1 | |
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2 | /* |
1 | /* |
3 | * static char *rcsid_init_c = |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
4 | * "$Id: init.C,v 1.10 2006/09/10 16:00:23 root Exp $"; |
3 | * |
5 | */ |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
6 | |
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7 | /* |
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8 | CrossFire, A Multiplayer game for X-windows |
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9 | |
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10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
12 | |
7 | * |
13 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
14 | it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
15 | the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
16 | (at your option) any later version. |
11 | * option) any later version. |
17 | |
12 | * |
18 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
22 | |
17 | * |
23 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
24 | along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
26 | |
21 | * |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
28 | */ |
23 | */ |
29 | |
24 | |
30 | #define EXTERN // horrible hack |
25 | #define EXTERN // horrible hack |
31 | |
26 | |
32 | #include <global.h> |
27 | #include <global.h> |
33 | #include <object.h> |
28 | #include <object.h> |
34 | |
29 | |
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30 | dynbuf_text msg_dynbuf (65536, 65536); |
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31 | |
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32 | extern const char *const attacktype_name[NROFATTACKS] = { |
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33 | # define def(uc, lc, desc, plus, change) # lc, |
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34 | # include "attackinc.h" |
|
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35 | # undef def |
|
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36 | }; |
|
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37 | |
35 | extern const char *const attacktype_desc[NROFATTACKS] = { |
38 | extern const char *const attacktype_desc[NROFATTACKS] = { |
36 | #define def(uc, lc, name, plus, change) # name, |
39 | # define def(uc, lc, desc, plus, change) # desc, |
37 | #include "attackinc.h" |
40 | # include "attackinc.h" |
38 | #undef def |
41 | # undef def |
39 | }; |
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40 | |
|
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41 | extern const keyword resist_save[NROFATTACKS] = { |
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42 | #define def(uc, lc, name, plus, change) KW_resist_ ## lc, |
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43 | #include "attackinc.h" |
|
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44 | #undef def |
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|
45 | }; |
42 | }; |
46 | |
43 | |
47 | extern const char *const resist_plus[NROFATTACKS] = { |
44 | extern const char *const resist_plus[NROFATTACKS] = { |
48 | #define def(uc, lc, name, plus, change) # plus, |
45 | # define def(uc, lc, desc, plus, change) # plus, |
49 | #include "attackinc.h" |
46 | # include "attackinc.h" |
50 | #undef def |
47 | # undef def |
51 | }; |
48 | }; |
52 | |
49 | |
53 | extern const char *const change_resist_msg[NROFATTACKS] = { |
50 | extern const char *const change_resist_msg[NROFATTACKS] = { |
54 | #define def(uc, lc, name, plus, change) # change, |
51 | # define def(uc, lc, desc, plus, change) # change, |
55 | #include "attackinc.h" |
52 | # include "attackinc.h" |
56 | #undef def |
53 | # undef def |
57 | }; |
54 | }; |
58 | |
55 | |
59 | int resist_table[NROFATTACKS] = { |
56 | int resist_table[NROFATTACKS] = { |
60 | #define def(uc, lc, name, plus, change) ATNR_ ## uc, |
57 | # define def(uc, lc, desc, plus, change) ATNR_ ## uc, |
61 | #include "attackinc.h" |
58 | # include "attackinc.h" |
62 | #undef def |
59 | # undef def |
63 | }; |
60 | }; |
64 | |
61 | |
65 | /* You unforunately need to looking in include/global.h to see what these |
62 | /* You unforunately need to looking in include/global.h to see what these |
66 | * correspond to. |
63 | * correspond to. |
67 | */ |
64 | */ |
68 | struct Settings settings = { |
65 | struct Settings settings = { |
69 | LOGFILE, /* Logfile */ |
66 | LOGFILE, /* Logfile */ |
70 | CSPORT, /* Client/server port */ |
67 | llevTrace, /* Log level */ |
71 | |
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72 | /* Debug level */ |
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73 | #ifdef DEBUG |
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74 | llevDebug, |
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75 | #else |
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76 | llevInfo, |
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77 | #endif |
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78 | |
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79 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
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80 | 0, /* argc */ |
68 | 0, /* argc */ |
81 | NULL, /* argv */ |
69 | NULL, /* argv */ |
82 | CONFDIR, |
70 | CONFDIR, |
83 | DATADIR, |
71 | DATADIR, |
84 | LOCALDIR, |
72 | LOCALDIR, |
85 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
73 | PLAYERDIR, |
86 | UNIQUE_DIR, TEMPLATE_DIR, |
74 | MAPDIR, |
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75 | UNIQUE_DIR, |
87 | TMPDIR, |
76 | TMPDIR, |
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77 | PK_LUCK_PENALTY, |
88 | STAT_LOSS_ON_DEATH, |
78 | STAT_LOSS_ON_DEATH, |
89 | PK_LUCK_PENALTY, |
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90 | PERMANENT_EXPERIENCE_RATIO, |
79 | PERMANENT_EXPERIENCE_RATIO, |
91 | DEATH_PENALTY_RATIO, |
80 | DEATH_PENALTY_RATIO, |
92 | DEATH_PENALTY_LEVEL, |
81 | DEATH_PENALTY_LEVEL, |
93 | BALANCED_STAT_LOSS, |
82 | BALANCED_STAT_LOSS, |
94 | NOT_PERMADETH, |
83 | NOT_PERMADETH, |
95 | SIMPLE_EXP, |
84 | SIMPLE_EXP, |
96 | RESET_LOCATION_TIME, |
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97 | SET_TITLE, |
85 | SET_TITLE, |
98 | RESURRECTION, |
86 | RESURRECTION, |
99 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
100 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
101 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
102 | CASTING_TIME, |
90 | SET_FRIENDLY_FIRE, |
103 | REAL_WIZ, |
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104 | RECYCLE_TMP_MAPS, |
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105 | EXPLORE_MODE, |
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106 | SPELLPOINT_LEVEL_DEPEND, |
91 | SPELLPOINT_LEVEL_DEPEND, |
107 | SET_FRIENDLY_FIRE, |
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108 | "", /* Who format specifier */ |
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109 | "", /* who wiz format specifier */ |
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110 | MOTD, |
