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Comparing deliantra/server/common/loader.C (file contents):
Revision 1.14 by root, Tue Sep 12 19:20:06 2006 UTC vs.
Revision 1.17 by root, Thu Sep 14 22:33:59 2006 UTC

1
2/* 1/*
3 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
4 3
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
17 16
18 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 20
22 The authors can be reached via e-mail at crossfire-devel@real-time.com 21 The authors can be reached via e-mail at <crossfire@schmorp.de>
23*/ 22*/
24 23
25/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. 24/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects.
26 sub/add_weight will transcend the environment updating the carrying 25 sub/add_weight will transcend the environment updating the carrying
27 variable. */ 26 variable. */
500 { 499 {
501 keyword kw = thawer.get_kv (); 500 keyword kw = thawer.get_kv ();
502 501
503 switch (kw) 502 switch (kw)
504 { 503 {
505 case KW_Object: // uppercase alias 504 case KW_Object: // uppercase alias
506 case KW_object: 505 case KW_object:
507 thawer.get (op->name); 506 thawer.get (op->name);
508 507
509 if (op->arch != NULL) 508 if (op->arch != NULL)
510 op->arch->name = op->name; 509 op->arch->name = op->name;
511 510
512 break; 511 break;
513 512
514 case KW_oid: 513 case KW_uuid:
515 thawer.get (op, thawer.get_sint32 ()); 514 if (const char *s = thawer.get_str ())
516 break;
517
518 case KW_name:
519 thawer.get (op->name);
520 break;
521 case KW_name_pl:
522 thawer.get (op->name_pl);
523 break;
524 case KW_title:
525 thawer.get (op->title);
526 break;
527 case KW_custom_name:
528 thawer.get (op->custom_name);
529 break;
530 case KW_attach:
531 thawer.get_ornull (op->attach);
532 break;
533 case KW_skill:
534 thawer.get_ornull (op->skill);
535 break;
536 case KW_race:
537 thawer.get_ornull (op->race);
538 break;
539 case KW_slaying:
540 thawer.get_ornull (op->slaying);
541 break;
542
543 case KW_arch:
544 { 515 {
545 const char *str = thawer.get_str (); 516 unsigned int version;
517 unsigned long long seq;
546 518
547 if (op->arch) 519 if (2 == sscanf (s, "<%d.%llx>", &version, &seq) && version == 1)
548 { 520 {
549 /* If op->arch has been set, then this new object 521 op->uuid.seq = seq;
550 * must be part of the inventory. So process
551 * appropriately.
552 */
553 archetype *arch = find_archetype (str);
554
555 object *tmp;
556
557 if (arch != NULL)
558 tmp = arch_to_object (arch);
559 else 522 break;
560 {
561 tmp = get_object ();
562 /* record the name of the broken object */
563 tmp->name = str;
564 }
565
566 parse_object (tmp, thawer, map_flags);
567
568 if (tmp->arch)
569 {
570 // was: insert_ob_in_ob (tmp, op);
571 // but manually adding it can improve map loading times a lot
572 // also, appending instead of prepending keeps the
573 // save ordering the same between repeated load/saves.
574 CLEAR_FLAG (tmp, FLAG_OBJ_ORIGINAL);
575 CLEAR_FLAG (tmp, FLAG_REMOVED);
576
577 if (!op_inv)
578 {
579 op->inv = tmp;
580 tmp->above = 0;
581 }
582 else
583 {
584 while (op_inv->below)
585 op_inv = op_inv->below;
586
587 op_inv->below = tmp;
588 tmp->above = op_inv;
589 }
590
591 tmp->below = 0;
592 tmp->env = op;
593 op_inv = tmp;
594 }
595 else
596 {
597 LOG (llevDebug, "Discarding object without arch: %s\n", tmp->name ? (const char *) tmp->name : "(null)");
598 free_object (tmp);
599 }
600 }
601 else
602 {
603 /* This is the actual archetype definition then */
604 op->arch = find_archetype (str);
605
606 if (op->arch != NULL)
607 copy_object (&op->arch->clone, op);
608 else if (!arch_init)
609 /* record the name of the broken object */
610 op->name = str;
611 } 523 }
612 } 524 }
525
526 op->uuid = gen_uuid ();
613 break; 527 break;
614 528
615 case KW_other_arch: 529 case KW_oid:
616 op->other_arch = find_archetype (thawer.get_str ()); 530 thawer.get (op, thawer.get_sint32 ());
617 break; 531 break;
618 532
619 case KW_animation: 533 case KW_name:
534 thawer.get (op->name);
535 break;
536 case KW_name_pl:
537 thawer.get (op->name_pl);
538 break;
539 case KW_title:
540 thawer.get (op->title);
541 break;
542 case KW_custom_name:
543 thawer.get (op->custom_name);
544 break;
545 case KW_attach:
546 thawer.get_ornull (op->attach);
547 break;
548 case KW_skill:
549 thawer.get_ornull (op->skill);
550 break;
551 case KW_race:
552 thawer.get_ornull (op->race);
553 break;
554 case KW_slaying:
555 thawer.get_ornull (op->slaying);
556 break;
557
558 case KW_arch:
620 { 559 {
621 const char *str = thawer.get_str (); 560 const char *str = thawer.get_str ();
622 561
623 if (!str) 562 if (op->arch)
624 {
625 op->animation_id = 0;
626 CLEAR_FLAG (op, FLAG_ANIMATE);
627 }
628 else
629 {
630 op->animation_id = find_animation (str);
631 SET_FLAG (op, FLAG_ANIMATE);
632 }
633 }
634
635 break;
636
637 case KW_last_heal:
638 thawer.get (op->last_heal);
639 break;
640 case KW_last_sp:
641 thawer.get (op->last_sp);
642 break;
643 case KW_last_grace:
644 thawer.get (op->last_grace);
645 break;
646 case KW_last_eat:
647 thawer.get (op->last_eat);
648 break;
649 case KW_speed_left:
650 thawer.get (op->speed_left);
651 break;
652
653 case KW_speed:
654 thawer.get (op->speed);
655
656 //TODO: maybe do in check_object
657 if (!(map_flags & MAP_STYLE))
658 { 563 {
659 if (op->speed < 0) 564 /* If op->arch has been set, then this new object
660 op->speed_left = op->speed_left - RANDOM () % 100 / 100.0; 565 * must be part of the inventory. So process
661 566 * appropriately.
