1 | /* |
1 | /* |
2 | * static char *rcsid_init_c = |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * "$Id: init.C,v 1.4 2006/09/03 07:57:54 root Exp $"; |
3 | * |
4 | */ |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | |
|
|
6 | /* |
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7 | CrossFire, A Multiplayer game for X-windows |
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8 | |
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9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
11 | |
7 | * |
12 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
13 | it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
14 | the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
15 | (at your option) any later version. |
11 | * option) any later version. |
16 | |
12 | * |
17 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
20 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
21 | |
17 | * |
22 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
23 | along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
25 | |
21 | * |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
27 | */ |
23 | */ |
28 | |
24 | |
29 | #define EXTERN |
25 | #define EXTERN // horrible hack |
30 | #define INIT_C |
26 | |
31 | #include <global.h> |
27 | #include <global.h> |
32 | #include <object.h> |
28 | #include <object.h> |
33 | |
29 | |
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30 | dynbuf_text msg_dynbuf (65536, 65536); |
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31 | |
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32 | extern const char *const attacktype_name[NROFATTACKS] = { |
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33 | # define def(uc, lc, desc, plus, change) # lc, |
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34 | # include "attackinc.h" |
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35 | # undef def |
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36 | }; |
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37 | |
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38 | extern const char *const attacktype_desc[NROFATTACKS] = { |
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39 | # define def(uc, lc, desc, plus, change) # desc, |
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40 | # include "attackinc.h" |
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41 | # undef def |
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42 | }; |
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43 | |
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44 | extern const char *const resist_plus[NROFATTACKS] = { |
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45 | # define def(uc, lc, desc, plus, change) # plus, |
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46 | # include "attackinc.h" |
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47 | # undef def |
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48 | }; |
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49 | |
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50 | extern const char *const change_resist_msg[NROFATTACKS] = { |
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51 | # define def(uc, lc, desc, plus, change) # change, |
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52 | # include "attackinc.h" |
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53 | # undef def |
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54 | }; |
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55 | |
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56 | int resist_table[NROFATTACKS] = { |
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57 | # define def(uc, lc, desc, plus, change) ATNR_ ## uc, |
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58 | # include "attackinc.h" |
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59 | # undef def |
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60 | }; |
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61 | |
34 | /* You unforunately need to looking in include/global.h to see what these |
62 | /* You unforunately need to looking in include/global.h to see what these |
35 | * correspond to. |
63 | * correspond to. |
36 | */ |
64 | */ |
37 | struct Settings settings = { |
65 | struct Settings settings = { |
38 | LOGFILE, /* Logfile */ |
66 | LOGFILE, /* Logfile */ |
39 | CSPORT, /* Client/server port */ |
67 | llevTrace, /* Log level */ |
40 | |
68 | 0, /* argc */ |
41 | /* Debug level */ |
69 | NULL, /* argv */ |
42 | #ifdef DEBUG |
|
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43 | llevDebug, |
|
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44 | #else |
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45 | llevInfo, |
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46 | #endif |
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47 | |
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48 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
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49 | 0, /* argc */ |
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50 | NULL, /* argv */ |
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51 | CONFDIR, |
70 | CONFDIR, |
52 | DATADIR, |
71 | DATADIR, |
53 | LOCALDIR, |
72 | LOCALDIR, |
54 | PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES, |
73 | PLAYERDIR, |
55 | UNIQUE_DIR, TEMPLATE_DIR, |
74 | MAPDIR, |
|
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75 | UNIQUE_DIR, |
56 | TMPDIR, |
76 | TMPDIR, |
|
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77 | PK_LUCK_PENALTY, |
57 | STAT_LOSS_ON_DEATH, |
78 | STAT_LOSS_ON_DEATH, |
58 | PK_LUCK_PENALTY, |
