1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
… | |
… | |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * |
20 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
22 | */ |
23 | |
|
|
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
|
|
25 | sub/add_weight will transcend the environment updating the carrying |
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|
26 | variable. */ |
|
|
27 | |
23 | |
28 | #include <global.h> |
24 | #include <global.h> |
29 | #include <loader.h> |
25 | #include <loader.h> |
30 | #include <sproto.h> |
26 | #include <sproto.h> |
31 | |
27 | |
… | |
… | |
361 | || type == AMULET || type == GIRDLE |
357 | || type == AMULET || type == GIRDLE |
362 | || type == BRACERS || type == CLOAK) |
358 | || type == BRACERS || type == CLOAK) |
363 | { |
359 | { |
364 | if (last_heal) |
360 | if (last_heal) |
365 | { |
361 | { |
366 | LOG (llevDebug, "Object %s still has last_heal set, not gen_sp_armour\n", debug_desc ()); |
362 | LOG (llevError, "Object %s still has last_heal set, not gen_sp_armour\n", debug_desc ()); |
367 | gen_sp_armour = last_heal; |
363 | gen_sp_armour = last_heal; |
368 | last_heal = 0; |
364 | last_heal = 0; |
369 | } |
365 | } |
370 | |
366 | |
371 | int ip = calc_item_power (this, 0); |
367 | int ip = calc_item_power (this, 0); |
… | |
… | |
397 | ((type == POTION || type == ALTAR) && stats.sp)) && !inv && !loading_arch) |
393 | ((type == POTION || type == ALTAR) && stats.sp)) && !inv && !loading_arch) |
398 | { |
394 | { |
399 | /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' |
395 | /* Firewall is bizarre in that spell type was stored in dam. Rest are 'normal' |
400 | * in that spell was stored in sp. |
396 | * in that spell was stored in sp. |
401 | */ |
397 | */ |
|
|
398 | LOG (llevError, "old spellcasting object found: %s", debug_desc ()); |
402 | object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); |
399 | object *tmp = get_archetype (spell_mapping[type == FIREWALL ? stats.dam : stats.sp]); |
403 | insert_ob_in_ob (tmp, this); |
400 | insert_ob_in_ob (tmp, this); |
404 | randomitems = NULL; /* So another spell isn't created for this object */ |
401 | randomitems = NULL; /* So another spell isn't created for this object */ |
405 | } |
402 | } |
406 | |
403 | |
407 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
404 | /* spellbooks & runes use slaying. But not to arch name, but to spell name */ |
408 | if ((type == SPELLBOOK || type == RUNE) && slaying && !inv && !loading_arch) |
405 | if ((type == SPELLBOOK || type == RUNE) && slaying && !inv && !loading_arch) |
409 | { |
406 | { |
|
|
407 | LOG (llevError, "spellbook/rune found without inv but slaying: %s", debug_desc ()); |
410 | object *tmp = get_archetype_by_object_name (slaying); |
408 | object *tmp = get_archetype_by_object_name (slaying); |
411 | insert_ob_in_ob (tmp, this); |
409 | insert_ob_in_ob (tmp, this); |
412 | randomitems = NULL; /* So another spell isn't created for this object */ |
410 | randomitems = NULL; /* So another spell isn't created for this object */ |
413 | /* without this, value is all screwed up */ |
411 | /* without this, value is all screwed up */ |
414 | value = arch->value * inv->value; |
412 | value = arch->value * inv->value; |
… | |
… | |
416 | |
414 | |
417 | if (QUERY_FLAG (this, FLAG_MONSTER)) |
415 | if (QUERY_FLAG (this, FLAG_MONSTER)) |
418 | { |
416 | { |
419 | if (stats.hp > stats.maxhp) |
417 | if (stats.hp > stats.maxhp) |
420 | { |
418 | { |
421 | LOG (llevDebug, "Monster %s has hp set higher than maxhp (%d>%d)\n", debug_desc (), stats.hp, stats.maxhp); |
419 | LOG (llevInfo, "Monster %s has hp set higher than maxhp (%d>%d)\n", debug_desc (), stats.hp, stats.maxhp); |
422 | stats.maxhp = stats.hp; |
420 | stats.maxhp = stats.hp; |
423 | } |
421 | } |
424 | |
422 | |
425 | /* The archs just need to be updated for this */ |
423 | /* The archs just need to be updated for this */ |
426 | if (move_type == 0) |
424 | if (move_type == 0) |
427 | move_type = MOVE_WALK; |
425 | move_type = MOVE_WALK; |
428 | } |
426 | } |
429 | |
427 | |