662 update_ob_speed (op);
663 } 567 */
568 archetype *arch = archetype::find (str);
664 569
665 break; 570 object *tmp;
666 571
667 case KW_slow_move: 572 if (arch != NULL)
668 op->move_slow |= MOVE_WALK; 573 tmp = arch_to_object (arch);
669 thawer.get (op->move_slow_penalty);
670 break;
671
672 case KW_face:
673 op->face = &new_faces[FindFace (thawer.get_str (), 0)];
674 break;
675
676 case KW_x:
677 thawer.get (op->x);
678 break;
679 case KW_y:
680 thawer.get (op->y);
681 break;
682 case KW_Str: // uppercase alias
683 case KW_str:
684 thawer.get (op->stats.Str);
685 break;
686 case KW_Dex: // uppercase alias
687 case KW_dex:
688 thawer.get (op->stats.Dex);
689 break;
690 case KW_Con: // uppercase alias
691 case KW_con:
692 thawer.get (op->stats.Con);
693 break;
694 case KW_Wis: // uppercase alias
695 case KW_wis:
696 thawer.get (op->stats.Wis);
697 break;
698 case KW_Cha: // uppercase alias
699 case KW_cha:
700 thawer.get (op->stats.Cha);
701 break;
702 case KW_Int: // uppercase alias
703 case KW_int:
704 thawer.get (op->stats.Int);
705 break;
706 case KW_Pow: // uppercase alias
707 case KW_pow:
708 thawer.get (op->stats.Pow);
709 break;
710 case KW_hp:
711 thawer.get (op->stats.hp);
712 break;
713 case KW_maxhp:
714 thawer.get (op->stats.maxhp);
715 break;
716 case KW_sp:
717 thawer.get (op->stats.sp);
718 break;
719 case KW_maxsp:
720 thawer.get (op->stats.maxsp);
721 break;
722 case KW_grace:
723 thawer.get (op->stats.grace);
724 break;
725 case KW_maxgrace:
726 thawer.get (op->stats.maxgrace);
727 break;
728
729 case KW_exp:
730 thawer.get (op->stats.exp);
731 break;
732 case KW_perm_exp:
733 thawer.get (op->perm_exp);
734 break;
735 case KW_food:
736 thawer.get (op->stats.food);
737 break;
738 case KW_dam:
739 thawer.get (op->stats.dam);
740 break;
741 case KW_wc:
742 thawer.get (op->stats.wc);
743 break;
744 case KW_ac:
745 thawer.get (op->stats.ac);
746 break;
747 case KW_nrof:
748 thawer.get (op->nrof);
749 break;
750 case KW_level:
751 thawer.get (op->level);
752 break;
753 case KW_direction:
754 thawer.get (op->direction);
755 break;
756 case KW_type:
757 thawer.get (op->type);
758 break;
759 case KW_subtype:
760 thawer.get (op->subtype);
761 break;
762 case KW_value:
763 thawer.get (op->value);
764 break;
765 case KW_weight:
766 thawer.get (op->weight);
767 break;
768 case KW_carrying:
769 thawer.get (op->carrying);
770 break;
771 case KW_attacktype:
772 thawer.get (op->attacktype);
773 break;
774 case KW_path_attuned:
775 thawer.get (op->path_attuned);
776 break;
777 case KW_path_repelled:
778 thawer.get (op->path_repelled);
779 break;
780 case KW_path_denied:
781 thawer.get (op->path_denied);
782 break;
783 case KW_invisible:
784 thawer.get (op->invisible);
785 break;
786 case KW_magic:
787 thawer.get (op->magic);
788 break;
789 case KW_state:
790 thawer.get (op->state);
791 break;
792 case KW_move_slow_penalty:
793 thawer.get (op->move_slow_penalty);
794 break;
795 case KW_material:
796 thawer.get (op->material);
797 break;
798 case KW_materialname:
799 thawer.get (op->materialname);
800 break;
801
802 /* These are the new values */
803 case KW_move_block:
804 set_move (op->move_block, thawer.get_str ());
805 break;
806 case KW_move_allow:
807 set_move (op->move_allow, thawer.get_str ());
808 break;
809 case KW_move_type:
810 set_move (op->move_type, thawer.get_str ());
811 break;
812 case KW_move_on:
813 set_move (op->move_on, thawer.get_str ());
814 break;
815 case KW_move_off:
816 set_move (op->move_off, thawer.get_str ());
817 break;
818 case KW_move_slow:
819 set_move (op->move_slow, thawer.get_str ());
820 break;
821
822 /* These are all legacy - any new objects should use the move_ .. values */
823 case KW_no_pass:
824 {
825 if (thawer.get_sint32 ())
826 op->move_block = MOVE_ALL;
827 else 574 else
828 op->move_block = 0;
829 }
830
831 break;
832
833 /* These are all legacy - any new objects should use the move_ .. values */
834 case KW_walk_on:
835 { 575 {
836 if (thawer.get_sint32 ()) 576 tmp = get_object ();
837 op->move_on |= MOVE_WALK; 577 /* record the name of the broken object */
578 tmp->name = str;
579 }
580
581 parse_object (tmp, thawer, map_flags);
582
583 if (tmp->arch)
584 {
585 // was: insert_ob_in_ob (tmp, op);
586 // but manually adding it can improve map loading times a lot
587 // also, appending instead of prepending keeps the
588 // save ordering the same between repeated load/saves.
589 CLEAR_FLAG (tmp, FLAG_OBJ_ORIGINAL);
590 CLEAR_FLAG (tmp, FLAG_REMOVED);
591
592 if (!op_inv)
593 {
594 op->inv = tmp;
595 tmp->above = 0;
596 }
597 else
598 {
599 while (op_inv->below)
600 op_inv = op_inv->below;
601
602 op_inv->below = tmp;
603 tmp->above = op_inv;
604 }
605
606 tmp->below = 0;
607 tmp->env = op;
608 op_inv = tmp;
609 }
838 else 610 else
839 op->move_on &= ~MOVE_WALK;
840 }
841
842 break;
843
844 /* These are all legacy - any new objects should use the move_ .. values */
845 case KW_walk_off:
846 {
847 if (thawer.get_sint32 ())
848 op->move_off |= MOVE_WALK;
849 else
850 op->move_off &= ~MOVE_WALK;
851 }
852 break;
853
854 /* These are all legacy - any new objects should use the move_ .. values */
855 case KW_fly_on:
856 {
857 if (thawer.get_sint32 ())
858 op->move_on |= MOVE_FLY_LOW;
859 else
860 op->move_on &= ~MOVE_FLY_LOW;
861 }
862 break;
863
864 /* These are all legacy - any new objects should use the move_ .. values */
865 case KW_fly_off:
866 {
867 if (thawer.get_sint32 ())
868 op->move_off |= MOVE_FLY_LOW;
869 else
870 op->move_off &= ~MOVE_FLY_LOW;
871 }
872 break;
873
874 //TODO: remove these after convertign archetypes
875 case KW_can_use_wand:
876 GET_FLAG (op, FLAG_USE_RANGE);
877 break;
878
879 /* These are all legacy - any new objects should use the move_ .. values */
880 case KW_flying:
881 {
882 if (thawer.get_sint32 ())
883 op->move_type |= MOVE_FLY_LOW;
884 else
885 op->move_type &= ~MOVE_FLY_LOW;
886 }
887 break;
888
889
890 case KW_identified:
891 GET_FLAG (op, FLAG_IDENTIFIED);
892 //TODO: move to check_object or so
893 if (QUERY_FLAG (op, FLAG_IDENTIFIED))
894 CLEAR_FLAG (op, FLAG_KNOWN_MAGICAL);
895
896 break;
897
898 case KW_wiz:
899 GET_FLAG (op, FLAG_WIZ);
900 //TODO: move to check_object
901 if (QUERY_FLAG (op, FLAG_WIZ))
902 { 611 {
903 SET_FLAG (op, FLAG_WAS_WIZ); 612 LOG (llevDebug, "Discarding object without arch: %s\n", tmp->name ? (const char *) tmp->name : "(null)");
