--- deliantra/server/common/links.C 2006/10/15 02:16:34 1.4 +++ deliantra/server/common/links.C 2016/11/16 23:41:59 1.20 @@ -1,24 +1,25 @@ /* - CrossFire, A Multiplayer game for X-windows - - Copyright (C) 1992 Frank Tore Johansen - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - The author can be reached via e-mail to frankj@ifi.uio.no. -*/ + * This file is part of Deliantra, the Roguelike Realtime MMORPG. + * + * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 1992 Frank Tore Johansen + * + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . + * + * The authors can be reached via e-mail to + */ #include @@ -28,12 +29,13 @@ */ objectlink * -get_objectlink (void) +get_objectlink () { objectlink *ol = new objectlink; - ol->ob = 0; + ol->ob = 0; ol->next = 0; + return ol; } @@ -43,13 +45,13 @@ */ oblinkpt * -get_objectlinkpt (void) +get_objectlinkpt () { oblinkpt *obp = new oblinkpt; obp->link = 0; obp->next = 0; - obp->value = 0; + return obp; } @@ -58,7 +60,7 @@ */ void -free_objectlink (objectlink * ol) +free_objectlink (objectlink *ol) { if (ol->next) free_objectlink (ol->next); @@ -81,3 +83,4 @@ delete obp; } +