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Comparing deliantra/server/common/init.C (file contents):
Revision 1.30 by root, Sat Mar 17 22:11:22 2007 UTC vs.
Revision 1.61 by root, Mon Oct 11 18:40:43 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25#define EXTERN // horrible hack 25#define EXTERN // horrible hack
26 26
27#include <global.h> 27#include <global.h>
28#include <object.h> 28#include <object.h>
29 29
30dynbuf_text msg_dynbuf (65536, 65536);
31
32extern const char *const attacktype_name[NROFATTACKS] = {
33# define def(uc, lc, desc, plus, change) # lc,
34# include "attackinc.h"
35# undef def
36};
37
30extern const char *const attacktype_desc[NROFATTACKS] = { 38extern const char *const attacktype_desc[NROFATTACKS] = {
31# define def(uc, lc, name, plus, change) # name, 39# define def(uc, lc, desc, plus, change) # desc,
32# include "attackinc.h" 40# include "attackinc.h"
33# undef def 41# undef def
34}; 42};
35 43
36extern const char *const resist_plus[NROFATTACKS] = { 44extern const char *const resist_plus[NROFATTACKS] = {
37# define def(uc, lc, name, plus, change) # plus, 45# define def(uc, lc, desc, plus, change) # plus,
38# include "attackinc.h" 46# include "attackinc.h"
39# undef def 47# undef def
40}; 48};
41 49
42extern const char *const change_resist_msg[NROFATTACKS] = { 50extern const char *const change_resist_msg[NROFATTACKS] = {
43# define def(uc, lc, name, plus, change) # change, 51# define def(uc, lc, desc, plus, change) # change,
44# include "attackinc.h" 52# include "attackinc.h"
45# undef def 53# undef def
46}; 54};
47 55
48int resist_table[NROFATTACKS] = { 56int resist_table[NROFATTACKS] = {
49# define def(uc, lc, name, plus, change) ATNR_ ## uc, 57# define def(uc, lc, desc, plus, change) ATNR_ ## uc,
50# include "attackinc.h" 58# include "attackinc.h"
51# undef def 59# undef def
52}; 60};
53 61
54/* You unforunately need to looking in include/global.h to see what these 62/* You unforunately need to looking in include/global.h to see what these
55 * correspond to. 63 * correspond to.
56 */ 64 */
57struct Settings settings = { 65struct Settings settings = {
58 LOGFILE, /* Logfile */ 66 LOGFILE, /* Logfile */
59 CSPORT, /* Client/server port */ 67 CSPORT, /* Client/server port */
60 68 llevTrace, /* Log level */
61/* Debug level */
62#ifdef DEBUG
63 llevDebug,
64#else
65 llevInfo,
66#endif
67
68 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ 69 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */
69 0, /* argc */ 70 0, /* argc */
70 NULL, /* argv */ 71 NULL, /* argv */
71 CONFDIR, 72 CONFDIR,
72 DATADIR, 73 DATADIR,
73 LOCALDIR, 74 LOCALDIR,
74 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, 75 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
75 UNIQUE_DIR, TEMPLATE_DIR, 76 UNIQUE_DIR, "",
76 TMPDIR, 77 TMPDIR,
78 PK_LUCK_PENALTY,
77 STAT_LOSS_ON_DEATH, 79 STAT_LOSS_ON_DEATH,
78 PK_LUCK_PENALTY,
79 PERMANENT_EXPERIENCE_RATIO, 80 PERMANENT_EXPERIENCE_RATIO,
80 DEATH_PENALTY_RATIO, 81 DEATH_PENALTY_RATIO,
81 DEATH_PENALTY_LEVEL, 82 DEATH_PENALTY_LEVEL,
82 BALANCED_STAT_LOSS, 83 BALANCED_STAT_LOSS,
83 NOT_PERMADETH, 84 NOT_PERMADETH,
85 SET_TITLE, 86 SET_TITLE,
86 RESURRECTION, 87 RESURRECTION,
87 SEARCH_ITEMS, 88 SEARCH_ITEMS,
88 SPELL_ENCUMBRANCE, 89 SPELL_ENCUMBRANCE,
89 SPELL_FAILURE_EFFECTS, 90 SPELL_FAILURE_EFFECTS,
90 CASTING_TIME, 91 SET_FRIENDLY_FIRE,
91 REAL_WIZ, 92 0,
93 0,
92 EXPLORE_MODE, 94 EXPLORE_MODE,
93 SPELLPOINT_LEVEL_DEPEND, 95 SPELLPOINT_LEVEL_DEPEND,
94 SET_FRIENDLY_FIRE,
95 MOTD,
96 "rules",
97 "news",
98 "", /* DM_MAIL */
99 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
100 0, 96 0,
101 1.0, 97 1.25,
102 98
103/* Armor enchantment stuff */ 99/* Armor enchantment stuff */
104 ARMOR_MAX_ENCHANT, 100 ARMOR_MAX_ENCHANT,
105 ARMOR_WEIGHT_REDUCTION, 101 ARMOR_WEIGHT_REDUCTION,
106 ARMOR_WEIGHT_LINEAR, 102 ARMOR_WEIGHT_LINEAR,
107 ARMOR_SPEED_IMPROVEMENT, 103 ARMOR_SPEED_IMPROVEMENT,
108 ARMOR_SPEED_LINEAR, 104 ARMOR_SPEED_LINEAR,
109 1, /* no_player_stealing */
110 1, /* create_home_portals */
111}; 105};
112 106
113/* perhaps not the best place for this, but needs to be 107/* perhaps not the best place for this, but needs to be
114 * in some file in the common area so that standalone 108 * in some file in the common area so that standalone
115 * programs, like the random map generator, can be built. 109 * programs, like the random map generator, can be built.
