
407 | continue; |
|
|
408 | } |
|
|
409 | if (mode==1) { |
|
|
410 | p = strtok(buf, "="); |
|
|
411 | attack_mess[mess][level].level = atoi(buf); |
|
|
412 | p = strtok(NULL, "="); |
|
|
413 | if (p != NULL) |
|
|
414 | attack_mess[mess][level].buf1 = strdup_local(p); |
|
|
415 | else |
|
|
416 | attack_mess[mess][level].buf1 = strdup_local(""); |
|
|
417 | mode = 2; |
|
|
418 | continue; |
|
|
419 | } else if (mode==2) { |
|
|
420 | p = strtok(buf, "="); |
|
|
421 | attack_mess[mess][level].level = atoi(buf); |
|
|
422 | p = strtok(NULL, "="); |
|
|
423 | if (p != NULL) |
|
|
424 | attack_mess[mess][level].buf2 = strdup_local(p); |
|
|
425 | else |
|
|
426 | attack_mess[mess][level].buf2 = strdup_local(""); |
|
|
427 | mode = 3; |
|
|
428 | continue; |
|
|
429 | } else if (mode==3) { |
|
|
430 | p = strtok(buf, "="); |
|
|
431 | attack_mess[mess][level].level = atoi(buf); |
|
|
432 | p = strtok(NULL, "="); |
|
|
433 | if (p != NULL) |
|
|
434 | attack_mess[mess][level].buf3 = strdup_local(p); |
|
|
435 | else |
|
|
436 | attack_mess[mess][level].buf3 = strdup_local(""); |
|
|
437 | mode = 1; |
|
|
438 | level++; |
|
|
439 | total++; |
|
|
440 | continue; |
|
|
441 | } |
|
|
442 | } |
|
|
443 | LOG(llevDebug, "got %d messages in %d categories.\n", total, mess+1); |
292 | LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1); |
444 | close_and_delete(fp, comp); |
293 | close_and_delete (fp, comp); |
445 | } |
294 | } |
|
|
295 | |