ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/init.C
(Generate patch)

Comparing deliantra/server/common/init.C (file contents):
Revision 1.16 by root, Thu Dec 14 22:45:40 2006 UTC vs.
Revision 1.61 by root, Mon Oct 11 18:40:43 2010 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 11 * option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22*/ 23 */
23 24
24#define EXTERN // horrible hack 25#define EXTERN // horrible hack
25 26
26#include <global.h> 27#include <global.h>
27#include <object.h> 28#include <object.h>
28 29
30dynbuf_text msg_dynbuf (65536, 65536);
31
32extern const char *const attacktype_name[NROFATTACKS] = {
33# define def(uc, lc, desc, plus, change) # lc,
34# include "attackinc.h"
35# undef def
36};
37
29extern const char *const attacktype_desc[NROFATTACKS] = { 38extern const char *const attacktype_desc[NROFATTACKS] = {
30# define def(uc, lc, name, plus, change) # name, 39# define def(uc, lc, desc, plus, change) # desc,
31# include "attackinc.h" 40# include "attackinc.h"
32# undef def 41# undef def
33}; 42};
34 43
35extern const char *const resist_plus[NROFATTACKS] = { 44extern const char *const resist_plus[NROFATTACKS] = {
36# define def(uc, lc, name, plus, change) # plus, 45# define def(uc, lc, desc, plus, change) # plus,
37# include "attackinc.h" 46# include "attackinc.h"
38# undef def 47# undef def
39}; 48};
40 49
41extern const char *const change_resist_msg[NROFATTACKS] = { 50extern const char *const change_resist_msg[NROFATTACKS] = {
42# define def(uc, lc, name, plus, change) # change, 51# define def(uc, lc, desc, plus, change) # change,
43# include "attackinc.h" 52# include "attackinc.h"
44# undef def 53# undef def
45}; 54};
46 55
47int resist_table[NROFATTACKS] = { 56int resist_table[NROFATTACKS] = {
48# define def(uc, lc, name, plus, change) ATNR_ ## uc, 57# define def(uc, lc, desc, plus, change) ATNR_ ## uc,
49# include "attackinc.h" 58# include "attackinc.h"
50# undef def 59# undef def
51}; 60};
52 61
53/* You unforunately need to looking in include/global.h to see what these 62/* You unforunately need to looking in include/global.h to see what these
54 * correspond to. 63 * correspond to.
55 */ 64 */
56struct Settings settings = { 65struct Settings settings = {
57 LOGFILE, /* Logfile */ 66 LOGFILE, /* Logfile */
58 CSPORT, /* Client/server port */ 67 CSPORT, /* Client/server port */
59 68 llevTrace, /* Log level */
60/* Debug level */
61#ifdef DEBUG
62 llevDebug,
63#else
64 llevInfo,
65#endif
66
67 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ 69 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */
68 0, /* argc */ 70 0, /* argc */
69 NULL, /* argv */ 71 NULL, /* argv */
70 CONFDIR, 72 CONFDIR,
71 DATADIR, 73 DATADIR,
72 LOCALDIR, 74 LOCALDIR,
73 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, 75 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
74 UNIQUE_DIR, TEMPLATE_DIR, 76 UNIQUE_DIR, "",
75 TMPDIR, 77 TMPDIR,
78 PK_LUCK_PENALTY,
76 STAT_LOSS_ON_DEATH, 79 STAT_LOSS_ON_DEATH,
77 PK_LUCK_PENALTY,
78 PERMANENT_EXPERIENCE_RATIO, 80 PERMANENT_EXPERIENCE_RATIO,
79 DEATH_PENALTY_RATIO, 81 DEATH_PENALTY_RATIO,
80 DEATH_PENALTY_LEVEL, 82 DEATH_PENALTY_LEVEL,
81 BALANCED_STAT_LOSS, 83 BALANCED_STAT_LOSS,
82 NOT_PERMADETH, 84 NOT_PERMADETH,
83 SIMPLE_EXP, 85 SIMPLE_EXP,
84 RESET_LOCATION_TIME,
85 SET_TITLE, 86 SET_TITLE,
86 RESURRECTION, 87 RESURRECTION,
87 SEARCH_ITEMS, 88 SEARCH_ITEMS,
88 SPELL_ENCUMBRANCE, 89 SPELL_ENCUMBRANCE,
89 SPELL_FAILURE_EFFECTS, 90 SPELL_FAILURE_EFFECTS,
90 CASTING_TIME, 91 SET_FRIENDLY_FIRE,
91 REAL_WIZ, 92 0,
92 RECYCLE_TMP_MAPS, 93 0,
93 EXPLORE_MODE, 94 EXPLORE_MODE,
