--- deliantra/server/common/living.C 2008/04/21 23:35:24 1.82 +++ deliantra/server/common/living.C 2008/05/02 20:16:24 1.83 @@ -285,11 +285,11 @@ char message[MAX_BUF]; int potion_max = 0; - /* remember what object was like before it was changed. note that - * refop is a local copy of op only to be used for detecting changes - * found by update_stats. refop is not a real object - */ - object_copy refop = *op; + object::flags_t prev_flag = op->flag; + MoveType prev_move_type = op->move_type; + sint16 prev_resist [NROFATTACKS]; // clumsy + assert (sizeof (prev_resist) == sizeof (op->resist)); + memcpy (prev_resist, op->resist, sizeof (prev_resist)); if (op->type == PLAYER) { @@ -367,19 +367,19 @@ DIFF_MSG (flag, "Your hands begin to glow red.", "Your hands stop glowing red."); } - if (QUERY_FLAG (op, FLAG_LIFESAVE) != QUERY_FLAG (&refop, FLAG_LIFESAVE)) + if (op->flag [FLAG_LIFESAVE] != prev_flag [FLAG_LIFESAVE]) { success = 1; DIFF_MSG (flag, "You feel very protected.", "You don't feel protected anymore."); } - if (QUERY_FLAG (op, FLAG_REFL_MISSILE) != QUERY_FLAG (&refop, FLAG_REFL_MISSILE)) + if (op->flag [FLAG_REFL_MISSILE] != prev_flag [FLAG_REFL_MISSILE]) { success = 1; DIFF_MSG (flag, "A magic force shimmers around you.", "The magic force fades away."); } - if (QUERY_FLAG (op, FLAG_REFL_SPELL) != QUERY_FLAG (&refop, FLAG_REFL_SPELL)) + if (op->flag [FLAG_REFL_SPELL] != prev_flag [FLAG_REFL_SPELL]) { success = 1; DIFF_MSG (flag, "You feel more safe now, somehow.", "Suddenly you feel less safe, somehow."); @@ -391,7 +391,7 @@ * can be misleading (a little higher could be miscontrued from * from fly high) */ - if (tmp->move_type && op->move_type != refop.move_type) + if (tmp->move_type && op->move_type != prev_move_type) { success = 1; @@ -422,8 +422,8 @@ /* becoming UNDEAD... a special treatment for this flag. Only those not * originally undead may change their status */ - if (!QUERY_FLAG (op->arch, FLAG_UNDEAD)) - if (QUERY_FLAG (op, FLAG_UNDEAD) != QUERY_FLAG (&refop, FLAG_UNDEAD)) + if (!op->arch->flag [FLAG_UNDEAD]) + if (op->flag [FLAG_UNDEAD] != prev_flag [FLAG_UNDEAD]) { success = 1; if (flag > 0) @@ -438,13 +438,13 @@ } } - if (QUERY_FLAG (op, FLAG_STEALTH) != QUERY_FLAG (&refop, FLAG_STEALTH)) + if (op->flag [FLAG_STEALTH] != prev_flag [FLAG_STEALTH]) { success = 1; DIFF_MSG (flag, "You walk more quietly.", "You walk more noisily."); } - if (QUERY_FLAG (op, FLAG_MAKE_INVIS) != QUERY_FLAG (&refop, FLAG_MAKE_INVIS)) + if (op->flag [FLAG_MAKE_INVIS] != prev_flag [FLAG_MAKE_INVIS]) { success = 1; DIFF_MSG (flag, "You become transparent.", "You can see yourself."); @@ -453,12 +453,12 @@ /* blinded you can tell if more blinded since blinded player has minimal * vision */ - if (QUERY_FLAG (tmp, FLAG_BLIND)) + if (tmp->flag [FLAG_BLIND]) { success = 1; if (flag > 0) { - if (QUERY_FLAG (op, FLAG_WIZ)) + if (op->flag [FLAG_WIZ]) new_draw_info (NDI_UNIQUE, 0, op, "Your mortal self is blinded."); else { @@ -470,7 +470,7 @@ } else { - if (QUERY_FLAG (op, FLAG_WIZ)) + if (op->flag [FLAG_WIZ]) new_draw_info (NDI_UNIQUE, 0, op, "Your mortal self can now see again."); else { @@ -482,7 +482,7 @@ } } - if (QUERY_FLAG (op, FLAG_SEE_IN_DARK) != QUERY_FLAG (&refop, FLAG_SEE_IN_DARK)) + if (op->flag [FLAG_SEE_IN_DARK] != prev_flag [FLAG_SEE_IN_DARK]) { success = 1; if (op->type == PLAYER) @@ -490,12 +490,12 @@ DIFF_MSG (flag, "Your vision is better in the dark.", "You see less well in the dark."); } - if (QUERY_FLAG (op, FLAG_XRAYS) != QUERY_FLAG (&refop, FLAG_XRAYS)) + if (op->flag [FLAG_XRAYS] != prev_flag [FLAG_XRAYS]) { success = 1; if (flag > 0) { - if (QUERY_FLAG (op, FLAG_WIZ)) + if (op->flag [FLAG_WIZ]) new_draw_info (NDI_UNIQUE, 0, op, "Your vision becomes a little clearer."); else { @@ -506,7 +506,7 @@ } else { - if (QUERY_FLAG (op, FLAG_WIZ)) + if (op->flag [FLAG_WIZ]) new_draw_info (NDI_UNIQUE, 0, op, "Your vision becomes a bit out of focus."); else { @@ -554,13 +554,14 @@ if (i == ATNR_PHYSICAL) continue; /* Don't display about armour */ - if (op->resist[i] != refop.resist[i]) + if (op->resist [i] != prev_resist [i]) { success = 1; - if (op->resist[i] > refop.resist[i]) - sprintf (message, "Your resistance to %s rises to %d%%.", change_resist_msg[i], op->resist[i]); + + if (op->resist [i] > prev_resist [i]) + sprintf (message, "Your resistance to %s rises to %d%%.", change_resist_msg [i], op->resist [i]); else - sprintf (message, "Your resistance to %s drops to %d%%.", change_resist_msg[i], op->resist[i]); + sprintf (message, "Your resistance to %s drops to %d%%.", change_resist_msg [i], op->resist [i]); new_draw_info (NDI_UNIQUE | NDI_BLUE, 0, op, message); }