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1.12 |
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1.1 |
/* |
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CrossFire, A Multiplayer game for X-windows |
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Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
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Copyright (C) 1992 Frank Tore Johansen |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program; if not, write to the Free Software |
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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The authors can be reached via e-mail at crossfire-devel@real-time.com |
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*/ |
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/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
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sub/add_weight will transcend the environment updating the carrying |
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variable. */ |
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#include <global.h> |
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#include <loader.h> |
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#include <newserver.h> |
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#include <sproto.h> |
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/* Maps the MOVE_* values to names */ |
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root |
1.12 |
static const char *const move_name[] = { "walk", "fly_low", "fly_high", "swim", "boat", NULL }; |
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1.1 |
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/* This table is only necessary to convert objects that existed before the |
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* spell object conversion to the new object. It was not practical |
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* to go through every mapping looking for every potion, rod, wand, etc |
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* that had a sp set and update to the new value. So this maps the |
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* old spell numbers to the name of the new archs. |
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* If you are adding a new spell, you should not modify this - you |
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* new spell won't have been used, and thus won't have any legacy object. |
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* NULL entries in this table are valid - to denote objects that should |
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* not be updated for whatever reason. |
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*/ |
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const char *spell_mapping[] = { |
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root |
1.12 |
"spell_magic_bullet", /* 0 */ |
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"spell_small_fireball", /* 1 */ |
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"spell_medium_fireball", /* 2 */ |
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"spell_large_fireball", /* 3 */ |
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"spell_burning_hands", /* 4 */ |
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"spell_sm_lightning", /* 5 */ |
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"spell_large_lightning", /* 6 */ |
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"spell_magic_missile", /* 7 */ |
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"spell_create_bomb", /* 8 */ |
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"spell_summon_golem", /* 9 */ |
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"spell_summon_fire_elemental", /* 10 */ |
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"spell_summon_earth_elemental", /* 11 */ |
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"spell_summon_water_elemental", /* 12 */ |
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"spell_summon_air_elemental", /* 13 */ |
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"spell_dimension_door", /* 14 */ |
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"spell_create_earth_wall", /* 15 */ |
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"spell_paralyze", /* 16 */ |
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"spell_icestorm", /* 17 */ |
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"spell_magic_mapping", /* 18 */ |
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"spell_turn_undead", /* 19 */ |
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"spell_fear", /* 20 */ |
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"spell_poison_cloud", /* 21 */ |
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"spell_wonder", /* 22 */ |
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"spell_destruction", /* 23 */ |
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"spell_perceive_self", /* 24 */ |
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"spell_word_of_recall", /* 25 */ |
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"spell_invisible", /* 26 */ |
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"spell_invisible_to_undead", /* 27 */ |
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"spell_probe", /* 28 */ |
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"spell_lg_magic_bullet", /* 29 */ |
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"spell_improved_invisibility", /* 30 */ |
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"spell_holy_word", /* 31 */ |
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"spell_minor_healing", /* 32 */ |
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"spell_medium_healing", /* 33 */ |
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"spell_major_healing", /* 34 */ |
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"spell_heal", /* 35 */ |
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"spell_create_food", /* 36 */ |
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"spell_earth_to_dust", /* 37 */ |
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"spell_armour", /* 38 */ |
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"spell_strength", /* 39 */ |
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"spell_dexterity", /* 40 */ |
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"spell_constitution", /* 41 */ |
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"spell_charisma", /* 42 */ |
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"spell_create_fire_wall", /* 43 */ |
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"spell_create_frost_wall", /* 44 */ |
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"spell_protection_from_cold", /* 45 */ |
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"spell_protection_from_electricity", /* 46 */ |
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"spell_protection_from_fire", /* 47 */ |
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"spell_protection_from_poison", /* 48 */ |
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"spell_protection_from_slow", /* 49 */ |
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"spell_protection_from_paralysis", /* 50 */ |
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"spell_protection_from_draining", /* 51 */ |
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"spell_protection_from_magic", /* 52 */ |
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"spell_protection_from_attack", /* 53 */ |
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"spell_levitate", /* 54 */ |
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"spell_small_speedball", /* 55 */ |
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"spell_large_speedball", /* 56 */ |
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"spell_hellfire", /* 57 */ |
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"spell_dragonbreath", /* 58 */ |
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"spell_large_icestorm", /* 59 */ |
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"spell_charging", /* 60 */ |
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"spell_polymorph", /* 61 */ |
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"spell_cancellation", /* 62 */ |
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"spell_confusion", /* 63 */ |
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"spell_mass_confusion", /* 64 */ |
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"spell_summon_pet_monster", /* 65 */ |
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"spell_slow", /* 66 */ |
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"spell_regenerate_spellpoints", /* 67 */ |
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"spell_cure_poison", /* 68 */ |
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"spell_protection_from_confusion", /* 69 */ |
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"spell_protection_from_cancellation", /* 70 */ |
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"spell_protection_from_depletion", /* 71 */ |
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"spell_alchemy", /* 72 */ |
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"spell_remove_curse", /* 73 */ |
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"spell_remove_damnation", /* 74 */ |
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"spell_identify", /* 75 */ |
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"spell_detect_magic", /* 76 */ |
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"spell_detect_monster", /* 77 */ |
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"spell_detect_evil", /* 78 */ |
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"spell_detect_curse", /* 79 */ |
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"spell_heroism", /* 80 */ |
