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/cvs/deliantra/server/common/init.C
Revision: 1.50
Committed: Thu Oct 15 21:40:42 2009 UTC (14 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_82, rel-2_90
Changes since 1.49: +0 -5 lines
Log Message:
cleanups

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #define EXTERN // horrible hack
26
27 #include <global.h>
28 #include <object.h>
29
30 dynbuf_text msg_dynbuf (65536, 65536);
31
32 extern const char *const attacktype_desc[NROFATTACKS] = {
33 # define def(uc, lc, name, plus, change) # name,
34 # include "attackinc.h"
35 # undef def
36 };
37
38 extern const char *const resist_plus[NROFATTACKS] = {
39 # define def(uc, lc, name, plus, change) # plus,
40 # include "attackinc.h"
41 # undef def
42 };
43
44 extern const char *const change_resist_msg[NROFATTACKS] = {
45 # define def(uc, lc, name, plus, change) # change,
46 # include "attackinc.h"
47 # undef def
48 };
49
50 int resist_table[NROFATTACKS] = {
51 # define def(uc, lc, name, plus, change) ATNR_ ## uc,
52 # include "attackinc.h"
53 # undef def
54 };
55
56 /* You unforunately need to looking in include/global.h to see what these
57 * correspond to.
58 */
59 struct Settings settings = {
60 LOGFILE, /* Logfile */
61 CSPORT, /* Client/server port */
62
63 /* Debug level */
64 #ifdef DEBUG
65 llevDebug,
66 #else
67 llevInfo,
68 #endif
69
70 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */
71 0, /* argc */
72 NULL, /* argv */
73 CONFDIR,
74 DATADIR,
75 LOCALDIR,
76 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
77 UNIQUE_DIR, TEMPLATE_DIR,
78 TMPDIR,
79 PK_LUCK_PENALTY,
80 STAT_LOSS_ON_DEATH,
81 PERMANENT_EXPERIENCE_RATIO,
82 DEATH_PENALTY_RATIO,
83 DEATH_PENALTY_LEVEL,
84 BALANCED_STAT_LOSS,
85 NOT_PERMADETH,
86 SIMPLE_EXP,
87 SET_TITLE,
88 RESURRECTION,
89 SEARCH_ITEMS,
90 SPELL_ENCUMBRANCE,
91 SPELL_FAILURE_EFFECTS,
92 SET_FRIENDLY_FIRE,
93 0,
94 0,
95 EXPLORE_MODE,
96 SPELLPOINT_LEVEL_DEPEND,
97 0,
98 1.0,
99
100 /* Armor enchantment stuff */
101 ARMOR_MAX_ENCHANT,
102 ARMOR_WEIGHT_REDUCTION,
103 ARMOR_WEIGHT_LINEAR,
104 ARMOR_SPEED_IMPROVEMENT,
105 ARMOR_SPEED_LINEAR,
106 };
107
108 /* perhaps not the best place for this, but needs to be
109 * in some file in the common area so that standalone
110 * programs, like the random map generator, can be built.
111 */
112 const char *const spellpathnames[NRSPELLPATHS] = {
113 "Protection",
114 "Fire",
115 "Frost",
116 "Electricity",
117 "Missiles",
118 "Self",
119 "Summoning",
120 "Abjuration",
121 "Restoration",
122 "Detonation",
123 "Mind",
124 "Creation",
125 "Teleportation",
126 "Information",
127 "Transmutation",
128 "Transferrence",
129 "Turning",
130 "Wounding",
131 "Death",
132 "Light"
133 };
134
135 /* init_environ initialises values from the environmental variables.
136 * it needs to be called very early, since command line options should
137 * overwrite these if specified.
138 */
139 void
140 init_environ (void)
141 {
142 const char *cp;
143
144 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
145 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
146 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
147 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
148 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
149 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
150 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
151 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
152 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
153 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
154
155 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
156 }
157
158 /*
159 * Initialises all global variables.
160 * Might use environment-variables as default for some of them.
161 */
162 void
163 init_globals (void)
164 {
165 if (settings.logfilename[0] == 0)
166 set_logfd (-1);
167 else
168 {
169 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
170
171 if (logfd >= 0)
172 set_logfd (logfd);
173 else
174 {
175 set_logfd (-1);
176 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
177 }
178 }
179 }
180
181 void
182 init_dynamic (void)
183 {
184 first_map_ext_path = "/start/HallsOfSelection";
185 first_map_path = "/HallOfSelection";
186 }
187
188 /*
189 * initialises the attack messages.
190 * Called by init_library().
191 */
192
193 //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
194
195 void
196 init_attackmess (void)
197 {
198 char buf[MAX_BUF];
199 char filename[MAX_BUF];
200 char *cp, *p;
201 FILE *fp;
202 static int has_been_done = 0;
203 int mess, level, comp;
204 int mode = 0, total = 0;
205
206 if (has_been_done)
207 return;
208 else
209 has_been_done = 1;
210
211 sprintf (filename, "%s/attackmess", settings.datadir);
212 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
213 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
214 {
215 LOG (llevError, "Can't open %s.\n", filename);
216 return;
217 }
218
219 level = 0;
220 while (fgets (buf, MAX_BUF, fp) != NULL)
221 {
222 if (*buf == '#')
223 continue;
224
225 if ((cp = strchr (buf, '\n')) != NULL)
226 *cp = '\0';
227
228 cp = buf;
229 while (*cp == ' ') /* Skip blanks */
230 cp++;
231
232 if (strncmp (cp, "TYPE:", 5) == 0)
233 {
234 p = strtok (buf, ":");
235 p = strtok (NULL, ":");
236 if (mode == 1)
237 {
238 attack_mess[mess][level].level = -1;
239 attack_mess[mess][level].buf1 = NULL;
240 attack_mess[mess][level].buf2 = NULL;
241 attack_mess[mess][level].buf3 = NULL;
242 }
243
244 level = 0;
245 mess = atoi (p);
246 mode = 1;
247 continue;
248 }
249
250 if (mode == 1)
251 {
252 p = strtok (buf, "=");
253 attack_mess[mess][level].level = atoi (buf);
254 p = strtok (NULL, "=");
255 if (p != NULL)
256 attack_mess[mess][level].buf1 = strdup (p);
257 else
258 attack_mess[mess][level].buf1 = strdup ("");
259 mode = 2;
260 continue;
261 }
262 else if (mode == 2)
263 {
264 p = strtok (buf, "=");
265 attack_mess[mess][level].level = atoi (buf);
266 p = strtok (NULL, "=");
267 if (p != NULL)
268 attack_mess[mess][level].buf2 = strdup (p);
269 else
270 attack_mess[mess][level].buf2 = strdup ("");
271 mode = 3;
272 continue;
273 }
274 else if (mode == 3)
275 {
276 p = strtok (buf, "=");
277 attack_mess[mess][level].level = atoi (buf);
278 p = strtok (NULL, "=");
279 if (p != NULL)
280 attack_mess[mess][level].buf3 = strdup (p);
281 else
282 attack_mess[mess][level].buf3 = strdup ("");
283 mode = 1;
284 level++;
285 total++;
286 continue;
287 }
288 }
289
290 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1);
291 close_and_delete (fp, comp);
292 }
293