94 SPELLPOINT_LEVEL_DEPEND, 95 SPELLPOINT_LEVEL_DEPEND,
95 SET_FRIENDLY_FIRE,
96 MOTD,
97 "rules",
98 "news",
99 "", /* DM_MAIL */
100 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
101 EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y,
102 0, 96 0,
103 1.0, 97 1.25,
104 98
105/* Armor enchantment stuff */ 99/* Armor enchantment stuff */
106 ARMOR_MAX_ENCHANT, 100 ARMOR_MAX_ENCHANT,
107 ARMOR_WEIGHT_REDUCTION, 101 ARMOR_WEIGHT_REDUCTION,
108 ARMOR_WEIGHT_LINEAR, 102 ARMOR_WEIGHT_LINEAR,
109 ARMOR_SPEED_IMPROVEMENT, 103 ARMOR_SPEED_IMPROVEMENT,
110 ARMOR_SPEED_LINEAR, 104 ARMOR_SPEED_LINEAR,
111 1, /* no_player_stealing */
112 1, /* create_home_portals */
113}; 105};
114 106
115/* perhaps not the best place for this, but needs to be 107/* perhaps not the best place for this, but needs to be
116 * in some file in the common area so that standalone 108 * in some file in the common area so that standalone
117 * programs, like the random map generator, can be built. 109 * programs, like the random map generator, can be built.
137 "Wounding", 129 "Wounding",
138 "Death", 130 "Death",
139 "Light" 131 "Light"
140}; 132};
141 133
142
143/* This loads the emergency map information from a
144 * .emergency file in the map directory. Doing this makes
145 * it easier to switch between map distributions (don't need
146 * to recompile. Note that there is no reason I see that
147 * this could not be re-loaded during play, but it seems
148 * like there should be little reason to do that.
149 */
150static void
151init_emergency_mappath (void)
152{
153 char filename[MAX_BUF], tmpbuf[MAX_BUF];
154 FILE *fp;
155 int online = 0;
156
157 /* If this file doesn't exist, not a big deal */
158 sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir);
159 if ((fp = fopen (filename, "r")) != NULL)
160 {
161 while (fgets (tmpbuf, MAX_BUF - 1, fp))
162 {
163 if (tmpbuf[0] == '#')
164 continue; /* ignore comments */
165
166 if (online == 0)
167 {
168 tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */
169 settings.emergency_mapname = strdup (tmpbuf);
170 }
171 else if (online == 1)
172 {
173 settings.emergency_x = atoi (tmpbuf);
174 }
175
176 else if (online == 2)
177 {
178 settings.emergency_y = atoi (tmpbuf);
179 }
180 online++;
181 if (online > 2)
182 break;
183 }
184 fclose (fp);
185 if (online <= 2)
186 LOG (llevError, "Online read partial data from %s\n", filename);
187 LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y);
188 }
189}
190
191
192/*
193 * It is vital that init_library() is called by any functions
194 * using this library.
195 * If you want to lessen the size of the program using the library,
196 * you can replace the call to init_library() with init_globals() and
197 * init_function_pointers(). Good idea to also call init_vars and
198 * init_hash_table if you are doing any object loading.
199 */
200
201void
202init_library (void)
203{
204 init_environ ();
205 init_globals ();
206 init_vars ();
207 init_block ();
208 ReadBmapNames ();
209 ReadSmooth ();
210 init_anim (); /* Must be after we read in the bitmaps */
211 init_archetypes (); /* Reads all archetypes from file */
212 init_dynamic ();
213 init_attackmess ();
214 init_clocks ();
215 init_emergency_mappath ();
216 init_experience ();
217}
218
219
220/* init_environ initializes values from the environmental variables. 134/* init_environ initialises values from the environmental variables.
221 * it needs to be called very early, since command line options should 135 * it needs to be called very early, since command line options should
222 * overwrite these if specified. 136 * overwrite these if specified.