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"spell_aggravation", /* 81 */ |
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"spell_firebolt", /* 82 */ |
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"spell_frostbolt", /* 83 */ |
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"spell_shockwave", /* 84 */ |
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"spell_color_spray", /* 85 */ |
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"spell_haste", /* 86 */ |
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"spell_face_of_death", /* 87 */ |
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"spell_ball_lightning", /* 88 */ |
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"spell_meteor_swarm", /* 89 */ |
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"spell_comet", /* 90 */ |
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"spell_mystic_fist", /* 91 */ |
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"spell_raise_dead", /* 92 */ |
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"spell_resurrection", /* 93 */ |
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"spell_reincarnation", /* 94 */ |
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"spell_immunity_to_cold", /* 95 */ |
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"spell_immunity_to_electricity", /* 96 */ |
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"spell_immunity_to_fire", /* 97 */ |
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"spell_immunity_to_poison", /* 98 */ |
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"spell_immunity_to_slow", /* 99 */ |
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"spell_immunity_to_paralysis", /* 100 */ |
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"spell_immunity_to_draining", /* 101 */ |
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"spell_immunity_to_magic", /* 102 */ |
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"spell_immunity_to_attack", /* 103 */ |
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"spell_invulnerability", /* 104 */ |
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"spell_defense", /* 105 */ |
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"spell_rune_of_fire", /* 106 */ |
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"spell_rune_of_frost", /* 107 */ |
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"spell_rune_of_shocking", /* 108 */ |
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"spell_rune_of_blasting", /* 109 */ |
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"spell_rune_of_death", /* 110 */ |
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"spell_marking_rune", /* 111 */ |
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"spell_build_director", /* 112 */ |
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"spell_create_pool_of_chaos", /* 113 */ |
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"spell_build_bullet_wall", /* 114 */ |
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"spell_build_lightning_wall", /* 115 */ |
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"spell_build_fireball_wall", /* 116 */ |
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"spell_magic_rune", /* 117 */ |
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"spell_rune_of_magic_drain", /* 118 */ |
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"spell_antimagic_rune", /* 119 */ |
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"spell_rune_of_transference", /* 120 */ |
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"spell_transference", /* 121 */ |
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"spell_magic_drain", /* 122 */ |
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"spell_counterspell", /* 123 */ |
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"spell_disarm", /* 124 */ |
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"spell_cure_confusion", /* 125 */ |
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"spell_restoration", /* 126 */ |
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"was summon evil monster", /* 127 *//* Not implenented as nothing used it */ |
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"spell_counterwall", /* 128 */ |
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"spell_cause_light_wounds", /* 129 */ |
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"spell_cause_medium_wounds", /* 130 */ |
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"spell_cause_heavy_wounds", /* 131 */ |
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"spell_charm_monsters", /* 132 */ |
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"spell_banishment", /* 133 */ |
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"spell_create_missile", /* 134 */ |
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"spell_show_invisible", /* 135 */ |
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"spell_xray", /* 136 */ |
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"spell_pacify", /* 137 */ |
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"spell_summon_fog", /* 138 */ |
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"spell_steambolt", /* 139 */ |
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"spell_command_undead", /* 140 */ |
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"spell_holy_orb", /* 141 */ |
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"spell_summon_avatar", /* 142 */ |
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"spell_holy_possession", /* 143 */ |
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"spell_bless", /* 144 */ |
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"spell_curse", /* 145 */ |
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"spell_regeneration", /* 146 */ |
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"spell_consecrate", /* 147 */ |
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"spell_summon_cult_monsters", /* 148 */ |
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"spell_cause_critical_wounds", /* 149 */ |
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"spell_holy_wrath", /* 150 */ |
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"spell_retributive_strike", /* 151 */ |
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"spell_finger_of_death", /* 152 */ |
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"spell_insect_plague", /* 153 */ |
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"spell_call_holy_servant", /* 154 */ |
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"spell_wall_of_thorns", /* 155 */ |
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"spell_staff_to_snake", /* 156 */ |
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"spell_light", /* 157 */ |
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"spell_darkness", /* 158 */ |
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"spell_nightfall", /* 159 */ |
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"spell_daylight", /* 160 */ |
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"spell_sunspear", /* 161 */ |
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"spell_faery_fire", /* 162 */ |
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"spell_cure_blindness", /* 163 */ |
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"spell_dark_vision", /* 164 */ |
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"spell_bullet_swarm", /* 165 */ |
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"spell_bullet_storm", /* 166 */ |
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"spell_cause_many_wounds", /* 167 */ |
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"spell_small_snowstorm", /* 168 */ |
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"spell_medium_snowstorm", /* 169 */ |
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"spell_large_snowstorm", /* 170 */ |
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"spell_cure_disease", /* 171 */ |
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"spell_cause_red_death", /* 172 */ |
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"spell_cause_flu", /* 173 */ |
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"spell_cause_black_death", /* 174 */ |
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"spell_cause_leprosy", /* 175 */ |
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"spell_cause_smallpox", /* 176 */ |
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"spell_cause_white_death", /* 177 */ |
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"spell_cause_anthrax", /* 178 */ |
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"spell_cause_typhoid", /* 179 */ |
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"spell_mana_blast", /* 180 */ |
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"spell_small_manaball", /* 181 */ |
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"spell_medium_manaball", /* 182 */ |
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"spell_large_manaball", /* 183 */ |
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"spell_manabolt", /* 184 */ |
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"spell_dancing_sword", /* 185 */ |
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"spell_animate_weapon", /* 186 */ |
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"spell_cause_cold", /* 187 */ |
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"spell_divine_shock", /* 188 */ |
238 |
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"spell_windstorm", /* 189 */ |
239 |
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"spell_sanctuary", /* 190 */ |
240 |
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"spell_peace", /* 191 */ |
241 |
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"spell_spiderweb", /* 192 */ |
242 |
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"spell_conflict", /* 193 */ |
243 |
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"spell_rage", /* 194 */ |
244 |
