… | |
… | |
151 | {EXIT, "exit", "exits", 0, 0}, |
151 | {EXIT, "exit", "exits", 0, 0}, |
152 | {ENCOUNTER, "encounter", "encounters", 0, 0}, |
152 | {ENCOUNTER, "encounter", "encounters", 0, 0}, |
153 | {SHOP_FLOOR, "shop floor", "shop floors", 0, 0}, |
153 | {SHOP_FLOOR, "shop floor", "shop floors", 0, 0}, |
154 | {SHOP_MAT, "shop mat", "shop mats", 0, 0}, |
154 | {SHOP_MAT, "shop mat", "shop mats", 0, 0}, |
155 | {RING, "ring", "rings", SK_JEWELER, 0}, |
155 | {RING, "ring", "rings", SK_JEWELER, 0}, |
156 | {FLOOR, "floor", "floors", 0, 0}, |
156 | // {FLOOR, "floor", "floors", 0, 0}, |
157 | {FLESH, "flesh", "flesh", SK_WOODSMAN, 0}, |
157 | {FLESH, "flesh", "flesh", SK_WOODSMAN, 0}, |
158 | {INORGANIC, "inorganic", "inorganics", SK_ALCHEMY, 0}, |
158 | {INORGANIC, "inorganic", "inorganics", SK_ALCHEMY, 0}, |
159 | {SKILL_TOOL, "skill tool", "skill tools", 0, 0}, |
159 | {SKILL_TOOL, "skill tool", "skill tools", 0, 0}, |
160 | {LIGHTER, "lighter", "lighters", 0, 0}, |
160 | {LIGHTER, "lighter", "lighters", 0, 0}, |
161 | {BUILDABLE_WALL, "buildable wall", "buildable walls", 0, 0}, |
161 | {BUILDABLE_WALL, "buildable wall", "buildable walls", 0, 0}, |