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111 | "rules", |
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112 | "news", |
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113 | "", /* DM_MAIL */ |
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114 | 0, /* This and the next 3 values are metaserver values */ |
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115 | "", |
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116 | "", |
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117 | 0, |
92 | 0, |
118 | "", |
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119 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
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120 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
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121 | 0, |
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122 | 1.0, |
93 | 1.25, |
123 | |
94 | |
124 | /* Armor enchantment stuff */ |
95 | /* Armor enchantment stuff */ |
125 | ARMOR_MAX_ENCHANT, |
96 | ARMOR_MAX_ENCHANT, |
126 | ARMOR_WEIGHT_REDUCTION, |
97 | ARMOR_WEIGHT_REDUCTION, |
127 | ARMOR_WEIGHT_LINEAR, |
98 | ARMOR_WEIGHT_LINEAR, |
128 | ARMOR_SPEED_IMPROVEMENT, |
99 | ARMOR_SPEED_IMPROVEMENT, |
129 | ARMOR_SPEED_LINEAR, |
100 | ARMOR_SPEED_LINEAR, |
130 | 1, /* no_player_stealing */ |
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131 | 1, /* create_home_portals */ |
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132 | }; |
101 | }; |
133 | |
102 | |
134 | /* perhaps not the best place for this, but needs to be |
103 | /* perhaps not the best place for this, but needs to be |
135 | * in some file in the common area so that standalone |
104 | * in some file in the common area so that standalone |
136 | * programs, like the random map generator, can be built. |
105 | * programs, like the random map generator, can be built. |
… | |
… | |
156 | "Wounding", |
125 | "Wounding", |
157 | "Death", |
126 | "Death", |
158 | "Light" |
127 | "Light" |
159 | }; |
128 | }; |
160 | |
129 | |
161 | |
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162 | /* This loads the emergency map information from a |
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163 | * .emergency file in the map directory. Doing this makes |
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164 | * it easier to switch between map distributions (don't need |
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165 | * to recompile. Note that there is no reason I see that |
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166 | * this could not be re-loaded during play, but it seems |
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167 | * like there should be little reason to do that. |
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168 | */ |
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169 | static void |
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170 | init_emergency_mappath (void) |
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171 | { |
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172 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
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173 | FILE *fp; |
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174 | int online = 0; |
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175 | |
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176 | /* If this file doesn't exist, not a big deal */ |
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177 | sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
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178 | if ((fp = fopen (filename, "r")) != NULL) |
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179 | { |
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180 | while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
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181 | { |
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182 | if (tmpbuf[0] == '#') |
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183 | continue; /* ignore comments */ |
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184 | |
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185 | if (online == 0) |
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186 | { |
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187 | tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
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188 | settings.emergency_mapname = strdup_local (tmpbuf); |
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189 | } |
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190 | else if (online == 1) |
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191 | { |
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192 | settings.emergency_x = atoi (tmpbuf); |
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193 | } |
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194 | |
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195 | else if (online == 2) |
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196 | { |
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197 | settings.emergency_y = atoi (tmpbuf); |
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198 | } |
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199 | online++; |
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200 | if (online > 2) |
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201 | break; |
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202 | } |
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203 | fclose (fp); |
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204 | if (online <= 2) |
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205 | LOG (llevError, "Online read partial data from %s\n", filename); |
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206 | LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
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207 | } |
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208 | } |
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209 | |
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210 | |
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211 | /* |
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212 | * It is vital that init_library() is called by any functions |
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213 | * using this library. |
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214 | * If you want to lessen the size of the program using the library, |
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215 | * you can replace the call to init_library() with init_globals() and |
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216 | * init_function_pointers(). Good idea to also call init_vars and |
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217 | * init_hash_table if you are doing any object loading. |
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218 | */ |
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219 | |
