… | |
… | |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
… | |
… | |
327 | enc -= 2; |
328 | enc -= 2; |
328 | else if (op->path_repelled & (1 << i)) |
329 | else if (op->path_repelled & (1 << i)) |
329 | enc--; |
330 | enc--; |
330 | } |
331 | } |
331 | |
332 | |
332 | if (QUERY_FLAG (op, FLAG_LIFESAVE)) |
333 | if (op->flag [FLAG_LIFESAVE ]) enc += 5; |
333 | enc += 5; |
334 | if (op->flag [FLAG_REFL_SPELL ]) enc += 3; |
334 | if (QUERY_FLAG (op, FLAG_REFL_SPELL)) |
335 | if (op->flag [FLAG_REFL_MISSILE]) enc += 2; |
335 | enc += 3; |
336 | if (op->flag [FLAG_XRAYS ]) enc += 2; |
336 | if (QUERY_FLAG (op, FLAG_REFL_MISSILE)) |
337 | if (op->flag [FLAG_STEALTH ]) enc += 1; |
337 | enc += 2; |
338 | if (op->flag [FLAG_SEE_IN_DARK ]) enc += 1; |
338 | if (QUERY_FLAG (op, FLAG_STEALTH)) |
339 | if (op->flag [FLAG_MAKE_INVIS ]) enc += 1; |
339 | enc += 1; |
|
|
340 | if (QUERY_FLAG (op, FLAG_XRAYS)) |
|
|
341 | enc += 2; |
|
|
342 | if (QUERY_FLAG (op, FLAG_SEE_IN_DARK)) |
|
|
343 | enc += 1; |
|
|
344 | if (QUERY_FLAG (op, FLAG_MAKE_INVIS)) |
|
|
345 | enc += 1; |
|
|
346 | |
340 | |
347 | return get_power_from_ench (enc); |
341 | return get_power_from_ench (enc); |
348 | } |
342 | } |
349 | |
343 | |
350 | /* returns the typedata that has a number equal to itemtype, if there |
344 | /* returns the typedata that has a number equal to itemtype, if there |
351 | * isn't one, returns NULL */ |
345 | * isn't one, returns NULL */ |
352 | const typedata * |
346 | const typedata * |
353 | get_typedata (int itemtype) |
347 | get_typedata (int itemtype) |
354 | { |
348 | { |
355 | int i; |
|
|
356 | |
|
|
357 | for (i = 0; i < item_types_size; i++) |
349 | for (int i = 0; i < item_types_size; i++) |
358 | if (item_types[i].number == itemtype) |
350 | if (item_types[i].number == itemtype) |
359 | return &item_types[i]; |
351 | return &item_types[i]; |
360 | |
352 | |
361 | return NULL; |
353 | return NULL; |
362 | } |
354 | } |
… | |
… | |
365 | * isn't one, return the plural name that matches, if there still isn't |
357 | * isn't one, return the plural name that matches, if there still isn't |
366 | * one return NULL */ |
358 | * one return NULL */ |
367 | const typedata * |
359 | const typedata * |
368 | get_typedata_by_name (const char *name) |
360 | get_typedata_by_name (const char *name) |
369 | { |
361 | { |
370 | int i; |
|
|
371 | |
|
|
372 | for (i = 0; i < item_types_size; i++) |
362 | for (int i = 0; i < item_types_size; i++) |
373 | if (!strcmp (item_types[i].name, name)) |
363 | if (!strcmp (item_types[i].name, name)) |
374 | return &item_types[i]; |
364 | return &item_types[i]; |
375 | |
365 | |
376 | for (i = 0; i < item_types_size; i++) |
366 | for (int i = 0; i < item_types_size; i++) |
377 | if (!strcmp (item_types[i].name_pl, name)) |
367 | if (!strcmp (item_types[i].name_pl, name)) |
378 | { |
368 | { |
379 | LOG (llevInfo, |
369 | LOG (llevInfo, |
380 | "get_typedata_by_name: I have been sent the plural %s, the singular form %s is prefered\n", name, item_types[i].name); |
370 | "get_typedata_by_name: I have been sent the plural %s, the singular form %s is prefered\n", name, item_types[i].name); |
381 | return &item_types[i]; |
371 | return &item_types[i]; |
382 | } |
372 | } |
383 | |
373 | |
384 | return NULL; |
374 | return 0; |
385 | } |
375 | } |
386 | |
376 | |
387 | /* describe_resistance generates the visible naming for resistances. |
377 | /* describe_resistance generates the visible naming for resistances. |
