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Comparing deliantra/server/common/item.C (file contents):
Revision 1.54 by elmex, Mon Jan 12 00:17:22 2009 UTC vs.
Revision 1.66 by root, Sun Nov 8 20:55:39 2009 UTC

3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#include <global.h> 25#include <global.h>
62 {KW_body_foot , "You can put it on your foot" , "It goes on a human's foot"}, 63 {KW_body_foot , "You can put it on your foot" , "It goes on a human's foot"},
63 {KW_body_hand , "You can put it on your hand" , "It goes on a human's hand"}, 64 {KW_body_hand , "You can put it on your hand" , "It goes on a human's hand"},
64 {KW_body_wrist , "You can wear it around your wrist" , "It goes around a human's wrist"}, 65 {KW_body_wrist , "You can wear it around your wrist" , "It goes around a human's wrist"},
65 {KW_body_waist , "You can wear it around your waist" , "It goes around a human's waist"}, 66 {KW_body_waist , "You can wear it around your waist" , "It goes around a human's waist"},
66/*{"body_dragon_torso", "your body", "a dragon's body"} */ 67/*{"body_dragon_torso", "your body", "a dragon's body"} */
67};
68
69static char numbers[21][20] = {
70 "no", "", "two", "three", "four", "five", "six", "seven", "eight", "nine", "ten",
71 "eleven", "twelve", "thirteen", "fourteen", "fifteen", "sixteen", "seventeen",
72 "eighteen", "nineteen", "twenty"
73}; 68};
74 69
75static char numbers_10[10][20] = { 70static char numbers_10[10][20] = {
76 "zero", "ten", "twenty", "thirty", "fourty", "fifty", "sixty", "seventy", 71 "zero", "ten", "twenty", "thirty", "fourty", "fifty", "sixty", "seventy",
77 "eighty", "ninety" 72 "eighty", "ninety"
169 {SPELLBOOK, "spellbook", "spellbooks", SK_LITERACY, 0}, 164 {SPELLBOOK, "spellbook", "spellbooks", SK_LITERACY, 0},
170 {CLOAK, "cloak", "cloaks", SK_SMITHERY, 0}, 165 {CLOAK, "cloak", "cloaks", SK_SMITHERY, 0},
171 {SPINNER, "spinner", "spinners", 0, 0}, 166 {SPINNER, "spinner", "spinners", 0, 0},
172 {GATE, "gate", "gates", 0, 0}, 167 {GATE, "gate", "gates", 0, 0},
173 {BUTTON, "button", "buttons", 0, 0}, 168 {BUTTON, "button", "buttons", 0, 0},
174 {CF_HANDLE, "cf handle", "cf handles", 0, 0}, 169 {T_HANDLE, "cf handle", "cf handles", 0, 0},
175 {HOLE, "hole", "holes", 0, 0}, 170 {HOLE, "hole", "holes", 0, 0},
176 {TRAPDOOR, "trapdoor", "trapdoors", 0, 0}, 171 {TRAPDOOR, "trapdoor", "trapdoors", 0, 0},
177 {SIGN, "sign", "signs", 0, 0}, 172 {SIGN, "sign", "signs", 0, 0},
178 {BOOTS, "boots", "boots", SK_SMITHERY, 0}, 173 {BOOTS, "boots", "boots", SK_SMITHERY, 0},
179 {GLOVES, "gloves", "gloves", SK_SMITHERY, 0}, 174 {GLOVES, "gloves", "gloves", SK_SMITHERY, 0},
206 {BUILDER, "item builder", "item builders", 0, 0}, 201 {BUILDER, "item builder", "item builders", 0, 0},
207 {MATERIAL, "building material", "building materials", 0, 0}, 202 {MATERIAL, "building material", "building materials", 0, 0},
208 {ITEM_TRANSFORMER, "item_transformer", "item_transformers", 0, 0}, 203 {ITEM_TRANSFORMER, "item_transformer", "item_transformers", 0, 0},
209}; 204};
210 205
211const int item_types_size = sizeof (item_types) / sizeof (*item_types); 206static const int item_types_size = sizeof (item_types) / sizeof (*item_types);
212 207
213materialtype_t *materialt; 208materialtype_t *materialt;
214 209
215/* 210/*
216materialtype material[NROFMATERIALS] = { 211materialtype material[NROFMATERIALS] = {