904 SET_FLAG (op, FLAG_WIZPASS); 613 free_object (tmp);
905 SET_FLAG (op, FLAG_WIZCAST); 614 }
906 } 615 }
907 else 616 else
908 { 617 {
909 CLEAR_FLAG (op, FLAG_WIZPASS); 618 /* This is the actual archetype definition then */
910 CLEAR_FLAG (op, FLAG_WIZCAST); 619 op->arch = archetype::find (str);
620
621 if (op->arch != NULL)
622 copy_object (&op->arch->clone, op);
623 else if (!arch_init)
624 /* record the name of the broken object */
625 op->name = str;
911 } 626 }
627 }
912 break; 628 break;
913 629
914 case KW_friendly: 630 case KW_other_arch:
915 GET_FLAG (op, FLAG_FRIENDLY); 631 op->other_arch = archetype::find (thawer.get_str ());
916 //TODO: move to check_object or so
917 if (op->type != PLAYER && QUERY_FLAG (op, FLAG_FRIENDLY))
918 add_friendly_object (op);
919 break; 632 break;
920 633
921 case KW_monster: 634 case KW_animation:
635 {
636 const char *str = thawer.get_str ();
637
638 if (!str)
639 {
640 op->animation_id = 0;
641 CLEAR_FLAG (op, FLAG_ANIMATE);
642 }
643 else
644 {
645 op->animation_id = find_animation (str);
922 GET_FLAG (op, FLAG_MONSTER); 646 SET_FLAG (op, FLAG_ANIMATE);
647 }
648 }
649
923 break; 650 break;
651
924 case KW_neutral: 652 case KW_last_heal:
925 GET_FLAG (op, FLAG_NEUTRAL); 653 thawer.get (op->last_heal);
926 break; 654 break;
927 case KW_no_attack: 655 case KW_last_sp:
928 GET_FLAG (op, FLAG_NO_ATTACK); 656 thawer.get (op->last_sp);
929 break; 657 break;
930 case KW_no_damage: 658 case KW_last_grace:
931 GET_FLAG (op, FLAG_NO_DAMAGE); 659 thawer.get (op->last_grace);
932 break; 660 break;
933 case KW_generator: 661 case KW_last_eat:
934 GET_FLAG (op, FLAG_GENERATOR); 662 thawer.get (op->last_eat);
935 break; 663 break;
936 case KW_use_content_on_gen: 664 case KW_speed_left:
937 GET_FLAG (op, FLAG_CONTENT_ON_GEN); 665 thawer.get (op->speed_left);
938 break; 666 break;
939 case KW_is_thrown: 667
940 GET_FLAG (op, FLAG_IS_THROWN);
941 break;
942 case KW_auto_apply:
943 GET_FLAG (op, FLAG_AUTO_APPLY);
944 break;
945 case KW_treasure:
946 GET_FLAG (op, FLAG_TREASURE);
947 break;
948 case KW_see_invisible:
949 GET_FLAG (op, FLAG_SEE_INVISIBLE);
950 break;
951 case KW_can_roll:
952 GET_FLAG (op, FLAG_CAN_ROLL);
953 break;
954 case KW_overlay_floor:
955 GET_FLAG (op, FLAG_OVERLAY_FLOOR);
956 break;
957 case KW_is_turnable:
958 GET_FLAG (op, FLAG_IS_TURNABLE);
959 break;
960 case KW_is_used_up:
961 GET_FLAG (op, FLAG_IS_USED_UP);
962 break;
963 case KW_alive:
964 GET_FLAG (op, FLAG_ALIVE);
965 break;
966 case KW_applied:
967 GET_FLAG (op, FLAG_APPLIED);
968 break;
969 case KW_unpaid:
970 GET_FLAG (op, FLAG_UNPAID);
971 break;
972 case KW_is_animated:
973 GET_FLAG (op, FLAG_ANIMATE);
974 break;
975 case KW_no_pick:
976 GET_FLAG (op, FLAG_NO_PICK);
977 break;
978 case KW_reflecting:
979 GET_FLAG (op, FLAG_REFLECTING);
980 break;
981 case KW_changing:
982 GET_FLAG (op, FLAG_CHANGING);
983 break;
984 case KW_splitting:
985 GET_FLAG (op, FLAG_SPLITTING);
986 break;
987 case KW_hitback:
988 GET_FLAG (op, FLAG_HITBACK);
989 break;
990 case KW_startequip:
991 GET_FLAG (op, FLAG_STARTEQUIP);
992 break;
993 case KW_blocksview:
994 GET_FLAG (op, FLAG_BLOCKSVIEW);
995 break;
996 case KW_undead:
997 GET_FLAG (op, FLAG_UNDEAD);
998 break;
999 case KW_scared:
1000 GET_FLAG (op, FLAG_SCARED);
1001 break;
1002 case KW_unaggressive:
1003 GET_FLAG (op, FLAG_UNAGGRESSIVE);
1004 break;
1005 case KW_reflect_missile:
1006 GET_FLAG (op, FLAG_REFL_MISSILE);
1007 break;
1008 case KW_reflect_spell:
1009 GET_FLAG (op, FLAG_REFL_SPELL);
1010 break;
1011 case KW_no_magic:
1012 GET_FLAG (op, FLAG_NO_MAGIC);
1013 break;
1014 case KW_no_drop:
1015 GET_FLAG (op, FLAG_NO_DROP);
1016 break;
1017 case KW_random_movement:
1018 GET_FLAG (op, FLAG_RANDOM_MOVE);
1019 break;
1020 case KW_was_wiz:
1021 GET_FLAG (op, FLAG_WAS_WIZ);
1022 break;
1023 case KW_no_fix_player:
1024 GET_FLAG (op, FLAG_NO_FIX_PLAYER);
1025 break;
1026 case KW_is_lightable:
1027 GET_FLAG (op, FLAG_IS_LIGHTABLE);
1028 break;
1029 case KW_tear_down:
1030 GET_FLAG (op, FLAG_TEAR_DOWN);
1031 break;
1032 case KW_can_use_shield:
1033 GET_FLAG (op, FLAG_USE_SHIELD);
1034 break;
1035 case KW_can_cast_spell:
1036 GET_FLAG (op, FLAG_CAST_SPELL);
1037 break;
1038 case KW_can_use_scroll:
1039 GET_FLAG (op, FLAG_USE_SCROLL);
1040 break;
1041 case KW_can_use_range:
1042 GET_FLAG (op, FLAG_USE_RANGE);
1043 break;
1044 case KW_can_use_bow:
1045 GET_FLAG (op, FLAG_USE_BOW);
1046 break;
1047 case KW_can_use_armour:
1048 GET_FLAG (op, FLAG_USE_ARMOUR);
1049 break;
1050 case KW_can_use_weapon:
1051 GET_FLAG (op, FLAG_USE_WEAPON);
1052 break;
1053 case KW_can_use_ring:
1054 GET_FLAG (op, FLAG_USE_RING);
1055 break;
1056 case KW_has_ready_bow:
1057 GET_FLAG (op, FLAG_READY_BOW);
1058 break;
1059 case KW_xrays:
1060 GET_FLAG (op, FLAG_XRAYS);
1061 break;
1062 case KW_is_floor:
1063 GET_FLAG (op, FLAG_IS_FLOOR);
1064 break;
1065 case KW_lifesave:
1066 GET_FLAG (op, FLAG_LIFESAVE);
1067 break;
1068 case KW_no_strength:
1069 GET_FLAG (op, FLAG_NO_STRENGTH);
1070 break;
1071 case KW_sleep: 668 case KW_speed:
1072 GET_FLAG (op, FLAG_SLEEP);
1073 break;
1074 case KW_stand_still:
1075 GET_FLAG (op, FLAG_STAND_STILL);
1076 break;
1077 case KW_random_move:
1078 GET_FLAG (op, FLAG_RANDOM_MOVE);
1079 break;
1080 case KW_only_attack:
1081 GET_FLAG (op, FLAG_ONLY_ATTACK);
1082 break;
1083 case KW_activate_on_push:
1084 GET_FLAG (op, FLAG_ACTIVATE_ON_PUSH);
1085 break;
1086 case KW_activate_on_release:
1087 GET_FLAG (op, FLAG_ACTIVATE_ON_RELEASE);
1088 break;
1089 case KW_confused:
1090 GET_FLAG (op, FLAG_CONFUSED);
1091 break;
1092 case KW_stealth:
1093 GET_FLAG (op, FLAG_STEALTH);
1094 break;
1095 case KW_cursed:
1096 GET_FLAG (op, FLAG_CURSED);
1097 break;
1098 case KW_damned:
1099 GET_FLAG (op, FLAG_DAMNED);
1100 break;
1101 case KW_see_anywhere:
1102 GET_FLAG (op, FLAG_SEE_ANYWHERE);
1103 break;
1104 case KW_known_magical:
1105 GET_FLAG (op, FLAG_KNOWN_MAGICAL);
1106 break;
1107 case KW_known_cursed:
1108 GET_FLAG (op, FLAG_KNOWN_CURSED);
1109 break;
1110 case KW_can_use_skill:
1111 GET_FLAG (op, FLAG_CAN_USE_SKILL);
1112 break;
1113 case KW_been_applied:
1114 GET_FLAG (op, FLAG_BEEN_APPLIED);
1115 break;
1116 case KW_has_ready_scroll:
1117 GET_FLAG (op, FLAG_READY_SCROLL);
1118 break;
1119 case KW_can_use_rod:
1120 GET_FLAG (op, FLAG_USE_ROD);
1121 break;