388 | * returns a static array of the description. This can return |
378 | * returns a static array of the description. This can return |
389 | * a big buffer. |
379 | * a big buffer. |
… | |
… | |
408 | sprintf (buf1, "%s %d\n", resist_plus[tmpvar], op->resist[tmpvar]); |
398 | sprintf (buf1, "%s %d\n", resist_plus[tmpvar], op->resist[tmpvar]); |
409 | |
399 | |
410 | strcat (buf, buf1); |
400 | strcat (buf, buf1); |
411 | } |
401 | } |
412 | } |
402 | } |
|
|
403 | |
413 | return buf; |
404 | return buf; |
414 | } |
405 | } |
415 | |
406 | |
416 | |
407 | |
417 | /* |
408 | /* |
418 | * query_weight(object) returns a character pointer to a static buffer |
409 | * query_weight(object) returns a character pointer to a static buffer |
419 | * containing the text-representation of the weight of the given object. |
410 | * containing the text-representation of the weight of the given object. |
420 | * The buffer will be overwritten by the next call to query_weight(). |
411 | * The buffer will be overwritten by the next call to query_weight(). |
|
|
412 | * |
|
|
413 | * Seems to be used only by unimportant stuff. Remove? |
421 | */ |
414 | */ |
422 | const char * |
415 | const char * |
423 | query_weight (const object *op) |
416 | query_weight (const object *op) |
424 | { |
417 | { |
425 | static char buf[10]; |
418 | static char buf[10]; |
… | |
… | |
451 | return buf; |
444 | return buf; |
452 | } |
445 | } |
453 | |
446 | |
454 | if (i < 21) |
447 | if (i < 21) |
455 | return levelnumbers[i]; |
448 | return levelnumbers[i]; |
|
|
449 | |
456 | if (!(i % 10)) |
450 | if (!(i % 10)) |
457 | return levelnumbers_10[i / 10]; |
451 | return levelnumbers_10[i / 10]; |
458 | |
452 | |
459 | strcpy (buf, numbers_10[i / 10]); |
453 | strcpy (buf, numbers_10[i / 10]); |
460 | strcat (buf, levelnumbers[i % 10]); |
454 | strcat (buf, levelnumbers[i % 10]); |
… | |
… | |
536 | } |
530 | } |
537 | |
531 | |
538 | /* |
532 | /* |
539 | * query_short_name(object) is similar to query_name, but doesn't |
533 | * query_short_name(object) is similar to query_name, but doesn't |
540 | * contain any information about object status (worn/cursed/etc.) |
534 | * contain any information about object status (worn/cursed/etc.) |
|
|
535 | * |
|
|
536 | * It is sometimes used when printing messages, so should fit well into a sentence. |
541 | */ |
537 | */ |
542 | const char * |
538 | const char * |
543 | query_short_name (const object *op) |
539 | query_short_name (const object *op) |
544 | { |
540 | { |
545 | if (!op->name) |
541 | if (!op->name) |
… | |
… | |
629 | * you can make several calls to query_name before the bufs start getting |
625 | * you can make several calls to query_name before the bufs start getting |
630 | * overwritten. This may be a bad thing (it may be easier to assume the value |
626 | * overwritten. This may be a bad thing (it may be easier to assume the value |
631 | * returned is good forever.) However, it makes printing statements that |
627 | * returned is good forever.) However, it makes printing statements that |
632 | * use several names much easier (don't need to store them to temp variables.) |
628 | * use several names much easier (don't need to store them to temp variables.) |
633 | * |
629 | * |
|
|
630 | * It is used extensively within messages, so should return only a prose |
|
|
631 | * and short description of the item. |
634 | */ |
632 | */ |
635 | const char * |
633 | const char * |