318 313
319 enc += op->stats.luck; 314 enc += op->stats.luck;
320 315
321 /* Do spell paths now */ 316 /* Do spell paths now */
322 for (i = 1; i < NRSPELLPATHS; i++) 317 for (i = 1; i < NRSPELLPATHS; i++)
323 {
324 if (op->path_attuned & (1 << i)) 318 if (op->path_attuned & (1 << i))
325 enc++; 319 enc++;
326 else if (op->path_denied & (1 << i)) 320 else if (op->path_denied & (1 << i))
327 enc -= 2; 321 enc -= 2;
328 else if (op->path_repelled & (1 << i)) 322 else if (op->path_repelled & (1 << i))
329 enc--; 323 enc--;
330 }
331 324
332 if (QUERY_FLAG (op, FLAG_LIFESAVE)) 325 if (op->flag [FLAG_LIFESAVE ]) enc += 5;
333 enc += 5; 326 if (op->flag [FLAG_REFL_SPELL ]) enc += 3;
334 if (QUERY_FLAG (op, FLAG_REFL_SPELL)) 327 if (op->flag [FLAG_REFL_MISSILE]) enc += 2;
335 enc += 3; 328 if (op->flag [FLAG_XRAYS ]) enc += 2;
336 if (QUERY_FLAG (op, FLAG_REFL_MISSILE)) 329 if (op->flag [FLAG_STEALTH ]) enc += 1;
337 enc += 2; 330 if (op->flag [FLAG_SEE_IN_DARK ]) enc += 1;
338 if (QUERY_FLAG (op, FLAG_STEALTH)) 331 if (op->flag [FLAG_MAKE_INVIS ]) enc += 1;
339 enc += 1;
340 if (QUERY_FLAG (op, FLAG_XRAYS))
341 enc += 2;
342 if (QUERY_FLAG (op, FLAG_SEE_IN_DARK))
343 enc += 1;
344 if (QUERY_FLAG (op, FLAG_MAKE_INVIS))
345 enc += 1;
346 332
347 return get_power_from_ench (enc); 333 return get_power_from_ench (enc);
348} 334}
349 335
350/* returns the typedata that has a number equal to itemtype, if there 336/* returns the typedata that has a number equal to itemtype, if there
351 * isn't one, returns NULL */ 337 * isn't one, returns NULL */
352const typedata * 338const typedata *
353get_typedata (int itemtype) 339get_typedata (int itemtype)
354{ 340{
355 int i;
356
357 for (i = 0; i < item_types_size; i++) 341 for (int i = 0; i < item_types_size; i++)
358 if (item_types[i].number == itemtype) 342 if (item_types[i].number == itemtype)
359 return &item_types[i]; 343 return &item_types[i];
360 344
361 return NULL; 345 return NULL;
362} 346}
365 * isn't one, return the plural name that matches, if there still isn't 349 * isn't one, return the plural name that matches, if there still isn't
366 * one return NULL */ 350 * one return NULL */
367const typedata * 351const typedata *
368get_typedata_by_name (const char *name) 352get_typedata_by_name (const char *name)
369{ 353{
370 int i;
371
372 for (i = 0; i < item_types_size; i++) 354 for (int i = 0; i < item_types_size; i++)
373 if (!strcmp (item_types[i].name, name)) 355 if (!strcmp (item_types[i].name, name))
374 return &item_types[i]; 356 return &item_types[i];
375 357
376 for (i = 0; i < item_types_size; i++) 358 for (int i = 0; i < item_types_size; i++)
377 if (!strcmp (item_types[i].name_pl, name)) 359 if (!strcmp (item_types[i].name_pl, name))
378 { 360 {
379 LOG (llevInfo, 361 LOG (llevInfo,
380 "get_typedata_by_name: I have been sent the plural %s, the singular form %s is prefered\n", name, item_types[i].name); 362 "get_typedata_by_name: I have been sent the plural %s, the singular form %s is prefered\n", name, item_types[i].name);
381 return &item_types[i]; 363 return &item_types[i];
382 } 364 }
383 365
384 return NULL; 366 return 0;
385} 367}
386 368
387/* describe_resistance generates the visible naming for resistances. 369/* describe_resistance generates the visible naming for resistances.
