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Comparing deliantra/server/common/item.C (file contents):
Revision 1.19 by pippijn, Mon Jan 15 21:06:18 2007 UTC vs.
Revision 1.23 by root, Fri Feb 16 19:43:40 2007 UTC

456 strcpy (buf, numbers_10[i / 10]); 456 strcpy (buf, numbers_10[i / 10]);
457 strcat (buf, levelnumbers[i % 10]); 457 strcat (buf, levelnumbers[i % 10]);
458 return buf; 458 return buf;
459} 459}
460 460
461
462/* 461/*
463 * get_number(integer) returns the text-representation of the given number 462 * get_number(integer) returns the text-representation of the given number
464 * in a static buffer. The buffer might be overwritten at the next 463 * in a static buffer. The buffer might be overwritten at the next
465 * call to get_number(). 464 * call to get_number().
466 * It is currently only used by the query_name() function. 465 * It is currently only used by the query_name() function.
467 */ 466 */
468
469char * 467char *
470get_number (int i) 468get_number (int i)
471{ 469{
472 if (i <= 20) 470 if (i <= 20)
473 return numbers[i]; 471 return numbers[i];
647 * 645 *
648 */ 646 */
649char * 647char *
650query_name (const object *op) 648query_name (const object *op)
651{ 649{
652 static char buf[5][HUGE_BUF]; 650 static char buf[5][HUGE_BUF]; // OMFG
653 static int use_buf = 0; 651 static int use_buf = 0;
654 int len = 0; 652 int len = 0;
655 653
656#ifdef NEW_MATERIAL_CODE 654#ifdef NEW_MATERIAL_CODE
657 materialtype_t *mt; 655 materialtype_t *mt;
684 if (QUERY_FLAG (op, FLAG_DAMNED)) 682 if (QUERY_FLAG (op, FLAG_DAMNED))
685 safe_strcat (buf[use_buf], " (damned)", &len, HUGE_BUF); 683 safe_strcat (buf[use_buf], " (damned)", &len, HUGE_BUF);
686 else if (QUERY_FLAG (op, FLAG_CURSED)) 684 else if (QUERY_FLAG (op, FLAG_CURSED))
687 safe_strcat (buf[use_buf], " (cursed)", &len, HUGE_BUF); 685 safe_strcat (buf[use_buf], " (cursed)", &len, HUGE_BUF);
688 } 686 }
687
689 /* Basically, if the object is known magical (detect magic spell on it), 688 /* Basically, if the object is known magical (detect magic spell on it),
690 * and it isn't identified, print out the fact that 689 * and it isn't identified, print out the fact that
691 * it is magical. Assume that the detect magical spell will only set 690 * it is magical. Assume that the detect magical spell will only set
692 * KNOWN_MAGICAL if the item actually is magical. 691 * KNOWN_MAGICAL if the item actually is magical.
693 * 692 *
709 708
710 if (QUERY_FLAG (op, FLAG_APPLIED)) 709 if (QUERY_FLAG (op, FLAG_APPLIED))
711 { 710 {
712 switch (op->type) 711 switch (op->type)
713 { 712 {
714 case BOW: 713 case BOW:
715 case WAND: 714 case WAND:
716 case ROD: 715 case ROD:
717 case HORN: 716 case HORN:
718 safe_strcat (buf[use_buf], " (readied)", &len, HUGE_BUF); 717 safe_strcat (buf[use_buf], " (readied)", &len, HUGE_BUF);
719 break; 718 break;
720 case WEAPON: 719 case WEAPON:
721 safe_strcat (buf[use_buf], " (wielded)", &len, HUGE_BUF); 720 safe_strcat (buf[use_buf], " (wielded)", &len, HUGE_BUF);
722 break; 721 break;
723 case ARMOUR: 722 case ARMOUR:
724 case HELMET: 723 case HELMET:
725 case SHIELD: 724 case SHIELD:
726 case RING: 725 case RING:
727 case BOOTS: 726 case BOOTS:
728 case GLOVES: 727 case GLOVES:
729 case AMULET: 728 case AMULET:
730 case GIRDLE: 729 case GIRDLE:
731 case BRACERS: 730 case BRACERS:
732 case CLOAK: 731 case CLOAK:
733 safe_strcat (buf[use_buf], " (worn)", &len, HUGE_BUF); 732 safe_strcat (buf[use_buf], " (worn)", &len, HUGE_BUF);
734 break; 733 break;
735 case CONTAINER: 734 case CONTAINER:
736 safe_strcat (buf[use_buf], " (active)", &len, HUGE_BUF); 735 safe_strcat (buf[use_buf], " (active)", &len, HUGE_BUF);
737 break; 736 break;
738 case SKILL: 737 case SKILL:
739 default: 738 default:
740 safe_strcat (buf[use_buf], " (applied)", &len, HUGE_BUF); 739 safe_strcat (buf[use_buf], " (applied)", &len, HUGE_BUF);
741 } 740 }
742 } 741 }
742
743 if (QUERY_FLAG (op, FLAG_UNPAID)) 743 if (QUERY_FLAG (op, FLAG_UNPAID))
744 safe_strcat (buf[use_buf], " (unpaid)", &len, HUGE_BUF); 744 safe_strcat (buf[use_buf], " (unpaid)", &len, HUGE_BUF);
745 745
746 return buf[use_buf]; 746 return buf [use_buf];
747} 747}
748 748
749/* 749/*
750 * query_base_name(object) returns a character pointer pointing to a static 750 * query_base_name(object) returns a character pointer pointing to a static
751 * buffer which contains a verbose textual representation of the name 751 * buffer which contains a verbose textual representation of the name
785 } 785 }
786 else 786 else
787 { 787 {
788#endif 788#endif
789 if (!plural) 789 if (!plural)
790 strcpy (buf, op->name); 790 assign (buf, op->name);
791 else 791 else
792 strcpy (buf, op->name_pl); 792 assign (buf, op->name_pl);
793
793 len = strlen (buf); 794 len = strlen (buf);
794#ifdef NEW_MATERIAL_CODE 795#ifdef NEW_MATERIAL_CODE
795 } 796 }
796#endif 797#endif
797 798
801 safe_strcat (buf, op->title, &len, MAX_BUF); 802 safe_strcat (buf, op->title, &len, MAX_BUF);
802 } 803 }
803 804
804 switch (op->type) 805 switch (op->type)
805 { 806 {
806 case SPELLBOOK: 807 case SPELLBOOK:
807 case SCROLL: 808 case SCROLL:
808 case WAND: 809 case WAND:
809 case ROD: 810 case ROD:
810 if (QUERY_FLAG (op, FLAG_IDENTIFIED) || QUERY_FLAG (op, FLAG_BEEN_APPLIED)) 811 if (QUERY_FLAG (op, FLAG_IDENTIFIED) || QUERY_FLAG (op, FLAG_BEEN_APPLIED))
811 { 812 {
812 if (!op->title) 813 if (!op->title)
813 { 814 {
814 safe_strcat (buf, " of ", &len, MAX_BUF); 815 safe_strcat (buf, " of ", &len, MAX_BUF);
815 if (op->inv) 816 if (op->inv)
816 safe_strcat (buf, op->inv->name, &len, MAX_BUF); 817 safe_strcat (buf, op->inv->name, &len, MAX_BUF);
817 else 818 else
818 LOG (llevError, "Spellbook %s lacks inventory\n", &op->name); 819 LOG (llevError, "Spellbook %s lacks inventory\n", &op->name);
819 } 820 }
820 if (op->type != SPELLBOOK) 821 if (op->type != SPELLBOOK)
821 { 822 {
822 sprintf (buf2, " (lvl %d)", op->level); 823 sprintf (buf2, " (lvl %d)", op->level);
823 safe_strcat (buf, buf2, &len, MAX_BUF); 824 safe_strcat (buf, buf2, &len, MAX_BUF);
824 } 825 }
825 } 826 }
826 break; 827 break;
827 828
828 829
829 case SKILL: 830 case SKILL:
830 case AMULET: 831 case AMULET:
831 case RING: 832 case RING:
832 if (!op->title) 833 if (!op->title)
833 { 834 {
834 /* If ring has a title, full description isn't so useful */ 835 /* If ring has a title, full description isn't so useful */
835 char *s = ring_desc (op); 836 char *s = ring_desc (op);
836 837
