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Comparing deliantra/server/common/item.C (file contents):
Revision 1.53 by root, Sun Jan 11 06:08:40 2009 UTC vs.
Revision 1.63 by root, Fri Nov 6 13:03:34 2009 UTC

3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#include <global.h> 25#include <global.h>
169 {SPELLBOOK, "spellbook", "spellbooks", SK_LITERACY, 0}, 170 {SPELLBOOK, "spellbook", "spellbooks", SK_LITERACY, 0},
170 {CLOAK, "cloak", "cloaks", SK_SMITHERY, 0}, 171 {CLOAK, "cloak", "cloaks", SK_SMITHERY, 0},
171 {SPINNER, "spinner", "spinners", 0, 0}, 172 {SPINNER, "spinner", "spinners", 0, 0},
172 {GATE, "gate", "gates", 0, 0}, 173 {GATE, "gate", "gates", 0, 0},
173 {BUTTON, "button", "buttons", 0, 0}, 174 {BUTTON, "button", "buttons", 0, 0},
174 {CF_HANDLE, "cf handle", "cf handles", 0, 0}, 175 {T_HANDLE, "cf handle", "cf handles", 0, 0},
175 {HOLE, "hole", "holes", 0, 0}, 176 {HOLE, "hole", "holes", 0, 0},
176 {TRAPDOOR, "trapdoor", "trapdoors", 0, 0}, 177 {TRAPDOOR, "trapdoor", "trapdoors", 0, 0},
177 {SIGN, "sign", "signs", 0, 0}, 178 {SIGN, "sign", "signs", 0, 0},
178 {BOOTS, "boots", "boots", SK_SMITHERY, 0}, 179 {BOOTS, "boots", "boots", SK_SMITHERY, 0},
179 {GLOVES, "gloves", "gloves", SK_SMITHERY, 0}, 180 {GLOVES, "gloves", "gloves", SK_SMITHERY, 0},
206 {BUILDER, "item builder", "item builders", 0, 0}, 207 {BUILDER, "item builder", "item builders", 0, 0},
207 {MATERIAL, "building material", "building materials", 0, 0}, 208 {MATERIAL, "building material", "building materials", 0, 0},
208 {ITEM_TRANSFORMER, "item_transformer", "item_transformers", 0, 0}, 209 {ITEM_TRANSFORMER, "item_transformer", "item_transformers", 0, 0},
209}; 210};
210 211
211const int item_types_size = sizeof (item_types) / sizeof (*item_types); 212static const int item_types_size = sizeof (item_types) / sizeof (*item_types);
212 213
213materialtype_t *materialt; 214materialtype_t *materialt;
214 215
215/* 216/*
216materialtype material[NROFMATERIALS] = { 217materialtype material[NROFMATERIALS] = {
327 enc -= 2; 328 enc -= 2;
328 else if (op->path_repelled & (1 << i)) 329 else if (op->path_repelled & (1 << i))
329 enc--; 330 enc--;
330 } 331 }
331 332
332 if (QUERY_FLAG (op, FLAG_LIFESAVE)) 333 if (op->flag [FLAG_LIFESAVE ]) enc += 5;
333 enc += 5; 334 if (op->flag [FLAG_REFL_SPELL ]) enc += 3;
334 if (QUERY_FLAG (op, FLAG_REFL_SPELL)) 335 if (op->flag [FLAG_REFL_MISSILE]) enc += 2;
335 enc += 3; 336 if (op->flag [FLAG_XRAYS ]) enc += 2;
336 if (QUERY_FLAG (op, FLAG_REFL_MISSILE)) 337 if (op->flag [FLAG_STEALTH ]) enc += 1;
337 enc += 2; 338 if (op->flag [FLAG_SEE_IN_DARK ]) enc += 1;
338 if (QUERY_FLAG (op, FLAG_STEALTH)) 339 if (op->flag [FLAG_MAKE_INVIS ]) enc += 1;
339 enc += 1;
340 if (QUERY_FLAG (op, FLAG_XRAYS))
341 enc += 2;
342 if (QUERY_FLAG (op, FLAG_SEE_IN_DARK))
343 enc += 1;
344 if (QUERY_FLAG (op, FLAG_MAKE_INVIS))
345 enc += 1;
346 340
347 return get_power_from_ench (enc); 341 return get_power_from_ench (enc);
348} 342}
349 343
350/* returns the typedata that has a number equal to itemtype, if there 344/* returns the typedata that has a number equal to itemtype, if there
351 * isn't one, returns NULL */ 345 * isn't one, returns NULL */
352const typedata * 346const typedata *
353get_typedata (int itemtype) 347get_typedata (int itemtype)
354{ 348{
355 int i;
356
357 for (i = 0; i < item_types_size; i++) 349 for (int i = 0; i < item_types_size; i++)
358 if (item_types[i].number == itemtype) 350 if (item_types[i].number == itemtype)
359 return &item_types[i]; 351 return &item_types[i];
360 352
361 return NULL; 353 return NULL;
362} 354}
365 * isn't one, return the plural name that matches, if there still isn't 357 * isn't one, return the plural name that matches, if there still isn't
366 * one return NULL */ 358 * one return NULL */
367const typedata * 359const typedata *