135 "Wounding", 129 "Wounding",
136 "Death", 130 "Death",
137 "Light" 131 "Light"
138}; 132};
139 133
140/*
141 * It is vital that init_library() is called by any functions
142 * using this library.
143 * If you want to lessen the size of the program using the library,
144 * you can replace the call to init_library() with init_globals() and
145 * init_function_pointers(). Good idea to also call init_vars and
146 * init_hash_table if you are doing any object loading.
147 */
148void
149init_library (void)
150{
151 init_globals ();
152 init_block ();
153 init_anim (); /* Must be after we read in the bitmaps */
154 init_archetypes (); /* Reads all archetypes from file */
155 init_dynamic ();
156 init_attackmess ();
157 init_experience ();
158}
159
160
161/* init_environ initialises values from the environmental variables. 134/* init_environ initialises values from the environmental variables.
162 * it needs to be called very early, since command line options should 135 * it needs to be called very early, since command line options should
163 * overwrite these if specified. 136 * overwrite these if specified.
164 */ 137 */
165void 138void
166init_environ (void) 139init_environ ()
167{ 140{
168 char *cp; 141 const char *cp;
169 142
170 cp = getenv ("CROSSFIRE_LIBDIR"); 143 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
171 if (cp) 144 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
172 settings.datadir = cp; 145 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
173 cp = getenv ("CROSSFIRE_LOCALDIR"); 146 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
174 if (cp) 147 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
175 settings.localdir = cp; 148 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
176 cp = getenv ("CROSSFIRE_PLAYERDIR"); 149 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
177 if (cp) 150 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
178 settings.playerdir = cp; 151 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
179 cp = getenv ("CROSSFIRE_MAPDIR"); 152 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
180 if (cp) 153
181 settings.mapdir = cp; 154 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
182 cp = getenv ("CROSSFIRE_ARCHETYPES");
183 if (cp)
184 settings.archetypes = cp;
185 cp = getenv ("CROSSFIRE_TREASURES");
186 if (cp)
187 settings.treasures = cp;
188 cp = getenv ("CROSSFIRE_UNIQUEDIR");
189 if (cp)
190 settings.uniquedir = cp;
191 cp = getenv ("CROSSFIRE_TEMPLATEDIR");
192 if (cp)
193 settings.templatedir = cp;
194 cp = getenv ("CROSSFIRE_TMPDIR");
195 if (cp)
196 settings.tmpdir = cp;
197} 155}
198 156
199/* 157/*
200 * Initialises all global variables. 158 * Initialises all global variables.
201 * Might use environment-variables as default for some of them. 159 * Might use environment-variables as default for some of them.
202 */ 160 */
203void 161void
204init_globals (void) 162init_globals ()
205{ 163{
206 if (settings.logfilename[0] == 0) 164 if (settings.logfilename[0] == 0)
207 logfile = stderr; 165 log_setfd (-1);
208 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 166 else
209 { 167 {
168 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
169
170 if (logfd >= 0)
171 log_setfd (logfd);
172 else
173 {
174 log_setfd (-1);
210 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 175 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
211 logfile = stderr; 176 }
212 } 177 }
213 else
214 setvbuf (logfile, NULL, _IOLBF, 0);
215} 178}
216 179
217void 180void
218init_dynamic (void) 181init_dynamic ()
219{ 182{
220 archetype *at = first_archetype; 183 first_map_ext_path = "/start/HallsOfSelection";
221 184 first_map_path = "/HallOfSelection";
222 while (at)
223 {
224 if (at->clone.type == MAP)
225 {
226 if (at->clone.race)
227 first_map_ext_path = at->clone.race;
228
229 if (EXIT_PATH (&at->clone))
230 {
231 first_map_path = EXIT_PATH (&at->clone);
232 return;
233 }
234 }
235
236 at = at->next;
237 }
238
239 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
240 exit (-1);
241} 185}
242 186
243/* 187/*
244 * initialises the attack messages. 188 * initialises the attack messages.
