/* * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 1992,2007 Frank Tore Johansen * * Crossfire TRT is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * The authors can be reached via e-mail to */ #include /* * Allocates a new objectlink structure, initialises it, and returns * a pointer to it. */ objectlink * get_objectlink (void) { objectlink *ol = new objectlink; ol->ob = 0; ol->next = 0; return ol; } /* * Allocates a new oblinkpt structure, initialises it, and returns * a pointer to it. */ oblinkpt * get_objectlinkpt (void) { oblinkpt *obp = new oblinkpt; obp->link = 0; obp->next = 0; obp->value = 0; return obp; } /* * Recursively frees all objectlinks */ void free_objectlink (objectlink * ol) { if (ol->next) free_objectlink (ol->next); delete ol; } /* * Recursively frees all linked list of objectlink pointers */ void free_objectlinkpt (oblinkpt *obp) { if (obp->next) free_objectlinkpt (obp->next); if (obp->link) free_objectlink (obp->link); delete obp; }