368get_typedata_by_name (const char *name) 360get_typedata_by_name (const char *name)
369{ 361{
370 int i;
371
372 for (i = 0; i < item_types_size; i++) 362 for (int i = 0; i < item_types_size; i++)
373 if (!strcmp (item_types[i].name, name)) 363 if (!strcmp (item_types[i].name, name))
374 return &item_types[i]; 364 return &item_types[i];
375 365
376 for (i = 0; i < item_types_size; i++) 366 for (int i = 0; i < item_types_size; i++)
377 if (!strcmp (item_types[i].name_pl, name)) 367 if (!strcmp (item_types[i].name_pl, name))
378 { 368 {
379 LOG (llevInfo, 369 LOG (llevInfo,
380 "get_typedata_by_name: I have been sent the plural %s, the singular form %s is prefered\n", name, item_types[i].name); 370 "get_typedata_by_name: I have been sent the plural %s, the singular form %s is prefered\n", name, item_types[i].name);
381 return &item_types[i]; 371 return &item_types[i];
382 } 372 }
383 373
384 return NULL; 374 return 0;
385} 375}
386 376
387/* describe_resistance generates the visible naming for resistances. 377/* describe_resistance generates the visible naming for resistances.
388 * returns a static array of the description. This can return 378 * returns a static array of the description. This can return
389 * a big buffer. 379 * a big buffer.
391 * but do put a newline at the end. Useful when dumping to files 381 * but do put a newline at the end. Useful when dumping to files
392 */ 382 */
393const char * 383const char *
394describe_resistance (const object *op, int newline) 384describe_resistance (const object *op, int newline)
395{ 385{
396 static char buf[VERY_BIG_BUF]; 386 static dynbuf_text buf; buf.clear ();
397 char buf1[VERY_BIG_BUF];
398 int tmpvar;
399 387
400 buf[0] = 0; 388 for (int i = 0; i < NROFATTACKS; i++)
401 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++)
402 {
403 if (op->resist[tmpvar] && (op->type != FLESH || atnr_is_dragon_enabled (tmpvar) == 1)) 389 if (op->resist[i] && (op->type != FLESH || atnr_is_dragon_enabled (i) == 1))
404 { 390 buf.printf (newline ? "%s %d\n" : "(%s %+d)", resist_plus[i], op->resist[i]);
405 if (!newline)
406 sprintf (buf1, "(%s %+d)", resist_plus[tmpvar], op->resist[tmpvar]);
407 else
408 sprintf (buf1, "%s %d\n", resist_plus[tmpvar], op->resist[tmpvar]);
409 391
410 strcat (buf, buf1);
411 }
412 }
413 return buf; 392 return buf;
414} 393}
415
416 394
417/* 395/*
418 * query_weight(object) returns a character pointer to a static buffer 396 * query_weight(object) returns a character pointer to a static buffer
419 * containing the text-representation of the weight of the given object. 397 * containing the text-representation of the weight of the given object.
420 * The buffer will be overwritten by the next call to query_weight(). 398 * The buffer will be overwritten by the next call to query_weight().
399 *
400 * Seems to be used only by unimportant stuff. Remove?
421 */ 401 */
422const char * 402const char *
423query_weight (const object *op) 403query_weight (const object *op)
424{ 404{
425 static char buf[10]; 405 static char buf[10];
451 return buf; 431 return buf;
452 } 432 }
453 433
454 if (i < 21) 434 if (i < 21)
455 return levelnumbers[i]; 435 return levelnumbers[i];
436
456 if (!(i % 10)) 437 if (!(i % 10))
457 return levelnumbers_10[i / 10]; 438 return levelnumbers_10[i / 10];
458 439
459 strcpy (buf, numbers_10[i / 10]); 440 strcpy (buf, numbers_10[i / 10]);
460 strcat (buf, levelnumbers[i % 10]); 441 strcat (buf, levelnumbers[i % 10]);
465 * get_number(integer) returns the text-representation of the given number 446 * get_number(integer) returns the text-representation of the given number
466 * in a static buffer. The buffer might be overwritten at the next 447 * in a static buffer. The buffer might be overwritten at the next
467 * call to get_number(). 448 * call to get_number().