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59 | PERMANENT_EXPERIENCE_RATIO, |
79 | PERMANENT_EXPERIENCE_RATIO, |
60 | DEATH_PENALTY_RATIO, |
80 | DEATH_PENALTY_RATIO, |
61 | DEATH_PENALTY_LEVEL, |
81 | DEATH_PENALTY_LEVEL, |
62 | BALANCED_STAT_LOSS, |
82 | BALANCED_STAT_LOSS, |
63 | NOT_PERMADETH, |
83 | NOT_PERMADETH, |
64 | SIMPLE_EXP, |
84 | SIMPLE_EXP, |
65 | RESET_LOCATION_TIME, |
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66 | SET_TITLE, |
85 | SET_TITLE, |
67 | RESURRECTION, |
86 | RESURRECTION, |
68 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
69 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
70 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
71 | CASTING_TIME, |
90 | SET_FRIENDLY_FIRE, |
72 | REAL_WIZ, |
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73 | RECYCLE_TMP_MAPS, |
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74 | EXPLORE_MODE, |
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75 | SPELLPOINT_LEVEL_DEPEND, |
91 | SPELLPOINT_LEVEL_DEPEND, |
76 | SET_FRIENDLY_FIRE, |
92 | 0, |
77 | "", /* Who format specifier */ |
93 | 1.25, |
78 | "", /* who wiz format specifier */ |
94 | |
79 | MOTD, |
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80 | "rules", |
|
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81 | "news", |
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82 | "", /* DM_MAIL */ |
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83 | 0, /* This and the next 3 values are metaserver values */ |
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84 | "", |
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85 | "", |
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86 | 0, |
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87 | "", |
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88 | 0,0,0,0,0,0,0,0, /* worldmap settings*/ |
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89 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
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90 | 0, |
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91 | 1.0, |
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92 | /* Armor enchantment stuff */ |
95 | /* Armor enchantment stuff */ |
93 | ARMOR_MAX_ENCHANT, |
96 | ARMOR_MAX_ENCHANT, |
94 | ARMOR_WEIGHT_REDUCTION, |
97 | ARMOR_WEIGHT_REDUCTION, |
95 | ARMOR_WEIGHT_LINEAR, |
98 | ARMOR_WEIGHT_LINEAR, |
96 | ARMOR_SPEED_IMPROVEMENT, |
99 | ARMOR_SPEED_IMPROVEMENT, |
97 | ARMOR_SPEED_LINEAR, |
100 | ARMOR_SPEED_LINEAR, |
98 | 1, /* no_player_stealing */ |
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99 | 1, /* create_home_portals */ |
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100 | }; |
101 | }; |
101 | |
102 | |
102 | /* perhaps not the best place for this, but needs to be |
103 | /* perhaps not the best place for this, but needs to be |
103 | * in some file in the common area so that standalone |
104 | * in some file in the common area so that standalone |
104 | * programs, like the random map generator, can be built. |
105 | * programs, like the random map generator, can be built. |
105 | */ |
106 | */ |
106 | const char* const spellpathnames[NRSPELLPATHS] = { |
107 | const char *const spellpathnames[NRSPELLPATHS] = { |
107 | "Protection", |
108 | "Protection", |
108 | "Fire", |
109 | "Fire", |
109 | "Frost", |
110 | "Frost", |
110 | "Electricity", |
111 | "Electricity", |
111 | "Missiles", |
112 | "Missiles", |
112 | "Self", |
113 | "Self", |
113 | "Summoning", |
114 | "Summoning", |
114 | "Abjuration", |
115 | "Abjuration", |
115 | "Restoration", |
116 | "Restoration", |
116 | "Detonation", |
117 | "Detonation", |
117 | "Mind", |
118 | "Mind", |
118 | "Creation", |
119 | "Creation", |
119 | "Teleportation", |
120 | "Teleportation", |
120 | "Information", |
121 | "Information", |
121 | "Transmutation", |
122 | "Transmutation", |
122 | "Transferrence", |
123 | "Transferrence", |
123 | "Turning", |
124 | "Turning", |
124 | "Wounding", |
125 | "Wounding", |
125 | "Death", |
126 | "Death", |
126 | "Light" |
127 | "Light" |
127 | }; |
128 | }; |
128 | |
129 | |
129 | |
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130 | /* This loads the emergency map information from a |
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131 | * .emergency file in the map directory. Doing this makes |
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132 | * it easier to switch between map distributions (don't need |
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133 | * to recompile. Note that there is no reason I see that |
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134 | * this could not be re-loaded during play, but it seems |
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135 | * like there should be little reason to do that. |
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136 | */ |
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137 | static void init_emergency_mappath(void) |
|
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138 | { |
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139 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
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140 | FILE *fp; |
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141 | int online=0; |
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142 | |
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143 | /* If this file doesn't exist, not a big deal */ |
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144 | sprintf(filename,"%s/%s/.emergency",settings.datadir, settings.mapdir); |
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145 | if ((fp = fopen(filename, "r"))!=NULL) { |
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146 | while (fgets(tmpbuf, MAX_BUF-1, fp)) { |
