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… | |
47 | * may be better. |
47 | * may be better. |
48 | * Basically, for the use/nonuse, the code does something like: |
48 | * Basically, for the use/nonuse, the code does something like: |
49 | * "This item goes %s\n", with the use/nonuse values filling in the %s |
49 | * "This item goes %s\n", with the use/nonuse values filling in the %s |
50 | */ |
50 | */ |
51 | Body_Locations body_locations[NUM_BODY_LOCATIONS] = { |
51 | Body_Locations body_locations[NUM_BODY_LOCATIONS] = { |
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52 | {"body_skill" , "You can use it as your skill" , "It is used as a skill"}, |
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53 | {"body_combat" , "You can wield it as your weapon" , "It is used as a combat weapon"}, |
52 | {"body_range" , "You can use it as your range weapon" , "It is used as a range weapon"}, |
54 | {"body_range" , "You can use it as your range weapon" , "It is used as a range weapon"}, |
53 | {"body_shield" , "You can wield it as a shield" , "It is used as a shield"}, |
55 | {"body_shield" , "You can wield it as a shield" , "It is used as a shield"}, |
54 | {"body_combat" , "You can wield it as your weapon" , "It is used as a combat weapon"}, |
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55 | {"body_arm" , "You can put it on your arm" , "It goes on a human's arm"}, |
56 | {"body_arm" , "You can put it on your arm" , "It goes on a human's arm"}, |
56 | {"body_torso" , "You can wear it on your body" , "It goes on a human's torso"}, |
57 | {"body_torso" , "You can wear it on your body" , "It goes on a human's torso"}, |
57 | {"body_head" , "You can wear it on your head" , "It goes on a human's head"}, |
58 | {"body_head" , "You can wear it on your head" , "It goes on a human's head"}, |
58 | {"body_neck" , "You can wear it around your neck" , "It goes around a human's neck"}, |
59 | {"body_neck" , "You can wear it around your neck" , "It goes around a human's neck"}, |
59 | {"body_skill" , "You can have it in your skill slot" , "It goes in a human's skill slot"}, |
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60 | {"body_finger" , "You can wear it on your finger" , "It goes on a human's finger"} , |
60 | {"body_finger" , "You can wear it on your finger" , "It goes on a human's finger"} , |
61 | {"body_shoulder", "You can wear it around your shoulders", "It goes around a human's shoulders"}, |
61 | {"body_shoulder", "You can wear it around your shoulders", "It goes around a human's shoulders"}, |
62 | {"body_foot" , "You can put your feets into it" , "It goes on a human's feet"}, |
62 | {"body_foot" , "You can put it on your foot" , "It goes on a human's foot"}, |
63 | {"body_hand" , "You can put it on your hands" , "It goes on a human's hands"}, |
63 | {"body_hand" , "You can put it on your hand" , "It goes on a human's hand"}, |
64 | {"body_wrist" , "You can wear it around your wrists" , "It goes around a human's wrist"}, |
64 | {"body_wrist" , "You can wear it around your wrist" , "It goes around a human's wrist"}, |
65 | {"body_waist" , "You can wear it around your waist" , "It goes around a human's waist"}, |
65 | {"body_waist" , "You can wear it around your waist" , "It goes around a human's waist"}, |
66 | /*{"body_dragon_torso", "your body", "a dragon's body"} */ |
66 | /*{"body_dragon_torso", "your body", "a dragon's body"} */ |
67 | }; |
67 | }; |
68 | |
68 | |
69 | static char numbers[21][20] = { |
69 | static char numbers[21][20] = { |