1122 case KW_can_use_horn:
1123 GET_FLAG (op, FLAG_USE_HORN);
1124 break;
1125 case KW_unique:
1126 GET_FLAG (op, FLAG_UNIQUE);
1127 break;
1128 case KW_make_invisible:
1129 GET_FLAG (op, FLAG_MAKE_INVIS);
1130 break;
1131 case KW_inv_locked:
1132 GET_FLAG (op, FLAG_INV_LOCKED);
1133 break;
1134 case KW_is_wooded:
1135 GET_FLAG (op, FLAG_IS_WOODED);
1136 break;
1137 case KW_is_hilly:
1138 GET_FLAG (op, FLAG_IS_HILLY);
1139 break;
1140 case KW_is_water:
1141 GET_FLAG (op, FLAG_IS_WATER);
1142 break;
1143 case KW_has_ready_skill:
1144 GET_FLAG (op, FLAG_READY_SKILL);
1145 break;
1146 case KW_has_ready_weapon:
1147 GET_FLAG (op, FLAG_READY_WEAPON);
1148 break;
1149 case KW_no_skill_ident:
1150 GET_FLAG (op, FLAG_NO_SKILL_IDENT);
1151 break;
1152 case KW_is_blind:
1153 GET_FLAG (op, FLAG_BLIND);
1154 break;
1155 case KW_can_see_in_dark:
1156 GET_FLAG (op, FLAG_SEE_IN_DARK);
1157 break;
1158 case KW_is_cauldron:
1159 GET_FLAG (op, FLAG_IS_CAULDRON);
1160 break;
1161 case KW_no_steal:
1162 GET_FLAG (op, FLAG_NO_STEAL);
1163 break;
1164 case KW_one_hit:
1165 GET_FLAG (op, FLAG_ONE_HIT);
1166 break;
1167 case KW_berserk:
1168 GET_FLAG (op, FLAG_BERSERK);
1169 break;
1170 case KW_is_buildable:
1171 GET_FLAG (op, FLAG_IS_BUILDABLE);
1172 break;
1173
1174 case KW_armour:
1175 thawer.get (op->resist[ATNR_PHYSICAL]);
1176 break;
1177 case KW_resist_physical:
1178 thawer.get (op->resist[ATNR_PHYSICAL]);
1179 break;
1180 case KW_resist_magic:
1181 thawer.get (op->resist[ATNR_MAGIC]);
1182 break;
1183 case KW_resist_fire:
1184 thawer.get (op->resist[ATNR_FIRE]);
1185 break;
1186 case KW_resist_electricity:
1187 thawer.get (op->resist[ATNR_ELECTRICITY]);
1188 break;
1189 case KW_resist_cold:
1190 thawer.get (op->resist[ATNR_COLD]);
1191 break;
1192 case KW_resist_confusion:
1193 thawer.get (op->resist[ATNR_CONFUSION]);
1194 break;
1195 case KW_resist_acid:
1196 thawer.get (op->resist[ATNR_ACID]);
1197 break;
1198 case KW_resist_drain:
1199 thawer.get (op->resist[ATNR_DRAIN]);
1200 break;
1201 case KW_resist_weaponmagic:
1202 thawer.get (op->resist[ATNR_WEAPONMAGIC]);
1203 break;
1204 case KW_resist_ghosthit:
1205 thawer.get (op->resist[ATNR_GHOSTHIT]);
1206 break;
1207 case KW_resist_poison:
1208 thawer.get (op->resist[ATNR_POISON]);
1209 break;
1210 case KW_resist_slow:
1211 thawer.get (op->resist[ATNR_SLOW]);
1212 break;
1213 case KW_resist_paralyze:
1214 thawer.get (op->resist[ATNR_PARALYZE]);
1215 break;
1216 case KW_resist_turn_undead:
1217 thawer.get (op->resist[ATNR_TURN_UNDEAD]);
1218 break;
1219 case KW_resist_fear:
1220 thawer.get (op->resist[ATNR_FEAR]);
1221 break;
1222 case KW_resist_cancellation:
1223 thawer.get (op->resist[ATNR_CANCELLATION]);
1224 break;
1225 case KW_resist_deplete:
1226 thawer.get (op->resist[ATNR_DEPLETE]);
1227 break;
1228 case KW_resist_death:
1229 thawer.get (op->resist[ATNR_DEATH]);
1230 break;
1231 case KW_resist_chaos:
1232 thawer.get (op->resist[ATNR_CHAOS]);
1233 break;
1234 case KW_resist_counterspell:
1235 thawer.get (op->resist[ATNR_COUNTERSPELL]);
1236 break;
1237 case KW_resist_godpower:
1238 thawer.get (op->resist[ATNR_GODPOWER]);
1239 break;
1240 case KW_resist_holyword:
1241 thawer.get (op->resist[ATNR_HOLYWORD]);
1242 break;
1243 case KW_resist_blind:
1244 thawer.get (op->resist[ATNR_BLIND]);
1245 break;
1246 case KW_resist_internal:
1247 thawer.get (op->resist[ATNR_INTERNAL]);
1248 break;
1249 case KW_resist_life_stealing:
1250 thawer.get (op->resist[ATNR_LIFE_STEALING]);
1251 break;
1252 case KW_resist_disease:
1253 thawer.get (op->resist[ATNR_DISEASE]);
1254 break;
1255
1256 case KW_luck:
1257 thawer.get (op->stats.luck);
1258 break;
1259 case KW_run_away:
1260 thawer.get (op->run_away);
1261 break;
1262 case KW_pick_up:
1263 thawer.get (op->pick_up);
1264 break;
1265 case KW_item_power:
1266 thawer.get (op->item_power);
1267 break;
1268 case KW_gen_sp_armour:
1269 thawer.get (op->gen_sp_armour);
1270 break;
1271 case KW_anim_speed:
1272 thawer.get (op->anim_speed); 669 thawer.get (op->speed);
1273 break;
1274 case KW_container:
1275 thawer.get (op->weight_limit);
1276 break;
1277 case KW_will_apply:
1278 thawer.get (op->will_apply);
1279 break;
1280 case KW_attack_movement:
1281 thawer.get (op->attack_movement);
1282 break;
1283 case KW_move_state:
1284 thawer.get (op->move_status);
1285 break;
1286 case KW_expmul:
1287 thawer.get (op->expmul);
1288 break;
1289 case KW_glow_radius:
1290 thawer.get (op->glow_radius);
1291 break;
1292 case KW_weapontype:
1293 thawer.get (op->weapontype);
1294 break;
1295 case KW_tooltype:
1296 thawer.get (op->tooltype);
1297 break;
1298 case KW_casting_time:
1299 thawer.get (op->casting_time);
1300 break;
1301 case KW_elevation:
1302 thawer.get (op->elevation);
1303 break;
1304 case KW_smoothlevel:
1305 thawer.get (op->smoothlevel);
1306 break;
1307 case KW_client_type:
1308 thawer.get (op->client_type);
1309 break;
1310 case KW_duration:
1311 thawer.get (op->duration);
1312 break;
1313 case KW_range:
1314 thawer.get (op->range);
1315 break;
1316 case KW_range_modifier:
1317 thawer.get (op->range_modifier);
1318 break;
1319 case KW_dam_modifier:
1320 thawer.get (op->dam_modifier);
1321 break;
1322 case KW_duration_modifier:
1323 thawer.get (op->duration_modifier);
1324 break;
1325 670
1326 //TODO: mechanism to ensure that KW_xxx is consecutive needed from include/preprocess 671 //TODO: maybe do in check_object
1327 //TODO: parse from other include files 672 if (!(map_flags & MAP_STYLE))
1328 case KW_body_range:
1329 thawer.get (op->body_info[0]);
1330 break;
1331 case KW_body_arm:
1332 thawer.get (op->body_info[1]);
1333 break;
1334 case KW_body_torso:
1335 thawer.get (op->body_info[2]);
1336 break;
1337 case KW_body_head:
1338 thawer.get (op->body_info[3]);
1339 break;
1340 case KW_body_neck:
1341 thawer.get (op->body_info[4]);
1342 break;
1343 case KW_body_skill:
1344 thawer.get (op->body_info[5]);
1345 break;
1346 case KW_body_finger:
1347 thawer.get (op->body_info[6]);
1348 break;
1349 case KW_body_shoulder:
1350 thawer.get (op->body_info[7]);
1351 break;
1352 case KW_body_foot:
1353 thawer.get (op->body_info[8]);
1354 break;
1355 case KW_body_hand:
1356 thawer.get (op->body_info[9]);
1357 break;
1358 case KW_body_wrist:
1359 thawer.get (op->body_info[10]);
1360 break;
1361 case KW_body_waist:
1362 thawer.get (op->body_info[11]);
1363 break;