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147 | if (tmpbuf[0] == '#') continue; /* ignore comments */ |
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148 | |
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149 | if (online == 0) { |
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150 | tmpbuf[strlen(tmpbuf)-1] = 0; /* kill newline */ |
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151 | settings.emergency_mapname = strdup_local(tmpbuf); |
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152 | } |
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153 | else if (online == 1) { |
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154 | settings.emergency_x = atoi(tmpbuf); |
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155 | } |
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156 | |
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157 | else if (online == 2) { |
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158 | settings.emergency_y = atoi(tmpbuf); |
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159 | } |
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160 | online++; |
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161 | if (online>2) break; |
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162 | } |
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163 | fclose(fp); |
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164 | if (online<=2) |
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165 | LOG(llevError,"Online read partial data from %s\n", filename); |
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166 | LOG(llevDebug,"Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, |
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167 | settings.emergency_x, settings.emergency_y); |
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168 | } |
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169 | } |
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170 | |
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171 | |
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172 | /* |
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173 | * It is vital that init_library() is called by any functions |
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174 | * using this library. |
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175 | * If you want to lessen the size of the program using the library, |
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176 | * you can replace the call to init_library() with init_globals() and |
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177 | * init_function_pointers(). Good idea to also call init_vars and |
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178 | * init_hash_table if you are doing any object loading. |
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179 | */ |
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180 | |
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181 | void init_library(void) { |
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182 | init_environ(); |
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183 | init_globals(); |
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184 | init_objects(); |
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185 | init_vars(); |
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186 | init_block(); |
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187 | ReadBmapNames (); |
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188 | ReadSmooth(); |
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189 | init_anim(); /* Must be after we read in the bitmaps */ |
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190 | init_archetypes(); /* Reads all archetypes from file */ |
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191 | init_dynamic (); |
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192 | init_attackmess(); |
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193 | init_clocks(); |
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194 | init_emergency_mappath(); |
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195 | init_experience(); |
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196 | } |
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197 | |
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198 | |
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199 | /* init_environ initializes values from the environmental variables. |
130 | /* init_environ initialises values from the environmental variables. |
200 | * it needs to be called very early, since command line options should |
131 | * it needs to be called very early, since command line options should |
201 | * overwrite these if specified. |
132 | * overwrite these if specified. |
202 | */ |
133 | */ |
203 | void init_environ(void) { |
134 | void |
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135 | init_environ () |
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136 | { |
204 | char *cp; |
137 | const char *cp; |
205 | |
138 | |
206 | cp=getenv("CROSSFIRE_LIBDIR"); |
139 | if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp; |
207 | if (cp) settings.datadir=cp; |
140 | |
208 | cp=getenv("CROSSFIRE_LOCALDIR"); |
141 | if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; /* deprecated */ |
209 | if (cp) settings.localdir=cp; |
142 | if (cp = getenv ("DELIANTRA_DATADIR" )) settings.datadir = cp; |
210 | cp=getenv("CROSSFIRE_PLAYERDIR"); |
143 | if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp; |
211 | if (cp) settings.playerdir=cp; |
144 | |
212 | cp=getenv("CROSSFIRE_MAPDIR"); |
