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/cvs/deliantra/server/common/living.C
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Comparing deliantra/server/common/living.C (file contents):
Revision 1.91 by root, Thu Dec 4 01:07:34 2008 UTC vs.
Revision 1.92 by root, Thu Dec 4 03:48:19 2008 UTC

1149 1149
1150 break; 1150 break;
1151 } /* switch tmp->type */ 1151 } /* switch tmp->type */
1152 } /* item is equipped */ 1152 } /* item is equipped */
1153 } /* for loop of items */ 1153 } /* for loop of items */
1154 fprintf (stderr, "gr %s %d\n", &name, glow_radius);//D
1155 1154
1156 /* We've gone through all the objects the player has equipped. For many things, we 1155 /* We've gone through all the objects the player has equipped. For many things, we
1157 * have generated intermediate values which we now need to assign. 1156 * have generated intermediate values which we now need to assign.
1158 */ 1157 */
1159 1158

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