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"spell_forked_lightning", /* 195 */ |
245 |
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"spell_poison_fog", /* 196 */ |
246 |
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"spell_flaming_aura", /* 197 */ |
247 |
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"spell_vitriol", /* 198 */ |
248 |
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"spell_vitriol_splash", /* 199 */ |
249 |
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"spell_iron_skin", /* 200 */ |
250 |
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"spell_wrathful_eye", /* 201 */ |
251 |
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"spell_town_portal", /* 202 */ |
252 |
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"spell_missile_swarm", /* 203 */ |
253 |
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"spell_cause_rabies", /* 204 */ |
254 |
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"spell_glyph", /* 205 */ |
255 |
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NULL |
256 |
root |
1.1 |
}; |
257 |
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258 |
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extern int arch_init; |
259 |
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260 |
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/* This function checks the object after it has been loaded (when we |
261 |
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* get the 'end' in the input stream). This function can be used to |
262 |
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* deal with legacy objects where fields may have changed. It can also be used |
263 |
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* to check for objects to make sure there are no common errors. |
264 |
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*/ |
265 |
root |
1.12 |
static void |
266 |
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check_loaded_object (object *op) |
267 |
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{ |
268 |
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int ip; |
269 |
root |
1.1 |
|
270 |
root |
1.12 |
/* We do some specialized handling to handle legacy cases of name_pl. |
271 |
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* If the object doesn't have a name_pl, we just use the object name - |
272 |
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* this isn't perfect (things won't be properly pluralized), but works to |
273 |
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* that degree (5 heart is still quite understandable). But the case we |
274 |
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* also have to catch is if this object is not using the normal name for |
275 |
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* the object. In that case, we also want to use the loaded name. |
276 |
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* Otherwise, what happens is that the the plural name will lose |
277 |
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* information (appear as just 'hearts' and not 'goblins heart') |
278 |
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*/ |
279 |
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if (op->arch && op->name != op->arch->clone.name && op->name_pl == op->arch->clone.name_pl) |
280 |
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op->name_pl = NULL; |
281 |
root |
1.1 |
|
282 |
root |
1.12 |
if (!op->name_pl) |
283 |
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op->name_pl = op->name; |
284 |
root |
1.1 |
|
285 |
root |
1.12 |
/* objects now have a materialname. try to patch it in */ |
286 |
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if (!(IS_WEAPON (op) && op->level > 0)) |
287 |
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{ |
288 |
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if (op->map != NULL) |
289 |
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set_materialname (op, op->map->difficulty, NULL); |
290 |
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else |
291 |
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set_materialname (op, 5, NULL); |
292 |
root |
1.1 |
} |
293 |
root |
1.12 |
/* only do these when program is first run - a bit |
294 |
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* excessive to do this at every run - most of this is |
295 |
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* really just to catch any errors - program will still run, but |
296 |
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* not in the ideal fashion. |
297 |
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*/ |
298 |
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if ((op->type == WEAPON || op->type == BOW) && arch_init) |
299 |
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{ |
300 |
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if (!op->skill) |
301 |
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{ |
302 |
root |
1.14 |
LOG (llevError, "Weapon %s lacks a skill.\n", op->debug_desc ()); |
303 |
root |
1.12 |
} |
304 |
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else if ((!strcmp (op->skill, "one handed weapons") && op->body_info[1] != -1) || |
305 |
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(!strcmp (op->skill, "two handed weapons") && op->body_info[1] != -2)) |
306 |
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{ |
307 |
root |
1.14 |
LOG (llevError, "weapon %s arm usage does not match skill: %d, %s\n", op->debug_desc (), op->body_info[1], &op->skill); |
308 |
root |
1.1 |
} |
309 |
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} |
310 |
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311 |
root |
1.12 |
/* We changed last_heal to gen_sp_armour, which is what it |
312 |
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* really does for many objects. Need to catch any in maps |
313 |
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* that may have an old value. |
314 |
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*/ |
315 |
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if ((op->type == WEAPON) || |
316 |
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(op->type == ARMOUR) || (op->type == HELMET) || |
317 |
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(op->type == SHIELD) || (op->type == RING) || |
318 |
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(op->type == BOOTS) || (op->type == GLOVES) || |
319 |
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(op->type == AMULET) || (op->type == GIRDLE) || (op->type == BRACERS) || (op->type == CLOAK)) |
320 |
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{ |
321 |
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if (op->last_heal) |
322 |
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{ |
323 |
root |
1.14 |
LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
324 |
root |
1.12 |
op->gen_sp_armour = op->last_heal; |
325 |
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op->last_heal = 0; |
326 |
root |
1.1 |
} |
327 |
root |
1.12 |
if (editor) |
328 |
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ip = 0; |
329 |
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else |
330 |
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ip = calc_item_power (op, 0); |
331 |
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/* Legacy objects from before item power was in the game */ |
332 |
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|
if (!op->item_power && ip) |
333 |
|
|
{ |
334 |
|
|
if (ip > 3) |
335 |
|
|
{ |
336 |
root |
1.14 |
LOG (llevDebug, "Object %s had no item power, using %d\n", op->debug_desc (), ip); |
337 |
root |
1.1 |
} |
338 |
root |
1.12 |
op->item_power = ip; |
339 |
root |
1.1 |
} |
340 |
root |
1.12 |
/* Check for possibly bogus values. Has to meet both these criteria - |
341 |
|
|
* something that has item_power 1 is probably just fine if our calculated |
342 |
|
|
* value is 1 or 2 - these values are small enough that hard to be precise. |
343 |
|
|
* similarly, it item_power is 0, the first check will always pass, |
344 |
|
|
* but not the second one. |
345 |
|
|
*/ |
346 |
|
|
if (ip > 2 * op->item_power && ip > (op->item_power + 3)) |
347 |
|
|
{ |
348 |
root |
1.14 |
LOG (llevDebug, "Object %s seems to have too low item power? %d > %d\n", op->debug_desc (), ip, op->item_power); |
349 |
root |
1.1 |
} |
350 |
|
|
|
351 |
|
|
} |
352 |
root |
1.12 |
/* Old spellcasting object - need to load in the appropiate object */ |
353 |
|
|
if ((op->type == ROD || op->type == WAND || op->type == SCROLL || op->type == HORN || op->type == FIREWALL || |
354 |
|
|
/* POTIONS and ALTARS don't always cast spells, but if they do, update them */ |
355 |
|
|
((op->type == POTION || op->type == ALTAR) && op->stats.sp)) && !op->inv && !arch_init) |
356 |
|
|
{ |
357 |
|
|
object *tmp; |
358 |
|
|
|
359 |
|
|
/* Fireall is bizarre in that spell type was stored in dam. Rest are 'normal' |
360 |
|
|
* in that spell was stored in sp. |
361 |
|
|
*/ |
362 |
|
|
tmp = get_archetype (spell_mapping[op->type == FIREWALL ? op->stats.dam : op->stats.sp]); |
363 |
|
|
insert_ob_in_ob (tmp, op); |
364 |
|
|
op->randomitems = NULL; /* So another spell isn't created for this object */ |
365 |
root |
1.1 |
} |
366 |
root |
1.12 |
/* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
367 |
root |
1.1 |
|
368 |
root |
1.12 |
if ((op->type == SPELLBOOK || op->type == RUNE) && op->slaying && !op->inv && !arch_init) |
369 |
|
|
{ |
370 |
|
|
object *tmp; |
371 |
root |
1.1 |
|
372 |
root |
1.12 |
tmp = get_archetype_by_object_name (op->slaying); |
373 |
|
|
insert_ob_in_ob (tmp, op); |
374 |
|
|
op->randomitems = NULL; /* So another spell isn't created for this object */ |
375 |
|
|
/* without this, value is all screwed up */ |
376 |
|
|
op->value = op->arch->clone.value * op->inv->value; |
377 |
root |
1.1 |
} |
378 |
|
|
|
379 |
root |
1.12 |
if (QUERY_FLAG (op, FLAG_MONSTER)) |
380 |
|
|
{ |
381 |
|
|