223 */ 137 */
224void 138void
225init_environ (void) 139init_environ ()
226{ 140{
227 char *cp; 141 const char *cp;
228 142
229 cp = getenv ("CROSSFIRE_LIBDIR"); 143 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
230 if (cp) 144 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
231 settings.datadir = cp; 145 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
232 cp = getenv ("CROSSFIRE_LOCALDIR"); 146 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
233 if (cp) 147 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
234 settings.localdir = cp; 148 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
235 cp = getenv ("CROSSFIRE_PLAYERDIR"); 149 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
236 if (cp) 150 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
237 settings.playerdir = cp; 151 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
238 cp = getenv ("CROSSFIRE_MAPDIR"); 152 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
239 if (cp)
240 settings.mapdir = cp;
241 cp = getenv ("CROSSFIRE_ARCHETYPES");
242 if (cp)
243 settings.archetypes = cp;
244 cp = getenv ("CROSSFIRE_TREASURES");
245 if (cp)
246 settings.treasures = cp;
247 cp = getenv ("CROSSFIRE_UNIQUEDIR");
248 if (cp)
249 settings.uniquedir = cp;
250 cp = getenv ("CROSSFIRE_TEMPLATEDIR");
251 if (cp)
252 settings.templatedir = cp;
253 cp = getenv ("CROSSFIRE_TMPDIR");
254 if (cp)
255 settings.tmpdir = cp;
256}
257 153
154 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
155}
258 156
259/* 157/*
260 * Initialises all global variables. 158 * Initialises all global variables.
261 * Might use environment-variables as default for some of them. 159 * Might use environment-variables as default for some of them.
262 */ 160 */
263
264void 161void
265init_globals (void) 162init_globals ()
266{ 163{
267 if (settings.logfilename[0] == 0) 164 if (settings.logfilename[0] == 0)
268 logfile = stderr; 165 log_setfd (-1);
269 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 166 else
270 { 167 {
168 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
169
170 if (logfd >= 0)
171 log_setfd (logfd);
172 else
173 {
174 log_setfd (-1);
271 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 175 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
272 logfile = stderr; 176 }
273 } 177 }
274 else
275 setvbuf (logfile, NULL, _IOLBF, 0);
276} 178}
277 179
278void 180void
279init_dynamic (void) 181init_dynamic ()
280{ 182{
281 archetype *at = first_archetype; 183 first_map_ext_path = "/start/HallsOfSelection";
184 first_map_path = "/HallOfSelection";
185}
282 186
283 while (at) 187/*
188 * initialises the attack messages.
189 * Called by init_library().
190 */
191
192//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
193
194void
195init_attackmess ()
196{
197 object_thawer thawer (settings.datadir, "attackmess");
198
199 if (!thawer)
284 { 200 {
285 if (at->clone.type == MAP)
286 {
287 if (at->clone.race)
288 strcpy (first_map_ext_path, at->clone.race);
289
290 if (EXIT_PATH (&at->clone))
291 {
292 strcpy (first_map_path, EXIT_PATH (&at->clone));
293 return;
294 }
295 }
296
297 at = at->next;
298 }
299
300 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
301 exit (-1);
302}
303
304unsigned long todtick;
305
306/*
307 * Write out the current time to the file so time does not
308 * reset every time the server reboots.
309 */
310
311void
312write_todclock (void)
313{
314 char filename[MAX_BUF];
315 FILE *fp;
316
317 sprintf (filename, "%s/clockdata", settings.localdir);
318 if ((fp = fopen (filename, "w")) == NULL)
319 {
320 LOG (llevError, "Cannot open %s for writing\n", filename); 201 LOG (llevError, "Can't open %s.\n", thawer.name);
321 return; 202 return;
322 } 203 }
323 fprintf (fp, "%lu", todtick);
324 fclose (fp);
325}
326 204
327/* 205 int msgnum = -1;
328 * Initializes the gametime and TOD counters 206 int total = 0;
329 * Called by init_library().
