1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | (at your option) any later version. |
11 | * option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #define EXTERN // horrible hack |
25 | #define EXTERN // horrible hack |
25 | |
26 | |
26 | #include <global.h> |
27 | #include <global.h> |
27 | #include <object.h> |
28 | #include <object.h> |
28 | |
29 | |
|
|
30 | dynbuf_text msg_dynbuf (65536, 65536); |
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31 | |
|
|
32 | extern const char *const attacktype_name[NROFATTACKS] = { |
|
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33 | # define def(uc, lc, desc, plus, change) # lc, |
|
|
34 | # include "attackinc.h" |
|
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35 | # undef def |
|
|
36 | }; |
|
|
37 | |
29 | extern const char *const attacktype_desc[NROFATTACKS] = { |
38 | extern const char *const attacktype_desc[NROFATTACKS] = { |
30 | # define def(uc, lc, name, plus, change) # name, |
39 | # define def(uc, lc, desc, plus, change) # desc, |
31 | # include "attackinc.h" |
40 | # include "attackinc.h" |
32 | # undef def |
41 | # undef def |
33 | }; |
42 | }; |
34 | |
43 | |
35 | extern const char *const resist_plus[NROFATTACKS] = { |
44 | extern const char *const resist_plus[NROFATTACKS] = { |
36 | # define def(uc, lc, name, plus, change) # plus, |
45 | # define def(uc, lc, desc, plus, change) # plus, |
37 | # include "attackinc.h" |
46 | # include "attackinc.h" |
38 | # undef def |
47 | # undef def |
39 | }; |
48 | }; |
40 | |
49 | |
41 | extern const char *const change_resist_msg[NROFATTACKS] = { |
50 | extern const char *const change_resist_msg[NROFATTACKS] = { |
42 | # define def(uc, lc, name, plus, change) # change, |
51 | # define def(uc, lc, desc, plus, change) # change, |
43 | # include "attackinc.h" |
52 | # include "attackinc.h" |
44 | # undef def |
53 | # undef def |
45 | }; |
54 | }; |
46 | |
55 | |
47 | int resist_table[NROFATTACKS] = { |
56 | int resist_table[NROFATTACKS] = { |
48 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
57 | # define def(uc, lc, desc, plus, change) ATNR_ ## uc, |
49 | # include "attackinc.h" |
58 | # include "attackinc.h" |
50 | # undef def |
59 | # undef def |
51 | }; |
60 | }; |
52 | |
61 | |
53 | /* You unforunately need to looking in include/global.h to see what these |
62 | /* You unforunately need to looking in include/global.h to see what these |
54 | * correspond to. |
63 | * correspond to. |
55 | */ |
64 | */ |
56 | struct Settings settings = { |
65 | struct Settings settings = { |
57 | LOGFILE, /* Logfile */ |
66 | LOGFILE, /* Logfile */ |
58 | CSPORT, /* Client/server port */ |
67 | CSPORT, /* Client/server port */ |
59 | |
68 | llevTrace, /* Log level */ |
60 | /* Debug level */ |
|
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61 | #ifdef DEBUG |
|
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62 | llevDebug, |
|
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63 | #else |
|
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64 | llevInfo, |
|
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65 | #endif |
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|
66 | |
|
|
67 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
69 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
68 | 0, /* argc */ |
70 | 0, /* argc */ |
69 | NULL, /* argv */ |
71 | NULL, /* argv */ |
70 | CONFDIR, |
72 | CONFDIR, |
71 | DATADIR, |
73 | DATADIR, |
72 | LOCALDIR, |
74 | LOCALDIR, |
73 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
75 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
74 | UNIQUE_DIR, TEMPLATE_DIR, |
76 | UNIQUE_DIR, "", |
75 | TMPDIR, |
77 | TMPDIR, |
|
|
78 | PK_LUCK_PENALTY, |
76 | STAT_LOSS_ON_DEATH, |
79 | STAT_LOSS_ON_DEATH, |
77 | PK_LUCK_PENALTY, |
|
|
78 | PERMANENT_EXPERIENCE_RATIO, |
80 | PERMANENT_EXPERIENCE_RATIO, |
79 | DEATH_PENALTY_RATIO, |
81 | DEATH_PENALTY_RATIO, |
80 | DEATH_PENALTY_LEVEL, |
82 | DEATH_PENALTY_LEVEL, |
81 | BALANCED_STAT_LOSS, |
83 | BALANCED_STAT_LOSS, |
82 | NOT_PERMADETH, |
84 | NOT_PERMADETH, |
83 | SIMPLE_EXP, |
85 | SIMPLE_EXP, |
84 | RESET_LOCATION_TIME, |
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85 | SET_TITLE, |
86 | SET_TITLE, |
86 | RESURRECTION, |
87 | RESURRECTION, |
87 | SEARCH_ITEMS, |
88 | SEARCH_ITEMS, |
88 | SPELL_ENCUMBRANCE, |
89 | SPELL_ENCUMBRANCE, |
89 | SPELL_FAILURE_EFFECTS, |
90 | SPELL_FAILURE_EFFECTS, |
90 | CASTING_TIME, |
91 | SET_FRIENDLY_FIRE, |
91 | REAL_WIZ, |
92 | 0, |
92 | RECYCLE_TMP_MAPS, |
93 | 0, |
93 | EXPLORE_MODE, |
94 | EXPLORE_MODE, |
94 | SPELLPOINT_LEVEL_DEPEND, |
95 | SPELLPOINT_LEVEL_DEPEND, |
95 | SET_FRIENDLY_FIRE, |
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96 | "", /* Who format specifier */ |
|
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97 | "", /* who wiz format specifier */ |
|
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98 | MOTD, |
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99 | "rules", |
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100 | "news", |
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101 | "", /* DM_MAIL */ |
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102 | 0, /* This and the next 3 values are metaserver values */ |
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103 | "", |
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104 | "", |
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105 | 0, |
96 | 0, |
106 | "", |
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107 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
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108 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
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109 | 0, |
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110 | 1.0, |
97 | 1.25, |
111 | |
98 | |
112 | /* Armor enchantment stuff */ |
99 | /* Armor enchantment stuff */ |