if (op->stats.hp > op->stats.maxhp) |
382 |
root |
1.14 |
LOG (llevDebug, "Monster %s has hp set higher than maxhp (%d>%d)\n", op->debug_desc (), op->stats.hp, op->stats.maxhp); |
383 |
root |
1.1 |
|
384 |
root |
1.12 |
/* The archs just need to be updated for this */ |
385 |
|
|
if (op->move_type == 0) |
386 |
|
|
op->move_type = MOVE_WALK; |
387 |
root |
1.1 |
} |
388 |
root |
1.14 |
|
389 |
root |
1.12 |
if ((QUERY_FLAG (op, FLAG_GENERATOR) && QUERY_FLAG (op, FLAG_CONTENT_ON_GEN)) || op->type == CREATOR || op->type == CONVERTER) |
390 |
|
|
{ |
391 |
|
|
/* Object will duplicate it's content as part of the |
392 |
|
|
* generation process. To do this, we must flag inventory |
393 |
|
|
* so it remains unevaluated concerning the randomitems and |
394 |
|
|
* the living (a demonlord shouldn't cast from inside generator!) |
395 |
|
|
*/ |
396 |
|
|
flag_inv (op, FLAG_IS_A_TEMPLATE); |
397 |
root |
1.1 |
} |
398 |
|
|
|
399 |
root |
1.12 |
/* Handle player movers. We use move_type for player movers |
400 |
|
|
* because they operate on their own time (move_on |
401 |
|
|
* would potentially cause them to be triggered when someone steps |
402 |
|
|
* on them). If move_type is set, presume person knows what they |
403 |
|
|
* are doing, otherwise, set move_type based on maxhp value. |
404 |
|
|
*/ |
405 |
|
|
if (op->type == PLAYERMOVER) |
406 |
|
|
{ |
407 |
|
|
if (!op->move_type) |
408 |
|
|
{ |
409 |
|
|
if (op->stats.maxhp) |
410 |
|
|
{ |
411 |
|
|
op->move_type = MOVE_ALL; |
412 |
|
|
op->stats.maxhp = 0; |
413 |
|
|
} |
414 |
|
|
else |
415 |
|
|
{ |
416 |
|
|
op->move_type = MOVE_WALK; |
417 |
root |
1.1 |
} |
418 |
|
|
} |
419 |
|
|
} |
420 |
|
|
|
421 |
|
|
} |
422 |
|
|
|
423 |
|
|
static void |
424 |
root |
1.12 |
set_move (MoveType & mt, const char *str) |
425 |
root |
1.1 |
{ |
426 |
|
|
if (!str) |
427 |
|
|
{ |
428 |
|
|
mt = 0; |
429 |
|
|
return; |
430 |
|
|
} |
431 |
|
|
|
432 |
|
|
if (isdigit (*str)) |
433 |
|
|
{ |
434 |
|
|
mt = atoi (str); |
435 |
|
|
return; |
436 |
|
|
} |
437 |
|
|
|
438 |
|
|
mt = 0; |
439 |
|
|
|
440 |
root |
1.12 |
for (str = strtok ((char *) str, " "); str; str = strtok (0, " ")) |
441 |
root |
1.1 |
{ |
442 |
|
|
if (!strcasecmp (str, "all")) |
443 |
|
|
mt |= MOVE_ALL; |
444 |
|
|
else |
445 |
|
|
{ |
446 |
|
|
int i, negate = 0; |
447 |
|
|
|
448 |
|
|
if (*str == '-') |
449 |
|
|
{ |
450 |
|
|
negate = 1; |
451 |
|
|
str++; |
452 |
|
|
} |
453 |
|
|
|
454 |
root |
1.12 |
for (i = 0; move_name[i]; i++) |
455 |
root |
1.1 |
{ |
456 |
root |
1.12 |
if (!strcasecmp (move_name[i], str)) |
457 |
root |
1.1 |
{ |
458 |
|
|
if (negate) |
459 |
|
|
mt &= ~(1 << i); |
460 |
|
|
else |
461 |
|
|
mt |= (1 << i); |
462 |
|
|
|
463 |
|
|
break; |
464 |
|
|
} |
465 |
|
|
} |
466 |
|
|
|
467 |
root |
1.12 |
if (!move_name[i]) |
468 |
root |
1.1 |
{ |
469 |
|
|
/* fly is a special case - covers both fly_low and |
470 |
|
|
* fly_high - since it doesn't match to a specific |
471 |
|
|
* single bit, have to special case it. |
472 |
|
|
*/ |
473 |
|
|
if (!strcasecmp (str, "flying")) |
474 |
|
|
{ |
475 |
|
|
if (negate) |
476 |
|
|
mt &= ~MOVE_FLYING; |
477 |
|
|
else |
478 |
|
|
mt |= MOVE_FLYING; |
479 |
|
|
} |
480 |
|
|
else |
481 |
|
|
LOG (llevDebug, "common/loader.l: set_move - unknown move string '%s'\n", str); |
482 |
|
|
} |
483 |
|
|
} |
484 |
|
|
} |
485 |
|
|
} |
486 |
|
|
|
487 |
|
|
#define GET_FLAG(op,flag) \ |
488 |
|
|
if (thawer.get_sint32 ()) \ |
489 |
|
|
SET_FLAG (op, flag); \ |
490 |
|
|
else \ |
491 |
|
|
CLEAR_FLAG (op, flag) \ |
492 |
|
|
|
493 |
root |
1.12 |
int |
494 |
|
|
parse_object (object *op, object_thawer & thawer, int map_flags) |
495 |
root |
1.1 |
{ |
496 |
|
|
bool ismore = 0; |
497 |
root |
1.9 |
object *op_inv = op->inv; |
498 |
root |
1.1 |
|
499 |
|
|
for (;;) |
500 |
|
|
{ |
501 |
|
|
keyword kw = thawer.get_kv (); |
502 |
|
|
|
503 |
|
|
switch (kw) |
504 |
|
|
{ |
505 |
root |
1.15 |
case KW_Object: // uppercase alias |
506 |
|
|
case KW_object: |
507 |
|
|
thawer.get (op->name); |
508 |
root |
1.1 |
|
509 |
root |
1.15 |
if (op->arch != NULL) |
510 |
|
|
op->arch->name = op->name; |
511 |
|
|
|
512 |
|
|
break; |
513 |
|
|
|
514 |
|
|
case KW_uuid: |
515 |
|
|
if (const char *s = thawer.get_str ()) |
516 |
root |
1.12 |
{ |
517 |
root |
1.15 |
unsigned int version; |
518 |
|
|
unsigned long long seq; |
519 |
root |
1.1 |
|
520 |
root |
1.15 |
if (2 == sscanf (s, "<%d.%llx>", &version, &seq) && version == 1) |
521 |
root |
1.12 |
{ |
522 |
root |
1.15 |
op->uuid.seq = seq; |
523 |
|
|
break; |
524 |
root |
1.12 |
} |
525 |
|
|
} |
526 |
root |
1.1 |
|
527 |
root |
1.15 |
op->uuid = gen_uuid (); |
528 |
|
|
break; |
529 |
root |
1.1 |
|
530 |
root |
1.15 |
case KW_oid: |
531 |
|
|
thawer.get (op, thawer.get_sint32 ()); |
532 |
|
|
break; |
533 |
root |
1.1 |
|
534 |
root |
1.15 |
case KW_name: |
535 |
|
|
thawer.get (op->name); |
536 |
|
|
break; |
537 |
|
|
case KW_name_pl: |
538 |
|
|
thawer.get (op->name_pl); |
539 |
|
|
break; |
540 |
|
|
case KW_title: |
541 |
|
|
thawer.get (op->title); |
542 |
|
|
break; |
543 |
|
|
case KW_custom_name: |
544 |
|
|
thawer.get (op->custom_name); |
545 |
|
|
break; |
546 |
|
|
case KW_attach: |
547 |
|
|
thawer.get_ornull (op->attach); |
548 |
|
|
break; |
549 |
|
|
case KW_skill: |
550 |
|
|
thawer.get_ornull (op->skill); |
551 |
|
|
break; |
552 |
|
|
case KW_race: |
553 |
|
|
thawer.get_ornull (op->race); |
554 |
|
|
break; |
555 |
|
|
case KW_slaying: |
556 |
|
|
thawer.get_ornull (op->slaying); |
557 |
|
|
break; |
558 |
root |
1.1 |
|
559 |
root |
1.15 |
case KW_arch: |
560 |
|
|
{ |
561 |
|
|
const char *str = thawer.get_str (); |
562 |
root |
1.1 |
|
563 |
root |
1.15 |
if (op->arch) |
564 |
|
|
{ |
565 |
|
|
/* If op->arch has been set, then this new object |
566 |
|
|
* must be part of the inventory. So process |
567 |
|
|
* appropriately. |
568 |
|
|
*/ |
569 |
|
|
archetype *arch = find_archetype (str); |
570 |
|
|
|
571 |
|
|
object *tmp; |
572 |
|
|
|
573 |
|
|
if (arch != NULL) |
574 |
|
|
tmp = arch_to_object (arch); |
575 |
|
|
else |
576 |
|
|
{ |
577 |
|
|
tmp = get_object (); |
578 |
|
|
/* record the name of the broken object */ |
579 |
|
|
tmp->name = str; |
580 |
|
|
} |
581 |
root |
1.1 |
|
582 |
root |
1.15 |
parse_object (tmp, thawer, map_flags); |
583 |
root |
1.1 |
|
584 |
root |
1.15 |
if (tmp->arch) |
585 |
|
|
{ |
586 |
|
|
// was: insert_ob_in_ob (tmp, op); |
587 |
|
|
// but manually adding it can improve map loading times a lot |
588 |
|
|
// also, appending instead of prepending keeps the |
589 |
|
|
// save ordering the same between repeated load/saves. |
590 |
|
|
CLEAR_FLAG (tmp, FLAG_OBJ_ORIGINAL); |
591 |
|
|
CLEAR_FLAG (tmp, FLAG_REMOVED); |
592 |
|
|
|
593 |
|
|
if (!op_inv) |
594 |
|
|
{ |
595 |
|
|
op->inv = tmp; |
596 |
|
|
tmp->above = 0; |
597 |
|
|
} |
598 |
|
|
else |
599 |
|
|
{ |
600 |
|
|
while (op_inv->below) |
601 |
|
|
op_inv = op_inv->below; |
602 |
|
|
|
603 |
|
|
op_inv->below = tmp; |
604 |
|
|
tmp->above = op_inv; |
605 |
|
|
} |
606 |
|
|
|
607 |
|
|
tmp->below = 0; |
608 |
|
|
tmp->env = op; |
609 |
|
|
op_inv = tmp; |
610 |
|
|
} |
611 |
|
|
else |
612 |
|
|
{ |
613 |
|
|
LOG (llevDebug, "Discarding object without arch: %s\n", tmp->name ? (const char *) tmp->name : "(null)"); |
614 |
|
|
free_object (tmp); |
615 |
|
|
} |
616 |
|
|
} |
617 |
|
|
else |
618 |
root |
1.1 |
{ |
619 |
root |
1.15 |
/* This is the actual archetype definition then */ |
620 |
|
|
op->arch = find_archetype (str); |
621 |
root |
1.1 |
|
622 |
root |
1.15 |
if (op->arch != NULL) |
623 |
|
|
copy_object (&op->arch->clone, op); |
624 |
|
|
else if (!arch_init) |
625 |
|
|
/* record the name of the broken object */ |
626 |
|
|
op->name = str; |
627 |
root |
1.1 |
} |
628 |
root |
1.15 |
} |
629 |
|
|
break; |
630 |
root |
1.1 |
|
631 |
root |
1.15 |
case KW_other_arch: |
632 |
|
|
op->other_arch = find_archetype (thawer.get_str ()); |
633 |
|
|
break; |
634 |
root |
1.1 |
|
635 |
root |
1.15 |
case KW_animation: |
636 |
|
|
{ |
637 |
|
|
const char *str = thawer.get_str (); |
638 |
root |
1.1 |
|
639 |
root |
1.15 |
if (!str) |
640 |
|
|
{ |
641 |
|
|
op->animation_id = 0; |
642 |
|
|
CLEAR_FLAG (op, FLAG_ANIMATE); |
643 |
|
|
} |
644 |
|
|
else |
645 |
|
|
{ |
646 |
|
|
op->animation_id = find_animation (str); |
647 |
|
|
SET_FLAG (op, FLAG_ANIMATE); |
648 |
|
|
} |
649 |
|
|
} |
650 |
|
|
|
651 |
|
|
break; |
652 |
|
|
|
653 |
|
|
case KW_last_heal: |
654 |
|
|
thawer.get (op->last_heal); |
655 |
|
|
break; |
656 |
|
|
case KW_last_sp: |
657 |
|
|
thawer.get (op->last_sp); |
658 |
|
|
break; |
659 |
|
|
case KW_last_grace: |
660 |
|
|
thawer.get (op->last_grace); |
661 |
|
|
break; |
662 |
|
|
case KW_last_eat: |
663 |
|
|
thawer.get (op->last_eat); |
664 |
|
|
break; |
665 |
|
|
case KW_speed_left: |
666 |
|
|
thawer.get (op->speed_left); |
667 |
|
|
break; |
668 |
|
|
|
669 |
|
|
case KW_speed: |
670 |
|
|
thawer.get (op->speed); |
671 |
|
|
|
672 |
|
|
//TODO: maybe do in check_object |
673 |
|
|
if (!(map_flags & MAP_STYLE)) |
674 |
root |
1.12 |
{ |
675 |
root |
1.15 |
if (op->speed < 0) |
676 |
|
|
op->speed_left = op->speed_left - RANDOM () % 100 / 100.0; |
677 |
|
|
|
678 |
|
|
update_ob_speed (op); |
679 |
root |
1.12 |
} |
680 |
root |
1.1 |
|
681 |
root |
1.15 |
break; |
682 |
|
|
|
683 |
|
|
case KW_slow_move: |
684 |
|
|
op->move_slow |= MOVE_WALK; |
685 |
|
|
thawer.get (op->move_slow_penalty); |
686 |
|
|
break; |
687 |
root |
1.1 |
|
688 |
root |
1.15 |
case KW_face: |
689 |
|
|
op->face = &new_faces[FindFace (thawer.get_str (), 0)]; |
690 |
|
|
break; |
691 |
|
|
|
692 |
|
|
case KW_x: |
693 |
|
|
thawer.get (op->x); |
694 |
|
|
break; |
695 |
|
|
case KW_y: |
696 |
|
|
thawer.get (op->y); |
697 |
|
|
break; |
698 |
|
|
case KW_Str: // uppercase alias |
699 |
|
|
case KW_str: |
700 |
|
|
thawer.get (op->stats.Str); |
701 |
|
|
break; |
702 |
|
|
case KW_Dex: // uppercase alias |
703 |
|
|
case KW_dex: |
704 |
|
|
thawer.get (op->stats.Dex); |
705 |
|
|
break; |
706 |
|
|
case KW_Con: // uppercase alias |
