--- deliantra/server/common/loader.C 2006/12/18 02:35:00 1.24 +++ deliantra/server/common/loader.C 2006/12/18 03:00:02 1.25 @@ -281,7 +281,7 @@ op->name_pl = op->name; /* objects now have a materialname. try to patch it in */ - if (!(IS_WEAPON (op) && op->level > 0)) + if (!(op->is_weapon () && op->level > 0)) { if (op->map != NULL) set_materialname (op, op->map->difficulty, NULL);