113 | ARMOR_MAX_ENCHANT, |
100 | ARMOR_MAX_ENCHANT, |
114 | ARMOR_WEIGHT_REDUCTION, |
101 | ARMOR_WEIGHT_REDUCTION, |
115 | ARMOR_WEIGHT_LINEAR, |
102 | ARMOR_WEIGHT_LINEAR, |
116 | ARMOR_SPEED_IMPROVEMENT, |
103 | ARMOR_SPEED_IMPROVEMENT, |
117 | ARMOR_SPEED_LINEAR, |
104 | ARMOR_SPEED_LINEAR, |
118 | 1, /* no_player_stealing */ |
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119 | 1, /* create_home_portals */ |
|
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120 | }; |
105 | }; |
121 | |
106 | |
122 | /* perhaps not the best place for this, but needs to be |
107 | /* perhaps not the best place for this, but needs to be |
123 | * in some file in the common area so that standalone |
108 | * in some file in the common area so that standalone |
124 | * programs, like the random map generator, can be built. |
109 | * programs, like the random map generator, can be built. |
… | |
… | |
144 | "Wounding", |
129 | "Wounding", |
145 | "Death", |
130 | "Death", |
146 | "Light" |
131 | "Light" |
147 | }; |
132 | }; |
148 | |
133 | |
149 | |
|
|
150 | /* This loads the emergency map information from a |
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151 | * .emergency file in the map directory. Doing this makes |
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152 | * it easier to switch between map distributions (don't need |
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153 | * to recompile. Note that there is no reason I see that |
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154 | * this could not be re-loaded during play, but it seems |
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155 | * like there should be little reason to do that. |
|
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156 | */ |
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157 | static void |
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158 | init_emergency_mappath (void) |
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159 | { |
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160 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
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161 | FILE *fp; |
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162 | int online = 0; |
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163 | |
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164 | /* If this file doesn't exist, not a big deal */ |
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165 | sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
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166 | if ((fp = fopen (filename, "r")) != NULL) |
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167 | { |
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168 | while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
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169 | { |
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170 | if (tmpbuf[0] == '#') |
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171 | continue; /* ignore comments */ |
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172 | |
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173 | if (online == 0) |
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174 | { |
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175 | tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
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176 | settings.emergency_mapname = strdup_local (tmpbuf); |
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177 | } |
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178 | else if (online == 1) |
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179 | { |
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180 | settings.emergency_x = atoi (tmpbuf); |
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181 | } |
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182 | |
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183 | else if (online == 2) |
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184 | { |
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185 | settings.emergency_y = atoi (tmpbuf); |
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186 | } |
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187 | online++; |
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188 | if (online > 2) |
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189 | break; |
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190 | } |
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191 | fclose (fp); |
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192 | if (online <= 2) |
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193 | LOG (llevError, "Online read partial data from %s\n", filename); |
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194 | LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
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195 | } |
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196 | } |
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197 | |
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198 | |
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199 | /* |
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200 | * It is vital that init_library() is called by any functions |
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201 | * using this library. |
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202 | * If you want to lessen the size of the program using the library, |
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203 | * you can replace the call to init_library() with init_globals() and |
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204 | * init_function_pointers(). Good idea to also call init_vars and |
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205 | * init_hash_table if you are doing any object loading. |