468 * It is currently only used by the query_name() function. 449 * It is currently only used by the query_name() function.
469 */ 450 */
470const char * 451static const char *
471get_number (int i) 452get_number (int i)
472{ 453{
473 if (i <= 20) 454 if (i <= 20)
474 return numbers[i]; 455 return numbers[i];
475 else 456 else
492 */ 473 */
493 474
494/* Aug 95 modified this slightly so that Skill tools don't have magic bonus 475/* Aug 95 modified this slightly so that Skill tools don't have magic bonus
495 * from stats.sp - b.t. 476 * from stats.sp - b.t.
496 */ 477 */
497const char * 478static const char *
498ring_desc (const object *op) 479ring_desc (const object *op)
499{ 480{
500 static dynbuf_text buf; buf.clear (); 481 static dynbuf_text buf; buf.clear ();
501 int attr, val, len; 482 int attr, val, len;
502 483
536} 517}
537 518
538/* 519/*
539 * query_short_name(object) is similar to query_name, but doesn't 520 * query_short_name(object) is similar to query_name, but doesn't
540 * contain any information about object status (worn/cursed/etc.) 521 * contain any information about object status (worn/cursed/etc.)
522 *
523 * It is sometimes used when printing messages, so should fit well into a sentence.
541 */ 524 */
542const char * 525const char *
543query_short_name (const object *op) 526query_short_name (const object *op)
544{ 527{
545 if (!op->name) 528 if (!op->name)
629 * you can make several calls to query_name before the bufs start getting 612 * you can make several calls to query_name before the bufs start getting
630 * overwritten. This may be a bad thing (it may be easier to assume the value 613 * overwritten. This may be a bad thing (it may be easier to assume the value
631 * returned is good forever.) However, it makes printing statements that 614 * returned is good forever.) However, it makes printing statements that
632 * use several names much easier (don't need to store them to temp variables.) 615 * use several names much easier (don't need to store them to temp variables.)
633 * 616 *
617 * It is used extensively within messages, so should return only a prose
618 * and short description of the item.
634 */ 619 */
635const char * 620const char *
636query_name (const object *op) 621query_name (const object *op)
637{ 622{
638 int len = 0; 623 int len = 0;
651 636
652 buf << query_short_name (op); 637 buf << query_short_name (op);
653 638
654 if (QUERY_FLAG (op, FLAG_INV_LOCKED)) 639 if (QUERY_FLAG (op, FLAG_INV_LOCKED))
655 buf << " *"; 640 buf << " *";
656 if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) 641 if (op->is_open_container ())
657 buf << " (open)"; 642 buf << " (open)";
658 643
659 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) 644 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED))
660 { 645 {
661 if (QUERY_FLAG (op, FLAG_DAMNED)) 646 if (QUERY_FLAG (op, FLAG_DAMNED))
675 */ 660 */
676 if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) 661 if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED))
677 buf << " (magic)"; 662 buf << " (magic)";
678 663
679#if 0 664#if 0
680 /* item_power will be returned in desribe_item - it shouldn't really 665 /* item_power will be returned in describe_item - it shouldn't really
681 * be returned in the name. 666 * be returned in the name.
682 */ 667 */
683 if (op->item_power) 668 if (op->item_power)
684 sprintf (buf[use_buf] + strlen (buf[use_buf]), "(item_power %+d)", op->item_power); 669 sprintf (buf[use_buf] + strlen (buf[use_buf]), "(item_power %+d)", op->item_power);
685 670
717 default: 702 default:
718 buf << " (applied)"; 703 buf << " (applied)";
719 } 704 }
720 } 705 }
721 706
707 switch (op->type)
708 {
709 case LAMP:
710 if (op->glow_radius)
711 buf << " (on)";
712 else if (op->stats.food <= 0)
713 buf << " (empty)";
714 else
715 buf << " (off)";
716 break;
717
718 case TORCH:
719 if (op->glow_radius)
720 buf << " (burning)";
721 else if (op->stats.food <= 0)
722 buf << " (burned out)";
723 break;
724 }
725
722 if (QUERY_FLAG (op, FLAG_UNPAID)) 726 if (QUERY_FLAG (op, FLAG_UNPAID))
723 buf << " (unpaid)"; 727 buf << " (unpaid)";
724 728
725 return buf; 729 return buf;
726} 730}
731 * of the given object. The buffer will be overwritten at the next 735 * of the given object. The buffer will be overwritten at the next
732 * call to query_base_name(). This is a lot like query_name, but we 736 * call to query_base_name(). This is a lot like query_name, but we
733 * don't include the item count or item status. Used for inventory sorting 737 * don't include the item count or item status. Used for inventory sorting
734 * and sending to client. 738 * and sending to client.
