1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
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263 | static void |
264 | static void |
264 | check_loaded_object (object *op) |
265 | check_loaded_object (object *op) |
265 | { |
266 | { |
266 | int ip; |
267 | int ip; |
267 | |
268 | |
268 | /* We do some specialized handling to handle legacy cases of name_pl. |
269 | /* We do some specialised handling to handle legacy cases of name_pl. |
269 | * If the object doesn't have a name_pl, we just use the object name - |
270 | * If the object doesn't have a name_pl, we just use the object name - |
270 | * this isn't perfect (things won't be properly pluralized), but works to |
271 | * this isn't perfect (things won't be properly pluralised), but works to |
271 | * that degree (5 heart is still quite understandable). But the case we |
272 | * that degree (5 heart is still quite understandable). But the case we |
272 | * also have to catch is if this object is not using the normal name for |
273 | * also have to catch is if this object is not using the normal name for |
273 | * the object. In that case, we also want to use the loaded name. |
274 | * the object. In that case, we also want to use the loaded name. |
274 | * Otherwise, what happens is that the the plural name will lose |
275 | * Otherwise, what happens is that the the plural name will lose |
275 | * information (appear as just 'hearts' and not 'goblins heart') |
276 | * information (appear as just 'hearts' and not 'goblins heart') |
… | |
… | |
320 | { |
321 | { |
321 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
322 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", op->debug_desc ()); |
322 | op->gen_sp_armour = op->last_heal; |
323 | op->gen_sp_armour = op->last_heal; |
323 | op->last_heal = 0; |
324 | op->last_heal = 0; |
324 | } |
325 | } |
325 | if (editor) |
326 | |
326 | ip = 0; |
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327 | else |
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328 | ip = calc_item_power (op, 0); |
327 | ip = calc_item_power (op, 0); |
329 | /* Legacy objects from before item power was in the game */ |
328 | /* Legacy objects from before item power was in the game */ |
330 | if (!op->item_power && ip) |
329 | if (!op->item_power && ip) |
331 | { |
330 | { |
332 | if (ip > 3) |
331 | if (ip > 3) |
333 | { |
332 | { |
… | |
… | |
551 | */ |
550 | */ |
552 | archetype *arch = archetype::find (str); |
551 | archetype *arch = archetype::find (str); |
553 | |
552 | |
554 | object *tmp; |
553 | object *tmp; |
555 | |
554 | |
556 | if (arch != NULL) |
555 | if (arch) |
557 | tmp = arch_to_object (arch); |
556 | tmp = arch_to_object (arch); |
558 | else |
557 | else |
559 | { |
558 | { |
560 | tmp = object::create (); |
559 | tmp = object::create (); |
561 | /* record the name of the broken object */ |
560 | /* record the name of the broken object */ |
… | |
… | |
563 | } |
562 | } |
564 | |
563 | |
565 | // decativate the object we, as we are still going |
564 | // decativate the object we, as we are still going |
566 | // to read the speed value. Objects should be activated |
565 | // to read the speed value. Objects should be activated |
567 | // when the map, object or player is completly loaded. |
566 | // when the map, object or player is completly loaded. |
568 | tmp->deactivate (false); |
567 | tmp->deactivate (); |
569 | |
568 | |
570 | parse_object (tmp, thawer, map_flags); |
569 | parse_object (tmp, thawer, map_flags); |
571 | |
570 | |
572 | if (tmp->arch) |
571 | if (tmp->arch) |
573 | { |
572 | { |
… | |
… | |
606 | { |
605 | { |
607 | /* This is the actual archetype definition then */ |
606 | /* This is the actual archetype definition then */ |
608 | op->arch = archetype::find (str); |
607 | op->arch = archetype::find (str); |
609 | |
608 | |
610 | if (op->arch) |
609 | if (op->arch) |
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610 | { |
611 | op->arch->clone.copy_to (op); |