330 */
331 207
332void 208 while (thawer.kw)
333init_clocks (void)
334{
335 char filename[MAX_BUF];
336 FILE *fp;
337 static int has_been_done = 0;
338
339 if (has_been_done)
340 return;
341 else
342 has_been_done = 1;
343
344 sprintf (filename, "%s/clockdata", settings.localdir);
345 LOG (llevDebug, "Reading clockdata from %s...", filename);
346 if ((fp = fopen (filename, "r")) == NULL)
347 { 209 {
348 LOG (llevError, "Can't open %s.\n", filename); 210 if (thawer.kw != KW_type)
349 todtick = 0; 211 if (!thawer.parse_error ("attackmess file"))
350 write_todclock (); 212 break;
351 return; 213
214 thawer.get (msgnum);
215 thawer.next ();
216
217 int level = 0;
218
219 while (thawer.kw == KW_hp)
220 {
221 // our old friend, dog-slow sscanf
222 int hp;
223 char buf1[1024];
224 char buf2[1024];
225 char buf3[1024];
226
227 if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]",
228 &hp, buf1, buf2, buf3))
229 thawer.parse_error ("attackmess file");
230 else
231 {
232 if (*buf2 == '-')
233 *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker
234
235 attack_mess[msgnum][level].level = hp;
236 attack_mess[msgnum][level].buf1 = strdup (buf1);
237 attack_mess[msgnum][level].buf2 = strdup (buf2);
238 attack_mess[msgnum][level].buf3 = strdup (buf3);
239
240 ++level;
241 ++total;
242 }
243
244 thawer.next ();
245 }
246
247 attack_mess[msgnum][level].level = -1;
248 attack_mess[msgnum][level].buf1 = 0;
249 attack_mess[msgnum][level].buf2 = 0;
250 attack_mess[msgnum][level].buf3 = 0;
352 } 251 }
353 fscanf (fp, "%lu", &todtick);
354 LOG (llevDebug, "todtick=%lu\n", todtick);
355 fclose (fp);
356}
357 252
358/*
359 * Initializes the attack messages.
360 * Called by init_library().
361 */
362
363//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
364
365void
366init_attackmess (void)
367{
368 char buf[MAX_BUF];
369 char filename[MAX_BUF];
370 char *cp, *p;
371 FILE *fp;
372 static int has_been_done = 0;
373 int mess, level, comp;
374 int mode = 0, total = 0;
375
376 if (has_been_done)
377 return;
378 else
379 has_been_done = 1;
380
381 sprintf (filename, "%s/attackmess", settings.datadir);
382 LOG (llevDebug, "Reading attack messages from %s...", filename);
383 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
384 {
385 LOG (llevError, "Can't open %s.\n", filename);
386 return;
387 }
388
389 level = 0;
390 while (fgets (buf, MAX_BUF, fp) != NULL)
391 {
392 if (*buf == '#')
393 continue;
394 if ((cp = strchr (buf, '\n')) != NULL)
395 *cp = '\0';
396 cp = buf;
397 while (*cp == ' ') /* Skip blanks */
398 cp++;
399
400 if (strncmp (cp, "TYPE:", 5) == 0)
401 {
402 p = strtok (buf, ":");
403 p = strtok (NULL, ":");
404 if (mode == 1)
405 {
406 attack_mess[mess][level].level = -1;
407 attack_mess[mess][level].buf1 = NULL;
408 attack_mess[mess][level].buf2 = NULL;
409 attack_mess[mess][level].buf3 = NULL;
410 }
411 level = 0;
412 mess = atoi (p);
413 mode = 1;
414 continue;
415 }
416 if (mode == 1)
417 {
418 p = strtok (buf, "=");
419 attack_mess[mess][level].level = atoi (buf);
420 p = strtok (NULL, "=");
421 if (p != NULL)
422 attack_mess[mess][level].buf1 = strdup (p);
423 else
424 attack_mess[mess][level].buf1 = strdup ("");
425 mode = 2;
426 continue;
427 }
428 else if (mode == 2)
429 {
430 p = strtok (buf, "=");
431 attack_mess[mess][level].level = atoi (buf);
432 p = strtok (NULL, "=");
433 if (p != NULL)
434 attack_mess[mess][level].buf2 = strdup (p);
435 else
436 attack_mess[mess][level].buf2 = strdup ("");
437 mode = 3;
438 continue;
439 }
440 else if (mode == 3)
441 {
442 p = strtok (buf, "=");
443 attack_mess[mess][level].level = atoi (buf);
444 p = strtok (NULL, "=");
445 if (p != NULL)
446 attack_mess[mess][level].buf3 = strdup (p);
447 else
448 attack_mess[mess][level].buf3 = strdup ("");
449 mode = 1;
450 level++;
451 total++;
452 continue;
453 }
454 }
455 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); 253 LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
456 close_and_delete (fp, comp);
457} 254}
255

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines