1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
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5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
8 | * |
8 | * This program is free software; you can redistribute it and/or modify |
9 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
12 | * option) any later version. |
12 | * |
13 | * |
13 | * This program is distributed in the hope that it will be useful, |
14 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
17 | * GNU General Public License for more details. |
17 | * |
18 | * |
18 | * You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
20 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | * <http://www.gnu.org/licenses/>. |
21 | * |
22 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
24 | */ |
24 | |
25 | |
25 | #define EXTERN // horrible hack |
26 | #define EXTERN // horrible hack |
26 | |
27 | |
27 | #include <global.h> |
28 | #include <global.h> |
28 | #include <object.h> |
29 | #include <object.h> |
29 | |
30 | |
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31 | dynbuf_text msg_dynbuf (65536, 65536); |
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32 | |
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33 | extern const char *const attacktype_name[NROFATTACKS] = { |
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34 | # define def(uc, lc, desc, plus, change) # lc, |
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35 | # include "attackinc.h" |
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36 | # undef def |
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37 | }; |
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38 | |
30 | extern const char *const attacktype_desc[NROFATTACKS] = { |
39 | extern const char *const attacktype_desc[NROFATTACKS] = { |
31 | # define def(uc, lc, name, plus, change) # name, |
40 | # define def(uc, lc, desc, plus, change) # desc, |
32 | # include "attackinc.h" |
41 | # include "attackinc.h" |
33 | # undef def |
42 | # undef def |
34 | }; |
43 | }; |
35 | |
44 | |
36 | extern const char *const resist_plus[NROFATTACKS] = { |
45 | extern const char *const resist_plus[NROFATTACKS] = { |
37 | # define def(uc, lc, name, plus, change) # plus, |
46 | # define def(uc, lc, desc, plus, change) # plus, |
38 | # include "attackinc.h" |
47 | # include "attackinc.h" |
39 | # undef def |
48 | # undef def |
40 | }; |
49 | }; |
41 | |
50 | |
42 | extern const char *const change_resist_msg[NROFATTACKS] = { |
51 | extern const char *const change_resist_msg[NROFATTACKS] = { |
43 | # define def(uc, lc, name, plus, change) # change, |
52 | # define def(uc, lc, desc, plus, change) # change, |
44 | # include "attackinc.h" |
53 | # include "attackinc.h" |
45 | # undef def |
54 | # undef def |
46 | }; |
55 | }; |
47 | |
56 | |
48 | int resist_table[NROFATTACKS] = { |
57 | int resist_table[NROFATTACKS] = { |
49 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
58 | # define def(uc, lc, desc, plus, change) ATNR_ ## uc, |
50 | # include "attackinc.h" |
59 | # include "attackinc.h" |
51 | # undef def |
60 | # undef def |
52 | }; |
61 | }; |
53 | |
62 | |
54 | /* You unforunately need to looking in include/global.h to see what these |
63 | /* You unforunately need to looking in include/global.h to see what these |
55 | * correspond to. |
64 | * correspond to. |
56 | */ |
65 | */ |
57 | struct Settings settings = { |
66 | struct Settings settings = { |
58 | LOGFILE, /* Logfile */ |
67 | LOGFILE, /* Logfile */ |
59 | CSPORT, /* Client/server port */ |
68 | llevTrace, /* Log level */ |
60 | |
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61 | /* Debug level */ |
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62 | #ifdef DEBUG |
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63 | llevDebug, |
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64 | #else |
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65 | llevInfo, |
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66 | #endif |
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67 | |
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68 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
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69 | 0, /* argc */ |
69 | 0, /* argc */ |
70 | NULL, /* argv */ |
70 | NULL, /* argv */ |
71 | CONFDIR, |
71 | CONFDIR, |
72 | DATADIR, |
72 | DATADIR, |
73 | LOCALDIR, |
73 | LOCALDIR, |
74 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
74 | PLAYERDIR, |
75 | UNIQUE_DIR, TEMPLATE_DIR, |
75 | MAPDIR, |
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76 | UNIQUE_DIR, |
76 | TMPDIR, |
77 | TMPDIR, |
77 | PK_LUCK_PENALTY, |
78 | PK_LUCK_PENALTY, |
78 | STAT_LOSS_ON_DEATH, |
79 | STAT_LOSS_ON_DEATH, |
79 | PERMANENT_EXPERIENCE_RATIO, |
80 | PERMANENT_EXPERIENCE_RATIO, |
80 | DEATH_PENALTY_RATIO, |
81 | DEATH_PENALTY_RATIO, |
… | |
… | |
86 | RESURRECTION, |
87 | RESURRECTION, |
87 | SEARCH_ITEMS, |
88 | SEARCH_ITEMS, |
88 | SPELL_ENCUMBRANCE, |
89 | SPELL_ENCUMBRANCE, |
89 | SPELL_FAILURE_EFFECTS, |
90 | SPELL_FAILURE_EFFECTS, |
90 | SET_FRIENDLY_FIRE, |
91 | SET_FRIENDLY_FIRE, |
91 | CASTING_TIME, |
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92 | REAL_WIZ, |
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93 | EXPLORE_MODE, |
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94 | SPELLPOINT_LEVEL_DEPEND, |
92 | SPELLPOINT_LEVEL_DEPEND, |
95 | MOTD, |
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96 | "rules", |
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97 | "news", |
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98 | "", /* DM_MAIL */ |
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99 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
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100 | 0, |
93 | 0, |
101 | 1.0, |
94 | 1.25, |
102 | |
95 | |
103 | /* Armor enchantment stuff */ |
96 | /* Armor enchantment stuff */ |
104 | ARMOR_MAX_ENCHANT, |
97 | ARMOR_MAX_ENCHANT, |
105 | ARMOR_WEIGHT_REDUCTION, |
98 | ARMOR_WEIGHT_REDUCTION, |
106 | ARMOR_WEIGHT_LINEAR, |
99 | ARMOR_WEIGHT_LINEAR, |
107 | ARMOR_SPEED_IMPROVEMENT, |
100 | ARMOR_SPEED_IMPROVEMENT, |
108 | ARMOR_SPEED_LINEAR, |
101 | ARMOR_SPEED_LINEAR, |
109 | 1, /* no_player_stealing */ |
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110 | 1, /* create_home_portals */ |
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111 | }; |
102 | }; |
112 | |
103 | |
113 | /* perhaps not the best place for this, but needs to be |
104 | /* perhaps not the best place for this, but needs to be |
114 | * in some file in the common area so that standalone |
105 | * in some file in the common area so that standalone |
115 | * programs, like the random map generator, can be built. |
106 | * programs, like the random map generator, can be built. |
… | |
… | |
135 | "Wounding", |
126 | "Wounding", |
136 | "Death", |
127 | "Death", |
137 | "Light" |
128 | "Light" |
138 | }; |
129 | }; |
139 | |
130 | |
140 | /* |
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141 | * It is vital that init_library() is called by any functions |
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142 | * using this library. |
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143 | * If you want to lessen the size of the program using the library, |
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144 | * you can replace the call to init_library() with init_globals() and |
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145 | * init_function_pointers(). Good idea to also call init_vars and |
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146 | * init_hash_table if you are doing any object loading. |
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147 | */ |
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148 | void |
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149 | init_library (void) |
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150 | { |
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151 | init_globals (); |
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152 | init_block (); |
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153 | init_dynamic (); |
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154 | init_attackmess (); |
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155 | init_experience (); |
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156 | } |
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157 | |
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158 | /* init_environ initialises values from the environmental variables. |
131 | /* init_environ initialises values from the environmental variables. |
159 | * it needs to be called very early, since command line options should |
132 | * it needs to be called very early, since command line options should |
160 | * overwrite these if specified. |
133 | * overwrite these if specified. |
161 | */ |
134 | */ |
162 | void |
135 | void |
163 | init_environ (void) |
136 | init_environ () |
164 | { |
137 | { |
165 | char *cp; |
138 | const char *cp; |
166 | |
139 | |
167 | cp = getenv ("CROSSFIRE_LIBDIR"); |
140 | if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp; |
168 | if (cp) |
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169 | settings.datadir = cp; |
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170 | |
141 | |
171 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
142 | if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; /* deprecated */ |
172 | if (cp) |
143 | if (cp = getenv ("DELIANTRA_DATADIR" )) settings.datadir = cp; |
173 | settings.localdir = cp; |
144 | if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp; |
174 | |
145 | |
175 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
146 | if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp; |
176 | if (cp) |
147 | if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp; |
177 | settings.playerdir = cp; |
148 | if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp; |
178 | |
149 | if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp; |
179 | cp = getenv ("CROSSFIRE_MAPDIR"); |
150 | if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp; |
180 | if (cp) |
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181 | settings.mapdir = cp; |
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182 | |
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183 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
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184 | if (cp) |
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185 | settings.archetypes = cp; |
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186 | |
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187 | cp = getenv ("CROSSFIRE_TREASURES"); |
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188 | if (cp) |
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189 | settings.treasures = cp; |
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190 | |
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191 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
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192 | if (cp) |
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193 | settings.uniquedir = cp; |
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194 | |
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195 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
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196 | if (cp) |
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197 | settings.templatedir = cp; |
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198 | |
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199 | cp = getenv ("CROSSFIRE_TMPDIR"); |
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200 | if (cp) |