388 * returns a static array of the description. This can return 370 * returns a static array of the description. This can return
389 * a big buffer. 371 * a big buffer.
391 * but do put a newline at the end. Useful when dumping to files 373 * but do put a newline at the end. Useful when dumping to files
392 */ 374 */
393const char * 375const char *
394describe_resistance (const object *op, int newline) 376describe_resistance (const object *op, int newline)
395{ 377{
396 static char buf[VERY_BIG_BUF]; 378 static dynbuf_text buf; buf.clear ();
397 char buf1[VERY_BIG_BUF];
398 int tmpvar;
399 379
400 buf[0] = 0; 380 for (int i = 0; i < NROFATTACKS; i++)
401 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++)
402 {
403 if (op->resist[tmpvar] && (op->type != FLESH || atnr_is_dragon_enabled (tmpvar) == 1)) 381 if (op->resist[i] && (op->type != FLESH || atnr_is_dragon_enabled (i) == 1))
404 { 382 buf.printf (newline ? "%s %d\n" : "(%s %+d)", resist_plus[i], op->resist[i]);
405 if (!newline)
406 sprintf (buf1, "(%s %+d)", resist_plus[tmpvar], op->resist[tmpvar]);
407 else
408 sprintf (buf1, "%s %d\n", resist_plus[tmpvar], op->resist[tmpvar]);
409 383
410 strcat (buf, buf1);
411 }
412 }
413 return buf; 384 return buf;
414} 385}
415
416 386
417/* 387/*
418 * query_weight(object) returns a character pointer to a static buffer 388 * query_weight(object) returns a character pointer to a static buffer
419 * containing the text-representation of the weight of the given object. 389 * containing the text-representation of the weight of the given object.
420 * The buffer will be overwritten by the next call to query_weight(). 390 * The buffer will be overwritten by the next call to query_weight().
391 *
392 * Seems to be used only by unimportant stuff. Remove?
421 */ 393 */
422const char * 394const char *
423query_weight (const object *op) 395query_weight (const object *op)
424{ 396{
425 static char buf[10]; 397 static char buf[10];
451 return buf; 423 return buf;
452 } 424 }
453 425
454 if (i < 21) 426 if (i < 21)
455 return levelnumbers[i]; 427 return levelnumbers[i];
428
456 if (!(i % 10)) 429 if (!(i % 10))
457 return levelnumbers_10[i / 10]; 430 return levelnumbers_10[i / 10];
458 431
459 strcpy (buf, numbers_10[i / 10]); 432 strcpy (buf, numbers_10[i / 10]);
460 strcat (buf, levelnumbers[i % 10]); 433 strcat (buf, levelnumbers[i % 10]);
461 return buf; 434 return buf;
462}
463
464/*
465 * get_number(integer) returns the text-representation of the given number
466 * in a static buffer. The buffer might be overwritten at the next
467 * call to get_number().
468 * It is currently only used by the query_name() function.
