1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
25 | #include <funcpoint.h> |
26 | #include <funcpoint.h> |
26 | #include <living.h> |
27 | #include <living.h> |
27 | #include <spells.h> |
28 | #include <spells.h> |
… | |
… | |
157 | {FLOOR, "floor", "floors", 0, 0}, |
158 | {FLOOR, "floor", "floors", 0, 0}, |
158 | {FLESH, "flesh", "flesh", SK_WOODSMAN, 0}, |
159 | {FLESH, "flesh", "flesh", SK_WOODSMAN, 0}, |
159 | {INORGANIC, "inorganic", "inorganics", SK_ALCHEMY, 0}, |
160 | {INORGANIC, "inorganic", "inorganics", SK_ALCHEMY, 0}, |
160 | {SKILL_TOOL, "skill tool", "skill tools", 0, 0}, |
161 | {SKILL_TOOL, "skill tool", "skill tools", 0, 0}, |
161 | {LIGHTER, "lighter", "lighters", 0, 0}, |
162 | {LIGHTER, "lighter", "lighters", 0, 0}, |
162 | {TRAP_PART, "trap part", "trap parts", 0, 0}, |
163 | {BUILDABLE_WALL, "buildable wall", "buildable walls", 0, 0}, |
163 | {WALL, "wall", "walls", 0, 0}, |
|
|
164 | {LIGHT_SOURCE, "light source", "light sources", 0, 0}, |
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|
165 | {MISC_OBJECT, "bric-a-brac", "bric-a-brac", 0, 0}, |
164 | {MISC_OBJECT, "bric-a-brac", "bric-a-brac", 0, 0}, |
166 | {MONSTER, "monster", "monsters", 0, 0}, |
|
|
167 | {SPAWN_GENERATOR, "monster generator", "monster generators", 0, 0}, |
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|
168 | {LAMP, "lamp", "lamps", 0, 0}, |
165 | {LAMP, "lamp", "lamps", 0, 0}, |
169 | {DUPLICATOR, "duplicator", "duplicators", 0, 0}, |
166 | {DUPLICATOR, "duplicator", "duplicators", 0, 0}, |
170 | {TOOL, "tool", "tools", 0, 0}, |
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|
171 | {SPELLBOOK, "spellbook", "spellbooks", SK_LITERACY, 0}, |
167 | {SPELLBOOK, "spellbook", "spellbooks", SK_LITERACY, 0}, |
172 | {BUILDFAC, "building facility", "building facilities", 0, 0}, |
|
|
173 | {CLOAK, "cloak", "cloaks", SK_SMITHERY, 0}, |
168 | {CLOAK, "cloak", "cloaks", SK_SMITHERY, 0}, |
174 | {SPINNER, "spinner", "spinners", 0, 0}, |
169 | {SPINNER, "spinner", "spinners", 0, 0}, |
175 | {GATE, "gate", "gates", 0, 0}, |
170 | {GATE, "gate", "gates", 0, 0}, |
176 | {BUTTON, "button", "buttons", 0, 0}, |
171 | {BUTTON, "button", "buttons", 0, 0}, |
177 | {CF_HANDLE, "cf handle", "cf handles", 0, 0}, |
172 | {CF_HANDLE, "cf handle", "cf handles", 0, 0}, |
… | |
… | |
184 | {SPELL_EFFECT, "spell effect", "spell effects", 0, 0}, |
179 | {SPELL_EFFECT, "spell effect", "spell effects", 0, 0}, |
185 | {CONVERTER, "converter", "converters", 0, 0}, |
180 | {CONVERTER, "converter", "converters", 0, 0}, |
186 | {BRACERS, "bracers", "bracers", SK_SMITHERY, 0}, |
181 | {BRACERS, "bracers", "bracers", SK_SMITHERY, 0}, |
187 | {POISONING, "poisoning", "poisonings", 0, 0}, |
182 | {POISONING, "poisoning", "poisonings", 0, 0}, |
188 | {SAVEBED, "savebed", "savebeds", 0, 0}, |
183 | {SAVEBED, "savebed", "savebeds", 0, 0}, |
189 | {POISONCLOUD, "poison cloud", "poison clouds", 0, 0}, |
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|
190 | {FIREHOLES, "fireholes", "fireholes", 0, 0}, |
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|
191 | {WAND, "wand", "wands", SK_THAUMATURGY, 0}, |
184 | {WAND, "wand", "wands", SK_THAUMATURGY, 0}, |
192 | {SCROLL, "scroll", "scrolls", SK_LITERACY, 0}, |
185 | {SCROLL, "scroll", "scrolls", SK_LITERACY, 0}, |
193 | {DIRECTOR, "director", "directors", 0, 0}, |
186 | {DIRECTOR, "director", "directors", 0, 0}, |
194 | {GIRDLE, "girdle", "girdles", SK_SMITHERY, 0}, |
187 | {GIRDLE, "girdle", "girdles", SK_SMITHERY, 0}, |
195 | {FORCE, "force", "forces", 0, 0}, |
188 | {FORCE, "force", "forces", 0, 0}, |
… | |
… | |
792 | } |
785 | } |
793 | else |
786 | else |
794 | { |
787 | { |
795 | #endif |
788 | #endif |
796 | if (!plural) |