837 if (s[0]) 838 if (s[0])
838 { 839 {
839 safe_strcat (buf, " ", &len, MAX_BUF); 840 safe_strcat (buf, " ", &len, MAX_BUF);
840 safe_strcat (buf, s, &len, MAX_BUF); 841 safe_strcat (buf, s, &len, MAX_BUF);
841 } 842 }
842 } 843 }
843 break; 844 break;
844 default: 845 default:
845 if (op->magic && ((QUERY_FLAG (op, FLAG_BEEN_APPLIED) && need_identify (op)) || QUERY_FLAG (op, FLAG_IDENTIFIED))) 846 if (op->magic && ((QUERY_FLAG (op, FLAG_BEEN_APPLIED) && need_identify (op)) || QUERY_FLAG (op, FLAG_IDENTIFIED)))
846 { 847 {
847 sprintf (buf + strlen (buf), " %+d", op->magic); 848 sprintf (buf + strlen (buf), " %+d", op->magic);
848 } 849 }
849 } 850 }
851
850 return buf; 852 return buf;
851} 853}
852 854
853/* Break this off from describe_item - that function was way 855/* Break this off from describe_item - that function was way
854 * too long, making it difficult to read. This function deals 856 * too long, making it difficult to read. This function deals
855 * with describing the monsters & players abilities. It should only 857 * with describing the monsters & players abilities. It should only
856 * be called with monster & player objects. Returns a description 858 * be called with monster & player objects. Returns a description
857 * in a static buffer. 859 * in a static buffer.
858 */ 860 */
859
860static char * 861static char *
861describe_monster (const object *op) 862describe_monster (const object *op)
862{ 863{
863 char buf[MAX_BUF]; 864 char buf[MAX_BUF];
864 static char retbuf[VERY_BIG_BUF]; 865 static char retbuf[VERY_BIG_BUF];
990 for (tmp = op->inv; tmp != NULL; tmp = tmp->below) 991 for (tmp = op->inv; tmp != NULL; tmp = tmp->below)
991 if (tmp->type == SKILL && !strcmp (tmp->name, "clawing")) 992 if (tmp->type == SKILL && !strcmp (tmp->name, "clawing"))
992 break; 993 break;
993 994
994 if (tmp && tmp->attacktype != 0) 995 if (tmp && tmp->attacktype != 0)
995 {
996 DESCRIBE_ABILITY (retbuf, tmp->attacktype, "Claws"); 996 { DESCRIBE_ABILITY (retbuf, tmp->attacktype, "Claws") }
997 }
998 else 997 else
999 {
1000 DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks"); 998 { DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks") }
1001 }
1002 } 999 }
1003 else 1000 else
1004 {
1005 DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks"); 1001 { DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks") }
1006 } 1002
1007 DESCRIBE_PATH (retbuf, op->path_attuned, "Attuned"); 1003 DESCRIBE_PATH (retbuf, op->path_attuned, "Attuned");
1008 DESCRIBE_PATH (retbuf, op->path_repelled, "Repelled"); 1004 DESCRIBE_PATH (retbuf, op->path_repelled, "Repelled");
1009 DESCRIBE_PATH (retbuf, op->path_denied, "Denied"); 1005 DESCRIBE_PATH (retbuf, op->path_denied, "Denied");
1006
1010 for (i = 0; i < NROFATTACKS; i++) 1007 for (i = 0; i < NROFATTACKS; i++)
1011 {
1012 if (op->resist[i]) 1008 if (op->resist[i])
1013 { 1009 {
1014 sprintf (buf, "(%s %+d)", resist_plus[i], op->resist[i]); 1010 sprintf (buf, "(%s %+d)", resist_plus[i], op->resist[i]);
1015 strcat (retbuf, buf); 1011 strcat (retbuf, buf);
1016 } 1012 }
1017 } 1013
1018 return retbuf; 1014 return retbuf;
1019} 1015}
1020 1016
1021 1017
1022/* 1018/*

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