735 * If plural is set, we generate the plural name of this. 739 * If plural is set, we generate the plural name of this.
740 *
741 * It is sometimes used to display messages, and usually only used to match stuff,
742 * so maybe this function should be removed.
736 */ 743 */
737const char * 744const char *
738query_base_name (const object *op, int plural) 745query_base_name (const object *op, int plural)
739{ 746{
740 if ((!plural && !op->name) || (plural && !op->name_pl)) 747 if ((!plural && !op->name) || (plural && !op->name_pl))
935 * wouldn't need to use the SEE_INVISIBLE flag to know it is 942 * wouldn't need to use the SEE_INVISIBLE flag to know it is
936 * a dragon player examining food. Could have things like 943 * a dragon player examining food. Could have things like
937 * a dwarven axe, in which the full abilities are only known to 944 * a dwarven axe, in which the full abilities are only known to
938 * dwarves, etc. 945 * dwarves, etc.
939 * 946 *
940 * This function is really much more complicated than it should
941 * be, because different objects have different meanings
942 * for the same field (eg, wands use 'food' for charges). This
943 * means these special cases need to be worked out.
944 *
945 * Add 'owner' who is the person examining this object. 947 * Add 'owner' who is the person examining this object.
946 * owner can be null if no one is being associated with this 948 * owner can be null if no one is being associated with this
947 * item (eg, debug dump or the like) 949 * item (eg, debug dump or the like)
948 */ 950 */
949const char * 951const char *
1007 buf << "well charged."; 1009 buf << "well charged.";
1008 else if (op->stats.sp == op->stats.maxsp) 1010 else if (op->stats.sp == op->stats.maxsp)
1009 buf << "fully charged."; 1011 buf << "fully charged.";
1010 else 1012 else
1011 buf << "almost full."; 1013 buf << "almost full.";
1014 break;
1015
1016 case LAMP:
1017 {
1018 int percent = ((double) 100 / op->arch->stats.food) * op->stats.food;
1019 buf << "(fuel: ";
1020 if (percent == 0)
1021 buf << "empty";
1022 else if (percent < 10)
1023 buf << "very low";
1024 else if (percent < 25)
1025 buf << "low";
1026 else if (percent < 50)
1027 buf << "half empty";
1028 else if (percent < 75)
1029 buf << "half full";
1030 else if (percent < 95)
1031 buf << "well filled";
1032 else if (percent <= 100)
1033 buf << "full";
1034 buf << ")";
1035 }
1012 break; 1036 break;
1013 1037
1014 case FOOD: 1038 case FOOD:
1015 case FLESH: 1039 case FLESH:
1016 case DRINK: 1040 case DRINK:
1172 if (QUERY_FLAG (op, FLAG_STEALTH)) buf << "(stealth)"; 1196 if (QUERY_FLAG (op, FLAG_STEALTH)) buf << "(stealth)";
1173 1197
1174 if (op->slaying && op->type != FOOD) 1198 if (op->slaying && op->type != FOOD)
1175 buf.printf ("(slay %s)", &op->slaying); 1199 buf.printf ("(slay %s)", &op->slaying);
1176 1200
1201 if (op->type == SKILL_TOOL && op->skill)
1202 buf.printf ("(%s)", &op->skill);
1203
1177 buf.add_abilities ("Attacks", op->attacktype); 1204 buf.add_abilities ("Attacks", op->attacktype);
1178 /* resistance on flesh is only visible for quetzals. If 1205 /* resistance on flesh is only visible for quetzals. If
1179 * non flesh, everyone can see its resistances 1206 * non flesh, everyone can see its resistances
1180 */ 1207 */
1181 if (op->type != FLESH || (owner && is_dragon_pl (owner))) 1208 if (op->type != FLESH || (owner && is_dragon_pl (owner)))
1197 1224
1198void 1225void
1199examine (object *op, object *tmp) 1226examine (object *op, object *tmp)
1200{ 1227{
1201 std::string info = tmp->describe (op); 1228 std::string info = tmp->describe (op);
1229
1202 op->contr->infobox (MSG_CHANNEL ("examine"), info.c_str ()); 1230 op->contr->infobox (MSG_CHANNEL ("examine"), info.c_str ());
1203} 1231}
1204 1232
1205/* 1233/*
1206 * inventory prints object's inventory. If inv==NULL then print player's 1234 * inventory prints object's inventory. If inv==NULL then print player's

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