469 */
470const char *
471get_number (int i)
472{
473 if (i <= 20)
474 return numbers[i];
475 else
476 {
477 static char buf[MAX_BUF];
478
479 sprintf (buf, "%d", i);
480 return buf;
481 }
482} 435}
483 436
484/* 437/*
485 * Returns pointer to static buffer containing ring's or amulet's 438 * Returns pointer to static buffer containing ring's or amulet's
486 * abilities 439 * abilities
492 */ 445 */
493 446
494/* Aug 95 modified this slightly so that Skill tools don't have magic bonus 447/* Aug 95 modified this slightly so that Skill tools don't have magic bonus
495 * from stats.sp - b.t. 448 * from stats.sp - b.t.
496 */ 449 */
497const char * 450static const char *
498ring_desc (const object *op) 451ring_desc (const object *op)
499{ 452{
500 static dynbuf_text buf; buf.clear (); 453 static dynbuf_text buf; buf.clear ();
501 int attr, val, len; 454 int attr, val, len;
502 455
536} 489}
537 490
538/* 491/*
539 * query_short_name(object) is similar to query_name, but doesn't 492 * query_short_name(object) is similar to query_name, but doesn't
540 * contain any information about object status (worn/cursed/etc.) 493 * contain any information about object status (worn/cursed/etc.)
494 *
495 * It is sometimes used when printing messages, so should fit well into a sentence.
541 */ 496 */
542const char * 497const char *
543query_short_name (const object *op) 498query_short_name (const object *op)
544{ 499{
545 if (!op->name) 500 if (!op->name)
629 * you can make several calls to query_name before the bufs start getting 584 * you can make several calls to query_name before the bufs start getting
630 * overwritten. This may be a bad thing (it may be easier to assume the value 585 * overwritten. This may be a bad thing (it may be easier to assume the value
631 * returned is good forever.) However, it makes printing statements that 586 * returned is good forever.) However, it makes printing statements that
632 * use several names much easier (don't need to store them to temp variables.) 587 * use several names much easier (don't need to store them to temp variables.)
633 * 588 *
589 * It is used extensively within messages, so should return only a prose
590 * and short description of the item.
634 */ 591 */
635const char * 592const char *
636query_name (const object *op) 593query_name (const object *op)
637{ 594{
638 int len = 0; 595 int len = 0;
651 608
652 buf << query_short_name (op); 609 buf << query_short_name (op);
653 610
654 if (QUERY_FLAG (op, FLAG_INV_LOCKED)) 611 if (QUERY_FLAG (op, FLAG_INV_LOCKED))
655 buf << " *"; 612 buf << " *";
656 if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) 613 if (op->is_open_container ())
657 buf << " (open)"; 614 buf << " (open)";
658 615
659 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) 616 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED))
660 { 617 {
661 if (QUERY_FLAG (op, FLAG_DAMNED)) 618 if (QUERY_FLAG (op, FLAG_DAMNED))
675 */ 632 */
676 if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) 633 if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED))
677 buf << " (magic)"; 634 buf << " (magic)";
678 635
679#if 0 636#if 0
680 /* item_power will be returned in desribe_item - it shouldn't really 637 /* item_power will be returned in describe_item - it shouldn't really
681 * be returned in the name. 638 * be returned in the name.
682 */ 639 */
683 if (op->item_power) 640 if (op->item_power)
684 sprintf (buf[use_buf] + strlen (buf[use_buf]), "(item_power %+d)", op->item_power); 641 sprintf (buf[use_buf] + strlen (buf[use_buf]), "(item_power %+d)", op->item_power);
685 642
750 * of the given object. The buffer will be overwritten at the next 707 * of the given object. The buffer will be overwritten at the next
751 * call to query_base_name(). This is a lot like query_name, but we 708 * call to query_base_name(). This is a lot like query_name, but we
752 * don't include the item count or item status. Used for inventory sorting 709 * don't include the item count or item status. Used for inventory sorting
753 * and sending to client. 710 * and sending to client.
754 * If plural is set, we generate the plural name of this. 711 * If plural is set, we generate the plural name of this.
