/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
* Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
* Deliantra is free software: you can redistribute it and/or modify it under
* the terms of the Affero GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the Affero GNU General Public License
* and the GNU General Public License along with this program. If not, see
* .
*
* The authors can be reached via e-mail to
*/
#include
/*
* Allocates a new objectlink structure, initialises it, and returns
* a pointer to it.
*/
objectlink *
get_objectlink ()
{
objectlink *ol = new objectlink;
ol->ob = 0;
ol->next = 0;
return ol;
}
/*
* Allocates a new oblinkpt structure, initialises it, and returns
* a pointer to it.
*/
oblinkpt *
get_objectlinkpt ()
{
oblinkpt *obp = new oblinkpt;
obp->link = 0;
obp->next = 0;
return obp;
}
/*
* Recursively frees all objectlinks
*/
void
free_objectlink (objectlink *ol)
{
if (ol->next)
free_objectlink (ol->next);
delete ol;
}
/*
* Recursively frees all linked list of objectlink pointers
*/
void
free_objectlinkpt (oblinkpt *obp)
{
if (obp->next)
free_objectlinkpt (obp->next);
if (obp->link)
free_objectlink (obp->link);
delete obp;
}