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220 | void |
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221 | init_library (void) |
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222 | { |
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223 | init_environ (); |
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224 | init_globals (); |
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225 | init_objects (); |
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226 | init_vars (); |
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227 | init_block (); |
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228 | ReadBmapNames (); |
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229 | ReadSmooth (); |
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230 | init_anim (); /* Must be after we read in the bitmaps */ |
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231 | init_archetypes (); /* Reads all archetypes from file */ |
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232 | init_dynamic (); |
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233 | init_attackmess (); |
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234 | init_clocks (); |
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235 | init_emergency_mappath (); |
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236 | init_experience (); |
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237 | } |
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238 | |
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239 | |
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240 | /* init_environ initializes values from the environmental variables. |
130 | /* init_environ initialises values from the environmental variables. |
241 | * it needs to be called very early, since command line options should |
131 | * it needs to be called very early, since command line options should |
242 | * overwrite these if specified. |
132 | * overwrite these if specified. |
243 | */ |
133 | */ |
244 | void |
134 | void |
245 | init_environ (void) |
135 | init_environ () |
246 | { |
136 | { |
247 | char *cp; |
137 | const char *cp; |
248 | |
138 | |
249 | cp = getenv ("CROSSFIRE_LIBDIR"); |
139 | if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp; |
250 | if (cp) |
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251 | settings.datadir = cp; |
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252 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
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253 | if (cp) |
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254 | settings.localdir = cp; |
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255 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
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256 | if (cp) |
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257 | settings.playerdir = cp; |
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258 | cp = getenv ("CROSSFIRE_MAPDIR"); |
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259 | if (cp) |
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260 | settings.mapdir = cp; |
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261 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
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262 | if (cp) |
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263 | settings.archetypes = cp; |
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264 | cp = getenv ("CROSSFIRE_TREASURES"); |
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265 | if (cp) |
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266 | settings.treasures = cp; |
|
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267 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
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268 | if (cp) |
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269 | settings.uniquedir = cp; |
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270 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
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271 | if (cp) |
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272 | settings.templatedir = cp; |
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273 | cp = getenv ("CROSSFIRE_TMPDIR"); |
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274 | if (cp) |
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275 | settings.tmpdir = cp; |
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276 | } |
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277 | |
140 | |
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141 | if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; /* deprecated */ |
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142 | if (cp = getenv ("DELIANTRA_DATADIR" )) settings.datadir = cp; |
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143 | if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp; |
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144 | |
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145 | if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp; |
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146 | if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp; |
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147 | if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp; |
|
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148 | if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp; |
|
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149 | if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp; |
|
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150 | } |
278 | |
151 | |
279 | /* |
152 | /* |
280 | * Initialises all global variables. |
153 | * Initialises all global variables. |
281 | * Might use environment-variables as default for some of them. |
154 | * Might use environment-variables as default for some of them. |
282 | */ |
155 | */ |
283 | |
|
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284 | void |
156 | void |
285 | init_globals (void) |
157 | init_globals () |
286 | { |
158 | { |
287 | if (settings.logfilename[0] == 0) |
159 | if (settings.logfilename[0] == 0) |
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160 | log_setfd (-1); |
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161 | else |
288 | { |
162 | { |
289 | logfile = stderr; |
163 | int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666); |
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164 | |
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165 | if (logfd >= 0) |
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166 | log_setfd (logfd); |
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167 | else |
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168 | { |
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169 | log_setfd (-1); |
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170 | LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename); |
