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/cvs/deliantra/server/common/init.C
Revision: 1.60
Committed: Fri Jun 18 17:31:01 2010 UTC (13 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.59: +1 -1 lines
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File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #define EXTERN // horrible hack
26
27 #include <global.h>
28 #include <object.h>
29
30 dynbuf_text msg_dynbuf (65536, 65536);
31
32 extern const char *const attacktype_desc[NROFATTACKS] = {
33 # define def(uc, lc, name, plus, change) # name,
34 # include "attackinc.h"
35 # undef def
36 };
37
38 extern const char *const resist_plus[NROFATTACKS] = {
39 # define def(uc, lc, name, plus, change) # plus,
40 # include "attackinc.h"
41 # undef def
42 };
43
44 extern const char *const change_resist_msg[NROFATTACKS] = {
45 # define def(uc, lc, name, plus, change) # change,
46 # include "attackinc.h"
47 # undef def
48 };
49
50 int resist_table[NROFATTACKS] = {
51 # define def(uc, lc, name, plus, change) ATNR_ ## uc,
52 # include "attackinc.h"
53 # undef def
54 };
55
56 /* You unforunately need to looking in include/global.h to see what these
57 * correspond to.
58 */
59 struct Settings settings = {
60 LOGFILE, /* Logfile */
61 CSPORT, /* Client/server port */
62 llevTrace, /* Log level */
63 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */
64 0, /* argc */
65 NULL, /* argv */
66 CONFDIR,
67 DATADIR,
68 LOCALDIR,
69 PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
70 UNIQUE_DIR, "",
71 TMPDIR,
72 PK_LUCK_PENALTY,
73 STAT_LOSS_ON_DEATH,
74 PERMANENT_EXPERIENCE_RATIO,
75 DEATH_PENALTY_RATIO,
76 DEATH_PENALTY_LEVEL,
77 BALANCED_STAT_LOSS,
78 NOT_PERMADETH,
79 SIMPLE_EXP,
80 SET_TITLE,
81 RESURRECTION,
82 SEARCH_ITEMS,
83 SPELL_ENCUMBRANCE,
84 SPELL_FAILURE_EFFECTS,
85 SET_FRIENDLY_FIRE,
86 0,
87 0,
88 EXPLORE_MODE,
89 SPELLPOINT_LEVEL_DEPEND,
90 0,
91 1.25,
92
93 /* Armor enchantment stuff */
94 ARMOR_MAX_ENCHANT,
95 ARMOR_WEIGHT_REDUCTION,
96 ARMOR_WEIGHT_LINEAR,
97 ARMOR_SPEED_IMPROVEMENT,
98 ARMOR_SPEED_LINEAR,
99 };
100
101 /* perhaps not the best place for this, but needs to be
102 * in some file in the common area so that standalone
103 * programs, like the random map generator, can be built.
104 */
105 const char *const spellpathnames[NRSPELLPATHS] = {
106 "Protection",
107 "Fire",
108 "Frost",
109 "Electricity",
110 "Missiles",
111 "Self",
112 "Summoning",
113 "Abjuration",
114 "Restoration",
115 "Detonation",
116 "Mind",
117 "Creation",
118 "Teleportation",
119 "Information",
120 "Transmutation",
121 "Transferrence",
122 "Turning",
123 "Wounding",
124 "Death",
125 "Light"
126 };
127
128 /* init_environ initialises values from the environmental variables.
129 * it needs to be called very early, since command line options should
130 * overwrite these if specified.
131 */
132 void
133 init_environ ()
134 {
135 const char *cp;
136
137 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
138 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
139 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
140 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
141 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
142 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
143 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
144 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
145 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
146 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
147
148 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
149 }
150
151 /*
152 * Initialises all global variables.
153 * Might use environment-variables as default for some of them.
154 */
155 void
156 init_globals ()
157 {
158 if (settings.logfilename[0] == 0)
159 log_setfd (-1);
160 else
161 {
162 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
163
164 if (logfd >= 0)
165 log_setfd (logfd);
166 else
167 {
168 log_setfd (-1);
169 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
170 }
171 }
172 }
173
174 void
175 init_dynamic ()
176 {
177 first_map_ext_path = "/start/HallsOfSelection";
178 first_map_path = "/HallOfSelection";
179 }
180
181 /*
182 * initialises the attack messages.
183 * Called by init_library().
184 */
185
186 //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
187
188 void
189 init_attackmess ()
190 {
191 object_thawer thawer (settings.datadir, "attackmess");
192
193 if (!thawer)
194 {
195 LOG (llevError, "Can't open %s.\n", thawer.name);
196 return;
197 }
198
199 int msgnum = -1;
200 int total = 0;
201
202 while (thawer.kw)
203 {
204 if (thawer.kw != KW_type)
205 if (!thawer.parse_error ("attackmess file"))
206 break;
207
208 thawer.get (msgnum);
209 thawer.next ();
210
211 int level = 0;
212
213 while (thawer.kw == KW_hp)
214 {
215 // our old friend, dog-slow sscanf
216 int hp;
217 char buf1[1024];
218 char buf2[1024];
219 char buf3[1024];
220
221 if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]",
222 &hp, buf1, buf2, buf3))
223 thawer.parse_error ("attackmess file");
224 else
225 {
226 if (*buf2 == '-')
227 *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker
228
229 attack_mess[msgnum][level].level = hp;
230 attack_mess[msgnum][level].buf1 = strdup (buf1);
231 attack_mess[msgnum][level].buf2 = strdup (buf2);
232 attack_mess[msgnum][level].buf3 = strdup (buf3);
233
234 ++level;
235 ++total;
236 }
237
238 thawer.next ();
239 }
240
241 attack_mess[msgnum][level].level = -1;
242 attack_mess[msgnum][level].buf1 = 0;
243 attack_mess[msgnum][level].buf2 = 0;
244 attack_mess[msgnum][level].buf3 = 0;
245 }
246
247 LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
248 }
249