789 | if (!plural) |
797 | strcpy (buf, op->name); |
790 | assign (buf, op->name); |
798 | else |
791 | else |
799 | strcpy (buf, op->name_pl); |
792 | assign (buf, op->name_pl); |
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|
793 | |
800 | len = strlen (buf); |
794 | len = strlen (buf); |
801 | #ifdef NEW_MATERIAL_CODE |
795 | #ifdef NEW_MATERIAL_CODE |
802 | } |
796 | } |
803 | #endif |
797 | #endif |
804 | |
798 | |
… | |
… | |
808 | safe_strcat (buf, op->title, &len, MAX_BUF); |
802 | safe_strcat (buf, op->title, &len, MAX_BUF); |
809 | } |
803 | } |
810 | |
804 | |
811 | switch (op->type) |
805 | switch (op->type) |
812 | { |
806 | { |
813 | case SPELLBOOK: |
807 | case SPELLBOOK: |
814 | case SCROLL: |
808 | case SCROLL: |
815 | case WAND: |
809 | case WAND: |
816 | case ROD: |
810 | case ROD: |
817 | if (QUERY_FLAG (op, FLAG_IDENTIFIED) || QUERY_FLAG (op, FLAG_BEEN_APPLIED)) |
811 | if (QUERY_FLAG (op, FLAG_IDENTIFIED) || QUERY_FLAG (op, FLAG_BEEN_APPLIED)) |
818 | { |
812 | { |
819 | if (!op->title) |
813 | if (!op->title) |
820 | { |
814 | { |
821 | safe_strcat (buf, " of ", &len, MAX_BUF); |
815 | safe_strcat (buf, " of ", &len, MAX_BUF); |
822 | if (op->inv) |
816 | if (op->inv) |
823 | safe_strcat (buf, op->inv->name, &len, MAX_BUF); |
817 | safe_strcat (buf, op->inv->name, &len, MAX_BUF); |
824 | else |
818 | else |
825 | LOG (llevError, "Spellbook %s lacks inventory\n", &op->name); |
819 | LOG (llevError, "Spellbook %s lacks inventory\n", &op->name); |
826 | } |
820 | } |
827 | if (op->type != SPELLBOOK) |
821 | if (op->type != SPELLBOOK) |
828 | { |
822 | { |
829 | sprintf (buf2, " (lvl %d)", op->level); |
823 | sprintf (buf2, " (lvl %d)", op->level); |
830 | safe_strcat (buf, buf2, &len, MAX_BUF); |
824 | safe_strcat (buf, buf2, &len, MAX_BUF); |
831 | } |
825 | } |
832 | } |
826 | } |
833 | break; |
827 | break; |
834 | |
828 | |
835 | |
829 | |
836 | case SKILL: |
830 | case SKILL: |
837 | case AMULET: |
831 | case AMULET: |
838 | case RING: |
832 | case RING: |
839 | if (!op->title) |
833 | if (!op->title) |
840 | { |
834 | { |
841 | /* If ring has a title, full description isn't so useful */ |
835 | /* If ring has a title, full description isn't so useful */ |
842 | char *s = ring_desc (op); |
836 | char *s = ring_desc (op); |
843 | |
837 | |
844 | if (s[0]) |
838 | if (s[0]) |
845 | { |
839 | { |
846 | safe_strcat (buf, " ", &len, MAX_BUF); |
840 | safe_strcat (buf, " ", &len, MAX_BUF); |
847 | safe_strcat (buf, s, &len, MAX_BUF); |
841 | safe_strcat (buf, s, &len, MAX_BUF); |
848 | } |
842 | } |
849 | } |
843 | } |
850 | break; |
844 | break; |
851 | default: |
845 | default: |
852 | if (op->magic && ((QUERY_FLAG (op, FLAG_BEEN_APPLIED) && need_identify (op)) || QUERY_FLAG (op, FLAG_IDENTIFIED))) |
846 | if (op->magic && ((QUERY_FLAG (op, FLAG_BEEN_APPLIED) && need_identify (op)) || QUERY_FLAG (op, FLAG_IDENTIFIED))) |
853 | { |
847 | { |
854 | sprintf (buf + strlen (buf), " %+d", op->magic); |
848 | sprintf (buf + strlen (buf), " %+d", op->magic); |
855 | } |
849 | } |
856 | } |
850 | } |
|
|
851 | |
857 | return buf; |
852 | return buf; |
858 | } |
853 | } |
859 | |
854 | |
860 | /* Break this off from describe_item - that function was way |
855 | /* Break this off from describe_item - that function was way |
861 | * too long, making it difficult to read. This function deals |
856 | * too long, making it difficult to read. This function deals |
862 | * with describing the monsters & players abilities. It should only |
857 | * with describing the monsters & players abilities. It should only |
863 | * be called with monster & player objects. Returns a description |
858 | * be called with monster & player objects. Returns a description |