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171 | } |
290 | } |
172 | } |
291 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
173 | } |
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174 | |
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175 | void |
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176 | init_dynamic () |
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177 | { |
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178 | first_map_ext_path = "/start/HallsOfSelection"; |
|
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179 | first_map_path = "/HallOfSelection"; |
|
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180 | } |
|
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181 | |
|
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182 | /* |
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183 | * initialises the attack messages. |
|
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184 | * Called by init_library(). |
|
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185 | */ |
|
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186 | |
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187 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
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188 | |
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189 | void |
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190 | init_attackmess () |
|
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191 | { |
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192 | object_thawer thawer (settings.datadir, "attackmess"); |
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193 | |
|
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194 | if (!thawer) |
292 | { |
195 | { |
293 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
|
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294 | logfile = stderr; |
|
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295 | } |
|
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296 | else |
|
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297 | { |
|
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298 | setvbuf (logfile, NULL, _IOLBF, 0); |
|
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299 | } |
|
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300 | exiting = 0; |
|
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301 | first_player = NULL; |
|
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302 | first_friendly_object = NULL; |
|
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303 | first_map = NULL; |
|
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304 | first_treasurelist = NULL; |
|
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305 | first_artifactlist = NULL; |
|
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306 | first_archetype = NULL; |
|
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307 | *first_map_ext_path = 0; |
|
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308 | warn_archetypes = 0; |
|
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309 | nroftreasures = 0; |
|
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310 | nrofartifacts = 0; |
|
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311 | nrofallowedstr = 0; |
|
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312 | ring_arch = NULL; |
|
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313 | amulet_arch = NULL; |
|
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314 | staff_arch = NULL; |
|
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315 | trying_emergency_save = 0; |
|
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316 | num_animations = 0; |
|
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317 | animations_allocated = 0; |
|
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318 | init_defaults (); |
|
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319 | } |
|
|
320 | |
|
|
321 | /* |
|
|
322 | * Sets up and initialises the linked list of free and used objects. |
|
|
323 | * Allocates a certain chunk of objects and puts them on the free list. |
|
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324 | * Called by init_library(); |
|
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325 | */ |
|
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326 | |
|
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327 | void |
|
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328 | init_objects (void) |
|
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329 | { |
|
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330 | /* Initialize all objects: */ |
|
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331 | objects = NULL; |
|
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332 | active_objects = NULL; |
|
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333 | } |
|
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334 | |
|
|
335 | /* |
|
|
336 | * Initialises global variables which can be changed by options. |
|
|
337 | * Called by init_library(). |
|
|
338 | */ |
|
|
339 | |
|
|
340 | void |
|
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341 | init_defaults (void) |
|
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342 | { |
|
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343 | editor = 0; |
|
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344 | nroferrors = 0; |
|
|
345 | } |
|
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346 | |
|
|
347 | |
|
|
348 | void |
|
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349 | init_dynamic (void) |
|
|
350 | { |
|
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351 | archetype *at = first_archetype; |
|
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352 | |
|
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353 | while (at) |
|
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354 | { |
|
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355 | if (at->clone.type == MAP) |
|
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356 | { |
|
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357 | if (at->clone.race) |
|
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358 | { |
|
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359 | strcpy (first_map_ext_path, at->clone.race); |
|
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360 | } |
|
|
361 | if (EXIT_PATH (&at->clone)) |
|
|
362 | { |
|
|
363 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
|
|
364 | return; |
|
|
365 | } |
|
|
366 | } |
|
|
367 | at = at->next; |
|
|
368 | } |
|
|
369 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
|
|
370 | exit (-1); |
|
|
371 | } |
|
|
372 | |
|
|
373 | unsigned long todtick; |
|
|
374 | |
|
|
375 | /* |
|
|
376 | * Write out the current time to the file so time does not |
|
|
377 | * reset every time the server reboots. |
|
|
378 | */ |
|
|
379 | |
|
|
380 | void |
|
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381 | write_todclock (void) |
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382 | { |