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201 | settings.tmpdir = cp; |
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202 | } |
151 | } |
203 | |
152 | |
204 | /* |
153 | /* |
205 | * Initialises all global variables. |
154 | * Initialises all global variables. |
206 | * Might use environment-variables as default for some of them. |
155 | * Might use environment-variables as default for some of them. |
207 | */ |
156 | */ |
208 | void |
157 | void |
209 | init_globals (void) |
158 | init_globals () |
210 | { |
159 | { |
211 | if (settings.logfilename[0] == 0) |
160 | if (settings.logfilename[0] == 0) |
212 | logfile = stderr; |
161 | log_setfd (-1); |
213 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
162 | else |
214 | { |
163 | { |
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164 | int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666); |
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165 | |
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166 | if (logfd >= 0) |
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167 | log_setfd (logfd); |
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168 | else |
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169 | { |
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170 | log_setfd (-1); |
215 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
171 | LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename); |
216 | logfile = stderr; |
172 | } |
217 | } |
173 | } |
218 | else |
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219 | setvbuf (logfile, NULL, _IOLBF, 0); |
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220 | } |
174 | } |
221 | |
175 | |
222 | void |
176 | void |
223 | init_dynamic (void) |
177 | init_dynamic () |
224 | { |
178 | { |
225 | archetype *at = first_archetype; |
179 | first_map_ext_path = "/start/HallsOfSelection"; |
226 | |
180 | first_map_path = "/HallOfSelection"; |
227 | while (at) |
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228 | { |
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229 | if (at->clone.type == MAP) |
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230 | { |
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231 | if (at->clone.race) |
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232 | first_map_ext_path = at->clone.race; |
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233 | |
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234 | if (EXIT_PATH (&at->clone)) |
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235 | { |
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236 | first_map_path = EXIT_PATH (&at->clone); |
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237 | return; |
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238 | } |
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239 | } |
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240 | |
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241 | at = at->next; |
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242 | } |
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243 | |
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244 | LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n"); |
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245 | exit (-1); |
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246 | } |
181 | } |
247 | |
182 | |
248 | /* |
183 | /* |
249 | * initialises the attack messages. |
184 | * initialises the attack messages. |
250 | * Called by init_library(). |
185 | * Called by init_library(). |
251 | */ |
186 | */ |
252 | |
187 | |
253 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
188 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
254 | |
189 | |
255 | void |
190 | void |
256 | init_attackmess (void) |
191 | init_attackmess () |
257 | { |
192 | { |
258 | char buf[MAX_BUF]; |
193 | object_thawer thawer (settings.datadir, "attackmess"); |
259 | char filename[MAX_BUF]; |
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260 | char *cp, *p; |
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261 | FILE *fp; |
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262 | static int has_been_done = 0; |
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263 | int mess, level, comp; |
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264 | int mode = 0, total = 0; |
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265 | |
194 | |
266 | if (has_been_done) |
195 | if (!thawer) |
267 | return; |
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268 | else |
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269 | has_been_done = 1; |
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270 | |
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271 | sprintf (filename, "%s/attackmess", settings.datadir); |
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272 | LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
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273 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
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274 | { |
196 | { |
275 | LOG (llevError, "Can't open %s.\n", filename); |
197 | LOG (llevError, "Can't open %s.\n", thawer.name); |
276 | return; |
198 | return; |
277 | } |
199 | } |
278 | |
200 | |
279 | level = 0; |
201 | int msgnum = -1; |
280 | while (fgets (buf, MAX_BUF, fp) != NULL) |
202 | int total = 0; |
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203 | |
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204 | while (thawer.kw) |
281 | { |
205 | { |
282 | if (*buf == '#') |
206 | if (thawer.kw != KW_type) |
283 | continue; |
207 | if (!thawer.parse_error ("attackmess file")) |
284 | if ((cp = strchr (buf, '\n')) != NULL) |
208 | break; |
285 | *cp = '\0'; |
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286 | cp = buf; |
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287 | while (*cp == ' ') /* Skip blanks */ |
