… | |
… | |
1134 | else /* To nullify the below effect */ |
1134 | else /* To nullify the below effect */ |
1135 | ac += tmp->stats.ac + tmp->magic; |
1135 | ac += tmp->stats.ac + tmp->magic; |
1136 | } |
1136 | } |
1137 | |
1137 | |
1138 | if (tmp->stats.wc) |
1138 | if (tmp->stats.wc) |
1139 | wc -= (tmp->stats.wc + tmp->magic); |
1139 | wc -= tmp->stats.wc + tmp->magic; |
1140 | |
1140 | |
1141 | if (tmp->stats.ac) |
1141 | if (tmp->stats.ac) |
1142 | ac -= (tmp->stats.ac + tmp->magic); |
1142 | ac -= tmp->stats.ac + tmp->magic; |
1143 | |
1143 | |
1144 | if (ARMOUR_SPEED (tmp)) |
1144 | if (ARMOUR_SPEED (tmp)) |
1145 | max_speed = min (max_speed, ARMOUR_SPEED (tmp) / 10.f); |
1145 | max_speed = min (max_speed, ARMOUR_SPEED (tmp) / 10.f); |
1146 | |
1146 | |
1147 | break; |
1147 | break; |