864 | * in a static buffer. |
859 | * in a static buffer. |
865 | */ |
860 | */ |
866 | |
|
|
867 | static char * |
861 | static char * |
868 | describe_monster (const object *op) |
862 | describe_monster (const object *op) |
869 | { |
863 | { |
870 | char buf[MAX_BUF]; |
864 | char buf[MAX_BUF]; |
871 | static char retbuf[VERY_BIG_BUF]; |
865 | static char retbuf[VERY_BIG_BUF]; |
… | |
… | |
875 | |
869 | |
876 | /* Note that the resolution this provides for players really isn't |
870 | /* Note that the resolution this provides for players really isn't |
877 | * very good. Any player with a speed greater than .67 will |
871 | * very good. Any player with a speed greater than .67 will |
878 | * fall into the 'lightning fast movement' category. |
872 | * fall into the 'lightning fast movement' category. |
879 | */ |
873 | */ |
880 | if (FABS (op->speed) > MIN_ACTIVE_SPEED) |
874 | if (op->has_active_speed ()) |
881 | { |
875 | { |
882 | switch ((int) ((FABS (op->speed)) * 15)) |
876 | switch ((int) ((FABS (op->speed)) * 15)) |
883 | { |
877 | { |
884 | case 0: |
878 | case 0: |
885 | strcat (retbuf, "(very slow movement)"); |
879 | strcat (retbuf, "(very slow movement)"); |
… | |
… | |
941 | { |
935 | { |
942 | treasure *t; |
936 | treasure *t; |
943 | int first = 1; |
937 | int first = 1; |
944 | |
938 | |
945 | for (t = op->randomitems->items; t != NULL; t = t->next) |
939 | for (t = op->randomitems->items; t != NULL; t = t->next) |
946 | if (t->item && (t->item->clone.type == SPELL)) |
940 | if (t->item && t->item->clone.type == SPELL) |
947 | { |
941 | { |
948 | if (first) |
942 | if (first) |
949 | { |
943 | { |
950 | first = 0; |
944 | first = 0; |
951 | strcat (retbuf, "(Spell abilities:)"); |
945 | strcat (retbuf, "(Spell abilities:)"); |
… | |
… | |
997 | for (tmp = op->inv; tmp != NULL; tmp = tmp->below) |
991 | for (tmp = op->inv; tmp != NULL; tmp = tmp->below) |
998 | if (tmp->type == SKILL && !strcmp (tmp->name, "clawing")) |
992 | if (tmp->type == SKILL && !strcmp (tmp->name, "clawing")) |
999 | break; |
993 | break; |
1000 | |
994 | |
1001 | if (tmp && tmp->attacktype != 0) |
995 | if (tmp && tmp->attacktype != 0) |
1002 | { |
|
|
1003 | DESCRIBE_ABILITY (retbuf, tmp->attacktype, "Claws"); |
996 | { DESCRIBE_ABILITY (retbuf, tmp->attacktype, "Claws") } |
1004 | } |
|
|
1005 | else |
997 | else |
1006 | { |
|
|
1007 | DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks"); |
998 | { DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks") } |
1008 | } |
|
|
1009 | } |
999 | } |
1010 | else |
1000 | else |
1011 | { |
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|
1012 | DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks"); |
1001 | { DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks") } |
1013 | } |
1002 | |
1014 | DESCRIBE_PATH (retbuf, op->path_attuned, "Attuned"); |
1003 | DESCRIBE_PATH (retbuf, op->path_attuned, "Attuned"); |
1015 | DESCRIBE_PATH (retbuf, op->path_repelled, "Repelled"); |
1004 | DESCRIBE_PATH (retbuf, op->path_repelled, "Repelled"); |
1016 | DESCRIBE_PATH (retbuf, op->path_denied, "Denied"); |
1005 | DESCRIBE_PATH (retbuf, op->path_denied, "Denied"); |
|
|
1006 | |
1017 | for (i = 0; i < NROFATTACKS; i++) |
1007 | for (i = 0; i < NROFATTACKS; i++) |
1018 | { |
|
|
1019 | if (op->resist[i]) |
1008 | if (op->resist[i]) |
1020 | { |
1009 | { |
1021 | sprintf (buf, "(%s %+d)", resist_plus[i], op->resist[i]); |
1010 | sprintf (buf, "(%s %+d)", resist_plus[i], op->resist[i]); |
1022 | strcat (retbuf, buf); |
1011 | strcat (retbuf, buf); |
1023 | } |
1012 | } |
1024 | } |
1013 | |
1025 | return retbuf; |
1014 | return retbuf; |
1026 | } |
1015 | } |
1027 | |
1016 | |
1028 | |
1017 | |
1029 | /* |
1018 | /* |