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Comparing deliantra/server/common/init.C (file contents):
Revision 1.23 by pippijn, Mon Jan 15 21:06:18 2007 UTC vs.
Revision 1.64 by root, Sat Apr 23 04:56:45 2011 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25#define EXTERN // horrible hack 25#define EXTERN // horrible hack
26 26
27#include <global.h> 27#include <global.h>
28#include <object.h> 28#include <object.h>
29 29
30dynbuf_text msg_dynbuf (65536, 65536);
31
32extern const char *const attacktype_name[NROFATTACKS] = {
33# define def(uc, lc, desc, plus, change) # lc,
34# include "attackinc.h"
35# undef def
36};
37
30extern const char *const attacktype_desc[NROFATTACKS] = { 38extern const char *const attacktype_desc[NROFATTACKS] = {
31# define def(uc, lc, name, plus, change) # name, 39# define def(uc, lc, desc, plus, change) # desc,
32# include "attackinc.h" 40# include "attackinc.h"
33# undef def 41# undef def
34}; 42};
35 43
36extern const char *const resist_plus[NROFATTACKS] = { 44extern const char *const resist_plus[NROFATTACKS] = {
37# define def(uc, lc, name, plus, change) # plus, 45# define def(uc, lc, desc, plus, change) # plus,
38# include "attackinc.h" 46# include "attackinc.h"
39# undef def 47# undef def
40}; 48};
41 49
42extern const char *const change_resist_msg[NROFATTACKS] = { 50extern const char *const change_resist_msg[NROFATTACKS] = {
43# define def(uc, lc, name, plus, change) # change, 51# define def(uc, lc, desc, plus, change) # change,
44# include "attackinc.h" 52# include "attackinc.h"
45# undef def 53# undef def
46}; 54};
47 55
48int resist_table[NROFATTACKS] = { 56int resist_table[NROFATTACKS] = {
49# define def(uc, lc, name, plus, change) ATNR_ ## uc, 57# define def(uc, lc, desc, plus, change) ATNR_ ## uc,
50# include "attackinc.h" 58# include "attackinc.h"
51# undef def 59# undef def
52}; 60};
53 61
54/* You unforunately need to looking in include/global.h to see what these 62/* You unforunately need to looking in include/global.h to see what these
55 * correspond to. 63 * correspond to.
56 */ 64 */
57struct Settings settings = { 65struct Settings settings = {
58 LOGFILE, /* Logfile */ 66 LOGFILE, /* Logfile */
59 CSPORT, /* Client/server port */ 67 llevTrace, /* Log level */
60
61/* Debug level */
62#ifdef DEBUG
63 llevDebug,
64#else
65 llevInfo,
66#endif
67
68 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */
69 0, /* argc */ 68 0, /* argc */
70 NULL, /* argv */ 69 NULL, /* argv */
71 CONFDIR, 70 CONFDIR,
72 DATADIR, 71 DATADIR,
73 LOCALDIR, 72 LOCALDIR,
74 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, 73 PLAYERDIR,
75 UNIQUE_DIR, TEMPLATE_DIR, 74 MAPDIR,
75 UNIQUE_DIR,
76 TMPDIR, 76 TMPDIR,
77 PK_LUCK_PENALTY,
77 STAT_LOSS_ON_DEATH, 78 STAT_LOSS_ON_DEATH,
78 PK_LUCK_PENALTY,
79 PERMANENT_EXPERIENCE_RATIO, 79 PERMANENT_EXPERIENCE_RATIO,
80 DEATH_PENALTY_RATIO, 80 DEATH_PENALTY_RATIO,
81 DEATH_PENALTY_LEVEL, 81 DEATH_PENALTY_LEVEL,
82 BALANCED_STAT_LOSS, 82 BALANCED_STAT_LOSS,
83 NOT_PERMADETH, 83 NOT_PERMADETH,
84 SIMPLE_EXP, 84 SIMPLE_EXP,
85 RESET_LOCATION_TIME,
86 SET_TITLE, 85 SET_TITLE,
87 RESURRECTION, 86 RESURRECTION,
88 SEARCH_ITEMS, 87 SEARCH_ITEMS,
89 SPELL_ENCUMBRANCE, 88 SPELL_ENCUMBRANCE,
90 SPELL_FAILURE_EFFECTS, 89 SPELL_FAILURE_EFFECTS,
91 CASTING_TIME, 90 SET_FRIENDLY_FIRE,
92 REAL_WIZ,
93 EXPLORE_MODE,
94 SPELLPOINT_LEVEL_DEPEND, 91 SPELLPOINT_LEVEL_DEPEND,
95 SET_FRIENDLY_FIRE,
96 MOTD,
97 "rules",
98 "news",
99 "", /* DM_MAIL */
100 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