1364 case KW_can_apply:
1365 break;
1366
1367 case KW_connected:
1368 add_button_link (op, op->map, thawer.get_sint32 ());
1369 break;
1370
1371 case KW_randomitems:
1372 op->randomitems = find_treasurelist (thawer.get_str ());
1373 break;
1374
1375 case KW_msg:
1376 { 673 {
1377 thawer.get_ml (KW_endmsg, op->msg); 674 if (op->speed < 0)
1378 //TODO: allow longer messages 675 op->speed_left = op->speed_left - RANDOM () % 100 / 100.0;
1379 if (strlen (op->msg) >= HUGE_BUF) 676
1380 { 677 update_ob_speed (op);
1381 LOG (llevDebug, "\n\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (op->msg), &op->msg);
1382 op->msg = "ERROR, please report: string too long, winged.\n";
1383 }
1384 } 678 }
679
1385 break; 680 break;
1386 681
682 case KW_slow_move:
683 op->move_slow |= MOVE_WALK;
684 thawer.get (op->move_slow_penalty);
685 break;
686
687 case KW_face:
688 op->face = &new_faces[FindFace (thawer.get_str (), 0)];
689 break;
690
691 case KW_x:
692 thawer.get (op->x);
693 break;
694 case KW_y:
695 thawer.get (op->y);
696 break;
697 case KW_Str: // uppercase alias
698 case KW_str:
699 thawer.get (op->stats.Str);
700 break;
701 case KW_Dex: // uppercase alias
702 case KW_dex:
703 thawer.get (op->stats.Dex);
704 break;
705 case KW_Con: // uppercase alias
706 case KW_con:
707 thawer.get (op->stats.Con);
708 break;
709 case KW_Wis: // uppercase alias
710 case KW_wis:
711 thawer.get (op->stats.Wis);
712 break;
713 case KW_Cha: // uppercase alias
714 case KW_cha:
715 thawer.get (op->stats.Cha);
716 break;
717 case KW_Int: // uppercase alias
718 case KW_int:
719 thawer.get (op->stats.Int);
720 break;
721 case KW_Pow: // uppercase alias
722 case KW_pow:
723 thawer.get (op->stats.Pow);
724 break;
725 case KW_hp:
726 thawer.get (op->stats.hp);
727 break;
728 case KW_maxhp:
729 thawer.get (op->stats.maxhp);
730 break;
731 case KW_sp:
732 thawer.get (op->stats.sp);
733 break;
734 case KW_maxsp:
735 thawer.get (op->stats.maxsp);
736 break;
1387 case KW_lore: 737 case KW_grace:
738 thawer.get (op->stats.grace);
739 break;
740 case KW_maxgrace:
741 thawer.get (op->stats.maxgrace);
742 break;
743
744 case KW_exp:
745 thawer.get (op->stats.exp);
746 break;
747 case KW_perm_exp:
748 thawer.get (op->perm_exp);
749 break;
750 case KW_food:
751 thawer.get (op->stats.food);
752 break;
753 case KW_dam:
754 thawer.get (op->stats.dam);
755 break;
756 case KW_wc:
757 thawer.get (op->stats.wc);
758 break;
759 case KW_ac:
760 thawer.get (op->stats.ac);
761 break;
762 case KW_nrof:
763 thawer.get (op->nrof);
764 break;
765 case KW_level:
766 thawer.get (op->level);
767 break;
768 case KW_direction:
769 thawer.get (op->direction);
770 break;
771 case KW_type:
772 thawer.get (op->type);
773 break;
774 case KW_subtype:
775 thawer.get (op->subtype);
776 break;
777 case KW_value:
778 thawer.get (op->value);
779 break;
780 case KW_weight:
781 thawer.get (op->weight);
782 break;
783 case KW_carrying:
784 thawer.get (op->carrying);
785 break;
786 case KW_attacktype:
787 thawer.get (op->attacktype);
788 break;
789 case KW_path_attuned:
790 thawer.get (op->path_attuned);
791 break;
792 case KW_path_repelled:
793 thawer.get (op->path_repelled);
794 break;
795 case KW_path_denied:
796 thawer.get (op->path_denied);
797 break;
798 case KW_invisible:
799 thawer.get (op->invisible);
800 break;
801 case KW_magic:
802 thawer.get (op->magic);
803 break;
804 case KW_state:
805 thawer.get (op->state);
806 break;
807 case KW_move_slow_penalty:
808 thawer.get (op->move_slow_penalty);
809 break;
810 case KW_material:
811 thawer.get (op->material);
812 break;
813 case KW_materialname:
814 thawer.get (op->materialname);
815 break;
816
817 /* These are the new values */
818 case KW_move_block:
819 set_move (op->move_block, thawer.get_str ());
820 break;
821 case KW_move_allow:
822 set_move (op->move_allow, thawer.get_str ());
823 break;
824 case KW_move_type:
825 set_move (op->move_type, thawer.get_str ());
826 break;
827 case KW_move_on:
828 set_move (op->move_on, thawer.get_str ());
829 break;
830 case KW_move_off:
831 set_move (op->move_off, thawer.get_str ());
832 break;
833 case KW_move_slow:
834 set_move (op->move_slow, thawer.get_str ());
835 break;
836
837 /* These are all legacy - any new objects should use the move_ .. values */
838 case KW_no_pass:
839 {
840 if (thawer.get_sint32 ())
841 op->move_block = MOVE_ALL;
842 else
843 op->move_block = 0;
844 }
845
846 break;
847
848 /* These are all legacy - any new objects should use the move_ .. values */
849 case KW_walk_on:
850 {
851 if (thawer.get_sint32 ())
852 op->move_on |= MOVE_WALK;
853 else
854 op->move_on &= ~MOVE_WALK;
855 }
856
857 break;
858
859 /* These are all legacy - any new objects should use the move_ .. values */
860 case KW_walk_off:
861 {
862 if (thawer.get_sint32 ())
863 op->move_off |= MOVE_WALK;
864 else
865 op->move_off &= ~MOVE_WALK;
866 }
867 break;
868
869 /* These are all legacy - any new objects should use the move_ .. values */
870 case KW_fly_on:
871 {
872 if (thawer.get_sint32 ())
873 op->move_on |= MOVE_FLY_LOW;
874 else
875 op->move_on &= ~MOVE_FLY_LOW;
876 }
877 break;
878
879 /* These are all legacy - any new objects should use the move_ .. values */
880 case KW_fly_off:
881 {
882 if (thawer.get_sint32 ())
883 op->move_off |= MOVE_FLY_LOW;
884 else
885 op->move_off &= ~MOVE_FLY_LOW;
886 }
887 break;
888
889 //TODO: remove these after converting archetypes
890 case KW_can_use_wand:
891 GET_FLAG (op, FLAG_USE_RANGE);
892 break;
893
894 /* These are all legacy - any new objects should use the move_ .. values */
895 case KW_flying:
896 {
897 if (thawer.get_sint32 ())
898 op->move_type |= MOVE_FLY_LOW;
899 else
900 op->move_type &= ~MOVE_FLY_LOW;
901 }
902 break;
903
904
905 case KW_identified:
906 GET_FLAG (op, FLAG_IDENTIFIED);
907 //TODO: move to check_object or so
908 if (QUERY_FLAG (op, FLAG_IDENTIFIED))
909 CLEAR_FLAG (op, FLAG_KNOWN_MAGICAL);
910
911 break;
912
913 case KW_wiz:
914 GET_FLAG (op, FLAG_WIZ);
915 //TODO: move to check_object
916 if (QUERY_FLAG (op, FLAG_WIZ))
1388 { 917 {
1389 shstr msgbuf; 918 SET_FLAG (op, FLAG_WAS_WIZ);
1390 919 SET_FLAG (op, FLAG_WIZPASS);
1391 thawer.get_ml (KW_endlore, op->lore); 920 SET_FLAG (op, FLAG_WIZCAST);
1392 //TODO: allow longer messages
1393 /* Just print a warning so we can be reasonably safe
1394 * about not overflowing the buffer.
