… | |
… | |
1356 | speed *= speed_reduce_from_disease; |
1356 | speed *= speed_reduce_from_disease; |
1357 | |
1357 | |
1358 | /* Put a lower limit on speed. Note with this speed, you move once every |
1358 | /* Put a lower limit on speed. Note with this speed, you move once every |
1359 | * 25 ticks or so. This amounts to once every 3 seconds of realtime. |
1359 | * 25 ticks or so. This amounts to once every 3 seconds of realtime. |
1360 | */ |
1360 | */ |
1361 | if (speed < 0.04f && type == PLAYER) |
1361 | max_it (speed, is_player () ? MIN_PLAYER_SPEED : MIN_ACTIVE_SPEED); |
1362 | speed = 0.04f; |
|
|
1363 | |
1362 | |
1364 | if (speed != old_speed) |
1363 | if (speed != old_speed) |
1365 | set_speed (speed); |
1364 | set_speed (speed); |
1366 | |
1365 | |
1367 | if (type == PLAYER) |
1366 | if (type == PLAYER) |