101 0, 92 0,
102 1.0, 93 1.25,
103 94
104/* Armor enchantment stuff */ 95/* Armor enchantment stuff */
105 ARMOR_MAX_ENCHANT, 96 ARMOR_MAX_ENCHANT,
106 ARMOR_WEIGHT_REDUCTION, 97 ARMOR_WEIGHT_REDUCTION,
107 ARMOR_WEIGHT_LINEAR, 98 ARMOR_WEIGHT_LINEAR,
108 ARMOR_SPEED_IMPROVEMENT, 99 ARMOR_SPEED_IMPROVEMENT,
109 ARMOR_SPEED_LINEAR, 100 ARMOR_SPEED_LINEAR,
110 1, /* no_player_stealing */
111 1, /* create_home_portals */
112}; 101};
113 102
114/* perhaps not the best place for this, but needs to be 103/* perhaps not the best place for this, but needs to be
115 * in some file in the common area so that standalone 104 * in some file in the common area so that standalone
116 * programs, like the random map generator, can be built. 105 * programs, like the random map generator, can be built.
136 "Wounding", 125 "Wounding",
137 "Death", 126 "Death",
138 "Light" 127 "Light"
139}; 128};
140 129
141/*
142 * It is vital that init_library() is called by any functions
143 * using this library.
144 * If you want to lessen the size of the program using the library,
145 * you can replace the call to init_library() with init_globals() and
146 * init_function_pointers(). Good idea to also call init_vars and
147 * init_hash_table if you are doing any object loading.
148 */
149void
150init_library (void)
151{
152 init_environ ();
153 init_globals ();
154 init_vars ();
155 init_block ();
156 ReadBmapNames ();
157 ReadSmooth ();
158 init_anim (); /* Must be after we read in the bitmaps */
159 init_archetypes (); /* Reads all archetypes from file */
160 init_dynamic ();
161 init_attackmess ();
162 init_clocks ();
163 init_experience ();
164}
165
166
167/* init_environ initialises values from the environmental variables. 130/* init_environ initialises values from the environmental variables.
168 * it needs to be called very early, since command line options should 131 * it needs to be called very early, since command line options should
169 * overwrite these if specified. 132 * overwrite these if specified.
170 */ 133 */
171void 134void
172init_environ (void) 135init_environ ()
173{ 136{
174 char *cp; 137 const char *cp;
175 138
176 cp = getenv ("CROSSFIRE_LIBDIR"); 139 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
177 if (cp)
178 settings.datadir = cp;
179 cp = getenv ("CROSSFIRE_LOCALDIR");
180 if (cp)
181 settings.localdir = cp;
182 cp = getenv ("CROSSFIRE_PLAYERDIR");
183 if (cp)
184 settings.playerdir = cp;
185 cp = getenv ("CROSSFIRE_MAPDIR");
186 if (cp)
187 settings.mapdir = cp;
188 cp = getenv ("CROSSFIRE_ARCHETYPES");
189 if (cp)
190 settings.archetypes = cp;
191 cp = getenv ("CROSSFIRE_TREASURES");
192 if (cp)
193 settings.treasures = cp;
194 cp = getenv ("CROSSFIRE_UNIQUEDIR");
195 if (cp)
196 settings.uniquedir = cp;
197 cp = getenv ("CROSSFIRE_TEMPLATEDIR");
198 if (cp)
199 settings.templatedir = cp;
200 cp = getenv ("CROSSFIRE_TMPDIR");
201 if (cp)
202 settings.tmpdir = cp;
203}
204 140
141 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; /* deprecated */
142 if (cp = getenv ("DELIANTRA_DATADIR" )) settings.datadir = cp;
143 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
144
145 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
146 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
147 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
148 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
149 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
150}
205 151
206/* 152/*
207 * Initialises all global variables. 153 * Initialises all global variables.