712 *
713 * It is sometimes used to display messages, and usually only used to match stuff,
714 * so maybe this function should be removed.
755 */ 715 */
756const char * 716const char *
757query_base_name (const object *op, int plural) 717query_base_name (const object *op, int plural)
758{ 718{
759 if ((!plural && !op->name) || (plural && !op->name_pl)) 719 if ((!plural && !op->name) || (plural && !op->name_pl))
826 /* Note that the resolution this provides for players really isn't 786 /* Note that the resolution this provides for players really isn't
827 * very good. Any player with a speed greater than .67 will 787 * very good. Any player with a speed greater than .67 will
828 * fall into the 'lightning fast movement' category. 788 * fall into the 'lightning fast movement' category.
829 */ 789 */
830 if (op->has_active_speed ()) 790 if (op->has_active_speed ())
831 switch ((int) ((FABS (op->speed)) * 15)) 791 switch ((int)((fabs (op->speed)) * 15.))
832 { 792 {
833 case 0: 793 case 0:
834 buf << "(very slow movement)"; 794 buf << "(very slow movement)";
835 break; 795 break;
836 case 1: 796 case 1:
954 * wouldn't need to use the SEE_INVISIBLE flag to know it is 914 * wouldn't need to use the SEE_INVISIBLE flag to know it is
955 * a dragon player examining food. Could have things like 915 * a dragon player examining food. Could have things like
956 * a dwarven axe, in which the full abilities are only known to 916 * a dwarven axe, in which the full abilities are only known to
957 * dwarves, etc. 917 * dwarves, etc.
958 * 918 *
959 * This function is really much more complicated than it should
960 * be, because different objects have different meanings
961 * for the same field (eg, wands use 'food' for charges). This
962 * means these special cases need to be worked out.
963 *
964 * Add 'owner' who is the person examining this object. 919 * Add 'owner' who is the person examining this object.
965 * owner can be null if no one is being associated with this 920 * owner can be null if no one is being associated with this
966 * item (eg, debug dump or the like) 921 * item (eg, debug dump or the like)
967 */ 922 */
968const char * 923const char *
1213 if (QUERY_FLAG (op, FLAG_STEALTH)) buf << "(stealth)"; 1168 if (QUERY_FLAG (op, FLAG_STEALTH)) buf << "(stealth)";
1214 1169
1215 if (op->slaying && op->type != FOOD) 1170 if (op->slaying && op->type != FOOD)
1216 buf.printf ("(slay %s)", &op->slaying); 1171 buf.printf ("(slay %s)", &op->slaying);
1217 1172
1173 if (op->type == SKILL_TOOL && op->skill)
1174 buf.printf ("(%s)", &op->skill);
1175
1218 buf.add_abilities ("Attacks", op->attacktype); 1176 buf.add_abilities ("Attacks", op->attacktype);
1219 /* resistance on flesh is only visible for quetzals. If 1177 /* resistance on flesh is only visible for quetzals. If
1220 * non flesh, everyone can see its resistances 1178 * non flesh, everyone can see its resistances
1221 */ 1179 */
1222 if (op->type != FLESH || (owner && is_dragon_pl (owner))) 1180 if (op->type != FLESH || (owner && is_dragon_pl (owner)))
1238 1196
1239void 1197void
1240examine (object *op, object *tmp) 1198examine (object *op, object *tmp)
1241{ 1199{
1242 std::string info = tmp->describe (op); 1200 std::string info = tmp->describe (op);
1201
1243 op->contr->infobox (MSG_CHANNEL ("examine"), info.c_str ()); 1202 op->contr->infobox (MSG_CHANNEL ("examine"), info.c_str ());
1244} 1203}
1245 1204
1246/* 1205/*
1247 * inventory prints object's inventory. If inv==NULL then print player's 1206 * inventory prints object's inventory. If inv==NULL then print player's

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