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1183 | object::describe_item (object *who) |
1183 | object::describe_item (object *who) |
1184 | { |
1184 | { |
1185 | return std::string (::describe_item (this, who)); |
1185 | return std::string (::describe_item (this, who)); |
1186 | } |
1186 | } |
1187 | |
1187 | |
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1188 | static void |
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1189 | describe_dump_object (dynbuf &buf, object *ob) |
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1190 | { |
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1191 | char *txt = dump_object (ob); |
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1192 | for (char *p = txt; *p; ++p) if (*p == '\n') *p = '\r'; |
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1193 | buf << "\n" << txt << "\n"; |
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1194 | |
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1195 | if (!ob->is_arch ()) |
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1196 | describe_dump_object (buf, ob->arch); |
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1197 | } |
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1198 | |
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1199 | std::string |
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1200 | object::describe (object *who) |
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1201 | { |
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1202 | dynbuf_text buf (1024, 1024); |
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1203 | |
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1204 | buf.printf ("That is: %s.\r", long_desc (who).c_str ()); |
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1205 | |
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1206 | if (custom_name) |
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1207 | buf.printf ("You call it %s.\r", &custom_name); |
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1208 | |
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1209 | switch (type) |
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1210 | { |
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1211 | case SPELLBOOK: |
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1212 | if (flag [FLAG_IDENTIFIED] && inv) |
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1213 | buf.printf ("%s is a level %s %s spell.\r", &inv->name, get_levelnumber (inv->level), &inv->skill); |
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1214 | break; |
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1215 | |
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1216 | case BOOK: |
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1217 | if (msg) |
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1218 | buf << "Something is written in it.\r"; |
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1219 | break; |
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1220 | |
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1221 | case CONTAINER: |
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1222 | if (race) |
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1223 | { |
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1224 | if (weight_limit && stats.Str < 100) |
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1225 | buf.printf ("It can hold only %s and its weight limit is %.1f kg.\r", |
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1226 | &race, weight_limit / (10.0 * (100 - stats.Str))); |
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1227 | else |
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1228 | buf.printf ("It can hold only %s.\r", &race); |
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1229 | } |
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1230 | else if (weight_limit && stats.Str < 100) |
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1231 | buf.printf ("Its weight limit is %.1f kg.\r", weight_limit / (10.0 * (100 - stats.Str))); |
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1232 | break; |
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1233 | |
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1234 | case WAND: |
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1235 | if (flag [FLAG_IDENTIFIED]) |
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1236 | buf.printf ("It has %d %s left.\r", stats.food, stats.food == 1 ? "charge" : "charges"); |
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1237 | break; |
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1238 | } |
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1239 | |
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1240 | if (material != MATERIAL_NULL && !msg) |
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1241 | buf << (nrof > 1 ? "They are made of " : "It is made of ") |
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1242 | << material->description |
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1243 | << ".\r"; |
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1244 | |
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1245 | if (who) |
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1246 | /* Where to wear this item */ |
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1247 | for (int i = 0; i < NUM_BODY_LOCATIONS; i++) |
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1248 | if (slot[i].info) |
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1249 | { |
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1250 | buf << (who->slot[i].info ? body_locations[i].use_name : body_locations[i].nonuse_name); |
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1251 | |
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1252 | if (slot[i].info < -1 && who->slot[i].info) |
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1253 | buf.printf ("(%d)", -slot[i].info); |
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1254 | |
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1255 | buf << ".\r"; |
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1256 | } |
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1257 | |
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1258 | if (weight) |
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1259 | buf.printf ("%s %3.3f kg.\r", nrof > 1 ? "They weigh" : "It weighs", weight * (nrof ? nrof : 1) / 1000.0); |
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1260 | |
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1261 | if (flag [FLAG_STARTEQUIP]) |
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1262 | buf << (nrof > 1 ? "They were" : "It was") |
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1263 | << " given by a god and will vanish when dropped.\r"; |
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1264 | |
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1265 | if (value && !flag [FLAG_STARTEQUIP] && !flag [FLAG_NO_PICK] && who) |
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1266 | { |
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1267 | buf.printf ("You reckon %s worth %s.\r", nrof > 1 ? "they are" : "it is", query_cost_string (this, who, F_TRUE | F_APPROX)); |
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1268 | |
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1269 | if (who->is_in_shop ()) |
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1270 | { |
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1271 | if (flag [FLAG_UNPAID]) |