145 | if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp; |
213 | if (cp) settings.mapdir=cp; |
146 | if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp; |
214 | cp=getenv("CROSSFIRE_ARCHETYPES"); |
147 | if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp; |
215 | if (cp) settings.archetypes=cp; |
148 | if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp; |
216 | cp=getenv("CROSSFIRE_TREASURES"); |
149 | if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp; |
217 | if (cp) settings.treasures=cp; |
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218 | cp=getenv("CROSSFIRE_UNIQUEDIR"); |
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219 | if (cp) settings.uniquedir=cp; |
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220 | cp=getenv("CROSSFIRE_TEMPLATEDIR"); |
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221 | if (cp) settings.templatedir=cp; |
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222 | cp=getenv("CROSSFIRE_TMPDIR"); |
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223 | if (cp) settings.tmpdir=cp; |
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224 | } |
150 | } |
225 | |
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226 | |
151 | |
227 | /* |
152 | /* |
228 | * Initialises all global variables. |
153 | * Initialises all global variables. |
229 | * Might use environment-variables as default for some of them. |
154 | * Might use environment-variables as default for some of them. |
230 | */ |
155 | */ |
231 | |
156 | void |
232 | void init_globals(void) { |
157 | init_globals () |
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158 | { |
233 | if (settings.logfilename[0] == 0) { |
159 | if (settings.logfilename[0] == 0) |
234 | logfile = stderr; |
160 | log_setfd (-1); |
235 | } |
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236 | else if ((logfile=fopen(settings.logfilename, "a"))==NULL) { |
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237 | fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n", |
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238 | settings.logfilename); |
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239 | logfile = stderr; |
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240 | } |
|
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241 | else { |
161 | else |
242 | setvbuf(logfile, NULL, _IOLBF, 0); |
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243 | } |
162 | { |
244 | exiting = 0; |
163 | int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666); |
245 | first_player=NULL; |
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246 | first_friendly_object=NULL; |
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247 | first_map=NULL; |
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248 | first_treasurelist=NULL; |
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249 | first_artifactlist=NULL; |
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250 | first_archetype=NULL; |
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251 | *first_map_ext_path=0; |
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252 | warn_archetypes=0; |
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253 | nroftreasures = 0; |
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254 | nrofartifacts = 0; |
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255 | nrofallowedstr=0; |
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256 | ring_arch = NULL; |
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257 | amulet_arch = NULL; |
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258 | staff_arch = NULL; |
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259 | trying_emergency_save = 0; |
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260 | num_animations=0; |
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261 | animations_allocated=0; |
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262 | init_defaults(); |
|
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263 | } |
|
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264 | |
164 | |
265 | /* |
165 | if (logfd >= 0) |
266 | * Sets up and initialises the linked list of free and used objects. |
166 | log_setfd (logfd); |
267 | * Allocates a certain chunk of objects and puts them on the free list. |
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268 | * Called by init_library(); |
|
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269 | */ |
|
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270 | |
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271 | void init_objects(void) { |
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272 | int i; |
|
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273 | /* Initialize all objects: */ |
|
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274 | objects=NULL; |
|
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275 | active_objects = NULL; |
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276 | |
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277 | #ifdef MEMORY_DEBUG |
|
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278 | free_objects=NULL; |
|
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279 | #else |
|
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280 | free_objects=objarray; |
|
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281 | objarray[0].prev=NULL, |
|
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282 | objarray[0].next= &objarray[1], |
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283 | SET_FLAG(&objarray[0], FLAG_REMOVED); |
|
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284 | SET_FLAG(&objarray[0], FLAG_FREED); |
|
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285 | for(i=1;i<STARTMAX-1;i++) { |
|
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286 | objarray[i].next= &objarray[i+1]; |
|
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287 | objarray[i].prev= &objarray[i-1]; |
|
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288 | SET_FLAG(&objarray[i], FLAG_REMOVED); |
|
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289 | SET_FLAG(&objarray[i], FLAG_FREED); |
|
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290 | } |
|
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291 | objarray[STARTMAX-1].next=NULL; |
|
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292 | objarray[STARTMAX-1].prev= &objarray[STARTMAX-2]; |
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293 | SET_FLAG(&objarray[STARTMAX-1], FLAG_REMOVED); |
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294 | SET_FLAG(&objarray[STARTMAX-1], FLAG_FREED); |
|
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295 | #endif |
|
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296 | } |
|
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297 | |
|
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298 | /* |
|
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299 | * Initialises global variables which can be changed by options. |
|
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300 | * Called by init_library(). |
|
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301 | */ |
|
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302 | |
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303 | void init_defaults(void) { |
|
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304 | editor=0; |
|
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305 | nroferrors=0; |
|
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306 | } |
|
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307 | |
|
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308 | |
|
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309 | void init_dynamic (void) { |
|
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310 | archetype *at = first_archetype; |
|
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311 | while (at) { |
|
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312 | if (at->clone.type == MAP) { |
|
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313 | if (at->clone.race) { |
|
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314 | strcpy (first_map_ext_path, at->clone.race); |
|
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315 | } |
|
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316 | if (EXIT_PATH (&at->clone)) { |
|
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317 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
|
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318 | return; |
|
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319 | } |
|
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320 | } |
|
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321 | at = at->next; |
|
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322 | } |
|
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323 | LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n"); |
|
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324 | exit (-1); |
|
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325 | } |
|
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326 | |
|
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327 | unsigned long todtick; |
|
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328 | |
|
|
329 | /* |
|
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330 | * Write out the current time to the file so time does not |
|
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331 | * reset every time the server reboots. |
|
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332 | */ |
|
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333 | |
|
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334 | void write_todclock(void) |
|
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335 | { |
|
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336 | char filename[MAX_BUF]; |
|
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337 | FILE *fp; |
|
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338 | |
|
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339 | sprintf(filename, "%s/clockdata", settings.localdir); |
|
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340 | if ((fp = fopen(filename, "w")) == NULL) { |
|
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341 | LOG(llevError, "Cannot open %s for writing\n", filename); |
|
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342 | return; |
|
|
343 | } |
|
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344 | fprintf(fp, "%lu", todtick); |
|
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345 | fclose(fp); |
|
|
346 | } |
|
|
347 | |
|
|
348 | /* |
|
|
349 | * Initializes the gametime and TOD counters |
|
|
350 | * Called by init_library(). |
|
|
351 | */ |
|
|
352 | |
|
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353 | void init_clocks(void) |
|
|
354 | { |
|
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355 | char filename[MAX_BUF]; |
|
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356 | FILE *fp; |
|
|
357 | static int has_been_done=0; |
|
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358 | |
|
|
359 | if (has_been_done) |
|
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360 | return; |
|
|
361 | else |
167 | else |
362 | has_been_done = 1; |
|
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363 | |
|
|
364 | sprintf(filename, "%s/clockdata", settings.localdir); |