636 | query_name (const object *op) |
634 | query_name (const object *op) |
637 | { |
635 | { |
638 | int len = 0; |
636 | int len = 0; |
… | |
… | |
675 | */ |
673 | */ |
676 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
674 | if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) |
677 | buf << " (magic)"; |
675 | buf << " (magic)"; |
678 | |
676 | |
679 | #if 0 |
677 | #if 0 |
680 | /* item_power will be returned in desribe_item - it shouldn't really |
678 | /* item_power will be returned in describe_item - it shouldn't really |
681 | * be returned in the name. |
679 | * be returned in the name. |
682 | */ |
680 | */ |
683 | if (op->item_power) |
681 | if (op->item_power) |
684 | sprintf (buf[use_buf] + strlen (buf[use_buf]), "(item_power %+d)", op->item_power); |
682 | sprintf (buf[use_buf] + strlen (buf[use_buf]), "(item_power %+d)", op->item_power); |
685 | |
683 | |
… | |
… | |
717 | default: |
715 | default: |
718 | buf << " (applied)"; |
716 | buf << " (applied)"; |
719 | } |
717 | } |
720 | } |
718 | } |
721 | |
719 | |
|
|
720 | switch (op->type) |
|
|
721 | { |
|
|
722 | case LAMP: |
|
|
723 | if (op->glow_radius) |
|
|
724 | buf << " (on)"; |
|
|
725 | else if (op->stats.food <= 0) |
|
|
726 | buf << " (empty)"; |
|
|
727 | else |
|
|
728 | buf << " (off)"; |
|
|
729 | break; |
|
|
730 | |
|
|
731 | case TORCH: |
|
|
732 | if (op->glow_radius) |
|
|
733 | buf << " (burning)"; |
|
|
734 | else if (op->stats.food <= 0) |
|
|
735 | buf << " (burned out)"; |
|
|
736 | break; |
|
|
737 | } |
|
|
738 | |
722 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
739 | if (QUERY_FLAG (op, FLAG_UNPAID)) |
723 | buf << " (unpaid)"; |
740 | buf << " (unpaid)"; |
724 | |
741 | |
725 | return buf; |
742 | return buf; |
726 | } |
743 | } |
… | |
… | |
731 | * of the given object. The buffer will be overwritten at the next |
748 | * of the given object. The buffer will be overwritten at the next |
732 | * call to query_base_name(). This is a lot like query_name, but we |
749 | * call to query_base_name(). This is a lot like query_name, but we |
733 | * don't include the item count or item status. Used for inventory sorting |
750 | * don't include the item count or item status. Used for inventory sorting |
734 | * and sending to client. |
751 | * and sending to client. |
735 | * If plural is set, we generate the plural name of this. |
752 | * If plural is set, we generate the plural name of this. |
|
|
753 | * |
|
|
754 | * It is sometimes used to display messages, and usually only used to match stuff, |
|
|
755 | * so maybe this function should be removed. |
736 | */ |
756 | */ |
737 | const char * |
757 | const char * |
738 | query_base_name (const object *op, int plural) |
758 | query_base_name (const object *op, int plural) |
739 | { |
759 | { |
740 | if ((!plural && !op->name) || (plural && !op->name_pl)) |
760 | if ((!plural && !op->name) || (plural && !op->name_pl)) |
… | |
… | |
935 | * wouldn't need to use the SEE_INVISIBLE flag to know it is |
955 | * wouldn't need to use the SEE_INVISIBLE flag to know it is |
936 | * a dragon player examining food. Could have things like |
956 | * a dragon player examining food. Could have things like |
937 | * a dwarven axe, in which the full abilities are only known to |
957 | * a dwarven axe, in which the full abilities are only known to |
938 | * dwarves, etc. |
958 | * dwarves, etc. |
939 | * |
959 | * |
940 | * This function is really much more complicated than it should |