707 |
|
|
case KW_con: |
708 |
|
|
thawer.get (op->stats.Con); |
709 |
|
|
break; |
710 |
|
|
case KW_Wis: // uppercase alias |
711 |
|
|
case KW_wis: |
712 |
|
|
thawer.get (op->stats.Wis); |
713 |
|
|
break; |
714 |
|
|
case KW_Cha: // uppercase alias |
715 |
|
|
case KW_cha: |
716 |
|
|
thawer.get (op->stats.Cha); |
717 |
|
|
break; |
718 |
|
|
case KW_Int: // uppercase alias |
719 |
|
|
case KW_int: |
720 |
|
|
thawer.get (op->stats.Int); |
721 |
|
|
break; |
722 |
|
|
case KW_Pow: // uppercase alias |
723 |
|
|
case KW_pow: |
724 |
|
|
thawer.get (op->stats.Pow); |
725 |
|
|
break; |
726 |
|
|
case KW_hp: |
727 |
|
|
thawer.get (op->stats.hp); |
728 |
|
|
break; |
729 |
|
|
case KW_maxhp: |
730 |
|
|
thawer.get (op->stats.maxhp); |
731 |
|
|
break; |
732 |
|
|
case KW_sp: |
733 |
|
|
thawer.get (op->stats.sp); |
734 |
|
|
break; |
735 |
|
|
case KW_maxsp: |
736 |
|
|
thawer.get (op->stats.maxsp); |
737 |
|
|
break; |
738 |
|
|
case KW_grace: |
739 |
|
|
thawer.get (op->stats.grace); |
740 |
|
|
break; |
741 |
|
|
case KW_maxgrace: |
742 |
|
|
thawer.get (op->stats.maxgrace); |
743 |
|
|
break; |
744 |
|
|
|
745 |
|
|
case KW_exp: |
746 |
|
|
thawer.get (op->stats.exp); |
747 |
|
|
break; |
748 |
|
|
case KW_perm_exp: |
749 |
|
|
thawer.get (op->perm_exp); |
750 |
|
|
break; |
751 |
|
|
case KW_food: |
752 |
|
|
thawer.get (op->stats.food); |
753 |
|
|
break; |
754 |
|
|
case KW_dam: |
755 |
|
|
thawer.get (op->stats.dam); |
756 |
|
|
break; |
757 |
|
|
case KW_wc: |
758 |
|
|
thawer.get (op->stats.wc); |
759 |
|
|
break; |
760 |
|
|
case KW_ac: |
761 |
|
|
thawer.get (op->stats.ac); |
762 |
|
|
break; |
763 |
|
|
case KW_nrof: |
764 |
|
|
thawer.get (op->nrof); |
765 |
|
|
break; |
766 |
|
|
case KW_level: |
767 |
|
|
thawer.get (op->level); |
768 |
|
|
break; |
769 |
|
|
case KW_direction: |
770 |
|
|
thawer.get (op->direction); |
771 |
|
|
break; |
772 |
|
|
case KW_type: |
773 |
|
|
thawer.get (op->type); |
774 |
|
|
break; |
775 |
|
|
case KW_subtype: |
776 |
|
|
thawer.get (op->subtype); |
777 |
|
|
break; |
778 |
|
|
case KW_value: |
779 |
|
|
thawer.get (op->value); |
780 |
|
|
break; |
781 |
|
|
case KW_weight: |
782 |
|
|
thawer.get (op->weight); |
783 |
|
|
break; |
784 |
|
|
case KW_carrying: |
785 |
|
|
thawer.get (op->carrying); |
786 |
|
|
break; |
787 |
|
|
case KW_attacktype: |
788 |
|
|
thawer.get (op->attacktype); |
789 |
|
|
break; |
790 |
|
|
case KW_path_attuned: |
791 |
|
|
thawer.get (op->path_attuned); |
792 |
|
|
break; |
793 |
|
|
case KW_path_repelled: |
794 |
|
|
thawer.get (op->path_repelled); |
795 |
|
|
break; |
796 |
|
|
case KW_path_denied: |
797 |
|
|
thawer.get (op->path_denied); |
798 |
|
|
break; |
799 |
|
|
case KW_invisible: |
800 |
|
|
thawer.get (op->invisible); |
801 |
|
|
break; |
802 |
|
|
case KW_magic: |
803 |
|
|
thawer.get (op->magic); |
804 |
|
|
break; |
805 |
|
|
case KW_state: |
806 |
|
|
thawer.get (op->state); |
807 |
|
|
break; |
808 |
|
|
case KW_move_slow_penalty: |
809 |
|
|
thawer.get (op->move_slow_penalty); |
810 |
|
|
break; |
811 |
|
|
case KW_material: |
812 |
|
|
thawer.get (op->material); |
813 |
|
|
break; |
814 |
|
|
case KW_materialname: |
815 |
|
|
thawer.get (op->materialname); |
816 |
|
|
break; |
817 |
root |
1.1 |
|
818 |
root |
1.15 |
/* These are the new values */ |
819 |
|
|
case KW_move_block: |
820 |
|
|
set_move (op->move_block, thawer.get_str ()); |
821 |
|
|
break; |
822 |
|
|
case KW_move_allow: |
823 |
|
|
set_move (op->move_allow, thawer.get_str ()); |
824 |
|
|
break; |
825 |
|
|
case KW_move_type: |
826 |
|
|
set_move (op->move_type, thawer.get_str ()); |
827 |
|
|
break; |
828 |
|
|
case KW_move_on: |
829 |
|
|
set_move (op->move_on, thawer.get_str ()); |
830 |
|
|
break; |
831 |
|
|
case KW_move_off: |
832 |
|
|
set_move (op->move_off, thawer.get_str ()); |
833 |
|
|
break; |
834 |
|
|
case KW_move_slow: |
835 |
|
|
set_move (op->move_slow, thawer.get_str ()); |
836 |
|
|
break; |
837 |
root |
1.1 |
|
838 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
839 |
|
|
case KW_no_pass: |
840 |
|
|
{ |
841 |
|
|
if (thawer.get_sint32 ()) |
842 |
|
|
op->move_block = MOVE_ALL; |
843 |
|
|
else |
844 |
|
|
op->move_block = 0; |
845 |
|
|
} |
846 |
root |
1.1 |
|
847 |
root |
1.15 |
break; |
848 |
root |
1.1 |
|
849 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
850 |
|
|
case KW_walk_on: |
851 |
|
|
{ |
852 |
|
|
if (thawer.get_sint32 ()) |
853 |
|
|
op->move_on |= MOVE_WALK; |
854 |
|
|
else |
855 |
|
|
op->move_on &= ~MOVE_WALK; |
856 |
|
|
} |
857 |
root |
1.1 |
|
858 |
root |
1.15 |
break; |
859 |
root |
1.1 |
|
860 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
861 |
|
|
case KW_walk_off: |
862 |
|
|
{ |
863 |
|
|
if (thawer.get_sint32 ()) |
864 |
|
|
op->move_off |= MOVE_WALK; |
865 |
|
|
else |
866 |
|
|
op->move_off &= ~MOVE_WALK; |
867 |
|
|
} |
868 |
|
|
break; |
869 |
root |
1.1 |
|
870 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
871 |
|
|
case KW_fly_on: |
872 |
|
|
{ |
873 |
|
|
if (thawer.get_sint32 ()) |
874 |
|
|
op->move_on |= MOVE_FLY_LOW; |
875 |
|
|
else |
876 |
|
|
op->move_on &= ~MOVE_FLY_LOW; |
877 |
|
|
} |
878 |
|
|
break; |
879 |
root |
1.1 |
|
880 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
881 |
|
|
case KW_fly_off: |
882 |
|
|
{ |
883 |
|
|
if (thawer.get_sint32 ()) |
884 |
|
|
op->move_off |= MOVE_FLY_LOW; |
885 |
|
|
else |
886 |
|
|
op->move_off &= ~MOVE_FLY_LOW; |
887 |
|
|
} |
888 |
|
|
break; |
889 |
root |
1.1 |
|
890 |
root |
1.15 |
//TODO: remove these after convertign archetypes |
891 |
|
|
case KW_can_use_wand: |
892 |
|
|
GET_FLAG (op, FLAG_USE_RANGE); |
893 |
|
|
break; |
894 |
root |
1.1 |
|
895 |
root |
1.15 |
/* These are all legacy - any new objects should use the move_ .. values */ |
896 |
|
|
case KW_flying: |
897 |
|
|
{ |
898 |
|
|
if (thawer.get_sint32 ()) |
899 |
|
|
op->move_type |= MOVE_FLY_LOW; |
900 |
root |
1.1 |
else |
901 |
root |
1.15 |
op->move_type &= ~MOVE_FLY_LOW; |
902 |
|
|
} |
903 |
|
|
break; |
904 |
|
|
|
905 |
|
|
|
906 |
|
|
case KW_identified: |
907 |
|
|
GET_FLAG (op, FLAG_IDENTIFIED); |
908 |
|
|
//TODO: move to check_object or so |
909 |
|
|
if (QUERY_FLAG (op, FLAG_IDENTIFIED)) |
910 |
|
|
CLEAR_FLAG (op, FLAG_KNOWN_MAGICAL); |
911 |
root |
1.1 |
|
912 |
root |
1.15 |
break; |
913 |
root |
1.1 |
|
914 |
root |
1.15 |
case KW_wiz: |
915 |
|
|
GET_FLAG (op, FLAG_WIZ); |
916 |
|
|
//TODO: move to check_object |
917 |
|
|
if (QUERY_FLAG (op, FLAG_WIZ)) |
918 |
root |
1.1 |
{ |
919 |
root |
1.15 |
SET_FLAG (op, FLAG_WAS_WIZ); |
920 |
|
|
SET_FLAG (op, FLAG_WIZPASS); |
921 |
|
|
SET_FLAG (op, FLAG_WIZCAST); |
922 |
|
|
} |
923 |
|
|
else |
924 |
|
|
{ |
925 |
|
|
CLEAR_FLAG (op, FLAG_WIZPASS); |
926 |
|
|
CLEAR_FLAG (op, FLAG_WIZCAST); |
927 |
root |
1.1 |
} |
928 |
root |
1.15 |
break; |
929 |
|
|
|
930 |
|
|
case KW_friendly: |
931 |
|
|
GET_FLAG (op, FLAG_FRIENDLY); |
932 |
|
|
//TODO: move to check_object or so |
933 |
|
|
if (op->type != PLAYER && QUERY_FLAG (op, FLAG_FRIENDLY)) |
934 |
|
|
add_friendly_object (op); |
935 |
|
|
break; |
936 |
|
|
|
937 |
|
|
case KW_monster: |
938 |
|
|
GET_FLAG (op, FLAG_MONSTER); |
939 |
|
|
break; |
940 |
|
|
case KW_neutral: |
941 |
|
|
GET_FLAG (op, FLAG_NEUTRAL); |
942 |
|
|
break; |
943 |
|
|
case KW_no_attack: |
944 |
|
|
GET_FLAG (op, FLAG_NO_ATTACK); |
945 |
|
|
break; |
946 |
|
|
case KW_no_damage: |
947 |
|
|
GET_FLAG (op, FLAG_NO_DAMAGE); |
948 |
|
|
break; |
949 |
|
|
case KW_generator: |
950 |
|
|
GET_FLAG (op, FLAG_GENERATOR); |
951 |
|
|
break; |
952 |
|
|
case KW_use_content_on_gen: |
953 |
|
|
GET_FLAG (op, FLAG_CONTENT_ON_GEN); |
954 |
|
|
break; |
955 |
|
|
case KW_is_thrown: |
956 |
|
|
GET_FLAG (op, FLAG_IS_THROWN); |
957 |
|
|
break; |
958 |
|
|
case KW_auto_apply: |
959 |
|
|
GET_FLAG (op, FLAG_AUTO_APPLY); |
960 |
|
|
break; |
961 |
|
|
case KW_treasure: |
962 |
|
|
GET_FLAG (op, FLAG_TREASURE); |
963 |
|
|
break; |
964 |
|
|
case KW_see_invisible: |
965 |
|
|
GET_FLAG (op, FLAG_SEE_INVISIBLE); |
966 |
|
|
break; |
967 |
|
|
case KW_can_roll: |
968 |
|
|
GET_FLAG (op, FLAG_CAN_ROLL); |
969 |
|
|
break; |
970 |
|
|
case KW_overlay_floor: |
971 |
|
|
GET_FLAG (op, FLAG_OVERLAY_FLOOR); |
972 |
|
|
break; |
973 |
|
|
case KW_is_turnable: |
974 |
|
|
GET_FLAG (op, FLAG_IS_TURNABLE); |
975 |
|
|
break; |
976 |
|
|
case KW_is_used_up: |
977 |
|
|
GET_FLAG (op, FLAG_IS_USED_UP); |
978 |
|
|
break; |
979 |
|
|
case KW_alive: |
980 |
|
|
GET_FLAG (op, FLAG_ALIVE); |
981 |
|
|
break; |
982 |
|
|
case KW_applied: |
983 |
|
|
GET_FLAG (op, FLAG_APPLIED); |
984 |
|
|
break; |
985 |
|
|
case KW_unpaid: |
986 |
|
|
GET_FLAG (op, FLAG_UNPAID); |
987 |
|
|
break; |
988 |
|
|
case KW_is_animated: |
989 |
|
|
GET_FLAG (op, FLAG_ANIMATE); |
990 |
|
|
break; |
991 |
|
|
case KW_no_pick: |
992 |
|
|
GET_FLAG (op, FLAG_NO_PICK); |
993 |
|
|
break; |
994 |
|
|
case KW_reflecting: |
995 |
|
|
GET_FLAG (op, FLAG_REFLECTING); |
996 |
|
|
break; |
997 |
|
|
case KW_changing: |
998 |
|
|
GET_FLAG (op, FLAG_CHANGING); |
999 |
|
|
break; |
1000 |
|
|
case KW_splitting: |
1001 |
|
|
GET_FLAG (op, FLAG_SPLITTING); |
1002 |
|
|
break; |
1003 |
|
|
case KW_hitback: |
1004 |
|
|
GET_FLAG (op, FLAG_HITBACK); |
1005 |
|
|
break; |
1006 |
|
|
case KW_startequip: |
1007 |
|
|
GET_FLAG (op, FLAG_STARTEQUIP); |
1008 |
|
|
break; |
1009 |
|
|
case KW_blocksview: |
1010 |
|
|
GET_FLAG (op, FLAG_BLOCKSVIEW); |
1011 |
|
|
break; |
1012 |
|
|
case KW_undead: |
1013 |
|
|
GET_FLAG (op, FLAG_UNDEAD); |
1014 |
|
|
break; |
1015 |
|
|
case KW_scared: |
1016 |
|
|
GET_FLAG (op, FLAG_SCARED); |
1017 |
|
|
break; |
1018 |
|
|
case KW_unaggressive: |
1019 |
|
|
GET_FLAG (op, FLAG_UNAGGRESSIVE); |
1020 |
|
|
break; |
1021 |
|
|
case KW_reflect_missile: |
1022 |
|
|
GET_FLAG (op, FLAG_REFL_MISSILE); |
1023 |
|
|
break; |
1024 |
|
|
case KW_reflect_spell: |
1025 |
|
|
GET_FLAG (op, FLAG_REFL_SPELL); |
1026 |
|
|
break; |
1027 |
|
|
case KW_no_magic: |
1028 |
|
|
GET_FLAG (op, FLAG_NO_MAGIC); |
1029 |
|
|
break; |
1030 |
|
|
case KW_no_drop: |
1031 |
|
|