430 | if ((QUERY_FLAG (this, FLAG_GENERATOR) && QUERY_FLAG (this, FLAG_CONTENT_ON_GEN)) || type == CREATOR || type == CONVERTER) |
428 | if ((QUERY_FLAG (this, FLAG_GENERATOR) && QUERY_FLAG (this, FLAG_CONTENT_ON_GEN)) || type == CREATOR || type == CONVERTER) |
431 | { |
|
|
432 | /* Object will duplicate it's content as part of the |
429 | /* Object will duplicate it's content as part of the |
433 | * generation process. To do this, we must flag inventory |
430 | * generation process. To do this, we must flag inventory |
434 | * so it remains unevaluated concerning the randomitems and |
431 | * so it remains unevaluated concerning the randomitems and |
435 | * the living (a demonlord shouldn't cast from inside generator!) |
432 | * the living (a demonlord shouldn't cast from inside generator!) |
436 | */ |
433 | */ |
|
|
434 | /* ??? this *should* be done elsewhere, e.g. after map loading etc. */ |
437 | flag_inv (this, FLAG_IS_A_TEMPLATE); |
435 | flag_inv (this, FLAG_IS_A_TEMPLATE); |
438 | } |
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|
439 | |
436 | |
440 | /* Handle player movers. We use move_type for player movers |
437 | /* Handle player movers. We use move_type for player movers |
441 | * because they operate on their own time (move_on |
438 | * because they operate on their own time (move_on |
442 | * would potentially cause them to be triggered when someone steps |
439 | * would potentially cause them to be triggered when someone steps |
443 | * on them). If move_type is set, presume person knows what they |
440 | * on them). If move_type is set, presume person knows what they |
444 | * are doing, otherwise, set move_type based on maxhp value. |
441 | * are doing, otherwise, set move_type based on maxhp value. |
445 | */ |
442 | */ |
446 | if (type == PLAYERMOVER) |
443 | if (type == PLAYERMOVER) |
447 | { |
444 | { |
448 | if (!move_type) |
445 | if (!move_type) |
… | |
… | |
510 | |
507 | |
511 | goto next; |
508 | goto next; |
512 | } |
509 | } |
513 | } |
510 | } |
514 | |
511 | |
515 | LOG (llevDebug, "common/loader.C: set_move - unknown move string '%s'\n", str); |
512 | LOG (llevError, "common/loader.C: set_move - unknown move string '%s'\n", str); |
516 | |
513 | |
517 | next: ; |
514 | next: ; |
518 | } |
515 | } |
519 | } |
516 | } |
520 | |
517 | |
… | |
… | |
587 | } |
584 | } |
588 | } |
585 | } |
589 | continue; |
586 | continue; |
590 | |
587 | |
591 | case KW_other_arch: |
588 | case KW_other_arch: |
592 | other_arch = |
|
|
593 | loading_arch |
589 | if (loading_arch == this) |
594 | ? archetype::get (f.get_str ()) |
590 | archetype::postpone_arch_ref (loading_arch->other_arch, f.get_str ()); |
|
|
591 | else |
|
|
592 | { |
595 | : archetype::find (f.get_str ()); |
593 | other_arch = archetype::find (f.get_str ()); |
596 | |
594 | |
597 | if (!other_arch) |
595 | if (!other_arch) |
598 | f.parse_warn (format ("%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ())); |
596 | f.parse_warn (format ("%s uses unknown other_arch '%s'.\n", debug_desc (), f.get_str ())); |
|
|
597 | } |
599 | break; |
598 | break; |
600 | |
599 | |
601 | case KW_owner: |
600 | case KW_owner: |
602 | f.delayed_deref (this, owner, f.get_str ()); |
601 | f.delayed_deref (this, owner, f.get_str ()); |
603 | break; |
602 | break; |
… | |
… | |
806 | case KW_is_turnable: GET_FLAG (this, FLAG_IS_TURNABLE); break; |
805 | case KW_is_turnable: GET_FLAG (this, FLAG_IS_TURNABLE); break; |
807 | case KW_is_used_up: GET_FLAG (this, FLAG_IS_USED_UP); break; |
806 | case KW_is_used_up: GET_FLAG (this, FLAG_IS_USED_UP); break; |
808 | case KW_alive: GET_FLAG (this, FLAG_ALIVE); break; |
807 | case KW_alive: GET_FLAG (this, FLAG_ALIVE); break; |
809 | case KW_applied: GET_FLAG (this, FLAG_APPLIED); break; |
808 | case KW_applied: GET_FLAG (this, FLAG_APPLIED); break; |
810 | case KW_unpaid: GET_FLAG (this, FLAG_UNPAID); break; |
809 | case KW_unpaid: GET_FLAG (this, FLAG_UNPAID); break; |
|
|
810 | case KW_player_sold: GET_FLAG (this, FLAG_PLAYER_SOLD); break; |
811 | case KW_is_animated: GET_FLAG (this, FLAG_ANIMATE); break; |
811 | case KW_is_animated: GET_FLAG (this, FLAG_ANIMATE); break; |