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206 | */ |
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207 | |
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208 | void |
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209 | init_library (void) |
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210 | { |
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211 | init_environ (); |
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212 | init_globals (); |
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213 | init_vars (); |
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214 | init_block (); |
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215 | ReadBmapNames (); |
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216 | ReadSmooth (); |
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217 | init_anim (); /* Must be after we read in the bitmaps */ |
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218 | init_archetypes (); /* Reads all archetypes from file */ |
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219 | init_dynamic (); |
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220 | init_attackmess (); |
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221 | init_clocks (); |
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222 | init_emergency_mappath (); |
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223 | init_experience (); |
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224 | } |
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225 | |
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226 | |
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227 | /* init_environ initializes values from the environmental variables. |
134 | /* init_environ initialises values from the environmental variables. |
228 | * it needs to be called very early, since command line options should |
135 | * it needs to be called very early, since command line options should |
229 | * overwrite these if specified. |
136 | * overwrite these if specified. |
230 | */ |
137 | */ |
231 | void |
138 | void |
232 | init_environ (void) |
139 | init_environ () |
233 | { |
140 | { |
234 | char *cp; |
141 | const char *cp; |
235 | |
142 | |
236 | cp = getenv ("CROSSFIRE_LIBDIR"); |
143 | if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp; |
237 | if (cp) |
144 | if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; |
238 | settings.datadir = cp; |
145 | if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp; |
239 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
146 | if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp; |
240 | if (cp) |
147 | if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp; |
241 | settings.localdir = cp; |
148 | if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp; |
242 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
149 | if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp; |
243 | if (cp) |
150 | if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp; |
244 | settings.playerdir = cp; |
151 | if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp; |
245 | cp = getenv ("CROSSFIRE_MAPDIR"); |
152 | if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp; |
246 | if (cp) |
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247 | settings.mapdir = cp; |
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248 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
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249 | if (cp) |
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250 | settings.archetypes = cp; |
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251 | cp = getenv ("CROSSFIRE_TREASURES"); |
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252 | if (cp) |
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253 | settings.treasures = cp; |
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254 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
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255 | if (cp) |
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256 | settings.uniquedir = cp; |
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257 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
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258 | if (cp) |
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259 | settings.templatedir = cp; |
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260 | cp = getenv ("CROSSFIRE_TMPDIR"); |
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261 | if (cp) |
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262 | settings.tmpdir = cp; |
|
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263 | } |
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264 | |
153 | |
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154 | if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp; |
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155 | } |
265 | |
156 | |
266 | /* |
157 | /* |
267 | * Initialises all global variables. |
158 | * Initialises all global variables. |
268 | * Might use environment-variables as default for some of them. |
159 | * Might use environment-variables as default for some of them. |
269 | */ |
160 | */ |
270 | |
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271 | void |
161 | void |
272 | init_globals (void) |
162 | init_globals () |
273 | { |
163 | { |
274 | if (settings.logfilename[0] == 0) |
164 | if (settings.logfilename[0] == 0) |
275 | logfile = stderr; |
165 | log_setfd (-1); |
276 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
166 | else |
277 | { |
167 | { |
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168 | int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666); |
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169 | |
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170 | if (logfd >= 0) |