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383 | char filename[MAX_BUF]; |
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384 | FILE *fp; |
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385 | |
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386 | sprintf (filename, "%s/clockdata", settings.localdir); |
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387 | if ((fp = fopen (filename, "w")) == NULL) |
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388 | { |
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389 | LOG (llevError, "Cannot open %s for writing\n", filename); |
196 | LOG (llevError, "Can't open %s.\n", thawer.name); |
390 | return; |
197 | return; |
391 | } |
198 | } |
392 | fprintf (fp, "%lu", todtick); |
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393 | fclose (fp); |
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394 | } |
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395 | |
199 | |
396 | /* |
200 | int msgnum = -1; |
397 | * Initializes the gametime and TOD counters |
201 | int total = 0; |
398 | * Called by init_library(). |
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399 | */ |
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400 | |
202 | |
401 | void |
203 | while (thawer.kw) |
402 | init_clocks (void) |
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403 | { |
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404 | char filename[MAX_BUF]; |
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405 | FILE *fp; |
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406 | static int has_been_done = 0; |
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407 | |
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408 | if (has_been_done) |
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409 | return; |
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410 | else |
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411 | has_been_done = 1; |
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412 | |
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413 | sprintf (filename, "%s/clockdata", settings.localdir); |
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414 | LOG (llevDebug, "Reading clockdata from %s...", filename); |
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415 | if ((fp = fopen (filename, "r")) == NULL) |
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416 | { |
204 | { |
417 | LOG (llevError, "Can't open %s.\n", filename); |
205 | if (thawer.kw != KW_type) |
418 | todtick = 0; |
206 | if (!thawer.parse_error ("attackmess file")) |
419 | write_todclock (); |
207 | break; |
420 | return; |
208 | |
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209 | thawer.get (msgnum); |
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210 | thawer.next (); |
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211 | |
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212 | int level = 0; |
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213 | |
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214 | while (thawer.kw == KW_hp) |
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215 | { |
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216 | // our old friend, dog-slow sscanf |
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217 | int hp; |
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218 | char buf1[1024]; |
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219 | char buf2[1024]; |
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220 | char buf3[1024]; |
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221 | |
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222 | if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]", |
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223 | &hp, buf1, buf2, buf3)) |
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224 | thawer.parse_error ("attackmess file"); |
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225 | else |
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226 | { |
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227 | if (*buf2 == '-') |
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228 | *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker |
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229 | |
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230 | attack_mess[msgnum][level].level = hp; |
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231 | attack_mess[msgnum][level].buf1 = strdup (buf1); |
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232 | attack_mess[msgnum][level].buf2 = strdup (buf2); |
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233 | attack_mess[msgnum][level].buf3 = strdup (buf3); |
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234 | |
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235 | ++level; |
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236 | ++total; |
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237 | } |
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238 | |
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239 | thawer.next (); |
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240 | } |
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241 | |
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242 | attack_mess[msgnum][level].level = -1; |
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243 | attack_mess[msgnum][level].buf1 = 0; |
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244 | attack_mess[msgnum][level].buf2 = 0; |
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245 | attack_mess[msgnum][level].buf3 = 0; |
421 | } |
246 | } |
422 | fscanf (fp, "%lu", &todtick); |
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423 | LOG (llevDebug, "todtick=%lu\n", todtick); |
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424 | fclose (fp); |
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425 | } |
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426 | |
247 | |
427 | /* |
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428 | * Initializes the attack messages. |
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429 | * Called by init_library(). |
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430 | */ |
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431 | |
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432 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
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433 | |
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434 | void |
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435 | init_attackmess (void) |
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436 | { |
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437 | char buf[MAX_BUF]; |
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438 | char filename[MAX_BUF]; |
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439 | char *cp, *p; |
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440 | FILE *fp; |