208 * Might use environment-variables as default for some of them. 154 * Might use environment-variables as default for some of them.
209 */ 155 */
210
211void 156void
212init_globals (void) 157init_globals ()
213{ 158{
214 if (settings.logfilename[0] == 0) 159 if (settings.logfilename[0] == 0)
215 logfile = stderr; 160 log_setfd (-1);
216 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 161 else
217 { 162 {
163 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
164
165 if (logfd >= 0)
166 log_setfd (logfd);
167 else
168 {
169 log_setfd (-1);
218 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 170 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
219 logfile = stderr; 171 }
220 } 172 }
221 else
222 setvbuf (logfile, NULL, _IOLBF, 0);
223} 173}
224 174
225void 175void
226init_dynamic (void) 176init_dynamic ()
227{ 177{
228 archetype *at = first_archetype; 178 first_map_ext_path = "/start/HallsOfSelection";
229 179 first_map_path = "/HallOfSelection";
230 while (at)
231 {
232 if (at->clone.type == MAP)
233 {
234 if (at->clone.race)
235 first_map_ext_path = at->clone.race;
236
237 if (EXIT_PATH (&at->clone))
238 {
239 first_map_path = EXIT_PATH (&at->clone);
240 return;
241 }
242 }
243
244 at = at->next;
245 }
246
247 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
248 exit (-1);
249}
250
251unsigned long todtick;
252
253/*
254 * Write out the current time to the file so time does not
255 * reset every time the server reboots.
256 */
257
258void
259write_todclock (void)
260{
261 char filename[MAX_BUF];
262 FILE *fp;
263
264 sprintf (filename, "%s/clockdata", settings.localdir);
265 if ((fp = fopen (filename, "w")) == NULL)
266 {
267 LOG (llevError, "Cannot open %s for writing\n", filename);
268 return;
269 }
270 fprintf (fp, "%lu", todtick);
271 fclose (fp);
272}
273
274/*
275 * initialises the gametime and TOD counters
276 * Called by init_library().
277 */
278
279void
280init_clocks (void)
281{
282 char filename[MAX_BUF];
283 FILE *fp;
284 static int has_been_done = 0;
285
286 if (has_been_done)
287 return;
288 else
289 has_been_done = 1;
290
291 sprintf (filename, "%s/clockdata", settings.localdir);
292 LOG (llevDebug, "Reading clockdata from %s...\n", filename);
293 if ((fp = fopen (filename, "r")) == NULL)
294 {
295 LOG (llevError, "Can't open %s.\n", filename);
296 todtick = 0;
297 write_todclock ();
298 return;
299 }
300 fscanf (fp, "%lu", &todtick);
301 LOG (llevDebug, "todtick=%lu\n", todtick);
302 fclose (fp);
303} 180}
304 181
305/* 182/*
306 * initialises the attack messages. 183 * initialises the attack messages.
307 * Called by init_library(). 184 * Called by init_library().
