--- deliantra/server/common/links.C 2006/10/15 02:16:34 1.4
+++ deliantra/server/common/links.C 2016/11/16 23:41:59 1.20
@@ -1,24 +1,25 @@
/*
- CrossFire, A Multiplayer game for X-windows
-
- Copyright (C) 1992 Frank Tore Johansen
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- The author can be reached via e-mail to frankj@ifi.uio.no.
-*/
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
+ *
+ * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ * Copyright (©) 1992 Frank Tore Johansen
+ *
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
+ *
+ * The authors can be reached via e-mail to
+ */
#include
@@ -28,12 +29,13 @@
*/
objectlink *
-get_objectlink (void)
+get_objectlink ()
{
objectlink *ol = new objectlink;
- ol->ob = 0;
+ ol->ob = 0;
ol->next = 0;
+
return ol;
}
@@ -43,13 +45,13 @@
*/
oblinkpt *
-get_objectlinkpt (void)
+get_objectlinkpt ()
{
oblinkpt *obp = new oblinkpt;
obp->link = 0;
obp->next = 0;
- obp->value = 0;
+
return obp;
}
@@ -58,7 +60,7 @@
*/
void
-free_objectlink (objectlink * ol)
+free_objectlink (objectlink *ol)
{
if (ol->next)
free_objectlink (ol->next);
@@ -81,3 +83,4 @@
delete obp;
}
+