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288 | cp++; |
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289 | |
209 | |
290 | if (strncmp (cp, "TYPE:", 5) == 0) |
210 | thawer.get (msgnum); |
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211 | thawer.next (); |
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212 | |
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213 | int level = 0; |
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214 | |
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215 | while (thawer.kw == KW_hp) |
291 | { |
216 | { |
292 | p = strtok (buf, ":"); |
217 | // our old friend, dog-slow sscanf |
293 | p = strtok (NULL, ":"); |
218 | int hp; |
294 | if (mode == 1) |
219 | char buf1[1024]; |
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220 | char buf2[1024]; |
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221 | char buf3[1024]; |
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222 | |
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223 | if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]", |
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224 | &hp, buf1, buf2, buf3)) |
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225 | thawer.parse_error ("attackmess file"); |
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226 | else |
295 | { |
227 | { |
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228 | if (*buf2 == '-') |
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229 | *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker |
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230 | |
296 | attack_mess[mess][level].level = -1; |
231 | attack_mess[msgnum][level].level = hp; |
297 | attack_mess[mess][level].buf1 = NULL; |
232 | attack_mess[msgnum][level].buf1 = strdup (buf1); |
298 | attack_mess[mess][level].buf2 = NULL; |
233 | attack_mess[msgnum][level].buf2 = strdup (buf2); |
299 | attack_mess[mess][level].buf3 = NULL; |
234 | attack_mess[msgnum][level].buf3 = strdup (buf3); |
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235 | |
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236 | ++level; |
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237 | ++total; |
300 | } |
238 | } |
301 | level = 0; |
239 | |
302 | mess = atoi (p); |
240 | thawer.next (); |
303 | mode = 1; |
|
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304 | continue; |
|
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305 | } |
241 | } |
306 | if (mode == 1) |
242 | |
307 | { |
|
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308 | p = strtok (buf, "="); |
|
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309 | attack_mess[mess][level].level = atoi (buf); |
243 | attack_mess[msgnum][level].level = -1; |
310 | p = strtok (NULL, "="); |
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311 | if (p != NULL) |
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312 | attack_mess[mess][level].buf1 = strdup (p); |
244 | attack_mess[msgnum][level].buf1 = 0; |
313 | else |
|
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314 | attack_mess[mess][level].buf1 = strdup (""); |
|
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315 | mode = 2; |
|
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316 | continue; |
|
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317 | } |
|
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318 | else if (mode == 2) |
|
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319 | { |
|
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320 | p = strtok (buf, "="); |
|
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321 | attack_mess[mess][level].level = atoi (buf); |
|
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322 | p = strtok (NULL, "="); |
|
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323 | if (p != NULL) |
|
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324 | attack_mess[mess][level].buf2 = strdup (p); |
245 | attack_mess[msgnum][level].buf2 = 0; |
325 | else |
|
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326 | attack_mess[mess][level].buf2 = strdup (""); |
|
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327 | mode = 3; |
|
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328 | continue; |
|
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329 | } |
|
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330 | else if (mode == 3) |
|
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331 | { |
|
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332 | p = strtok (buf, "="); |
|
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333 | attack_mess[mess][level].level = atoi (buf); |
|
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334 | p = strtok (NULL, "="); |
|
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335 | if (p != NULL) |
|
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336 | attack_mess[mess][level].buf3 = strdup (p); |
246 | attack_mess[msgnum][level].buf3 = 0; |
337 | else |
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338 | attack_mess[mess][level].buf3 = strdup (""); |
|
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339 | mode = 1; |
|
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340 | level++; |
|
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341 | total++; |
|
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342 | continue; |
|
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343 | } |
|
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344 | } |
247 | } |
|
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248 | |
345 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
249 | LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1); |
346 | close_and_delete (fp, comp); |
|
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347 | } |
250 | } |
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251 | |