--- deliantra/server/common/item.C 2006/12/20 14:11:42 1.14 +++ deliantra/server/common/item.C 2007/01/03 02:30:51 1.17 @@ -163,9 +163,7 @@ {MISC_OBJECT, "bric-a-brac", "bric-a-brac", 0, 0}, {LAMP, "lamp", "lamps", 0, 0}, {DUPLICATOR, "duplicator", "duplicators", 0, 0}, - {TOOL, "tool", "tools", 0, 0}, {SPELLBOOK, "spellbook", "spellbooks", SK_LITERACY, 0}, - {BUILDFAC, "building facility", "building facilities", 0, 0}, {CLOAK, "cloak", "cloaks", SK_SMITHERY, 0}, {SPINNER, "spinner", "spinners", 0, 0}, {GATE, "gate", "gates", 0, 0}, @@ -871,7 +869,7 @@ * very good. Any player with a speed greater than .67 will * fall into the 'lightning fast movement' category. */ - if (FABS (op->speed) > MIN_ACTIVE_SPEED) + if (op->has_active_speed ()) { switch ((int) ((FABS (op->speed)) * 15)) { @@ -937,7 +935,7 @@ int first = 1; for (t = op->randomitems->items; t != NULL; t = t->next) - if (t->item && (t->item->clone.type == SPELL)) + if (t->item && t->item->clone.type == SPELL) { if (first) {