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171 | log_setfd (logfd); |
|
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172 | else |
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173 | { |
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174 | log_setfd (-1); |
278 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
175 | LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename); |
279 | logfile = stderr; |
176 | } |
280 | } |
177 | } |
281 | else |
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282 | setvbuf (logfile, NULL, _IOLBF, 0); |
|
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283 | } |
178 | } |
284 | |
179 | |
285 | void |
180 | void |
286 | init_dynamic (void) |
181 | init_dynamic () |
287 | { |
182 | { |
288 | archetype *at = first_archetype; |
183 | first_map_ext_path = "/start/HallsOfSelection"; |
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184 | first_map_path = "/HallOfSelection"; |
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185 | } |
289 | |
186 | |
290 | while (at) |
187 | /* |
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188 | * initialises the attack messages. |
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189 | * Called by init_library(). |
|
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190 | */ |
|
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191 | |
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192 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
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193 | |
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194 | void |
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195 | init_attackmess () |
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196 | { |
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197 | object_thawer thawer (settings.datadir, "attackmess"); |
|
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198 | |
|
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199 | if (!thawer) |
291 | { |
200 | { |
292 | if (at->clone.type == MAP) |
|
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293 | { |
|
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294 | if (at->clone.race) |
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295 | strcpy (first_map_ext_path, at->clone.race); |
|
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296 | |
|
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297 | if (EXIT_PATH (&at->clone)) |
|
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298 | { |
|
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299 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
|
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300 | return; |
|
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301 | } |
|
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302 | } |
|
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303 | |
|
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304 | at = at->next; |
|
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305 | } |
|
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306 | |
|
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307 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
|
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308 | exit (-1); |
|
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309 | } |
|
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310 | |
|
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311 | unsigned long todtick; |
|
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312 | |
|
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313 | /* |
|
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314 | * Write out the current time to the file so time does not |
|
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315 | * reset every time the server reboots. |
|
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316 | */ |
|
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317 | |
|
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318 | void |
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319 | write_todclock (void) |
|
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320 | { |
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321 | char filename[MAX_BUF]; |
|
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322 | FILE *fp; |
|
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323 | |
|
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324 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
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325 | if ((fp = fopen (filename, "w")) == NULL) |
|
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326 | { |
|
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327 | LOG (llevError, "Cannot open %s for writing\n", filename); |
201 | LOG (llevError, "Can't open %s.\n", thawer.name); |
328 | return; |
202 | return; |
329 | } |
203 | } |
330 | fprintf (fp, "%lu", todtick); |
|
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331 | fclose (fp); |
|
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332 | } |
|
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333 | |
204 | |
334 | /* |
205 | int msgnum = -1; |
335 | * Initializes the gametime and TOD counters |
206 | int total = 0; |
336 | * Called by init_library(). |
|
|
337 | */ |
|
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338 | |
207 | |
339 | void |
208 | while (thawer.kw) |
340 | init_clocks (void) |
|
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341 | { |
|
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342 | char filename[MAX_BUF]; |
|
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343 | FILE *fp; |
|
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344 | static int has_been_done = 0; |
|
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345 | |
|
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346 | if (has_been_done) |
