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/cvs/deliantra/server/common/init.c
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Comparing deliantra/server/common/init.c (file contents):
Revision 1.1 by root, Fri Feb 3 07:11:31 2006 UTC vs.
Revision 1.6 by pippijn, Fri Apr 28 13:56:25 2006 UTC

1/* 1/*
2 * static char *rcsid_init_c = 2 * static char *rcsid_init_c =
3 * "$Id: init.c,v 1.1 2006/02/03 07:11:31 root Exp $"; 3 * "$Id: init.c,v 1.6 2006/04/28 13:56:25 pippijn Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
54PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES, 54PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES,
55UNIQUE_DIR, TEMPLATE_DIR, 55UNIQUE_DIR, TEMPLATE_DIR,
56TMPDIR, 56TMPDIR,
57STAT_LOSS_ON_DEATH, 57STAT_LOSS_ON_DEATH,
58PK_LUCK_PENALTY, 58PK_LUCK_PENALTY,
59USE_PERMANENT_EXPERIENCE, 59PERMANENT_EXPERIENCE_RATIO,
60DEATH_PENALTY_RATIO,
61DEATH_PENALTY_LEVEL,
60BALANCED_STAT_LOSS, 62BALANCED_STAT_LOSS,
61NOT_PERMADETH, 63NOT_PERMADETH,
62SIMPLE_EXP, 64SIMPLE_EXP,
63RESET_LOCATION_TIME, 65RESET_LOCATION_TIME,
64SET_TITLE, 66SET_TITLE,
92ARMOR_WEIGHT_REDUCTION, 94ARMOR_WEIGHT_REDUCTION,
93ARMOR_WEIGHT_LINEAR, 95ARMOR_WEIGHT_LINEAR,
94ARMOR_SPEED_IMPROVEMENT, 96ARMOR_SPEED_IMPROVEMENT,
95ARMOR_SPEED_LINEAR, 97ARMOR_SPEED_LINEAR,
961, /* no_player_stealing */ 981, /* no_player_stealing */
991, /* create_home_portals */
97}; 100};
98 101
99/* perhaps not the best place for this, but needs to be 102/* perhaps not the best place for this, but needs to be
100 * in some file in the common area so that standalone 103 * in some file in the common area so that standalone
101 * programs, like the random map generator, can be built. 104 * programs, like the random map generator, can be built.
102 */ 105 */
103char *spellpathnames[NRSPELLPATHS] = { 106const char* const spellpathnames[NRSPELLPATHS] = {
104 "Protection", 107 "Protection",
105 "Fire", 108 "Fire",
106 "Frost", 109 "Frost",
107 "Electricity", 110 "Electricity",
108 "Missiles", 111 "Missiles",
234 else if ((logfile=fopen(settings.logfilename, "a"))==NULL) { 237 else if ((logfile=fopen(settings.logfilename, "a"))==NULL) {
235 fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n", 238 fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n",
236 settings.logfilename); 239 settings.logfilename);
237 logfile = stderr; 240 logfile = stderr;
238 } 241 }
242 else {
243 setvbuf(logfile, NULL, _IOLBF, 0);
244 }
239 exiting = 0; 245 exiting = 0;
240 first_player=NULL; 246 first_player=NULL;
241 first_friendly_object=NULL; 247 first_friendly_object=NULL;
242 first_map=NULL; 248 first_map=NULL;
243 first_treasurelist=NULL; 249 first_treasurelist=NULL;
244 first_artifactlist=NULL; 250 first_artifactlist=NULL;
245 first_archetype=NULL; 251 first_archetype=NULL;
252 *first_map_ext_path=0;
246 warn_archetypes=0; 253 warn_archetypes=0;
247 first_map=NULL;
248 nroftreasures = 0; 254 nroftreasures = 0;
249 nrofartifacts = 0; 255 nrofartifacts = 0;
250 nrofallowedstr=0; 256 nrofallowedstr=0;
251 ring_arch = NULL; 257 ring_arch = NULL;
252 amulet_arch = NULL; 258 amulet_arch = NULL;
304 310
305 311
306void init_dynamic (void) { 312void init_dynamic (void) {
307 archetype *at = first_archetype; 313 archetype *at = first_archetype;
308 while (at) { 314 while (at) {
309 if (at->clone.type == MAP && EXIT_PATH (&at->clone)) { 315 if (at->clone.type == MAP) {
316 if (at->clone.race) {
317 strcpy (first_map_ext_path, at->clone.race);
318 }
319 if (EXIT_PATH (&at->clone)) {
310 strcpy (first_map_path, EXIT_PATH (&at->clone)); 320 strcpy (first_map_path, EXIT_PATH (&at->clone));
311 return; 321 return;
322 }
312 } 323 }
313 at = at->next; 324 at = at->next;
314 } 325 }
315 LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n"); 326 LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n");
316 exit (-1); 327 exit (-1);

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