GET_FLAG (op, FLAG_NO_DROP); |
1032 |
|
|
break; |
1033 |
|
|
case KW_random_movement: |
1034 |
|
|
GET_FLAG (op, FLAG_RANDOM_MOVE); |
1035 |
|
|
break; |
1036 |
|
|
case KW_was_wiz: |
1037 |
|
|
GET_FLAG (op, FLAG_WAS_WIZ); |
1038 |
|
|
break; |
1039 |
|
|
case KW_no_fix_player: |
1040 |
|
|
GET_FLAG (op, FLAG_NO_FIX_PLAYER); |
1041 |
|
|
break; |
1042 |
|
|
case KW_is_lightable: |
1043 |
|
|
GET_FLAG (op, FLAG_IS_LIGHTABLE); |
1044 |
|
|
break; |
1045 |
|
|
case KW_tear_down: |
1046 |
|
|
GET_FLAG (op, FLAG_TEAR_DOWN); |
1047 |
|
|
break; |
1048 |
|
|
case KW_can_use_shield: |
1049 |
|
|
GET_FLAG (op, FLAG_USE_SHIELD); |
1050 |
|
|
break; |
1051 |
|
|
case KW_can_cast_spell: |
1052 |
|
|
GET_FLAG (op, FLAG_CAST_SPELL); |
1053 |
|
|
break; |
1054 |
|
|
case KW_can_use_scroll: |
1055 |
|
|
GET_FLAG (op, FLAG_USE_SCROLL); |
1056 |
|
|
break; |
1057 |
|
|
case KW_can_use_range: |
1058 |
|
|
GET_FLAG (op, FLAG_USE_RANGE); |
1059 |
|
|
break; |
1060 |
|
|
case KW_can_use_bow: |
1061 |
|
|
GET_FLAG (op, FLAG_USE_BOW); |
1062 |
|
|
break; |
1063 |
|
|
case KW_can_use_armour: |
1064 |
|
|
GET_FLAG (op, FLAG_USE_ARMOUR); |
1065 |
|
|
break; |
1066 |
|
|
case KW_can_use_weapon: |
1067 |
|
|
GET_FLAG (op, FLAG_USE_WEAPON); |
1068 |
|
|
break; |
1069 |
|
|
case KW_can_use_ring: |
1070 |
|
|
GET_FLAG (op, FLAG_USE_RING); |
1071 |
|
|
break; |
1072 |
|
|
case KW_has_ready_bow: |
1073 |
|
|
GET_FLAG (op, FLAG_READY_BOW); |
1074 |
|
|
break; |
1075 |
|
|
case KW_xrays: |
1076 |
|
|
GET_FLAG (op, FLAG_XRAYS); |
1077 |
|
|
break; |
1078 |
|
|
case KW_is_floor: |
1079 |
|
|
GET_FLAG (op, FLAG_IS_FLOOR); |
1080 |
|
|
break; |
1081 |
|
|
case KW_lifesave: |
1082 |
|
|
GET_FLAG (op, FLAG_LIFESAVE); |
1083 |
|
|
break; |
1084 |
|
|
case KW_no_strength: |
1085 |
|
|
GET_FLAG (op, FLAG_NO_STRENGTH); |
1086 |
|
|
break; |
1087 |
|
|
case KW_sleep: |
1088 |
|
|
GET_FLAG (op, FLAG_SLEEP); |
1089 |
|
|
break; |
1090 |
|
|
case KW_stand_still: |
1091 |
|
|
GET_FLAG (op, FLAG_STAND_STILL); |
1092 |
|
|
break; |
1093 |
|
|
case KW_random_move: |
1094 |
|
|
GET_FLAG (op, FLAG_RANDOM_MOVE); |
1095 |
|
|
break; |
1096 |
|
|
case KW_only_attack: |
1097 |
|
|
GET_FLAG (op, FLAG_ONLY_ATTACK); |
1098 |
|
|
break; |
1099 |
|
|
case KW_activate_on_push: |
1100 |
|
|
GET_FLAG (op, FLAG_ACTIVATE_ON_PUSH); |
1101 |
|
|
break; |
1102 |
|
|
case KW_activate_on_release: |
1103 |
|
|
GET_FLAG (op, FLAG_ACTIVATE_ON_RELEASE); |
1104 |
|
|
break; |
1105 |
|
|
case KW_confused: |
1106 |
|
|
GET_FLAG (op, FLAG_CONFUSED); |
1107 |
|
|
break; |
1108 |
|
|
case KW_stealth: |
1109 |
|
|
GET_FLAG (op, FLAG_STEALTH); |
1110 |
|
|
break; |
1111 |
|
|
case KW_cursed: |
1112 |
|
|
GET_FLAG (op, FLAG_CURSED); |
1113 |
|
|
break; |
1114 |
|
|
case KW_damned: |
1115 |
|
|
GET_FLAG (op, FLAG_DAMNED); |
1116 |
|
|
break; |
1117 |
|
|
case KW_see_anywhere: |
1118 |
|
|
GET_FLAG (op, FLAG_SEE_ANYWHERE); |
1119 |
|
|
break; |
1120 |
|
|
case KW_known_magical: |
1121 |
|
|
GET_FLAG (op, FLAG_KNOWN_MAGICAL); |
1122 |
|
|
break; |
1123 |
|
|
case KW_known_cursed: |
1124 |
|
|
GET_FLAG (op, FLAG_KNOWN_CURSED); |
1125 |
|
|
break; |
1126 |
|
|
case KW_can_use_skill: |
1127 |
|
|
GET_FLAG (op, FLAG_CAN_USE_SKILL); |
1128 |
|
|
break; |
1129 |
|
|
case KW_been_applied: |
1130 |
|
|
GET_FLAG (op, FLAG_BEEN_APPLIED); |
1131 |
|
|
break; |
1132 |
|
|
case KW_has_ready_scroll: |
1133 |
|
|
GET_FLAG (op, FLAG_READY_SCROLL); |
1134 |
|
|
break; |
1135 |
|
|
case KW_can_use_rod: |
1136 |
|
|
GET_FLAG (op, FLAG_USE_ROD); |
1137 |
|
|
break; |
1138 |
|
|
case KW_can_use_horn: |
1139 |
|
|
GET_FLAG (op, FLAG_USE_HORN); |
1140 |
|
|
break; |
1141 |
|
|
case KW_unique: |
1142 |
|
|
GET_FLAG (op, FLAG_UNIQUE); |
1143 |
|
|
break; |
1144 |
|
|
case KW_make_invisible: |
1145 |
|
|
GET_FLAG (op, FLAG_MAKE_INVIS); |
1146 |
|
|
break; |
1147 |
|
|
case KW_inv_locked: |
1148 |
|
|
GET_FLAG (op, FLAG_INV_LOCKED); |
1149 |
|
|
break; |
1150 |
|
|
case KW_is_wooded: |
1151 |
|
|
GET_FLAG (op, FLAG_IS_WOODED); |
1152 |
|
|
break; |
1153 |
|
|
case KW_is_hilly: |
1154 |
|
|
GET_FLAG (op, FLAG_IS_HILLY); |
1155 |
|
|
break; |
1156 |
|
|
case KW_is_water: |
1157 |
|
|
GET_FLAG (op, FLAG_IS_WATER); |
1158 |
|
|
break; |
1159 |
|
|
case KW_has_ready_skill: |
1160 |
|
|
GET_FLAG (op, FLAG_READY_SKILL); |
1161 |
|
|
break; |
1162 |
|
|
case KW_has_ready_weapon: |
1163 |
|
|
GET_FLAG (op, FLAG_READY_WEAPON); |
1164 |
|
|
break; |
1165 |
|
|
case KW_no_skill_ident: |
1166 |
|
|
GET_FLAG (op, FLAG_NO_SKILL_IDENT); |
1167 |
|
|
break; |
1168 |
|
|
case KW_is_blind: |
1169 |
|
|
GET_FLAG (op, FLAG_BLIND); |
1170 |
|
|
break; |
1171 |
|
|
case KW_can_see_in_dark: |
1172 |
|
|
GET_FLAG (op, FLAG_SEE_IN_DARK); |
1173 |
|
|
break; |
1174 |
|
|
case KW_is_cauldron: |
1175 |
|
|
GET_FLAG (op, FLAG_IS_CAULDRON); |
1176 |
|
|
break; |
1177 |
|
|
case KW_no_steal: |
1178 |
|
|
GET_FLAG (op, FLAG_NO_STEAL); |
1179 |
|
|
break; |
1180 |
|
|
case KW_one_hit: |
1181 |
|
|
GET_FLAG (op, FLAG_ONE_HIT); |
1182 |
|
|
break; |
1183 |
|
|
case KW_berserk: |
1184 |
|
|
GET_FLAG (op, FLAG_BERSERK); |
1185 |
|
|
break; |
1186 |
|
|
case KW_is_buildable: |
1187 |
|
|
GET_FLAG (op, FLAG_IS_BUILDABLE); |
1188 |
|
|
break; |
1189 |
|
|
|
1190 |
|
|
case KW_armour: |
1191 |
|
|
thawer.get (op->resist[ATNR_PHYSICAL]); |
1192 |
|
|
break; |
1193 |
|
|
case KW_resist_physical: |
1194 |
|
|
thawer.get (op->resist[ATNR_PHYSICAL]); |
1195 |
|
|
break; |
1196 |
|
|
case KW_resist_magic: |
1197 |
|
|
thawer.get (op->resist[ATNR_MAGIC]); |
1198 |
|
|
break; |
1199 |
|
|
case KW_resist_fire: |
1200 |
|
|
thawer.get (op->resist[ATNR_FIRE]); |
1201 |
|
|
break; |
1202 |
|
|
case KW_resist_electricity: |
1203 |
|
|
thawer.get (op->resist[ATNR_ELECTRICITY]); |
1204 |
|
|
break; |
1205 |
|
|
case KW_resist_cold: |
1206 |
|
|
thawer.get (op->resist[ATNR_COLD]); |
1207 |
|
|
break; |
1208 |
|
|
case KW_resist_confusion: |
1209 |
|
|
thawer.get (op->resist[ATNR_CONFUSION]); |
1210 |
|
|
break; |
1211 |
|
|
case KW_resist_acid: |
1212 |
|
|
thawer.get (op->resist[ATNR_ACID]); |
1213 |
|
|
break; |
1214 |
|
|
case KW_resist_drain: |
1215 |
|
|
thawer.get (op->resist[ATNR_DRAIN]); |
1216 |
|
|
break; |
1217 |
|
|
case KW_resist_weaponmagic: |
1218 |
|
|
thawer.get (op->resist[ATNR_WEAPONMAGIC]); |
1219 |
|
|
break; |
1220 |
|
|
case KW_resist_ghosthit: |
1221 |
|
|
thawer.get (op->resist[ATNR_GHOSTHIT]); |
1222 |
|
|
break; |
1223 |
|
|
case KW_resist_poison: |
1224 |
|
|
thawer.get (op->resist[ATNR_POISON]); |
1225 |
|
|
break; |
1226 |
|
|
case KW_resist_slow: |
1227 |
|
|
thawer.get (op->resist[ATNR_SLOW]); |
1228 |
|
|
break; |
1229 |
|
|
case KW_resist_paralyze: |
1230 |
|
|
thawer.get (op->resist[ATNR_PARALYZE]); |
1231 |
|
|
break; |
1232 |
|
|
case KW_resist_turn_undead: |
1233 |
|
|
thawer.get (op->resist[ATNR_TURN_UNDEAD]); |
1234 |
|
|
break; |
1235 |
|
|
case KW_resist_fear: |
1236 |
|
|
thawer.get (op->resist[ATNR_FEAR]); |
1237 |
|
|
break; |
1238 |
|
|
case KW_resist_cancellation: |
1239 |
|
|
thawer.get (op->resist[ATNR_CANCELLATION]); |
1240 |
|
|
break; |
1241 |
|
|
case KW_resist_deplete: |
1242 |
|
|
thawer.get (op->resist[ATNR_DEPLETE]); |
1243 |
|
|
break; |
1244 |
|
|
case KW_resist_death: |
1245 |
|
|
thawer.get (op->resist[ATNR_DEATH]); |
1246 |
|
|
break; |
1247 |
|
|
case KW_resist_chaos: |
1248 |
|
|
thawer.get (op->resist[ATNR_CHAOS]); |
1249 |
|
|
break; |
1250 |
|
|
case KW_resist_counterspell: |
1251 |
|
|
thawer.get (op->resist[ATNR_COUNTERSPELL]); |
1252 |
|
|
break; |
1253 |
|
|
case KW_resist_godpower: |
1254 |
|
|
thawer.get (op->resist[ATNR_GODPOWER]); |
1255 |
|
|
break; |
1256 |
|
|
case KW_resist_holyword: |
1257 |
|
|
thawer.get (op->resist[ATNR_HOLYWORD]); |
1258 |
|
|
break; |
1259 |
|
|
case KW_resist_blind: |
1260 |
|
|
thawer.get (op->resist[ATNR_BLIND]); |
1261 |
|
|
break; |
1262 |
|
|
case KW_resist_internal: |
1263 |
|
|
thawer.get (op->resist[ATNR_INTERNAL]); |
1264 |
|
|
break; |
1265 |
|
|
case KW_resist_life_stealing: |
1266 |
|
|
thawer.get (op->resist[ATNR_LIFE_STEALING]); |
1267 |
|
|
break; |
1268 |
|
|
case KW_resist_disease: |
1269 |
|
|
thawer.get (op->resist[ATNR_DISEASE]); |
1270 |
|
|
break; |
1271 |
root |
1.12 |
|
1272 |
root |
1.15 |
case KW_luck: |
1273 |
|
|
thawer.get (op->stats.luck); |
1274 |
|
|
break; |
1275 |
|
|
case KW_run_away: |
1276 |
|
|
thawer.get (op->run_away); |
1277 |
|
|
break; |
1278 |
|
|
case KW_pick_up: |
1279 |
|
|
thawer.get (op->pick_up); |
1280 |
|
|
break; |
1281 |
|
|
case KW_item_power: |
1282 |
|
|
thawer.get (op->item_power); |
1283 |
|
|
break; |
1284 |
|
|
case KW_gen_sp_armour: |
1285 |
|
|
thawer.get (op->gen_sp_armour); |
1286 |
|
|
break; |
1287 |
|
|
case KW_anim_speed: |
1288 |
|
|
thawer.get (op->anim_speed); |
1289 |
|
|
break; |
1290 |
|
|
case KW_container: |
1291 |
|
|
thawer.get (op->weight_limit); |
1292 |
|
|
break; |
1293 |
|
|
case KW_will_apply: |
1294 |
|
|
thawer.get (op->will_apply); |
1295 |
|
|
break; |
1296 |
|
|
case KW_attack_movement: |
1297 |
|
|
thawer.get (op->attack_movement); |
1298 |
|
|
break; |
1299 |
|
|
case KW_move_state: |
1300 |
|
|
thawer.get (op->move_status); |
1301 |
|
|
break; |
1302 |
|
|
case KW_expmul: |
1303 |
|
|
thawer.get (op->expmul); |
1304 |
|
|
break; |
1305 |
|
|
case KW_glow_radius: |
1306 |
|
|
thawer.get (op->glow_radius); |
1307 |
|
|
break; |
1308 |
|
|
case KW_weapontype: |
1309 |
|
|
thawer.get (op->weapontype); |
1310 |
|
|
break; |
1311 |
|
|
case KW_tooltype: |
1312 |
|
|
thawer.get (op->tooltype); |
1313 |
|
|
break; |
1314 |
|
|
case KW_casting_time: |
1315 |
|
|
thawer.get (op->casting_time); |
1316 |
|
|
break; |
1317 |
|
|
case KW_elevation: |
1318 |
|
|
thawer.get (op->elevation); |
1319 |
|
|
break; |
1320 |
|
|
case KW_smoothlevel: |
1321 |
|
|
thawer.get (op->smoothlevel); |
1322 |
|
|
break; |
1323 |
|
|
case KW_client_type: |
1324 |
|
|
thawer.get (op->client_type); |
1325 |
|
|
break; |
1326 |
|
|
case KW_duration: |
1327 |
|
|
thawer.get (op->duration); |
1328 |
|
|
break; |
1329 |
|
|
case KW_range: |
1330 |
|
|
thawer.get (op->range); |
1331 |
|
|
break; |