611 | op->arch->clone.copy_to (op); |
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612 | // copy_to activates, this should be fixed properly |
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613 | op->deactivate (); |
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614 | } |
612 | else if (!arch_init) |
615 | else if (!arch_init) |
613 | /* record the name of the broken object */ |
616 | /* record the name of the broken object */ |
614 | op->name = str; |
617 | op->name = str; |
615 | } |
618 | } |
616 | } |
619 | } |
… | |
… | |
985 | case KW_msg: |
988 | case KW_msg: |
986 | thawer.get_ml (KW_endmsg, op->msg); |
989 | thawer.get_ml (KW_endmsg, op->msg); |
987 | //TODO: allow longer messages |
990 | //TODO: allow longer messages |
988 | if (strlen (op->msg) >= HUGE_BUF) |
991 | if (strlen (op->msg) >= HUGE_BUF) |
989 | { |
992 | { |
990 | LOG (llevDebug, "\n\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (op->msg), &op->msg); |
993 | LOG (llevDebug, "\tError message length >= %d: %d\n>%.80s<\n", HUGE_BUF, strlen (op->msg), &op->msg); |
991 | op->msg = "ERROR, please report: string too long, winged.\n"; |
994 | op->msg = "ERROR, please report: string too long, winged.\n"; |
992 | } |
995 | } |
993 | break; |
996 | break; |
994 | |
997 | |
995 | case KW_lore: |
998 | case KW_lore: |
… | |
… | |
997 | //TODO: allow longer messages |
1000 | //TODO: allow longer messages |
998 | /* Just print a warning so we can be reasonably safe |
1001 | /* Just print a warning so we can be reasonably safe |
999 | * about not overflowing the buffer. |
1002 | * about not overflowing the buffer. |
1000 | */ |
1003 | */ |
1001 | if (strlen (op->lore) > (HUGE_BUF / 2)) |
1004 | if (strlen (op->lore) > (HUGE_BUF / 2)) |
1002 | LOG (llevDebug, "\n\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n", |
1005 | LOG (llevDebug, "\tWarning lore length > %d (max allowed=%d): %d\n>%.80s<\n", |
1003 | HUGE_BUF / 2, HUGE_BUF, strlen (op->lore), &op->lore); |
1006 | HUGE_BUF / 2, HUGE_BUF, strlen (op->lore), &op->lore); |
1004 | break; |
1007 | break; |
1005 | |
1008 | |
1006 | case KW_editable: |
1009 | case KW_editable: |
1007 | case KW_editor_folder: |
1010 | case KW_editor_folder: |
… | |
… | |
1053 | * |
1056 | * |
1054 | */ |
1057 | */ |
1055 | int |
1058 | int |
1056 | load_object (object_thawer &fp, object *op, int map_flags) |
1059 | load_object (object_thawer &fp, object *op, int map_flags) |
1057 | { |
1060 | { |
1058 | // cede every 500 objects loaded |
1061 | coroapi::cede_every (1000); // cede once in a while |
1059 | { |
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1060 | static int cede_counter = 0; |
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1061 | |
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1062 | if (++cede_counter >= 500) |
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1063 | { |
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1064 | cede_counter = 0; |
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1065 | if (coroapi::nready ()) |
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1066 | coroapi::cede (); |
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1067 | } |
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1068 | } |
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1069 | |
1062 | |
1070 | return parse_object (op, fp, map_flags); |
1063 | return parse_object (op, fp, map_flags); |
1071 | } |
1064 | } |
1072 | |
1065 | |
1073 | /* This takes a buffer, scans it for variables, and sets those variables |
1066 | /* This takes a buffer, scans it for variables, and sets those variables |
… | |
… | |
1466 | |
1459 | |
1467 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
1460 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
1468 | save_object (fp, tmp, flag); |
1461 | save_object (fp, tmp, flag); |
1469 | |
1462 | |
1470 | fp.put (op); |
1463 | fp.put (op); |
1471 | fp.put (KW_end, 0); |
1464 | fp.put (KW_end); |
1472 | } |
1465 | } |
1473 | |
1466 | |