245 * Called by init_library(). 189 * Called by init_library().
246 */ 190 */
247 191
248//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; 192//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
249 193
250void 194void
251init_attackmess (void) 195init_attackmess ()
252{ 196{
253 char buf[MAX_BUF]; 197 object_thawer thawer (settings.datadir, "attackmess");
254 char filename[MAX_BUF];
255 char *cp, *p;
256 FILE *fp;
257 static int has_been_done = 0;
258 int mess, level, comp;
259 int mode = 0, total = 0;
260 198
261 if (has_been_done) 199 if (!thawer)
262 return;
263 else
264 has_been_done = 1;
265
266 sprintf (filename, "%s/attackmess", settings.datadir);
267 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
268 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
269 { 200 {
270 LOG (llevError, "Can't open %s.\n", filename); 201 LOG (llevError, "Can't open %s.\n", thawer.name);
271 return; 202 return;
272 } 203 }
273 204
274 level = 0; 205 int msgnum = -1;
275 while (fgets (buf, MAX_BUF, fp) != NULL) 206 int total = 0;
207
208 while (thawer.kw)
276 { 209 {
277 if (*buf == '#') 210 if (thawer.kw != KW_type)
278 continue; 211 if (!thawer.parse_error ("attackmess file"))
279 if ((cp = strchr (buf, '\n')) != NULL) 212 break;
280 *cp = '\0';
281 cp = buf;
282 while (*cp == ' ') /* Skip blanks */
283 cp++;
284 213
285 if (strncmp (cp, "TYPE:", 5) == 0) 214 thawer.get (msgnum);
215 thawer.next ();
216
217 int level = 0;
218
219 while (thawer.kw == KW_hp)
286 { 220 {
287 p = strtok (buf, ":"); 221 // our old friend, dog-slow sscanf
288 p = strtok (NULL, ":"); 222 int hp;
289 if (mode == 1) 223 char buf1[1024];
224 char buf2[1024];
225 char buf3[1024];
226
227 if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]",
228 &hp, buf1, buf2, buf3))
229 thawer.parse_error ("attackmess file");
230 else
290 { 231 {
232 if (*buf2 == '-')
233 *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker
234
291 attack_mess[mess][level].level = -1; 235 attack_mess[msgnum][level].level = hp;
292 attack_mess[mess][level].buf1 = NULL; 236 attack_mess[msgnum][level].buf1 = strdup (buf1);
293 attack_mess[mess][level].buf2 = NULL; 237 attack_mess[msgnum][level].buf2 = strdup (buf2);
294 attack_mess[mess][level].buf3 = NULL; 238 attack_mess[msgnum][level].buf3 = strdup (buf3);
239
240 ++level;
241 ++total;
295 } 242 }
296 level = 0; 243
297 mess = atoi (p); 244 thawer.next ();
298 mode = 1;
299 continue;
300 } 245 }
301 if (mode == 1) 246
302 {
303 p = strtok (buf, "=");
304 attack_mess[mess][level].level = atoi (buf); 247 attack_mess[msgnum][level].level = -1;
305 p = strtok (NULL, "=");
306 if (p != NULL)
307 attack_mess[mess][level].buf1 = strdup (p); 248 attack_mess[msgnum][level].buf1 = 0;
308 else
309 attack_mess[mess][level].buf1 = strdup ("");
310 mode = 2;
311 continue;
312 }
313 else if (mode == 2)
314 {
315 p = strtok (buf, "=");
316 attack_mess[mess][level].level = atoi (buf);
317 p = strtok (NULL, "=");
318 if (p != NULL)
319 attack_mess[mess][level].buf2 = strdup (p); 249 attack_mess[msgnum][level].buf2 = 0;
320 else
321 attack_mess[mess][level].buf2 = strdup ("");
322 mode = 3;
323 continue;
324 }
325 else if (mode == 3)
326 {
327 p = strtok (buf, "=");
328 attack_mess[mess][level].level = atoi (buf);
329 p = strtok (NULL, "=");
330 if (p != NULL)
331 attack_mess[mess][level].buf3 = strdup (p); 250 attack_mess[msgnum][level].buf3 = 0;
332 else
333 attack_mess[mess][level].buf3 = strdup ("");
334 mode = 1;
335 level++;
336 total++;
337 continue;
338 }
339 } 251 }
252
340 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); 253 LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
341 close_and_delete (fp, comp);
342} 254}
255

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