308 */ 185 */
309 186
310//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; 187//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
311 188
312void 189void
313init_attackmess (void) 190init_attackmess ()
314{ 191{
315 char buf[MAX_BUF]; 192 object_thawer thawer (settings.datadir, "attackmess");
316 char filename[MAX_BUF];
317 char *cp, *p;
318 FILE *fp;
319 static int has_been_done = 0;
320 int mess, level, comp;
321 int mode = 0, total = 0;
322 193
323 if (has_been_done) 194 if (!thawer)
324 return;
325 else
326 has_been_done = 1;
327
328 sprintf (filename, "%s/attackmess", settings.datadir);
329 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
330 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
331 { 195 {
332 LOG (llevError, "Can't open %s.\n", filename); 196 LOG (llevError, "Can't open %s.\n", thawer.name);
333 return; 197 return;
334 } 198 }
335 199
336 level = 0; 200 int msgnum = -1;
337 while (fgets (buf, MAX_BUF, fp) != NULL) 201 int total = 0;
202
203 while (thawer.kw)
338 { 204 {
339 if (*buf == '#') 205 if (thawer.kw != KW_type)
340 continue; 206 if (!thawer.parse_error ("attackmess file"))
341 if ((cp = strchr (buf, '\n')) != NULL) 207 break;
342 *cp = '\0';
343 cp = buf;
344 while (*cp == ' ') /* Skip blanks */
345 cp++;
346 208
347 if (strncmp (cp, "TYPE:", 5) == 0) 209 thawer.get (msgnum);
210 thawer.next ();
211
212 int level = 0;
213
214 while (thawer.kw == KW_hp)
348 { 215 {
349 p = strtok (buf, ":"); 216 // our old friend, dog-slow sscanf
350 p = strtok (NULL, ":"); 217 int hp;
351 if (mode == 1) 218 char buf1[1024];
219 char buf2[1024];
220 char buf3[1024];
221
222 if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]",
223 &hp, buf1, buf2, buf3))
224 thawer.parse_error ("attackmess file");
225 else
352 { 226 {
227 if (*buf2 == '-')
228 *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker
229
353 attack_mess[mess][level].level = -1; 230 attack_mess[msgnum][level].level = hp;
354 attack_mess[mess][level].buf1 = NULL; 231 attack_mess[msgnum][level].buf1 = strdup (buf1);
355 attack_mess[mess][level].buf2 = NULL; 232 attack_mess[msgnum][level].buf2 = strdup (buf2);
356 attack_mess[mess][level].buf3 = NULL; 233 attack_mess[msgnum][level].buf3 = strdup (buf3);
234
235 ++level;
236 ++total;
357 } 237 }
358 level = 0; 238
359 mess = atoi (p); 239 thawer.next ();
360 mode = 1;
361 continue;
362 } 240 }
363 if (mode == 1) 241
364 {
365 p = strtok (buf, "=");
366 attack_mess[mess][level].level = atoi (buf); 242 attack_mess[msgnum][level].level = -1;
367 p = strtok (NULL, "=");
368 if (p != NULL)
369 attack_mess[mess][level].buf1 = strdup (p); 243 attack_mess[msgnum][level].buf1 = 0;
370 else
371 attack_mess[mess][level].buf1 = strdup ("");
372 mode = 2;
373 continue;
374 }
375 else if (mode == 2)
376 {
377 p = strtok (buf, "=");
378 attack_mess[mess][level].level = atoi (buf);
379 p = strtok (NULL, "=");
380 if (p != NULL)
381 attack_mess[mess][level].buf2 = strdup (p); 244 attack_mess[msgnum][level].buf2 = 0;
382 else
383 attack_mess[mess][level].buf2 = strdup ("");
384 mode = 3;
385 continue;
386 }
387 else if (mode == 3)
388 {
389 p = strtok (buf, "=");
390 attack_mess[mess][level].level = atoi (buf);
391 p = strtok (NULL, "=");
392 if (p != NULL)
393 attack_mess[mess][level].buf3 = strdup (p); 245 attack_mess[msgnum][level].buf3 = 0;
394 else
395 attack_mess[mess][level].buf3 = strdup ("");
396 mode = 1;
397 level++;
398 total++;
399 continue;
400 }
401 } 246 }
247
402 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); 248 LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
403 close_and_delete (fp, comp);
404} 249}
250

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