--- deliantra/server/common/item.C 2007/02/16 19:43:40 1.23 +++ deliantra/server/common/item.C 2007/03/14 04:12:27 1.24 @@ -1522,7 +1522,7 @@ /* If the object is on a map, make sure we update its face */ if (op->map) - update_object (op, UP_OBJ_FACE); + update_object (op, UP_OBJ_CHANGE); else { pl = op->in_player ();