1395 */
1396 if (strlen (op->lore) > (HUGE_BUF / 2))
1397 LOG (llevDebug, "\n\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n",
1398 HUGE_BUF / 2, HUGE_BUF, strlen (op->lore), &op->lore);
1399 } 921 }
922 else
923 {
924 CLEAR_FLAG (op, FLAG_WIZPASS);
925 CLEAR_FLAG (op, FLAG_WIZCAST);
926 }
1400 break; 927 break;
1401 928
1402 case KW_editable: 929 case KW_friendly:
1403 case KW_editor_folder: 930 GET_FLAG (op, FLAG_FRIENDLY);
931 //TODO: move to check_object or so
932 if (op->type != PLAYER && QUERY_FLAG (op, FLAG_FRIENDLY))
933 add_friendly_object (op);
1404 break; 934 break;
1405 935
1406 case KW_More: // uppercase alias 936 case KW_monster:
937 GET_FLAG (op, FLAG_MONSTER);
938 break;
939 case KW_neutral:
940 GET_FLAG (op, FLAG_NEUTRAL);
941 break;
942 case KW_no_attack:
943 GET_FLAG (op, FLAG_NO_ATTACK);
944 break;
945 case KW_no_damage:
946 GET_FLAG (op, FLAG_NO_DAMAGE);
947 break;
948 case KW_generator:
949 GET_FLAG (op, FLAG_GENERATOR);
950 break;
951 case KW_use_content_on_gen:
952 GET_FLAG (op, FLAG_CONTENT_ON_GEN);
953 break;
954 case KW_is_thrown:
955 GET_FLAG (op, FLAG_IS_THROWN);
956 break;
957 case KW_auto_apply:
958 GET_FLAG (op, FLAG_AUTO_APPLY);
959 break;
960 case KW_treasure:
961 GET_FLAG (op, FLAG_TREASURE);
962 break;
963 case KW_see_invisible:
964 GET_FLAG (op, FLAG_SEE_INVISIBLE);
965 break;
966 case KW_can_roll:
967 GET_FLAG (op, FLAG_CAN_ROLL);
968 break;
969 case KW_overlay_floor:
970 GET_FLAG (op, FLAG_OVERLAY_FLOOR);
971 break;
972 case KW_is_turnable:
973 GET_FLAG (op, FLAG_IS_TURNABLE);
974 break;
975 case KW_is_used_up:
976 GET_FLAG (op, FLAG_IS_USED_UP);
977 break;
978 case KW_alive:
979 GET_FLAG (op, FLAG_ALIVE);
980 break;
981 case KW_applied:
982 GET_FLAG (op, FLAG_APPLIED);
983 break;
984 case KW_unpaid:
985 GET_FLAG (op, FLAG_UNPAID);
986 break;
987 case KW_is_animated:
988 GET_FLAG (op, FLAG_ANIMATE);
989 break;
990 case KW_no_pick:
991 GET_FLAG (op, FLAG_NO_PICK);
992 break;
993 case KW_reflecting:
994 GET_FLAG (op, FLAG_REFLECTING);
995 break;
996 case KW_changing:
997 GET_FLAG (op, FLAG_CHANGING);
998 break;
999 case KW_splitting:
1000 GET_FLAG (op, FLAG_SPLITTING);
1001 break;
1002 case KW_hitback:
1003 GET_FLAG (op, FLAG_HITBACK);
1004 break;
1005 case KW_startequip:
1006 GET_FLAG (op, FLAG_STARTEQUIP);
1007 break;
1008 case KW_blocksview:
1009 GET_FLAG (op, FLAG_BLOCKSVIEW);
1010 break;
1011 case KW_undead:
1012 GET_FLAG (op, FLAG_UNDEAD);
1013 break;
1014 case KW_scared:
1015 GET_FLAG (op, FLAG_SCARED);
1016 break;
1017 case KW_unaggressive:
1018 GET_FLAG (op, FLAG_UNAGGRESSIVE);
1019 break;
1020 case KW_reflect_missile:
1021 GET_FLAG (op, FLAG_REFL_MISSILE);
1022 break;
1023 case KW_reflect_spell:
1024 GET_FLAG (op, FLAG_REFL_SPELL);
1025 break;
1026 case KW_no_magic:
1027 GET_FLAG (op, FLAG_NO_MAGIC);
1028 break;
1029 case KW_no_drop:
1030 GET_FLAG (op, FLAG_NO_DROP);
1031 break;
1032 case KW_random_movement:
1033 GET_FLAG (op, FLAG_RANDOM_MOVE);
1034 break;
1035 case KW_was_wiz:
1036 GET_FLAG (op, FLAG_WAS_WIZ);
1037 break;
1038 case KW_no_fix_player:
1039 GET_FLAG (op, FLAG_NO_FIX_PLAYER);
1040 break;
1041 case KW_is_lightable:
1042 GET_FLAG (op, FLAG_IS_LIGHTABLE);
1043 break;
1044 case KW_tear_down:
1045 GET_FLAG (op, FLAG_TEAR_DOWN);
1046 break;
1047 case KW_can_use_shield:
1048 GET_FLAG (op, FLAG_USE_SHIELD);
1049 break;
1050 case KW_can_cast_spell:
1051 GET_FLAG (op, FLAG_CAST_SPELL);
1052 break;
1053 case KW_can_use_scroll:
1054 GET_FLAG (op, FLAG_USE_SCROLL);
1055 break;
1056 case KW_can_use_range:
1057 GET_FLAG (op, FLAG_USE_RANGE);
1058 break;
1059 case KW_can_use_bow:
1060 GET_FLAG (op, FLAG_USE_BOW);
1061 break;
1062 case KW_can_use_armour:
1063 GET_FLAG (op, FLAG_USE_ARMOUR);
1064 break;
1065 case KW_can_use_weapon:
1066 GET_FLAG (op, FLAG_USE_WEAPON);
1067 break;
1068 case KW_can_use_ring:
1069 GET_FLAG (op, FLAG_USE_RING);
1070 break;
1071 case KW_has_ready_bow:
1072 GET_FLAG (op, FLAG_READY_BOW);
1073 break;
1074 case KW_xrays:
1075 GET_FLAG (op, FLAG_XRAYS);
1076 break;
1077 case KW_is_floor:
1078 GET_FLAG (op, FLAG_IS_FLOOR);
1079 break;
1080 case KW_lifesave:
1081 GET_FLAG (op, FLAG_LIFESAVE);
1082 break;
1083 case KW_no_strength:
1084 GET_FLAG (op, FLAG_NO_STRENGTH);
1085 break;
1086 case KW_sleep:
1087 GET_FLAG (op, FLAG_SLEEP);
1088 break;
1089 case KW_stand_still:
1090 GET_FLAG (op, FLAG_STAND_STILL);
1091 break;
1092 case KW_random_move:
1093 GET_FLAG (op, FLAG_RANDOM_MOVE);
1094 break;
1095 case KW_only_attack:
1096 GET_FLAG (op, FLAG_ONLY_ATTACK);
1097 break;
1098 case KW_activate_on_push:
1099 GET_FLAG (op, FLAG_ACTIVATE_ON_PUSH);
1100 break;
1101 case KW_activate_on_release:
1102 GET_FLAG (op, FLAG_ACTIVATE_ON_RELEASE);
1103 break;
1104 case KW_confused:
1105 GET_FLAG (op, FLAG_CONFUSED);
1106 break;
1107 case KW_stealth:
1108 GET_FLAG (op, FLAG_STEALTH);
1109 break;
1110 case KW_cursed:
1111 GET_FLAG (op, FLAG_CURSED);
1112 break;
1113 case KW_damned:
1114 GET_FLAG (op, FLAG_DAMNED);
1115 break;
1116 case KW_see_anywhere:
1117 GET_FLAG (op, FLAG_SEE_ANYWHERE);
1118 break;
1119 case KW_known_magical:
1120 GET_FLAG (op, FLAG_KNOWN_MAGICAL);
1121 break;
1122 case KW_known_cursed:
1123 GET_FLAG (op, FLAG_KNOWN_CURSED);
1124 break;
1125 case KW_can_use_skill:
1126 GET_FLAG (op, FLAG_CAN_USE_SKILL);
1127 break;
1128 case KW_been_applied:
1129 GET_FLAG (op, FLAG_BEEN_APPLIED);
1130 break;
1131 case KW_has_ready_scroll:
1132 GET_FLAG (op, FLAG_READY_SCROLL);