1332 |
|
|
case KW_range_modifier: |
1333 |
|
|
thawer.get (op->range_modifier); |
1334 |
|
|
break; |
1335 |
|
|
case KW_dam_modifier: |
1336 |
|
|
thawer.get (op->dam_modifier); |
1337 |
|
|
break; |
1338 |
|
|
case KW_duration_modifier: |
1339 |
|
|
thawer.get (op->duration_modifier); |
1340 |
|
|
break; |
1341 |
|
|
|
1342 |
|
|
//TODO: mechanism to ensure that KW_xxx is consecutive needed from include/preprocess |
1343 |
|
|
//TODO: parse from other include files |
1344 |
|
|
case KW_body_range: |
1345 |
|
|
thawer.get (op->body_info[0]); |
1346 |
|
|
break; |
1347 |
|
|
case KW_body_arm: |
1348 |
|
|
thawer.get (op->body_info[1]); |
1349 |
|
|
break; |
1350 |
|
|
case KW_body_torso: |
1351 |
|
|
thawer.get (op->body_info[2]); |
1352 |
|
|
break; |
1353 |
|
|
case KW_body_head: |
1354 |
|
|
thawer.get (op->body_info[3]); |
1355 |
|
|
break; |
1356 |
|
|
case KW_body_neck: |
1357 |
|
|
thawer.get (op->body_info[4]); |
1358 |
|
|
break; |
1359 |
|
|
case KW_body_skill: |
1360 |
|
|
thawer.get (op->body_info[5]); |
1361 |
|
|
break; |
1362 |
|
|
case KW_body_finger: |
1363 |
|
|
thawer.get (op->body_info[6]); |
1364 |
|
|
break; |
1365 |
|
|
case KW_body_shoulder: |
1366 |
|
|
thawer.get (op->body_info[7]); |
1367 |
|
|
break; |
1368 |
|
|
case KW_body_foot: |
1369 |
|
|
thawer.get (op->body_info[8]); |
1370 |
|
|
break; |
1371 |
|
|
case KW_body_hand: |
1372 |
|
|
thawer.get (op->body_info[9]); |
1373 |
|
|
break; |
1374 |
|
|
case KW_body_wrist: |
1375 |
|
|
thawer.get (op->body_info[10]); |
1376 |
|
|
break; |
1377 |
|
|
case KW_body_waist: |
1378 |
|
|
thawer.get (op->body_info[11]); |
1379 |
|
|
break; |
1380 |
|
|
case KW_can_apply: |
1381 |
|
|
break; |
1382 |
|
|
|
1383 |
|
|
case KW_connected: |
1384 |
|
|
add_button_link (op, op->map, thawer.get_sint32 ()); |
1385 |
|
|
break; |
1386 |
|
|
|
1387 |
|
|
case KW_randomitems: |
1388 |
|
|
op->randomitems = find_treasurelist (thawer.get_str ()); |
1389 |
|
|
break; |
1390 |
root |
1.12 |
|
1391 |
root |
1.15 |
case KW_msg: |
1392 |
|
|
{ |
1393 |
|
|
thawer.get_ml (KW_endmsg, op->msg); |
1394 |
|
|
//TODO: allow longer messages |
1395 |
|
|
if (strlen (op->msg) >= HUGE_BUF) |
1396 |
|
|
{ |
1397 |
|
|
LOG (llevDebug, "\n\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (op->msg), &op->msg); |
1398 |
|
|
op->msg = "ERROR, please report: string too long, winged.\n"; |
1399 |
|
|
} |
1400 |
|
|
} |
1401 |
|
|
break; |
1402 |
root |
1.1 |
|
1403 |
root |
1.15 |
case KW_lore: |
1404 |
|
|
{ |
1405 |
|
|
shstr msgbuf; |
1406 |
|
|
|
1407 |
|
|
thawer.get_ml (KW_endlore, op->lore); |
1408 |
|
|
//TODO: allow longer messages |
1409 |
|
|
/* Just print a warning so we can be reasonably safe |
1410 |
|
|
* about not overflowing the buffer. |
1411 |
root |
1.1 |
*/ |
1412 |
root |
1.15 |
if (strlen (op->lore) > (HUGE_BUF / 2)) |
1413 |
|
|
LOG (llevDebug, "\n\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n", |
1414 |
|
|
HUGE_BUF / 2, HUGE_BUF, strlen (op->lore), &op->lore); |
1415 |
|
|
} |
1416 |
|
|
break; |
1417 |
root |
1.1 |
|
1418 |
root |
1.15 |
case KW_editable: |
1419 |
|
|
case KW_editor_folder: |
1420 |
|
|
break; |
1421 |
root |
1.1 |
|
1422 |
root |
1.15 |
case KW_More: // uppercase alias |
1423 |
|
|
case KW_more: |
1424 |
|
|
/* We need to record that this is a multipart object, |
1425 |
|
|
* so the calling function can glue things back together |
1426 |
|
|
*/ |
1427 |
|
|
ismore = 1; |
1428 |
|
|
break; |
1429 |
root |
1.1 |
|
1430 |
root |
1.15 |
case KW_end: |
1431 |
|
|
check_loaded_object (op); |
1432 |
root |
1.1 |
|
1433 |
root |
1.15 |
if (!arch_init) |
1434 |
|
|
op->instantiate (); |
1435 |
root |
1.1 |
|
1436 |
root |
1.15 |
return ismore ? LL_MORE : LL_NORMAL; |
1437 |
root |
1.1 |
|
1438 |
root |
1.15 |
case KW_EOF: |
1439 |
|
|
return LL_EOF; |
1440 |
root |
1.1 |
|
1441 |
root |
1.15 |
case KW_ERROR: |
1442 |
|
|
set_ob_key_value (op, thawer.line, thawer.last_value, true); |
1443 |
|
|
//printf ("addkv(%s,%s)\n", thawer.line, thawer.get_str());//D |
1444 |
root |
1.1 |
|
1445 |
root |
1.15 |
//TODO: skip line, ugly, factor parsing better |
1446 |
|
|
if (thawer.last_value) |
1447 |
|
|
thawer.line = thawer.last_value; |
1448 |
root |
1.2 |
|
1449 |
root |
1.15 |
thawer.line += strlen (thawer.line) + 1; |
1450 |
|
|
|
1451 |
|
|
break; |
1452 |
|
|
|
1453 |
|
|
default: |
1454 |
|
|
LOG (llevError, "UNSUPPORTED KEYWORD IN MAP: \"%s\", bug in normaliser. skipping.\n", keyword_str[kw]); |
1455 |
|
|
break; |
1456 |
root |
1.1 |
} |
1457 |
|
|
} |
1458 |
|
|
} |
1459 |
|
|
|
1460 |
|
|
/* |
1461 |
|
|
* Loads an object from the given file-pointer. |
1462 |
|
|
* Variables will be read and parsed and patched into the object |
1463 |
|
|
* until the string "end" is reached, or the end of the file. |
1464 |
|
|
* |
1465 |
|
|
* bufstat is used to determine various file attributes: |
1466 |
|
|
* LO_REPATE (0): We are reading from the same buffer as the last call. |
1467 |
|
|
* LO_LINEMODE (1): file that is being read from is multi purpose (ie, other functions |
1468 |
|
|
* will also be reading from this (treasure file, artifacts.) |
1469 |
|
|
* LO_NEWFILE (2): This is the first read from a particular file, so the buffers should |
1470 |
|
|
* be reset. |
1471 |
|
|
* LO_NOREAD (3): Reset the buffers, but don't read from it. (op can be null) |
1472 |
|
|
* |
1473 |
|
|
*/ |
1474 |
|
|
|
1475 |
root |
1.12 |
int |
1476 |
|
|
load_object (object_thawer & fp, object *op, int map_flags) |
1477 |
|
|
{ |
1478 |
|
|
return parse_object (op, fp, map_flags); |
1479 |
root |
1.1 |
} |
1480 |
|
|
|
1481 |
|
|
|
1482 |
|
|
/* This takes a buffer, scans it for variables, and sets those variables |
1483 |
|
|
* as appropriate in op. |
1484 |
|
|
* |
1485 |
|
|
* This function appears to be used in only 2 places - in crossedit to |
1486 |
|
|
* override values and in c_wiz to mutate values. |
1487 |
|
|
*/ |
1488 |
pippijn |
1.8 |
int |
1489 |
root |
1.12 |
set_variable (object *op, char *buf) |
1490 |
pippijn |
1.8 |
{ |
1491 |
|
|
return 0; |
1492 |
root |
1.1 |
#if 0 |
1493 |
root |
1.12 |
int retval; |
1494 |
|
|
object_thawer thawer (0); |
1495 |
root |
1.1 |
|
1496 |
root |
1.12 |
strcpy (msgbuf, ""); |
1497 |
|
|
strcpy (lorebuf, ""); |
1498 |
|
|
retval = parse_object (op, thawer, 0); |
1499 |
|
|
yy_switch_to_buffer (yycurbuf); |
1500 |
|
|
yy_delete_buffer (yybufstate); |
1501 |
|
|
yy_pop_state (); |
1502 |
|
|
return retval; |
1503 |
root |
1.1 |
#endif |
1504 |
|
|
} |
1505 |
|
|
|
1506 |
|
|
/* This array equates the FLAG_ values with the V_ values. Use -1 to |
1507 |
|
|
* put gaps in the array that should not be processed. |
1508 |
|
|
* The order matches the order of the define values in 'define.h'. |
1509 |
|
|
*/ |
1510 |
root |
1.12 |
|
1511 |
root |
1.1 |
/* This is a list of pointers that correspond to the FLAG_.. values. |
1512 |
|
|
* This is a simple 1:1 mapping - if FLAG_FRIENDLY is 15, then |
1513 |
|
|
* the 15'th element of this array should match that name. |
1514 |
|
|
* If an entry is NULL, that is a flag not to loaded/saved. |
1515 |
|
|
*/ |
1516 |
root |
1.12 |
static const char *const flag_names[NUM_FLAGS + 1] = { |
1517 |
|
|
"alive", "wiz", NULL, NULL, "was_wiz", "applied", "unpaid", |
1518 |
|
|
"can_use_shield", "no_pick", NULL /* walk_on */ , NULL /* no_pass */ , /* 10 */ |
1519 |
|
|
"is_animated", NULL /* slow_move */ , |
1520 |
|
|
NULL /* flying */ , "monster", "friendly", "generator", |
1521 |
|
|
"is_thrown", "auto_apply", "treasure", "player sold", /* 20 */ |
1522 |
|
|
"see_invisible", "can_roll", "overlay_floor", |
1523 |
|
|
"is_turnable", NULL /* walk_off */ , NULL /* fly_on */ , |
1524 |
|
|
NULL /*fly_off */ , "is_used_up", "identified", "reflecting", /* 30 */ |
1525 |
|
|
"changing", "splitting", "hitback", "startequip", |
1526 |
|
|
"blocksview", "undead", "scared", "unaggressive", |
1527 |
|
|
"reflect_missile", "reflect_spell", /* 40 */ |
1528 |
|
|
"no_magic", "no_fix_player", "is_lightable", "tear_down", |
1529 |
|
|
"run_away", NULL /*pass_thru */ , NULL /*can_pass_thru */ , |
1530 |
|
|
"pick_up", "unique", "no_drop", /* 50 */ |
1531 |
|
|
NULL /* wizcast */ , "can_cast_spell", "can_use_scroll", "can_use_range", |
1532 |
|
|
"can_use_bow", "can_use_armour", "can_use_weapon", |
1533 |
|
|
"can_use_ring", "has_ready_range", "has_ready_bow", /* 60 */ |
1534 |
|
|
"xrays", NULL, "is_floor", "lifesave", "no_strength", "sleep", |
1535 |
|
|
"stand_still", "random_move", "only_attack", "confused", /* 70 */ |
1536 |
|
|
"stealth", NULL, NULL, "cursed", "damned", |
1537 |
|
|
"see_anywhere", "known_magical", "known_cursed", |
1538 |
|
|
"can_use_skill", "been_applied", /* 80 */ |
1539 |
|
|
"has_ready_scroll", "can_use_rod", NULL, |
1540 |
|
|
"can_use_horn", "make_invisible", "inv_locked", "is_wooded", |
1541 |
|
|
"is_hilly", "has_ready_skill", "has_ready_weapon", /* 90 */ |
1542 |
|
|
"no_skill_ident", "is_blind", "can_see_in_dark", "is_cauldron", |
1543 |
|
|
"is_dust", "no_steal", "one_hit", NULL, "berserk", "neutral", /* 100 */ |
1544 |
|
|
"no_attack", "no_damage", NULL, NULL, "activate_on_push", |
1545 |
|
|
"activate_on_release", "is_water", "use_content_on_gen", NULL, "is_buildable", /* 110 */ |
1546 |
|
|
NULL |
1547 |
root |
1.1 |
}; |
1548 |
|
|
|
1549 |
|
|
|
1550 |
|
|
/* |
1551 |
|
|
* Initialises the array of variable-names. Needed before any |
1552 |
|
|
* objects can be loaded. Called by init_library(). |
1553 |
|
|
*/ |
1554 |
|
|
|
1555 |
root |
1.12 |
void |
1556 |
|
|
init_vars () |
1557 |
|
|
{ |
1558 |
root |
1.1 |
} |
1559 |
|
|
|
1560 |
|
|
/* This returns a string of the integer movement type */ |
1561 |
pippijn |
1.8 |
#if 0 |
1562 |
|
|
// unused function |
1563 |
root |
1.12 |
static char * |
1564 |
|
|
get_string_move_type (MoveType mt) |
1565 |
root |
1.1 |
{ |
1566 |
root |
1.12 |
static char retbuf[MAX_BUF], retbuf_all[MAX_BUF]; |
1567 |
|
|
int i, all_count = 0, count; |
1568 |
root |
1.1 |
|
1569 |
root |
1.12 |
strcpy (retbuf, ""); |
1570 |
|
|
strcpy (retbuf_all, " all"); |
1571 |
root |
1.1 |
|
1572 |