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441 | static int has_been_done = 0; |
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442 | int mess, level, comp; |
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443 | int mode = 0, total = 0; |
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444 | |
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445 | if (has_been_done) |
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446 | return; |
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447 | else |
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448 | has_been_done = 1; |
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449 | |
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450 | sprintf (filename, "%s/attackmess", settings.datadir); |
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451 | LOG (llevDebug, "Reading attack messages from %s...", filename); |
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452 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
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453 | { |
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454 | LOG (llevError, "Can't open %s.\n", filename); |
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455 | return; |
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456 | } |
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457 | |
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458 | level = 0; |
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459 | while (fgets (buf, MAX_BUF, fp) != NULL) |
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460 | { |
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461 | if (*buf == '#') |
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462 | continue; |
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463 | if ((cp = strchr (buf, '\n')) != NULL) |
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464 | *cp = '\0'; |
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465 | cp = buf; |
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466 | while (*cp == ' ') /* Skip blanks */ |
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467 | cp++; |
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468 | |
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469 | if (strncmp (cp, "TYPE:", 5) == 0) |
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470 | { |
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471 | p = strtok (buf, ":"); |
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472 | p = strtok (NULL, ":"); |
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473 | if (mode == 1) |
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474 | { |
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475 | attack_mess[mess][level].level = -1; |
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476 | attack_mess[mess][level].buf1 = NULL; |
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477 | attack_mess[mess][level].buf2 = NULL; |
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478 | attack_mess[mess][level].buf3 = NULL; |
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479 | } |
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480 | level = 0; |
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481 | mess = atoi (p); |
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482 | mode = 1; |
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483 | continue; |
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484 | } |
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485 | if (mode == 1) |
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486 | { |
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487 | p = strtok (buf, "="); |
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488 | attack_mess[mess][level].level = atoi (buf); |
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489 | p = strtok (NULL, "="); |
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490 | if (p != NULL) |
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491 | attack_mess[mess][level].buf1 = strdup_local (p); |
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492 | else |
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493 | attack_mess[mess][level].buf1 = strdup_local (""); |
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494 | mode = 2; |
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495 | continue; |
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496 | } |
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497 | else if (mode == 2) |
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498 | { |
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499 | p = strtok (buf, "="); |
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500 | attack_mess[mess][level].level = atoi (buf); |
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501 | p = strtok (NULL, "="); |
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502 | if (p != NULL) |
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503 | attack_mess[mess][level].buf2 = strdup_local (p); |
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504 | else |
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505 | attack_mess[mess][level].buf2 = strdup_local (""); |
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506 | mode = 3; |
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507 | continue; |
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508 | } |
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509 | else if (mode == 3) |
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510 | { |
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511 | p = strtok (buf, "="); |
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512 | attack_mess[mess][level].level = atoi (buf); |
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513 | p = strtok (NULL, "="); |
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514 | if (p != NULL) |
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515 | attack_mess[mess][level].buf3 = strdup_local (p); |
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516 | else |
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517 | attack_mess[mess][level].buf3 = strdup_local (""); |
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518 | mode = 1; |
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519 | level++; |
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520 | total++; |
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521 | continue; |
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522 | } |
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523 | } |
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524 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
248 | LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1); |
525 | close_and_delete (fp, comp); |
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526 | } |
249 | } |
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250 | |