|
|
365 | LOG(llevDebug, "Reading clockdata from %s...", filename); |
|
|
366 | if ((fp = fopen(filename, "r")) == NULL) { |
|
|
367 | LOG(llevError, "Can't open %s.\n", filename); |
|
|
368 | todtick = 0; |
|
|
369 | write_todclock(); |
|
|
370 | return; |
|
|
371 | } |
|
|
372 | fscanf(fp, "%lu", &todtick); |
|
|
373 | LOG(llevDebug, "todtick=%lu\n", todtick); |
|
|
374 | fclose(fp); |
|
|
375 | } |
|
|
376 | |
|
|
377 | /* |
|
|
378 | * Initializes the attack messages. |
|
|
379 | * Called by init_library(). |
|
|
380 | */ |
|
|
381 | |
|
|
382 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
|
|
383 | |
|
|
384 | void init_attackmess(void){ |
|
|
385 | char buf[MAX_BUF]; |
|
|
386 | char filename[MAX_BUF]; |
|
|
387 | char *cp, *p; |
|
|
388 | FILE *fp; |
|
|
389 | static int has_been_done=0; |
|
|
390 | int mess, level, comp; |
|
|
391 | int mode=0, total=0; |
|
|
392 | |
|
|
393 | if (has_been_done) |
|
|
394 | return; |
|
|
395 | else |
|
|
396 | has_been_done = 1; |
|
|
397 | |
|
|
398 | sprintf(filename, "%s/attackmess", settings.datadir); |
|
|
399 | LOG(llevDebug, "Reading attack messages from %s...", filename); |
|
|
400 | if ((fp = open_and_uncompress(filename, 0, &comp)) == NULL) { |
|
|
401 | LOG(llevError, "Can't open %s.\n", filename); |
|
|
402 | return; |
|
|
403 | } |
|
|
404 | |
|
|
405 | level = 0; |
|
|
406 | while (fgets(buf, MAX_BUF, fp)!=NULL) { |
|
|
407 | if (*buf=='#') continue; |
|
|
408 | if((cp=strchr(buf,'\n'))!=NULL) |
|
|
409 | *cp='\0'; |
|
|
410 | cp=buf; |
|
|
411 | while(*cp==' ') /* Skip blanks */ |
|
|
412 | cp++; |
|
|
413 | |
|
|
414 | if (strncmp(cp, "TYPE:", 5)==0) { |
|
|
415 | p = strtok(buf, ":"); |
|
|
416 | p = strtok(NULL, ":"); |
|
|
417 | if (mode == 1) { |
|
|
418 | attack_mess[mess][level].level = -1; |
|
|
419 | attack_mess[mess][level].buf1 = NULL; |
|
|
420 | attack_mess[mess][level].buf2 = NULL; |
|
|
421 | attack_mess[mess][level].buf3 = NULL; |
|
|
422 | } |
|
|
423 | level = 0; |
|
|
424 | mess = atoi(p); |
|
|
425 | mode = 1; |
|
|
426 | continue; |
|
|
427 | } |
168 | { |
428 | if (mode==1) { |
169 | log_setfd (-1); |
429 | p = strtok(buf, "="); |
170 | LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename); |
430 | attack_mess[mess][level].level = atoi(buf); |
|
|
431 | p = strtok(NULL, "="); |
|
|
432 | if (p != NULL) |
|
|
433 | attack_mess[mess][level].buf1 = strdup_local(p); |
|
|
434 | else |
|
|
435 | attack_mess[mess][level].buf1 = strdup_local(""); |
|
|
436 | mode = 2; |
|
|
437 | continue; |
|
|
438 | } else if (mode==2) { |
|
|
439 | p = strtok(buf, "="); |
|
|
440 | attack_mess[mess][level].level = atoi(buf); |
|
|
441 | p = strtok(NULL, "="); |
|
|
442 | if (p != NULL) |
|
|
443 | attack_mess[mess][level].buf2 = strdup_local(p); |
|
|
444 | else |
|
|
445 | attack_mess[mess][level].buf2 = strdup_local(""); |
|
|
446 | mode = 3; |
|
|
447 | continue; |
|
|
448 | } else if (mode==3) { |
|
|
449 | p = strtok(buf, "="); |
|
|
450 | attack_mess[mess][level].level = atoi(buf); |
|
|
451 | p = strtok(NULL, "="); |
|
|
452 | if (p != NULL) |
|
|
453 | attack_mess[mess][level].buf3 = strdup_local(p); |
|
|
454 | else |
|
|
455 | attack_mess[mess][level].buf3 = strdup_local(""); |
|
|
456 | mode = 1; |
|
|
457 | level++; |
|
|
458 | total++; |
|
|
459 | continue; |
|
|
460 | } |
171 | } |
461 | } |
172 | } |
|
|
173 | } |
|
|
174 | |
|
|
175 | void |
|
|
176 | init_dynamic () |
|
|
177 | { |
|
|
178 | first_map_ext_path = "/start/HallsOfSelection"; |
|
|
179 | first_map_path = "/HallOfSelection"; |
|
|
180 | } |
|
|
181 | |
|
|
182 | /* |
|
|
183 | * initialises the attack messages. |
|
|
184 | * Called by init_library(). |
|
|
185 | */ |
|
|
186 | |
|
|
187 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
|
|
188 | |
|
|
189 | void |
|
|
190 | init_attackmess () |
|
|
191 | { |
|
|
192 | object_thawer thawer (settings.datadir, "attackmess"); |
|
|
193 | |
|
|
194 | if (!thawer) |
|
|
195 | { |
|
|
196 | LOG (llevError, "Can't open %s.\n", thawer.name); |
|
|
197 | return; |
|
|
198 | } |
|
|
199 | |
|
|
200 | int msgnum = -1; |
|
|
201 | int total = 0; |
|
|
202 | |
|
|
203 | while (thawer.kw) |
|
|
204 | { |
|
|
205 | if (thawer.kw != KW_type) |
|
|
206 | if (!thawer.parse_error ("attackmess file")) |
|
|
207 | break; |
|
|
208 | |
|
|
209 | thawer.get (msgnum); |
|
|
210 | thawer.next (); |
|
|
211 | |
|
|
212 | int level = 0; |
|
|
213 | |
|
|
214 | while (thawer.kw == KW_hp) |
|
|
215 | { |
|
|
216 | // our old friend, dog-slow sscanf |
|
|
217 | int hp; |
|
|
218 | char buf1[1024]; |
|
|
219 | char buf2[1024]; |
|
|
220 | char buf3[1024]; |
|
|
221 | |
|
|
222 | if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]", |
|
|
223 | &hp, buf1, buf2, buf3)) |
|
|
224 | thawer.parse_error ("attackmess file"); |
|
|
225 | else |
|
|
226 | { |
|
|
227 | if (*buf2 == '-') |
|
|
228 | *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker |
|
|
229 | |
|
|
230 | attack_mess[msgnum][level].level = hp; |
|
|
231 | attack_mess[msgnum][level].buf1 = strdup (buf1); |
|
|
232 | attack_mess[msgnum][level].buf2 = strdup (buf2); |
|
|
233 | attack_mess[msgnum][level].buf3 = strdup (buf3); |
|
|
234 | |
|
|
235 | ++level; |
|
|
236 | ++total; |
|
|
237 | } |
|
|
238 | |
|
|
239 | thawer.next (); |
|
|
240 | } |
|
|
241 | |
|
|
242 | attack_mess[msgnum][level].level = -1; |
|
|
243 | attack_mess[msgnum][level].buf1 = 0; |
|
|
244 | attack_mess[msgnum][level].buf2 = 0; |
|
|
245 | attack_mess[msgnum][level].buf3 = 0; |
|
|
246 | } |
|
|
247 | |
462 | LOG(llevDebug, "got %d messages in %d categories.\n", total, mess+1); |
248 | LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1); |
463 | close_and_delete(fp, comp); |
|
|
464 | } |
249 | } |
|
|
250 | |