root |
1.12 |
/* Quick check, and probably fairly common */ |
1573 |
|
|
if (mt == MOVE_ALL) |
1574 |
|
|
return retbuf_all + 1; |
1575 |
|
|
if (mt == 0) |
1576 |
|
|
{ |
1577 |
|
|
strcpy (retbuf, "0"); |
1578 |
|
|
return retbuf; |
1579 |
root |
1.1 |
} |
1580 |
|
|
|
1581 |
root |
1.12 |
/* We basically slide the bits down. Why look at MOVE_ALL? |
1582 |
|
|
* because we may want to return a string like 'all -swim', |
1583 |
|
|
* and if we just looked at mt, we couldn't get that. |
1584 |
|
|
*/ |
1585 |
|
|
for (i = MOVE_ALL, count = 0; i != 0; i >>= 1, count++) |
1586 |
|
|
{ |
1587 |
|
|
if (mt & (1 << count)) |
1588 |
|
|
{ |
1589 |
|
|
strcat (retbuf, " "); |
1590 |
|
|
strcat (retbuf, move_name[count]); |
1591 |
|
|
} |
1592 |
|
|
else |
1593 |
|
|
{ |
1594 |
|
|
strcat (retbuf_all, " -"); |
1595 |
|
|
strcat (retbuf_all, move_name[count]); |
1596 |
|
|
all_count++; |
1597 |
root |
1.1 |
} |
1598 |
|
|
} |
1599 |
root |
1.12 |
/* Basically, if there is a single negation, return it, eg |
1600 |
|
|
* 'all -swim'. But more than that, just return the |
1601 |
|
|
* enumerated values. It doesn't make sense to return |
1602 |
|
|
* 'all -walk -fly_low' - it is shorter to return 'fly_high swim' |
1603 |
|
|
*/ |
1604 |
|
|
if (all_count <= 1) |
1605 |
|
|
return retbuf_all + 1; |
1606 |
|
|
else |
1607 |
|
|
return retbuf + 1; |
1608 |
root |
1.1 |
} |
1609 |
pippijn |
1.8 |
#endif |
1610 |
|
|
|
1611 |
root |
1.1 |
// compare *op against *tmp and output differences |
1612 |
|
|
void |
1613 |
root |
1.15 |
put (object_freezer &f, object *op, object *tmp) |
1614 |
root |
1.1 |
{ |
1615 |
|
|
int i; |
1616 |
|
|
|
1617 |
|
|
/* This saves the key/value lists. We do it first so that any |
1618 |
|
|
* keys that match field names will be overwritten by the loader. |
1619 |
|
|
*/ |
1620 |
|
|
for (key_value *my_field = op->key_values; my_field != NULL; my_field = my_field->next) |
1621 |
|
|
{ |
1622 |
|
|
/* Find the field in the opposing member. */ |
1623 |
|
|
key_value *arch_field = get_ob_key_link (tmp, my_field->key); |
1624 |
|
|
|
1625 |
|
|
/* If there's no partnering field, or it's got a different value, save our field. */ |
1626 |
|
|
if (arch_field == NULL || my_field->value != arch_field->value) |
1627 |
|
|
f.put (my_field->key, my_field->value); |
1628 |
|
|
} |
1629 |
|
|
|
1630 |
|
|
/* We don't need to worry about the arch's extra fields - they |
1631 |
|
|
* will get taken care of the copy_object function. |
1632 |
|
|
*/ |
1633 |
|
|
|
1634 |
root |
1.15 |
{ |
1635 |
|
|
char uids[64]; |
1636 |
|
|
snprintf (uids, sizeof (uids), "<1.%llx>", (unsigned long long)op->uuid.seq); |
1637 |
|
|
f.put (KW_uuid, (const char *)uids); |
1638 |
|
|
} |
1639 |
|
|
|
1640 |
root |
1.12 |
#define CMP_OUT(v) if (op->v != tmp->v) f.put (KW_ ## v, op->v) |
1641 |
|
|
#define CMP_OUT2(k,v) if (op->v != tmp->v) f.put (KW_ ## k, op->v) |
1642 |
root |
1.1 |
|
1643 |
|
|
CMP_OUT (name); |
1644 |
|
|
CMP_OUT (name_pl); |
1645 |
|
|
CMP_OUT (custom_name); |
1646 |
|
|
CMP_OUT (title); |
1647 |
|
|
CMP_OUT (race); |
1648 |
|
|
CMP_OUT (slaying); |
1649 |
|
|
|
1650 |
root |
1.12 |
if (op->msg != tmp->msg) |
1651 |
|
|
f.put (KW_msg, KW_endmsg, op->msg); |
1652 |
|
|
if (op->lore != tmp->lore) |
1653 |
|
|
f.put (KW_lore, KW_endlore, op->lore); |
1654 |
root |
1.1 |
|
1655 |
|
|
CMP_OUT (other_arch); |
1656 |
|
|
CMP_OUT (face); |
1657 |
|
|
|
1658 |
root |
1.3 |
if (!op->face || !op->face->name) |
1659 |
root |
1.12 |
printf ("ERRFACE<%s,%s, face %p,%p, fname%s>\n", &tmp->name, &op->name, tmp->face, op->face, op->face ? &op->face->name : "<noface>"); //D |
1660 |
root |
1.3 |
|
1661 |
root |
1.1 |
if (op->animation_id != tmp->animation_id) |
1662 |
|
|
if (op->animation_id) |
1663 |
|
|
{ |
1664 |
|
|
f.put (KW_animation, animations[GET_ANIM_ID (op)].name); |
1665 |
root |
1.12 |
|
1666 |
root |
1.1 |
if (!QUERY_FLAG (op, FLAG_ANIMATE)) |
1667 |
root |
1.12 |
f.put (KW_is_animated, (sint32) 0); |
1668 |
root |
1.1 |
} |
1669 |
|
|
else |
1670 |
root |
1.12 |
f.put (KW_animation, (const char *) 0); |
1671 |
root |
1.1 |
|
1672 |
root |
1.12 |
CMP_OUT2 (str, stats.Str); |
1673 |
|
|
CMP_OUT2 (dex, stats.Dex); |
1674 |
|
|
CMP_OUT2 (con, stats.Con); |
1675 |
|
|
CMP_OUT2 (wis, stats.Wis); |
1676 |
|
|
CMP_OUT2 (pow, stats.Pow); |
1677 |
|
|
CMP_OUT2 (cha, stats.Cha); |
1678 |
|
|
CMP_OUT2 (int, stats.Int); |
1679 |
|
|
|
1680 |
|
|
CMP_OUT2 (hp, stats.hp); |
1681 |
|
|
CMP_OUT2 (maxhp, stats.maxhp); |
1682 |
|
|
CMP_OUT2 (sp, stats.sp); |
1683 |
|
|
CMP_OUT2 (maxsp, stats.maxsp); |
1684 |
|
|
CMP_OUT2 (grace, stats.grace); |
1685 |
root |
1.1 |
CMP_OUT2 (maxgrace, stats.maxgrace); |
1686 |
root |
1.12 |
CMP_OUT2 (exp, stats.exp); |
1687 |
root |
1.1 |
|
1688 |
|
|
CMP_OUT (perm_exp); |
1689 |
|
|
CMP_OUT (expmul); |
1690 |
|
|
|
1691 |
root |
1.12 |
CMP_OUT2 (food, stats.food); |
1692 |
|
|
CMP_OUT2 (dam, stats.dam); |
1693 |
|
|
CMP_OUT2 (luck, stats.luck); |
1694 |
|
|
CMP_OUT2 (wc, stats.wc); |
1695 |
|
|
CMP_OUT2 (ac, stats.ac); |
1696 |
root |
1.1 |
|
1697 |
|
|
CMP_OUT (x); |
1698 |
|
|
CMP_OUT (y); |
1699 |
|
|
CMP_OUT (speed); |
1700 |
|
|
CMP_OUT (speed_left); |
1701 |
|
|
CMP_OUT2 (move_state, move_status); |
1702 |
|
|
CMP_OUT (attack_movement); |
1703 |
|
|
CMP_OUT (nrof); |
1704 |
|
|
CMP_OUT (level); |
1705 |
|
|
CMP_OUT (direction); |
1706 |
|
|
CMP_OUT (type); |
1707 |
|
|
CMP_OUT (subtype); |
1708 |
|
|
CMP_OUT (attacktype); |
1709 |
|
|
|
1710 |
|
|
for (i = 0; i < NROFATTACKS; i++) |
1711 |
root |
1.12 |
if (op->resist[i] != tmp->resist[i]) |
1712 |
|
|
f.put (resist_save[i], op->resist[i]); |
1713 |
root |
1.1 |
|
1714 |
|
|
CMP_OUT (path_attuned); |
1715 |
|
|
CMP_OUT (path_repelled); |
1716 |
|
|
CMP_OUT (path_denied); |
1717 |
|
|
CMP_OUT (material); |
1718 |
|
|
CMP_OUT (materialname); |
1719 |
|
|
CMP_OUT (value); |
1720 |
|
|
CMP_OUT (carrying); |
1721 |
|
|
CMP_OUT (weight); |
1722 |
|
|
CMP_OUT (invisible); |
1723 |
|
|
CMP_OUT (state); |
1724 |
|
|
CMP_OUT (magic); |
1725 |
|
|
CMP_OUT (last_heal); |
1726 |
|
|
CMP_OUT (last_sp); |
1727 |
|
|
CMP_OUT (last_grace); |
1728 |
|
|
CMP_OUT (last_eat); |
1729 |
|
|
CMP_OUT (glow_radius); |
1730 |
|
|
|
1731 |
|
|
if (QUERY_FLAG (op, FLAG_IS_LINKED) && (i = get_button_value (op))) |
1732 |
|
|
f.put (KW_connected, i); |
1733 |
|
|
|
1734 |
|
|
CMP_OUT (randomitems); |
1735 |
|
|
CMP_OUT2 (container, weight_limit); |
1736 |
|
|
|
1737 |
|
|
CMP_OUT (run_away); |
1738 |
|
|
CMP_OUT (pick_up); |
1739 |
|
|
CMP_OUT (will_apply); |
1740 |
|
|
CMP_OUT (smoothlevel); |
1741 |
|
|
CMP_OUT (weapontype); |
1742 |
|
|
CMP_OUT (tooltype); |
1743 |
|
|
CMP_OUT (elevation); |
1744 |
|
|
CMP_OUT (client_type); |
1745 |
|
|
CMP_OUT (item_power); |
1746 |
|
|
CMP_OUT (duration); |
1747 |
|
|
CMP_OUT (range); |
1748 |
|
|
CMP_OUT (range_modifier); |
1749 |
|
|
CMP_OUT (duration_modifier); |
1750 |
|
|
CMP_OUT (dam_modifier); |
1751 |
|
|
CMP_OUT (gen_sp_armour); |
1752 |
|
|
|
1753 |
|
|
CMP_OUT (move_type); |
1754 |
|
|
CMP_OUT (move_block); |
1755 |
|
|
CMP_OUT (move_allow); |
1756 |
|
|
CMP_OUT (move_on); |
1757 |
|
|
CMP_OUT (move_off); |
1758 |
|
|
CMP_OUT (move_slow); |
1759 |
|
|
CMP_OUT (move_slow_penalty); |
1760 |
|
|
|
1761 |
|
|
if (!COMPARE_FLAGS (op, tmp)) |
1762 |
|
|
for (i = 0; i <= NUM_FLAGS; i++) |
1763 |
root |
1.12 |
if (flag_names[i] && (QUERY_FLAG (op, i) != QUERY_FLAG (tmp, i))) |
1764 |
|
|
f.put (flag_names[i], QUERY_FLAG (op, i) ? "1" : "0"); |
1765 |
root |
1.1 |
|
1766 |
|
|
/* Save body locations */ |
1767 |
|
|
for (i = 0; i < NUM_BODY_LOCATIONS; i++) |
1768 |
|
|
if (op->body_info[i] != tmp->body_info[i]) |
1769 |
|
|
f.put (body_locations[i].save_name, op->body_info[i]); |
1770 |
|
|
} |
1771 |
|
|
|
1772 |
|
|
/* |
1773 |
|
|
* Dumps all variables in an object to a file. |
1774 |
|
|
* If bit 0 of flag is set, unpaid objects will be saved. As of now, |
1775 |
|
|
* the only place this is not set is when saving the player. |
1776 |
|
|
* If bit 1 of flag is set, don't remove the object after save. As of now, |
1777 |
|
|
* all of the callers are setting this. |
1778 |
|
|
*/ |
1779 |
|
|
|
1780 |
|
|
void |
1781 |
root |
1.12 |
save_object (object_freezer & fp, object *op, int flag) |
1782 |
root |
1.1 |
{ |
1783 |
|
|
archetype *at; |
1784 |
|
|
object *tmp, *old; |
1785 |
|
|
|
1786 |
|
|
/* Even if the object does have an owner, it would seem that we should |
1787 |
|
|
* still save it. |
1788 |
|
|
*/ |
1789 |
root |
1.13 |
if (op->owner) |
1790 |
root |
1.1 |
return; |
1791 |
|
|
|
1792 |
|
|
/* If it is unpaid and we don't want to save those, just return. */ |
1793 |
|
|
if (!(flag & 1) && (QUERY_FLAG (op, FLAG_UNPAID))) |
1794 |
|
|
return; |
1795 |
|
|
|
1796 |
|
|
if ((at = op->arch) == NULL) |
1797 |
|
|
at = empty_archetype; |
1798 |
|
|
|
1799 |
|
|
fp.put (KW_arch, at->name); |
1800 |
|
|
|
1801 |
|
|
put (fp, op, &at->clone); |
1802 |
|
|
|
1803 |
|
|
/* Eneq(@csd.uu.se): Added this to allow containers being saved with contents */ |
1804 |
|
|
|
1805 |
|
|
old = NULL; |
1806 |
|
|
|
1807 |
|
|
if (flag & 2) |
1808 |
|
|
for (tmp = op->inv; tmp != NULL; tmp = tmp->below) |
1809 |
|
|
save_object (fp, tmp, flag); |
1810 |
|
|
else |
1811 |
|
|
/* Slightly different logic because tmp/op will be removed by |
1812 |
|
|
* the save_object we call. So we just keep looking at op->inv |
1813 |
|
|
* until there is nothing left. In theory, the variable old |
1814 |
|
|
* should not be needed, as recursive loops shouldn't happen. |
1815 |
|
|
*/ |
1816 |
|
|
while ((tmp = op->inv) != NULL) |
1817 |
|
|
{ |
1818 |
|
|
if (old == tmp) |
1819 |
|
|
{ |
1820 |
|
|
LOG (llevError, " Recursive loop in inventory\n"); |
1821 |
|
|
break; |
1822 |
|
|
} |
1823 |
|
|
|
1824 |
|
|
save_object (fp, tmp, flag); |
1825 |
|
|
old = tmp; |
1826 |
|
|
} |
1827 |
|
|
|
1828 |
|
|
if (!(flag & 2)) |
1829 |
|
|
{ |
1830 |
|
|
remove_ob (op); |
1831 |
|
|
free_object (op); |
1832 |
|
|
} |
1833 |
|
|
|
1834 |
|
|
fp.put (op); |
1835 |
|
|
fprintf (fp, "end\n"); |
1836 |
|
|
} |
1837 |
root |
1.15 |
|