812 | case KW_no_pick: GET_FLAG (this, FLAG_NO_PICK); break; |
812 | case KW_no_pick: GET_FLAG (this, FLAG_NO_PICK); break; |
813 | case KW_reflecting: GET_FLAG (this, FLAG_REFLECTING); break; |
813 | case KW_reflecting: GET_FLAG (this, FLAG_REFLECTING); break; |
814 | case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; |
814 | case KW_changing: GET_FLAG (this, FLAG_CHANGING); break; |
815 | case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; |
815 | case KW_splitting: GET_FLAG (this, FLAG_SPLITTING); break; |
… | |
… | |
1274 | CMP_OUT (name); |
1274 | CMP_OUT (name); |
1275 | CMP_OUT (name_pl); |
1275 | CMP_OUT (name_pl); |
1276 | CMP_OUT (custom_name); |
1276 | CMP_OUT (custom_name); |
1277 | CMP_OUT (title); |
1277 | CMP_OUT (title); |
1278 | CMP_OUT (race); |
1278 | CMP_OUT (race); |
|
|
1279 | CMP_OUT (skill); |
1279 | CMP_OUT (slaying); |
1280 | CMP_OUT (slaying); |
1280 | CMP_OUT (tag); |
1281 | CMP_OUT (tag); |
1281 | CMP_OUT (other_arch); |
1282 | CMP_OUT (other_arch); |
1282 | |
1283 | |
1283 | if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg ); |
1284 | if (op->msg != tmp->msg ) f.put (KW_msg , KW_endmsg , op->msg ); |
… | |
… | |
1404 | * the only place this is not set is when saving the player. |
1405 | * the only place this is not set is when saving the player. |
1405 | */ |
1406 | */ |
1406 | bool |
1407 | bool |
1407 | object::write (object_freezer &f) |
1408 | object::write (object_freezer &f) |
1408 | { |
1409 | { |
1409 | archetype *at = arch ? (archetype *)arch : empty_archetype; |
1410 | archetype *at = arch ? arch : archetype::empty; |
1410 | |
1411 | |
1411 | f.put (KW_arch, at->archname); |
1412 | f.put (KW_arch, at->archname); |
1412 | write_diff (f, this, at); |
1413 | write_diff (f, this, at); |
1413 | |
1414 | |
1414 | for (object *tmp = inv; tmp; tmp = tmp->below) |
1415 | for (object *tmp = inv; tmp; tmp = tmp->below) |
… | |
… | |
1422 | |
1423 | |
1423 | ///////////////////////////////////////////////////////////////////////////// |
1424 | ///////////////////////////////////////////////////////////////////////////// |
1424 | |
1425 | |
1425 | // generic resource file load, |
1426 | // generic resource file load, |
1426 | // currently supports: region, treasures, archetypes |
1427 | // currently supports: region, treasures, archetypes |
|
|
1428 | bool |
1427 | bool load_resource_file (const char *filename) |
1429 | load_resource_file_ (const char *filename) |
1428 | { |
1430 | { |
1429 | object_thawer f (filename); |
1431 | object_thawer f (filename); |
1430 | |
|
|
1431 | bool success = false; |
|
|
1432 | bool seen_arch = false; |
|
|
1433 | |
1432 | |
1434 | for (;;) |
1433 | for (;;) |
1435 | { |
1434 | { |
1436 | switch (f.kw) |
1435 | switch (f.kw) |
1437 | { |
1436 | { |
1438 | case KW_region: |
1437 | case KW_region: |
1439 | if (!region::read (f)) |
1438 | if (!region::read (f)) |
1440 | goto finish; |
1439 | return false; |
1441 | break; |
1440 | break; |
1442 | |
1441 | |
1443 | case KW_treasure: |
1442 | case KW_treasure: |
1444 | case KW_treasureone: |
1443 | case KW_treasureone: |
1445 | if (!treasurelist::read (f)) |
1444 | if (!treasurelist::read (f)) |
1446 | goto finish; |
1445 | return false; |
1447 | break; |
1446 | break; |
1448 | |
1447 | |
1449 | case KW_object: |
1448 | case KW_object: |
1450 | seen_arch = true; |
|
|
1451 | if (!archetype::read (f)) |
1449 | if (!archetype::read (f)) |
1452 | goto finish; |
1450 | return false; |
1453 | break; |
1451 | break; |
1454 | |
1452 | |
1455 | case KW_EOF: |
1453 | case KW_EOF: |
1456 | success = true; |
1454 | return true; |
1457 | goto finish; |
|
|
1458 | |
1455 | |
1459 | default: |
1456 | default: |
1460 | if (!f.parse_error ("resource file")) |
1457 | if (!f.parse_error ("resource file")) |
1461 | goto finish; |
1458 | return false; |
1462 | |
1459 | |
1463 | f.next (); |
1460 | f.next (); |
1464 | break; |
1461 | break; |
1465 | } |
1462 | } |
1466 | } |
1463 | } |
1467 | |
|
|
1468 | finish: |
|
|
1469 | if (seen_arch) |
|
|
1470 | init_archetype_pointers (); |
|
|
1471 | |
|
|
1472 | return success; |
|
|
1473 | } |
1464 | } |
1474 | |
1465 | |