|
|
941 | * be, because different objects have different meanings |
|
|
942 | * for the same field (eg, wands use 'food' for charges). This |
|
|
943 | * means these special cases need to be worked out. |
|
|
944 | * |
|
|
945 | * Add 'owner' who is the person examining this object. |
960 | * Add 'owner' who is the person examining this object. |
946 | * owner can be null if no one is being associated with this |
961 | * owner can be null if no one is being associated with this |
947 | * item (eg, debug dump or the like) |
962 | * item (eg, debug dump or the like) |
948 | */ |
963 | */ |
949 | const char * |
964 | const char * |
… | |
… | |
1007 | buf << "well charged."; |
1022 | buf << "well charged."; |
1008 | else if (op->stats.sp == op->stats.maxsp) |
1023 | else if (op->stats.sp == op->stats.maxsp) |
1009 | buf << "fully charged."; |
1024 | buf << "fully charged."; |
1010 | else |
1025 | else |
1011 | buf << "almost full."; |
1026 | buf << "almost full."; |
|
|
1027 | break; |
|
|
1028 | |
|
|
1029 | case LAMP: |
|
|
1030 | { |
|
|
1031 | int percent = ((double) 100 / op->arch->stats.food) * op->stats.food; |
|
|
1032 | buf << "(fuel: "; |
|
|
1033 | if (percent == 0) |
|
|
1034 | buf << "empty"; |
|
|
1035 | else if (percent < 10) |
|
|
1036 | buf << "very low"; |
|
|
1037 | else if (percent < 25) |
|
|
1038 | buf << "low"; |
|
|
1039 | else if (percent < 50) |
|
|
1040 | buf << "half empty"; |
|
|
1041 | else if (percent < 75) |
|
|
1042 | buf << "half full"; |
|
|
1043 | else if (percent < 95) |
|
|
1044 | buf << "well filled"; |
|
|
1045 | else if (percent <= 100) |
|
|
1046 | buf << "full"; |
|
|
1047 | buf << ")"; |
|
|
1048 | } |
1012 | break; |
1049 | break; |
1013 | |
1050 | |
1014 | case FOOD: |
1051 | case FOOD: |
1015 | case FLESH: |
1052 | case FLESH: |
1016 | case DRINK: |
1053 | case DRINK: |
… | |
… | |
1172 | if (QUERY_FLAG (op, FLAG_STEALTH)) buf << "(stealth)"; |
1209 | if (QUERY_FLAG (op, FLAG_STEALTH)) buf << "(stealth)"; |
1173 | |
1210 | |
1174 | if (op->slaying && op->type != FOOD) |
1211 | if (op->slaying && op->type != FOOD) |
1175 | buf.printf ("(slay %s)", &op->slaying); |
1212 | buf.printf ("(slay %s)", &op->slaying); |
1176 | |
1213 | |
|
|
1214 | if (op->type == SKILL_TOOL && op->skill) |
|
|
1215 | buf.printf ("(%s)", &op->skill); |
|
|
1216 | |
1177 | buf.add_abilities ("Attacks", op->attacktype); |
1217 | buf.add_abilities ("Attacks", op->attacktype); |
1178 | /* resistance on flesh is only visible for quetzals. If |
1218 | /* resistance on flesh is only visible for quetzals. If |
1179 | * non flesh, everyone can see its resistances |
1219 | * non flesh, everyone can see its resistances |
1180 | */ |
1220 | */ |
1181 | if (op->type != FLESH || (owner && is_dragon_pl (owner))) |
1221 | if (op->type != FLESH || (owner && is_dragon_pl (owner))) |
… | |
… | |
1197 | |
1237 | |
1198 | void |
1238 | void |
1199 | examine (object *op, object *tmp) |
1239 | examine (object *op, object *tmp) |
1200 | { |
1240 | { |
1201 | std::string info = tmp->describe (op); |
1241 | std::string info = tmp->describe (op); |
|
|
1242 | |
1202 | op->contr->infobox (MSG_CHANNEL ("examine"), info.c_str ()); |
1243 | op->contr->infobox (MSG_CHANNEL ("examine"), info.c_str ()); |
1203 | } |
1244 | } |
1204 | |
1245 | |
1205 | /* |
1246 | /* |
1206 | * inventory prints object's inventory. If inv==NULL then print player's |
1247 | * inventory prints object's inventory. If inv==NULL then print player's |