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/cvs/deliantra/server/common/init.C
Revision: 1.58
Committed: Wed Apr 28 19:49:50 2010 UTC (14 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.57: +2 -7 lines
Log Message:
less MAX_BUF, more object_thawer dir/file convenience

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #define EXTERN // horrible hack
26
27 #include <global.h>
28 #include <object.h>
29
30 dynbuf_text msg_dynbuf (65536, 65536);
31
32 extern const char *const attacktype_desc[NROFATTACKS] = {
33 # define def(uc, lc, name, plus, change) # name,
34 # include "attackinc.h"
35 # undef def
36 };
37
38 extern const char *const resist_plus[NROFATTACKS] = {
39 # define def(uc, lc, name, plus, change) # plus,
40 # include "attackinc.h"
41 # undef def
42 };
43
44 extern const char *const change_resist_msg[NROFATTACKS] = {
45 # define def(uc, lc, name, plus, change) # change,
46 # include "attackinc.h"
47 # undef def
48 };
49
50 int resist_table[NROFATTACKS] = {
51 # define def(uc, lc, name, plus, change) ATNR_ ## uc,
52 # include "attackinc.h"
53 # undef def
54 };
55
56 /* You unforunately need to looking in include/global.h to see what these
57 * correspond to.
58 */
59 struct Settings settings = {
60 LOGFILE, /* Logfile */
61 CSPORT, /* Client/server port */
62
63 /* Debug level */
64 #ifdef DEBUG
65 llevDebug,
66 #else
67 llevInfo,
68 #endif
69
70 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */
71 0, /* argc */
72 NULL, /* argv */
73 CONFDIR,
74 DATADIR,
75 LOCALDIR,
76 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
77 UNIQUE_DIR, "",
78 TMPDIR,
79 PK_LUCK_PENALTY,
80 STAT_LOSS_ON_DEATH,
81 PERMANENT_EXPERIENCE_RATIO,
82 DEATH_PENALTY_RATIO,
83 DEATH_PENALTY_LEVEL,
84 BALANCED_STAT_LOSS,
85 NOT_PERMADETH,
86 SIMPLE_EXP,
87 SET_TITLE,
88 RESURRECTION,
89 SEARCH_ITEMS,
90 SPELL_ENCUMBRANCE,
91 SPELL_FAILURE_EFFECTS,
92 SET_FRIENDLY_FIRE,
93 0,
94 0,
95 EXPLORE_MODE,
96 SPELLPOINT_LEVEL_DEPEND,
97 0,
98 1.0,
99
100 /* Armor enchantment stuff */
101 ARMOR_MAX_ENCHANT,
102 ARMOR_WEIGHT_REDUCTION,
103 ARMOR_WEIGHT_LINEAR,
104 ARMOR_SPEED_IMPROVEMENT,
105 ARMOR_SPEED_LINEAR,
106 };
107
108 /* perhaps not the best place for this, but needs to be
109 * in some file in the common area so that standalone
110 * programs, like the random map generator, can be built.
111 */
112 const char *const spellpathnames[NRSPELLPATHS] = {
113 "Protection",
114 "Fire",
115 "Frost",
116 "Electricity",
117 "Missiles",
118 "Self",
119 "Summoning",
120 "Abjuration",
121 "Restoration",
122 "Detonation",
123 "Mind",
124 "Creation",
125 "Teleportation",
126 "Information",
127 "Transmutation",
128 "Transferrence",
129 "Turning",
130 "Wounding",
131 "Death",
132 "Light"
133 };
134
135 /* init_environ initialises values from the environmental variables.
136 * it needs to be called very early, since command line options should
137 * overwrite these if specified.
138 */
139 void
140 init_environ ()
141 {
142 const char *cp;
143
144 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
145 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
146 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
147 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
148 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
149 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
150 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
151 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
152 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
153 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
154
155 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
156 }
157
158 /*
159 * Initialises all global variables.
160 * Might use environment-variables as default for some of them.
161 */
162 void
163 init_globals ()
164 {
165 if (settings.logfilename[0] == 0)
166 log_setfd (-1);
167 else
168 {
169 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
170
171 if (logfd >= 0)
172 log_setfd (logfd);
173 else
174 {
175 log_setfd (-1);
176 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
177 }
178 }
179 }
180
181 void
182 init_dynamic ()
183 {
184 first_map_ext_path = "/start/HallsOfSelection";
185 first_map_path = "/HallOfSelection";
186 }
187
188 /*
189 * initialises the attack messages.
190 * Called by init_library().
191 */
192
193 //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
194
195 void
196 init_attackmess ()
197 {
198 object_thawer thawer (settings.datadir, "attackmess");
199
200 if (!thawer)
201 {
202 LOG (llevError, "Can't open %s.\n", thawer.name);
203 return;
204 }
205
206 int msgnum = -1;
207 int total = 0;
208
209 while (thawer.kw)
210 {
211 if (thawer.kw != KW_type)
212 if (!thawer.parse_error ("attackmess file"))
213 break;
214
215 thawer.get (msgnum);
216 thawer.next ();
217
218 int level = 0;
219
220 while (thawer.kw == KW_hp)
221 {
222 // our old friend, dog-slow sscanf
223 int hp;
224 char buf1[1024];
225 char buf2[1024];
226 char buf3[1024];
227
228 if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]",
229 &hp, buf1, buf2, buf3))
230 thawer.parse_error ("attackmess file");
231 else
232 {
233 if (*buf2 == '-')
234 *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker
235
236 attack_mess[msgnum][level].level = hp;
237 attack_mess[msgnum][level].buf1 = strdup (buf1);
238 attack_mess[msgnum][level].buf2 = strdup (buf2);
239 attack_mess[msgnum][level].buf3 = strdup (buf3);
240
241 ++level;
242 ++total;
243 }
244
245 thawer.next ();
246 }
247
248 attack_mess[msgnum][level].level = -1;
249 attack_mess[msgnum][level].buf1 = 0;
250 attack_mess[msgnum][level].buf2 = 0;
251 attack_mess[msgnum][level].buf3 = 0;
252 }
253
254 LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
255 }
256