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1272 | buf.printf ("%s would cost you %s.\r", nrof > 1 ? "They" : "It", query_cost_string (this, who, F_BUY | F_SHOP)); |
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1273 | else |
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1274 | buf.printf ("You are offered %s for %s.\r", query_cost_string (this, who, F_SELL + F_SHOP), nrof > 1 ? "them" : "it"); |
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1275 | } |
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1276 | } |
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1277 | |
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1278 | if (flag [FLAG_MONSTER]) |
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1279 | buf << describe_monster (who); |
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1280 | |
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1281 | /* Is this item buildable? */ |
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1282 | if (flag [FLAG_IS_BUILDABLE]) |
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1283 | buf << "This is a buildable item.\r"; |
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1284 | |
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1285 | /* Does the object have a message? Don't show message for all object |
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1286 | * types - especially if the first entry is a match |
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1287 | */ |
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1288 | if (msg) |
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1289 | { |
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1290 | if (type != EXIT && type != BOOK && type != CORPSE && !move_on && !has_dialogue ()) |
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1291 | { |
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1292 | buf << '\r'; |
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1293 | |
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1294 | /* This is just a hack so when identifying the items, we print |
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1295 | * out the extra message |
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1296 | */ |
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1297 | if (need_identify (this) && flag [FLAG_IDENTIFIED]) |
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1298 | buf << "The object has a story:\r"; |
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1299 | |
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1300 | buf << msg << '\n'; |
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1301 | } |
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1302 | } |
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1303 | else if (inv && inv->type == SPELL && flag [FLAG_IDENTIFIED] |
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1304 | && (type == SPELLBOOK || type == ROD || type == WAND |
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1305 | || type == ROD || type == POTION || type == SCROLL)) |
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1306 | // for spellbooks and other stuff that contains spells, print the spell message, |
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1307 | // unless the object has a custom message handled above. |
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1308 | buf << '\r' << inv->msg << '\n'; |
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1309 | |
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1310 | // try to display the duration for some potions and scrolls |
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1311 | // this includes change ability potions and group spells, |
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1312 | // but does not handle protection potions |
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1313 | if (inv && inv->type == SPELL && flag [FLAG_IDENTIFIED] |
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1314 | && (type == POTION || type == SCROLL)) |
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1315 | { |
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1316 | object *spell = inv; |
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1317 | |
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1318 | if (spell->subtype == SP_PARTY_SPELL) |
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1319 | spell = spell->other_arch; |
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1320 | |
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1321 | if (spell->subtype == SP_CHANGE_ABILITY) |
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1322 | buf.printf ("\nH<The effect will last about %.10g seconds.>", |
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1323 | TICK2TIME (change_ability_duration (spell, this))); |
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1324 | } |
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1325 | |
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1326 | // Display a hint about inscribable items [empty books] |
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1327 | // This includes the amount of text they can hold. |
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1328 | if (type == INSCRIBABLE) |
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1329 | { |
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1330 | if (other_arch && other_arch->type == SCROLL) |
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1331 | buf.printf ("\nH<You can use the inscription skill to inscribe a spell into it.>"); |
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1332 | else |
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1333 | buf.printf ("\nH<You can use the inscription skill to inscribe text into it. It has room for up to %d characters.>", |
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1334 | weight_limit); |
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1335 | } |
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1336 | |
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1337 | buf << '\n'; |
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1338 | |
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1339 | // the dungeon master additionally gets a complete dump |
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1340 | if (who && who->flag [FLAG_WIZLOOK]) |
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|
1341 | { |
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1342 | buf << "\nT<Object>\n"; |
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1343 | describe_dump_object (buf, this); |
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1344 | |
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1345 | if (inv) |
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|
1346 | { |
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1347 | buf << "\nT<Top Inventory>\n"; |
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1348 | describe_dump_object (buf, inv); |
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1349 | } |
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|
1350 | } |
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1351 | |
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1352 | return std::string (buf.linearise (), buf.size ()); |
|
|
1353 | } |
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|
1354 | |
1188 | void |
1355 | void |
1189 | examine (object *op, object *tmp) |
1356 | examine (object *op, object *tmp) |
1190 | { |
1357 | { |
1191 | std::string info = tmp->describe (op); |
1358 | std::string info = tmp->describe (op); |
1192 | |
1359 | |