… | |
… | |
387 | * returns a static array of the description. This can return |
387 | * returns a static array of the description. This can return |
388 | * a big buffer. |
388 | * a big buffer. |
389 | * if newline is true, we don't put parens around the description |
389 | * if newline is true, we don't put parens around the description |
390 | * but do put a newline at the end. Useful when dumping to files |
390 | * but do put a newline at the end. Useful when dumping to files |
391 | */ |
391 | */ |
392 | char * |
392 | const char * |
393 | describe_resistance (const object *op, int newline) |
393 | describe_resistance (const object *op, int newline) |
394 | { |
394 | { |
395 | static char buf[VERY_BIG_BUF]; |
395 | static char buf[VERY_BIG_BUF]; |
396 | char buf1[VERY_BIG_BUF]; |
396 | char buf1[VERY_BIG_BUF]; |
397 | int tmpvar; |
397 | int tmpvar; |
… | |
… | |
416 | /* |
416 | /* |
417 | * query_weight(object) returns a character pointer to a static buffer |
417 | * query_weight(object) returns a character pointer to a static buffer |
418 | * containing the text-representation of the weight of the given object. |
418 | * containing the text-representation of the weight of the given object. |
419 | * The buffer will be overwritten by the next call to query_weight(). |
419 | * The buffer will be overwritten by the next call to query_weight(). |
420 | */ |
420 | */ |
421 | |
421 | const char * |
422 | char * |
|
|
423 | query_weight (const object *op) |
422 | query_weight (const object *op) |
424 | { |
423 | { |
425 | static char buf[10]; |
424 | static char buf[10]; |
426 | sint32 i = (op->nrof ? op->nrof : 1) * op->weight + op->carrying; |
425 | sint32 i = (op->nrof ? op->nrof : 1) * op->weight + op->carrying; |
427 | |
426 | |
428 | if (op->weight < 0) |
427 | if (op->weight < 0) |
429 | return " "; |
428 | return " "; |
|
|
429 | |
430 | if (i % 1000) |
430 | if (i % 1000) |
431 | sprintf (buf, "%6.1f", i / 1000.0); |
431 | sprintf (buf, "%6.1f", i / 1000.0); |
432 | else |
432 | else |
433 | sprintf (buf, "%4d ", i / 1000); |
433 | sprintf (buf, "%4d ", i / 1000); |
|
|
434 | |
434 | return buf; |
435 | return buf; |
435 | } |
436 | } |
436 | |
437 | |
437 | /* |
438 | /* |
438 | * Returns the pointer to a static buffer containing |
439 | * Returns the pointer to a static buffer containing |
439 | * the number requested (of the form first, second, third...) |
440 | * the number requested (of the form first, second, third...) |
440 | */ |
441 | */ |
441 | |
442 | const char * |
442 | char * |
|
|
443 | get_levelnumber (int i) |
443 | get_levelnumber (int i) |
444 | { |
444 | { |
445 | static char buf[MAX_BUF]; |
445 | static char buf[MAX_BUF]; |
446 | |
446 | |
447 | if (i > 99) |
447 | if (i > 99) |
448 | { |
448 | { |
449 | sprintf (buf, "%d.", i); |
449 | sprintf (buf, "%d.", i); |
450 | return buf; |
450 | return buf; |
451 | } |
451 | } |
|
|
452 | |
452 | if (i < 21) |
453 | if (i < 21) |
453 | return levelnumbers[i]; |
454 | return levelnumbers[i]; |
454 | if (!(i % 10)) |
455 | if (!(i % 10)) |
455 | return levelnumbers_10[i / 10]; |
456 | return levelnumbers_10[i / 10]; |
|
|
457 | |
456 | strcpy (buf, numbers_10[i / 10]); |
458 | strcpy (buf, numbers_10[i / 10]); |
457 | strcat (buf, levelnumbers[i % 10]); |
459 | strcat (buf, levelnumbers[i % 10]); |
458 | return buf; |
460 | return buf; |
459 | } |
461 | } |
460 | |
|
|
461 | |
462 | |
462 | /* |
463 | /* |
463 | * get_number(integer) returns the text-representation of the given number |
464 | * get_number(integer) returns the text-representation of the given number |
464 | * in a static buffer. The buffer might be overwritten at the next |
465 | * in a static buffer. The buffer might be overwritten at the next |
465 | * call to get_number(). |
466 | * call to get_number(). |
466 | * It is currently only used by the query_name() function. |
467 | * It is currently only used by the query_name() function. |
467 | */ |
468 | */ |
468 | |
469 | const char * |
469 | char * |
|
|
470 | get_number (int i) |
470 | get_number (int i) |
471 | { |
471 | { |
472 | if (i <= 20) |
472 | if (i <= 20) |
473 | return numbers[i]; |
473 | return numbers[i]; |
474 | else |
474 | else |
… | |
… | |
491 | */ |
491 | */ |
492 | |
492 | |
493 | /* Aug 95 modified this slightly so that Skill tools don't have magic bonus |
493 | /* Aug 95 modified this slightly so that Skill tools don't have magic bonus |
494 | * from stats.sp - b.t. |
494 | * from stats.sp - b.t. |
495 | */ |
495 | */ |
496 | char * |
496 | const char * |
497 | ring_desc (const object *op) |
497 | ring_desc (const object *op) |
498 | { |
498 | { |
499 | static char buf[VERY_BIG_BUF]; |
499 | static char buf[VERY_BIG_BUF]; |
500 | int attr, val, len; |
500 | int attr, val, len; |
501 | |
501 | |
… | |
… | |
614 | case AMULET: |
614 | case AMULET: |
615 | case RING: |
615 | case RING: |
616 | if (!op->title) |
616 | if (!op->title) |
617 | { |
617 | { |
618 | /* If ring has a title, full description isn't so useful */ |
618 | /* If ring has a title, full description isn't so useful */ |
619 | char *s = ring_desc (op); |
619 | const char *s = ring_desc (op); |
620 | |
620 | |
621 | if (s[0]) |
621 | if (s[0]) |
622 | { |
622 | { |
623 | safe_strcat (buf, " ", &len, HUGE_BUF); |
623 | safe_strcat (buf, " ", &len, HUGE_BUF); |
624 | safe_strcat (buf, s, &len, HUGE_BUF); |
624 | safe_strcat (buf, s, &len, HUGE_BUF); |
… | |
… | |
644 | * overwritten. This may be a bad thing (it may be easier to assume the value |
644 | * overwritten. This may be a bad thing (it may be easier to assume the value |
645 | * returned is good forever.) However, it makes printing statements that |
645 | * returned is good forever.) However, it makes printing statements that |
646 | * use several names much easier (don't need to store them to temp variables.) |
646 | * use several names much easier (don't need to store them to temp variables.) |
647 | * |
647 | * |
648 | */ |
648 | */ |
649 | char * |
649 | const char * |
650 | query_name (const object *op) |
650 | query_name (const object *op) |
651 | { |
651 | { |
652 | static char buf[5][HUGE_BUF]; |
652 | static char buf[5][HUGE_BUF]; // OMFG |
653 | static int use_buf = 0; |
653 | static int use_buf = 0; |
654 | int len = 0; |
654 | int len = 0; |
655 | |
655 | |
656 | #ifdef NEW_MATERIAL_CODE |
656 | #ifdef NEW_MATERIAL_CODE |
657 | materialtype_t *mt; |
657 | materialtype_t *mt; |
… | |
… | |
684 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
684 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
685 | safe_strcat (buf[use_buf], " (damned)", &len, HUGE_BUF); |
685 | safe_strcat (buf[use_buf], " (damned)", &len, HUGE_BUF); |
686 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
686 | else if (QUERY_FLAG (op, FLAG_CURSED)) |
687 | safe_strcat (buf[use_buf], " (cursed)", &len, HUGE_BUF); |
687 | safe_strcat (buf[use_buf], " (cursed)", &len, HUGE_BUF); |
688 | } |
688 | } |
|
|
689 | |
689 | /* Basically, if the object is known magical (detect magic spell on it), |
690 | /* Basically, if the object is known magical (detect magic spell on it), |
690 | * and it isn't identified, print out the fact that |
691 | * and it isn't identified, print out the fact that |
691 | * it is magical. Assume that the detect magical spell will only set |
692 | * it is magical. Assume that the detect magical spell will only set |
692 | * KNOWN_MAGICAL if the item actually is magical. |
693 | * KNOWN_MAGICAL if the item actually is magical. |
693 | * |
694 | * |
… | |
… | |
709 | |
710 | |
710 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
711 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
711 | { |
712 | { |
712 | switch (op->type) |
713 | switch (op->type) |
713 | { |
714 | { |
714 | case BOW: |
715 | case BOW: |
715 | case WAND: |
716 | case WAND: |
716 | case ROD: |
717 | case ROD: |
717 | case HORN: |
718 | case HORN: |
718 | safe_strcat (buf[use_buf], " (readied)", &len, HUGE_BUF); |
719 | safe_strcat (buf[use_buf], " (readied)", &len, HUGE_BUF); |
719 | break; |
720 | break; |
720 | case WEAPON: |
721 | case WEAPON: |
721 | safe_strcat (buf[use_buf], " (wielded)", &len, HUGE_BUF); |
722 | safe_strcat (buf[use_buf], " (wielded)", &len, HUGE_BUF); |
722 | break; |
723 | break; |
723 | case ARMOUR: |
724 | case ARMOUR: |
724 | case HELMET: |
725 | case HELMET: |
725 | case SHIELD: |
726 | case SHIELD: |
726 | case RING: |
727 | case RING: |
727 | case BOOTS: |
728 | case BOOTS: |
728 | case GLOVES: |
729 | case GLOVES: |
729 | case AMULET: |
730 | case AMULET: |
730 | case GIRDLE: |
731 | case GIRDLE: |
731 | case BRACERS: |
732 | case BRACERS: |
732 | case CLOAK: |
733 | case CLOAK: |
733 | safe_strcat (buf[use_buf], " (worn)", &len, HUGE_BUF); |
734 | safe_strcat (buf[use_buf], " (worn)", &len, HUGE_BUF); |
734 | break; |
735 | break; |
735 | case CONTAINER: |
736 | case CONTAINER: |
736 | safe_strcat (buf[use_buf], " (active)", &len, HUGE_BUF); |
737 | safe_strcat (buf[use_buf], " (active)", &len, HUGE_BUF); |
737 | break; |
738 | break; |
738 | case SKILL: |
739 | case SKILL: |
739 | default: |
740 | default: |
740 | safe_strcat (buf[use_buf], " (applied)", &len, HUGE_BUF); |
741 | safe_strcat (buf[use_buf], " (applied)", &len, HUGE_BUF); |
741 | } |
742 | } |
742 | } |
743 | } |
|
|
744 | |
743 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
745 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
744 | safe_strcat (buf[use_buf], " (unpaid)", &len, HUGE_BUF); |
746 | safe_strcat (buf[use_buf], " (unpaid)", &len, HUGE_BUF); |
745 | |
747 | |
746 | return buf[use_buf]; |
748 | return buf [use_buf]; |
747 | } |
749 | } |
748 | |
750 | |
749 | /* |
751 | /* |
750 | * query_base_name(object) returns a character pointer pointing to a static |
752 | * query_base_name(object) returns a character pointer pointing to a static |
751 | * buffer which contains a verbose textual representation of the name |
753 | * buffer which contains a verbose textual representation of the name |
… | |
… | |
785 | } |
787 | } |
786 | else |
788 | else |
787 | { |
789 | { |
788 | #endif |
790 | #endif |
789 | if (!plural) |
791 | if (!plural) |
790 | strcpy (buf, op->name); |
792 | assign (buf, op->name); |
791 | else |
793 | else |
792 | strcpy (buf, op->name_pl); |
794 | assign (buf, op->name_pl); |
|
|
795 | |
793 | len = strlen (buf); |
796 | len = strlen (buf); |
794 | #ifdef NEW_MATERIAL_CODE |
797 | #ifdef NEW_MATERIAL_CODE |
795 | } |
798 | } |
796 | #endif |
799 | #endif |
797 | |
800 | |
… | |
… | |
801 | safe_strcat (buf, op->title, &len, MAX_BUF); |
804 | safe_strcat (buf, op->title, &len, MAX_BUF); |
802 | } |
805 | } |
803 | |
806 | |
804 | switch (op->type) |
807 | switch (op->type) |
805 | { |
808 | { |
806 | case SPELLBOOK: |
809 | case SPELLBOOK: |
807 | case SCROLL: |
810 | case SCROLL: |
808 | case WAND: |
811 | case WAND: |
809 | case ROD: |
812 | case ROD: |
810 | if (QUERY_FLAG (op, FLAG_IDENTIFIED) || QUERY_FLAG (op, FLAG_BEEN_APPLIED)) |
813 | if (QUERY_FLAG (op, FLAG_IDENTIFIED) || QUERY_FLAG (op, FLAG_BEEN_APPLIED)) |
811 | { |
814 | { |
812 | if (!op->title) |
815 | if (!op->title) |
813 | { |
816 | { |
814 | safe_strcat (buf, " of ", &len, MAX_BUF); |
817 | safe_strcat (buf, " of ", &len, MAX_BUF); |
815 | if (op->inv) |
818 | if (op->inv) |
816 | safe_strcat (buf, op->inv->name, &len, MAX_BUF); |
819 | safe_strcat (buf, op->inv->name, &len, MAX_BUF); |
817 | else |
820 | else |
818 | LOG (llevError, "Spellbook %s lacks inventory\n", &op->name); |
821 | LOG (llevError, "Spellbook %s lacks inventory\n", &op->name); |
819 | } |
822 | } |
820 | if (op->type != SPELLBOOK) |
823 | if (op->type != SPELLBOOK) |
821 | { |
824 | { |
822 | sprintf (buf2, " (lvl %d)", op->level); |
825 | sprintf (buf2, " (lvl %d)", op->level); |
823 | safe_strcat (buf, buf2, &len, MAX_BUF); |
826 | safe_strcat (buf, buf2, &len, MAX_BUF); |
824 | } |
827 | } |
825 | } |
828 | } |
826 | break; |
829 | break; |
827 | |
830 | |
828 | |
831 | |
829 | case SKILL: |
832 | case SKILL: |
830 | case AMULET: |
833 | case AMULET: |
831 | case RING: |
834 | case RING: |
832 | if (!op->title) |
835 | if (!op->title) |
833 | { |
836 | { |
834 | /* If ring has a title, full description isn't so useful */ |
837 | /* If ring has a title, full description isn't so useful */ |
835 | char *s = ring_desc (op); |
838 | const char *s = ring_desc (op); |
836 | |
839 | |
837 | if (s[0]) |
840 | if (s[0]) |
838 | { |
841 | { |
839 | safe_strcat (buf, " ", &len, MAX_BUF); |
842 | safe_strcat (buf, " ", &len, MAX_BUF); |
840 | safe_strcat (buf, s, &len, MAX_BUF); |
843 | safe_strcat (buf, s, &len, MAX_BUF); |
841 | } |
844 | } |
842 | } |
845 | } |
843 | break; |
846 | break; |
844 | default: |
847 | default: |
845 | if (op->magic && ((QUERY_FLAG (op, FLAG_BEEN_APPLIED) && need_identify (op)) || QUERY_FLAG (op, FLAG_IDENTIFIED))) |
848 | if (op->magic && ((QUERY_FLAG (op, FLAG_BEEN_APPLIED) && need_identify (op)) || QUERY_FLAG (op, FLAG_IDENTIFIED))) |
846 | { |
849 | { |
847 | sprintf (buf + strlen (buf), " %+d", op->magic); |
850 | sprintf (buf + strlen (buf), " %+d", op->magic); |
848 | } |
851 | } |
849 | } |
852 | } |
|
|
853 | |
850 | return buf; |
854 | return buf; |
851 | } |
855 | } |
852 | |
856 | |
853 | /* Break this off from describe_item - that function was way |
857 | /* Break this off from describe_item - that function was way |
854 | * too long, making it difficult to read. This function deals |
858 | * too long, making it difficult to read. This function deals |
855 | * with describing the monsters & players abilities. It should only |
859 | * with describing the monsters & players abilities. It should only |
856 | * be called with monster & player objects. Returns a description |
860 | * be called with monster & player objects. Returns a description |
857 | * in a static buffer. |
861 | * in a static buffer. |
858 | */ |
862 | */ |
859 | |
|
|
860 | static char * |
863 | static char * |
861 | describe_monster (const object *op) |
864 | describe_monster (const object *op) |
862 | { |
865 | { |
863 | char buf[MAX_BUF]; |
866 | char buf[MAX_BUF]; |
864 | static char retbuf[VERY_BIG_BUF]; |
867 | static char retbuf[VERY_BIG_BUF]; |
… | |
… | |
990 | for (tmp = op->inv; tmp != NULL; tmp = tmp->below) |
993 | for (tmp = op->inv; tmp != NULL; tmp = tmp->below) |
991 | if (tmp->type == SKILL && !strcmp (tmp->name, "clawing")) |
994 | if (tmp->type == SKILL && !strcmp (tmp->name, "clawing")) |
992 | break; |
995 | break; |
993 | |
996 | |
994 | if (tmp && tmp->attacktype != 0) |
997 | if (tmp && tmp->attacktype != 0) |
995 | { |
|
|
996 | DESCRIBE_ABILITY (retbuf, tmp->attacktype, "Claws"); |
998 | { DESCRIBE_ABILITY (retbuf, tmp->attacktype, "Claws") } |
997 | } |
|
|
998 | else |
999 | else |
999 | { |
|
|
1000 | DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks"); |
1000 | { DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks") } |
1001 | } |
|
|
1002 | } |
1001 | } |
1003 | else |
1002 | else |
1004 | { |
|
|
1005 | DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks"); |
1003 | { DESCRIBE_ABILITY (retbuf, op->attacktype, "Attacks") } |
1006 | } |
1004 | |
1007 | DESCRIBE_PATH (retbuf, op->path_attuned, "Attuned"); |
1005 | DESCRIBE_PATH (retbuf, op->path_attuned, "Attuned"); |
1008 | DESCRIBE_PATH (retbuf, op->path_repelled, "Repelled"); |
1006 | DESCRIBE_PATH (retbuf, op->path_repelled, "Repelled"); |
1009 | DESCRIBE_PATH (retbuf, op->path_denied, "Denied"); |
1007 | DESCRIBE_PATH (retbuf, op->path_denied, "Denied"); |
|
|
1008 | |
1010 | for (i = 0; i < NROFATTACKS; i++) |
1009 | for (i = 0; i < NROFATTACKS; i++) |
1011 | { |
|
|
1012 | if (op->resist[i]) |
1010 | if (op->resist[i]) |
1013 | { |
1011 | { |
1014 | sprintf (buf, "(%s %+d)", resist_plus[i], op->resist[i]); |
1012 | sprintf (buf, "(%s %+d)", resist_plus[i], op->resist[i]); |
1015 | strcat (retbuf, buf); |
1013 | strcat (retbuf, buf); |
1016 | } |
1014 | } |
1017 | } |
1015 | |
1018 | return retbuf; |
1016 | return retbuf; |
1019 | } |
1017 | } |
1020 | |
1018 | |
1021 | |
1019 | |
1022 | /* |
1020 | /* |
… | |
… | |
1043 | * |
1041 | * |
1044 | * Add 'owner' who is the person examining this object. |
1042 | * Add 'owner' who is the person examining this object. |
1045 | * owner can be null if no one is being associated with this |
1043 | * owner can be null if no one is being associated with this |
1046 | * item (eg, debug dump or the like) |
1044 | * item (eg, debug dump or the like) |
1047 | */ |
1045 | */ |
1048 | |
1046 | const char * |
1049 | char * |
|
|
1050 | describe_item (const object *op, object *owner) |
1047 | describe_item (const object *op, object *owner) |
1051 | { |
1048 | { |
1052 | char buf[MAX_BUF]; |
1049 | char buf[MAX_BUF]; |
1053 | static char retbuf[VERY_BIG_BUF]; |
1050 | static char retbuf[VERY_BIG_BUF]; |
1054 | int identified, i; |
1051 | int identified, i; |
… | |
… | |
1364 | } |
1361 | } |
1365 | |
1362 | |
1366 | return retbuf; |
1363 | return retbuf; |
1367 | } |
1364 | } |
1368 | |
1365 | |
|
|
1366 | std::string |
|
|
1367 | object::describe_item (object *who) |
|
|
1368 | { |
|
|
1369 | return std::string (::describe_item (this, who)); |
|
|
1370 | } |
|
|
1371 | |
1369 | /* Return true if the item is magical. A magical item is one that |
1372 | /* Return true if the item is magical. A magical item is one that |
1370 | * increases/decreases any abilities, provides a resistance, |
1373 | * increases/decreases any abilities, provides a resistance, |
1371 | * has a generic magical bonus, or is an artifact. |
1374 | * has a generic magical bonus, or is an artifact. |
1372 | * This function is used by detect_magic to determine if an item |
1375 | * This function is used by detect_magic to determine if an item |
1373 | * should be marked as magical. |
1376 | * should be marked as magical. |
… | |
… | |
1524 | } |
1527 | } |
1525 | } |
1528 | } |
1526 | |
1529 | |
1527 | /* If the object is on a map, make sure we update its face */ |
1530 | /* If the object is on a map, make sure we update its face */ |
1528 | if (op->map) |
1531 | if (op->map) |
1529 | update_object (op, UP_OBJ_FACE); |
1532 | update_object (op, UP_OBJ_CHANGE); |
1530 | else |
1533 | else |
1531 | { |
1534 | { |
1532 | pl = op->in_player (); |
1535 | pl = op->in_player (); |
1533 | if (pl) |
1536 | if (pl) |
1534 | /* A lot of the values can change from an update - might as well send |
1537 | /* A lot of the values can change from an update - might as well send |