1133 break;
1134 case KW_can_use_rod:
1135 GET_FLAG (op, FLAG_USE_ROD);
1136 break;
1137 case KW_can_use_horn:
1138 GET_FLAG (op, FLAG_USE_HORN);
1139 break;
1140 case KW_unique:
1141 GET_FLAG (op, FLAG_UNIQUE);
1142 break;
1143 case KW_make_invisible:
1144 GET_FLAG (op, FLAG_MAKE_INVIS);
1145 break;
1146 case KW_inv_locked:
1147 GET_FLAG (op, FLAG_INV_LOCKED);
1148 break;
1149 case KW_is_wooded:
1150 GET_FLAG (op, FLAG_IS_WOODED);
1151 break;
1152 case KW_is_hilly:
1153 GET_FLAG (op, FLAG_IS_HILLY);
1154 break;
1155 case KW_is_water:
1156 GET_FLAG (op, FLAG_IS_WATER);
1157 break;
1158 case KW_has_ready_skill:
1159 GET_FLAG (op, FLAG_READY_SKILL);
1160 break;
1161 case KW_has_ready_weapon:
1162 GET_FLAG (op, FLAG_READY_WEAPON);
1163 break;
1164 case KW_no_skill_ident:
1165 GET_FLAG (op, FLAG_NO_SKILL_IDENT);
1166 break;
1167 case KW_is_blind:
1168 GET_FLAG (op, FLAG_BLIND);
1169 break;
1170 case KW_can_see_in_dark:
1171 GET_FLAG (op, FLAG_SEE_IN_DARK);
1172 break;
1173 case KW_is_cauldron:
1174 GET_FLAG (op, FLAG_IS_CAULDRON);
1175 break;
1176 case KW_no_steal:
1177 GET_FLAG (op, FLAG_NO_STEAL);
1178 break;
1179 case KW_one_hit:
1180 GET_FLAG (op, FLAG_ONE_HIT);
1181 break;
1182 case KW_berserk:
1183 GET_FLAG (op, FLAG_BERSERK);
1184 break;
1185 case KW_is_buildable:
1186 GET_FLAG (op, FLAG_IS_BUILDABLE);
1187 break;
1188
1189 case KW_armour:
1190 thawer.get (op->resist[ATNR_PHYSICAL]);
1191 break;
1192 case KW_resist_physical:
1193 thawer.get (op->resist[ATNR_PHYSICAL]);
1194 break;
1195 case KW_resist_magic:
1196 thawer.get (op->resist[ATNR_MAGIC]);
1197 break;
1198 case KW_resist_fire:
1199 thawer.get (op->resist[ATNR_FIRE]);
1200 break;
1201 case KW_resist_electricity:
1202 thawer.get (op->resist[ATNR_ELECTRICITY]);
1203 break;
1204 case KW_resist_cold:
1205 thawer.get (op->resist[ATNR_COLD]);
1206 break;
1207 case KW_resist_confusion:
1208 thawer.get (op->resist[ATNR_CONFUSION]);
1209 break;
1210 case KW_resist_acid:
1211 thawer.get (op->resist[ATNR_ACID]);
1212 break;
1213 case KW_resist_drain:
1214 thawer.get (op->resist[ATNR_DRAIN]);
1215 break;
1216 case KW_resist_weaponmagic:
1217 thawer.get (op->resist[ATNR_WEAPONMAGIC]);
1218 break;
1219 case KW_resist_ghosthit:
1220 thawer.get (op->resist[ATNR_GHOSTHIT]);
1221 break;
1222 case KW_resist_poison:
1223 thawer.get (op->resist[ATNR_POISON]);
1224 break;
1225 case KW_resist_slow:
1226 thawer.get (op->resist[ATNR_SLOW]);
1227 break;
1228 case KW_resist_paralyze:
1229 thawer.get (op->resist[ATNR_PARALYZE]);
1230 break;
1231 case KW_resist_turn_undead:
1232 thawer.get (op->resist[ATNR_TURN_UNDEAD]);
1233 break;
1234 case KW_resist_fear:
1235 thawer.get (op->resist[ATNR_FEAR]);
1236 break;
1237 case KW_resist_cancellation:
1238 thawer.get (op->resist[ATNR_CANCELLATION]);
1239 break;
1240 case KW_resist_deplete:
1241 thawer.get (op->resist[ATNR_DEPLETE]);
1242 break;
1243 case KW_resist_death:
1244 thawer.get (op->resist[ATNR_DEATH]);
1245 break;
1246 case KW_resist_chaos:
1247 thawer.get (op->resist[ATNR_CHAOS]);
1248 break;
1249 case KW_resist_counterspell:
1250 thawer.get (op->resist[ATNR_COUNTERSPELL]);
1251 break;
1252 case KW_resist_godpower:
1253 thawer.get (op->resist[ATNR_GODPOWER]);
1254 break;
1255 case KW_resist_holyword:
1256 thawer.get (op->resist[ATNR_HOLYWORD]);
1257 break;
1258 case KW_resist_blind:
1259 thawer.get (op->resist[ATNR_BLIND]);
1260 break;
1261 case KW_resist_internal:
1262 thawer.get (op->resist[ATNR_INTERNAL]);
1263 break;
1264 case KW_resist_life_stealing:
1265 thawer.get (op->resist[ATNR_LIFE_STEALING]);
1266 break;
1267 case KW_resist_disease:
1268 thawer.get (op->resist[ATNR_DISEASE]);
1269 break;
1270
1271 case KW_luck:
1272 thawer.get (op->stats.luck);
1273 break;
1274 case KW_run_away:
1275 thawer.get (op->run_away);
1276 break;
1277 case KW_pick_up:
1278 thawer.get (op->pick_up);
1279 break;
1280 case KW_item_power:
1281 thawer.get (op->item_power);
1282 break;
1283 case KW_gen_sp_armour:
1284 thawer.get (op->gen_sp_armour);
1285 break;
1286 case KW_anim_speed:
1287 thawer.get (op->anim_speed);
1288 break;
1289 case KW_container:
1290 thawer.get (op->weight_limit);
1291 break;
1292 case KW_will_apply:
1293 thawer.get (op->will_apply);
1294 break;
1295 case KW_attack_movement:
1296 thawer.get (op->attack_movement);
1297 break;
1298 case KW_move_state:
1299 thawer.get (op->move_status);
1300 break;
1301 case KW_expmul:
1302 thawer.get (op->expmul);
1303 break;
1304 case KW_glow_radius:
1305 thawer.get (op->glow_radius);
1306 break;
1307 case KW_weapontype:
1308 thawer.get (op->weapontype);
1309 break;
1310 case KW_tooltype:
1311 thawer.get (op->tooltype);
1312 break;
1313 case KW_casting_time:
1314 thawer.get (op->casting_time);
1315 break;
1316 case KW_elevation:
1317 thawer.get (op->elevation);
1318 break;
1319 case KW_smoothlevel:
1320 thawer.get (op->smoothlevel);
1321 break;
1322 case KW_client_type:
1323 thawer.get (op->client_type);
1324 break;
1325 case KW_duration:
1326 thawer.get (op->duration);
1327 break;
1328 case KW_range:
1329 thawer.get (op->range);
1330 break;
1331 case KW_range_modifier:
1332 thawer.get (op->range_modifier);
1333 break;
1334 case KW_dam_modifier:
1335 thawer.get (op->dam_modifier);
1336 break;
1337 case KW_duration_modifier:
1338 thawer.get (op->duration_modifier);
1339 break;
1340
1341 //TODO: mechanism to ensure that KW_xxx is consecutive needed from include/preprocess