|
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347 | return; |
|
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348 | else |
|
|
349 | has_been_done = 1; |
|
|
350 | |
|
|
351 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
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352 | LOG (llevDebug, "Reading clockdata from %s...", filename); |
|
|
353 | if ((fp = fopen (filename, "r")) == NULL) |
|
|
354 | { |
209 | { |
355 | LOG (llevError, "Can't open %s.\n", filename); |
210 | if (thawer.kw != KW_type) |
356 | todtick = 0; |
211 | if (!thawer.parse_error ("attackmess file")) |
357 | write_todclock (); |
212 | break; |
358 | return; |
213 | |
|
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214 | thawer.get (msgnum); |
|
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215 | thawer.next (); |
|
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216 | |
|
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217 | int level = 0; |
|
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218 | |
|
|
219 | while (thawer.kw == KW_hp) |
|
|
220 | { |
|
|
221 | // our old friend, dog-slow sscanf |
|
|
222 | int hp; |
|
|
223 | char buf1[1024]; |
|
|
224 | char buf2[1024]; |
|
|
225 | char buf3[1024]; |
|
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226 | |
|
|
227 | if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]", |
|
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228 | &hp, buf1, buf2, buf3)) |
|
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229 | thawer.parse_error ("attackmess file"); |
|
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230 | else |
|
|
231 | { |
|
|
232 | if (*buf2 == '-') |
|
|
233 | *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker |
|
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234 | |
|
|
235 | attack_mess[msgnum][level].level = hp; |
|
|
236 | attack_mess[msgnum][level].buf1 = strdup (buf1); |
|
|
237 | attack_mess[msgnum][level].buf2 = strdup (buf2); |
|
|
238 | attack_mess[msgnum][level].buf3 = strdup (buf3); |
|
|
239 | |
|
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240 | ++level; |
|
|
241 | ++total; |
|
|
242 | } |
|
|
243 | |
|
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244 | thawer.next (); |
|
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245 | } |
|
|
246 | |
|
|
247 | attack_mess[msgnum][level].level = -1; |
|
|
248 | attack_mess[msgnum][level].buf1 = 0; |
|
|
249 | attack_mess[msgnum][level].buf2 = 0; |
|
|
250 | attack_mess[msgnum][level].buf3 = 0; |
359 | } |
251 | } |
360 | fscanf (fp, "%lu", &todtick); |
|
|
361 | LOG (llevDebug, "todtick=%lu\n", todtick); |
|
|
362 | fclose (fp); |
|
|
363 | } |
|
|
364 | |
252 | |
365 | /* |
|
|
366 | * Initializes the attack messages. |
|
|
367 | * Called by init_library(). |
|
|
368 | */ |
|
|
369 | |
|
|
370 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
|
|
371 | |
|
|
372 | void |
|
|
373 | init_attackmess (void) |
|
|
374 | { |
|
|
375 | char buf[MAX_BUF]; |
|
|
376 | char filename[MAX_BUF]; |
|
|
377 | char *cp, *p; |
|
|
378 | FILE *fp; |
|
|
379 | static int has_been_done = 0; |
|
|
380 | int mess, level, comp; |
|
|
381 | int mode = 0, total = 0; |
|
|
382 | |
|
|
383 | if (has_been_done) |
|
|
384 | return; |
|
|
385 | else |
|
|
386 | has_been_done = 1; |
|
|
387 | |
|
|
388 | sprintf (filename, "%s/attackmess", settings.datadir); |
|
|
389 | LOG (llevDebug, "Reading attack messages from %s...", filename); |
|
|
390 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
|
|
391 | { |
|
|
392 | LOG (llevError, "Can't open %s.\n", filename); |
|
|
393 | return; |
|
|
394 | } |
|
|
395 | |
|
|
396 | level = 0; |
|
|
397 | while (fgets (buf, MAX_BUF, fp) != NULL) |
|
|
398 | { |
|
|
399 | if (*buf == '#') |
|
|
400 | continue; |
|
|
401 | if ((cp = strchr (buf, '\n')) != NULL) |
|
|
402 | *cp = '\0'; |
|
|
403 | cp = buf; |
|
|
404 | while (*cp == ' ') /* Skip blanks */ |
|
|
405 | cp++; |
|
|
406 | |
|
|
407 | if (strncmp (cp, "TYPE:", 5) == 0) |
|
|
408 | { |
|
|
409 | p = strtok (buf, ":"); |
|
|
410 | p = strtok (NULL, ":"); |
|
|
411 | if (mode == 1) |
|
|
412 | { |
|
|
413 | attack_mess[mess][level].level = -1; |
|
|
414 | attack_mess[mess][level].buf1 = NULL; |
|
|
415 | attack_mess[mess][level].buf2 = NULL; |
|
|
416 | attack_mess[mess][level].buf3 = NULL; |
|
|
417 | } |
|
|
418 | level = 0; |
|
|
419 | mess = atoi (p); |
|
|
420 | mode = 1; |
|
|
421 | continue; |
|
|
422 | } |
|
|
423 | if (mode == 1) |
|
|
424 | { |
|
|
425 | p = strtok (buf, "="); |
|
|
426 | attack_mess[mess][level].level = atoi (buf); |
|
|
427 | p = strtok (NULL, "="); |
|
|
428 | if (p != NULL) |
|
|
429 | attack_mess[mess][level].buf1 = strdup_local (p); |
|
|
430 | else |
|
|
431 | attack_mess[mess][level].buf1 = strdup_local (""); |
|
|
432 | mode = 2; |
|
|
433 | continue; |
|
|
434 | } |
|
|
435 | else if (mode == 2) |
|
|
436 | { |
|
|
437 | p = strtok (buf, "="); |
|
|
438 | attack_mess[mess][level].level = atoi (buf); |
|
|
439 | p = strtok (NULL, "="); |
|
|
440 | if (p != NULL) |
|
|
441 | attack_mess[mess][level].buf2 = strdup_local (p); |
|
|
442 | else |
|
|
443 | attack_mess[mess][level].buf2 = strdup_local (""); |
|
|
444 | mode = 3; |
|
|
445 | continue; |
|
|
446 | } |
|
|
447 | else if (mode == 3) |
|
|
448 | { |
|
|
449 | p = strtok (buf, "="); |
|
|
450 | attack_mess[mess][level].level = atoi (buf); |
|
|
451 | p = strtok (NULL, "="); |
|
|
452 | if (p != NULL) |
|
|
453 | attack_mess[mess][level].buf3 = strdup_local (p); |
|
|
454 | else |
|
|
455 | attack_mess[mess][level].buf3 = strdup_local (""); |
|
|
456 | mode = 1; |
|
|
457 | level++; |
|
|
458 | total++; |
|
|
459 | continue; |
|
|
460 | } |
|
|
461 | } |
|
|
462 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
253 | LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1); |
463 | close_and_delete (fp, comp); |
|
|
464 | } |
254 | } |
|
|
255 | |