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/cvs/deliantra/server/common/living.C
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Comparing deliantra/server/common/living.C (file contents):
Revision 1.60 by root, Fri May 18 01:01:01 2007 UTC vs.
Revision 1.61 by root, Fri May 18 15:05:08 2007 UTC

1366 K *= (4 + level) * 1.2f / (6 + level); 1366 K *= (4 + level) * 1.2f / (6 + level);
1367 1367
1368 if (K <= 0.01f) 1368 if (K <= 0.01f)
1369 K = 0.01f; 1369 K = 0.01f;
1370 1370
1371 float S = speed / (K * s); 1371 contr->weapon_sp = K * s * .5f; //TODO: balance the .5
1372
1373 contr->weapon_sp = S;
1374 } 1372 }
1375 1373
1376 /* I want to limit the power of small monsters with big weapons: */ 1374 /* I want to limit the power of small monsters with big weapons: */
1377 if (type != PLAYER && arch && stats.dam > arch->clone.stats.dam * 3) 1375 if (type != PLAYER && arch && stats.dam > arch->clone.stats.dam * 3)
1378 stats.dam = arch->clone.stats.dam * 3; 1376 stats.dam = arch->clone.stats.dam * 3;

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