1342 //TODO: parse from other include files
1343 case KW_body_range:
1344 thawer.get (op->body_info[0]);
1345 break;
1346 case KW_body_arm:
1347 thawer.get (op->body_info[1]);
1348 break;
1349 case KW_body_torso:
1350 thawer.get (op->body_info[2]);
1351 break;
1352 case KW_body_head:
1353 thawer.get (op->body_info[3]);
1354 break;
1355 case KW_body_neck:
1356 thawer.get (op->body_info[4]);
1357 break;
1358 case KW_body_skill:
1359 thawer.get (op->body_info[5]);
1360 break;
1361 case KW_body_finger:
1362 thawer.get (op->body_info[6]);
1363 break;
1364 case KW_body_shoulder:
1365 thawer.get (op->body_info[7]);
1366 break;
1367 case KW_body_foot:
1368 thawer.get (op->body_info[8]);
1369 break;
1370 case KW_body_hand:
1371 thawer.get (op->body_info[9]);
1372 break;
1373 case KW_body_wrist:
1374 thawer.get (op->body_info[10]);
1375 break;
1376 case KW_body_waist:
1377 thawer.get (op->body_info[11]);
1378 break;
1379 case KW_can_apply:
1380 break;
1381
1382 case KW_connected:
1383 add_button_link (op, op->map, thawer.get_sint32 ());
1384 break;
1385
1386 case KW_randomitems:
1387 op->randomitems = find_treasurelist (thawer.get_str ());
1388 break;
1389
1390 case KW_msg:
1391 {
1392 thawer.get_ml (KW_endmsg, op->msg);
1393 //TODO: allow longer messages
1394 if (strlen (op->msg) >= HUGE_BUF)
1395 {
1396 LOG (llevDebug, "\n\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (op->msg), &op->msg);
1397 op->msg = "ERROR, please report: string too long, winged.\n";
1398 }
1399 }
1400 break;
1401
1407 case KW_more: 1402 case KW_lore:
1408 /* We need to record that this is a multipart object, 1403 {
1409 * so the calling function can glue things back together 1404 shstr msgbuf;
1405
1406 thawer.get_ml (KW_endlore, op->lore);
1407 //TODO: allow longer messages
1408 /* Just print a warning so we can be reasonably safe
1409 * about not overflowing the buffer.
1410 */ 1410 */
1411 if (strlen (op->lore) > (HUGE_BUF / 2))
1412 LOG (llevDebug, "\n\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n",
1413 HUGE_BUF / 2, HUGE_BUF, strlen (op->lore), &op->lore);
1414 }
1415 break;
1416
1417 case KW_editable:
1418 case KW_editor_folder:
1419 break;
1420
1421 case KW_More: // uppercase alias
1422 case KW_more:
1423 /* We need to record that this is a multipart object,
1424 * so the calling function can glue things back together
1425 */
1411 ismore = 1; 1426 ismore = 1;
1412 break; 1427 break;
1413 1428
1414 case KW_end: 1429 case KW_end:
1415 check_loaded_object (op); 1430 check_loaded_object (op);
1416 1431
1417 if (!arch_init) 1432 if (!arch_init)
1418 op->instantiate (); 1433 op->instantiate ();
1419 1434
1420 return ismore ? LL_MORE : LL_NORMAL; 1435 return ismore ? LL_MORE : LL_NORMAL;
1421 1436
1422 case KW_EOF: 1437 case KW_EOF:
1423 return LL_EOF; 1438 return LL_EOF;
1424 1439
1425 case KW_ERROR: 1440 case KW_ERROR:
1426 set_ob_key_value (op, thawer.line, thawer.last_value, true); 1441 set_ob_key_value (op, thawer.line, thawer.last_value, true);
1427 //printf ("addkv(%s,%s)\n", thawer.line, thawer.get_str());//D 1442 //printf ("addkv(%s,%s)\n", thawer.line, thawer.get_str());//D
1428 1443
1429 //TODO: skip line, ugly, factor parsing better 1444 //TODO: skip line, ugly, factor parsing better
1430 if (thawer.last_value) 1445 if (thawer.last_value)
1431 thawer.line = thawer.last_value; 1446 thawer.line = thawer.last_value;
1432 1447
1433 thawer.line += strlen (thawer.line) + 1; 1448 thawer.line += strlen (thawer.line) + 1;
1434 1449
1435 break; 1450 break;
1436 1451
1437 default: 1452 default:
1438 LOG (llevError, "UNSUPPORTED KEYWORD IN MAP: \"%s\", bug in normaliser. skipping.\n", keyword_str[kw]); 1453 LOG (llevError, "UNSUPPORTED KEYWORD IN MAP: \"%s\", bug in normaliser. skipping.\n", keyword_str[kw]);
1439 break; 1454 break;
1440 } 1455 }
1441 } 1456 }
1442} 1457}
1443 1458
1444/* 1459/*
1592} 1607}
1593#endif 1608#endif
1594 1609
1595// compare *op against *tmp and output differences 1610// compare *op against *tmp and output differences
1596void 1611void
1597put (object_freezer & f, object *op, object *tmp) 1612put (object_freezer &f, object *op, object *tmp)
1598{ 1613{
1599 int i; 1614 int i;
1600 1615
1601 /* This saves the key/value lists. We do it first so that any 1616 /* This saves the key/value lists. We do it first so that any
1602 * keys that match field names will be overwritten by the loader. 1617 * keys that match field names will be overwritten by the loader.
1612 } 1627 }
1613 1628
1614 /* We don't need to worry about the arch's extra fields - they 1629 /* We don't need to worry about the arch's extra fields - they
1615 * will get taken care of the copy_object function. 1630 * will get taken care of the copy_object function.
1616 */ 1631 */
1632
1633 {
1634 char uids[64];
1635 snprintf (uids, sizeof (uids), "<1.%llx>", (unsigned long long)op->uuid.seq);
1636 f.put (KW_uuid, (const char *)uids);
1637 }
1617 1638
1618#define CMP_OUT(v) if (op->v != tmp->v) f.put (KW_ ## v, op->v) 1639#define CMP_OUT(v) if (op->v != tmp->v) f.put (KW_ ## v, op->v)
1619#define CMP_OUT2(k,v) if (op->v != tmp->v) f.put (KW_ ## k, op->v) 1640#define CMP_OUT2(k,v) if (op->v != tmp->v) f.put (KW_ ## k, op->v)
1620 1641
1621 CMP_OUT (name); 1642 CMP_OUT (name);
1810 } 1831 }
1811 1832
1812 fp.put (op); 1833 fp.put (op);
1813 fprintf (fp, "end\n"); 1834 fprintf (fp, "end\n");
1814} 1835}
1836

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