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48 | * Basically, for the use/nonuse, the code does something like: |
48 | * Basically, for the use/nonuse, the code does something like: |
49 | * "This item goes %s\n", with the use/nonuse values filling in the %s |
49 | * "This item goes %s\n", with the use/nonuse values filling in the %s |
50 | */ |
50 | */ |
51 | Body_Locations body_locations[NUM_BODY_LOCATIONS] = { |
51 | Body_Locations body_locations[NUM_BODY_LOCATIONS] = { |
52 | {"body_range", "in your range slot", "in a human's range slot"}, |
52 | {"body_range", "in your range slot", "in a human's range slot"}, |
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53 | {"body_shield", "as a shield", "as a protective shield"}, |
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54 | {"body_combat", "as a combat weapon", "as a combat weapon"}, |
53 | {"body_arm", "on your arm", "on a human's arm"}, |
55 | {"body_arm", "on your arm", "on a human's arm"}, |
54 | {"body_torso", "on your body", "on a human's torso"}, |
56 | {"body_torso", "on your body", "on a human's torso"}, |
55 | {"body_head", "on your head", "on a human's head"}, |
57 | {"body_head", "on your head", "on a human's head"}, |
56 | {"body_neck", "around your neck", "around a humans neck"}, |
58 | {"body_neck", "around your neck", "around a humans neck"}, |
57 | {"body_skill", "in your skill slot", "in a human's skill slot"}, |
59 | {"body_skill", "in your skill slot", "in a human's skill slot"}, |